[Ffmpeg-devel] Problem with ffserver. Stream stops almost immediately.

Pranav Desai pranavdesai
Fri Feb 3 20:37:00 CET 2006


You are right ... the client is terminating the connection .. here is the
last few pkts of the dump.
---------------------------------------------
10:56:24.626964 IP 24.4.238.68.8090 > 10.10.100.10.47303: P 21784:22592(808)
ack 130 win 6432 <nop,nop,timestamp 55561036 2683766312>
10:56:24.627017 IP 10.10.100.10.47303 > 24.4.238.68.8090: . ack 22593 win
12320 <nop,nop,timestamp 2683766575 55561010,nop,nop,sack sack 1
{21784:22592} >
10:56:24.830382 IP 10.10.100.10.47303 > 24.4.238.68.8090: F 130:130(0) ack
22593 win 12320 <nop,nop,timestamp 2683766778 55561010>
10:56:24.861501 IP 24.4.238.68.8090 > 10.10.100.10.47303: . ack 131 win 6432
<nop,nop,timestamp 55561083 2683766778>
-----------------------------------------------

How would i use the frame rate of 29.97 ... mpeg2video and mpeg1video doesnt
seem to like that. I also tried frame rate of 30 ...with same result.

I will try to look into the error ...

Thanks anyway.

-Pranav

On 2/3/06, Bryan Mayland <bmayland at leoninedev.com> wrote:
>
> Pranav Desai wrote:
> > The stream server seems to stop serving only after a few seconds. The
> ffmpeg
> > is still writing to the feed, so there doesnt seem to any problem there.
> > Also if writing to file, the output is fine. So ffserver might be
> cutting it
> > short or something.
> > error, non monotone timestamps 1138928070115512 >= 1138928070096102
> >
>
> You may want to run a network capture from another machine to verify,
> but I'd be willing to bet that it is the client who is aborting the
> connection.  When you get a non-monotone timestamp error, the frame is
> discarded I believe and the stream may or may not be recoverable at that
> point.  If you can find out why you're getting those errors, it will
> probably fix your disconnects.
>
> Where is that?  I wish I knew.  I cleaned up a bunch of em in a patch
> which should be in CVS as of a couple weeks ago, but there are still
> some that I haven't located a source for.  Maybe try changing your
> output frame rate to 29.97 to work around?
>
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