[Ffmpeg-devel] [PATCH] Correct inttypes.h emulation for VisualStudio

Alexander Chemeris ipse.ffmpeg
Mon Dec 4 00:14:08 CET 2006

On 12/4/06, Mike Melanson <mike at multimedia.cx> wrote:
> Alexander Chemeris wrote:
> > Humm.. You say FFMpeg is badly optimized?
> On Windows, it probably will be. If someone hacks it to compile with
> Microsoft compilers, none of the gcc AT&T-syntax ASM can be directly
> assembled.
Do you understand what I'm asking about?
FFMpeg is compiled with gcc even under Windows. I just want to link it with
projects which use MSVS. So I need changes only in exported headers.

And it use nasm to get ASM code compiled. So it is *fully* optimized under
Windows, as far as I know.

> > 2) More people use FFMpeg, more people participate to it. If more
> > developers
> > willl use FFMpeg it will get better and better. And this is what you
> > want, I hope.
> "More" does not necessarily equate to "better".
Sure. And we could not imagine all feedbacks that exist in this dynamc system.
We could not predict all consequences of our doings.

Alexander Chemeris.

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