[Ffmpeg-devel] MAX_AUDIO_FRAME_SIZE and true-audio.com
Steve Lhomme
steve.lhomme
Mon Feb 13 20:13:07 CET 2006
Alex Beregszaszi wrote:
> Hi,
>
>> Michael, what should be the solution? Should I truncate the output
>> packets and maintain an internal buffer? Or should we finally rework
>> the audio layer to a push model? Anyway, I will commit my
>> decoder/demuxer with these known bugs and let it fixed later.
>
> I found a thread identical to this from 2.5 years ago:
>
> From: Roman Shaposhnick <rvs at sun.com>
> Subject: [Ffmpeg-devel] AVCODEC_MAX_AUDIO_FRAME_SIZE issues
> Date: Thu, 30 Jan 2003 18:40:11 -0800
>
> Also available at:
> http://article.gmane.org/gmane.comp.video.ffmpeg.devel/836
>
> So can I change it to 0x30000 (1sec stereo 48khz pcm) as a quick fix and
> let implement the malloc model later (probably never :)?
I'd vote for that, because ffmpeg is supposed to be handled many codec.
Including a 5.1 codec at 96 kHz ?
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