[Ffmpeg-devel] Visual C++ compatibility

Måns Rullgård mru
Wed May 4 00:25:31 CEST 2005


"Fran?ois Revol" <revol at free.fr> writes:

>> "Fran?ois Revol" <revol at free.fr> writes:
>> 
>> >> > 
>> >> > It's attempted every now and then, but people usually soon 
>> > > > realize 
>> >> > the
>> >> > futility of such an undertaking.
>> >> > 
>> >> 
>> >> Then what IDE is the best for reading the code? Emacs?
>> >
>> > XEmacs for ex runs very well in windows... and looks even nicer 
>> > than 
>> > under X11... but not as nice as in BeOS =)
>> 
>> Matter of taste.  The look of a program like xemacs depends largely
>> on what fonts you use.
>
> IT's not about fonts only... well yeah, AA helps a lot, but since we 
> get that by default on native apps, why not XEmacs also =)
> http://clapcrest.free.fr/revol/beos/shot_xemacs_native_gnus.png

Isn't that AA fonts I see in that shot?  Or did I misunderstand
something?

> That really doesn't compare to this:
> http://clapcrest.free.fr/revol/beos/shot_xemacs_beos_x11_02.png

The ugliness there is caused by bad fonts, and nothing else.  My
xemacs under X (Linux) looks like http://inprovide.com/~mru/xemacs.png

> As I said, eevn in win23 it looks better than X11:
> http://clapcrest.free.fr/revol/xemacs_shot.jpg
>
> I think it has to do with scrollbars :D

Yes, the scrollbars and the menus.  Not that big a deal, if you ask me.

-- 
M?ns Rullg?rd
mru at inprovide.com





More information about the ffmpeg-devel mailing list