[Ffmpeg-devel-irc] ffmpeg-devel.log.20190825

burek burek at teamnet.rs
Sat Sep 14 17:00:48 EEST 2019


[00:01:23 CEST] <kierank> thardin: travel is cheap, hotel is not
[00:49:58 CEST] <BBB> kierank: depends where you're coming from :)
[00:50:11 CEST] <kierank> true
[04:15:57 CEST] <cone-254> ffmpeg 03James Almer 07master:21d7eeafc134: avcodec/mlp_parse: move TrueHD channel layout and sample rate related code to the header
[04:15:57 CEST] <cone-254> ffmpeg 03James Almer 07master:c300fe13b629: avcodec/mlp_parser: export AVCodecContext frame_size
[04:15:57 CEST] <cone-254> ffmpeg 03James Almer 07master:d1409fe95282: avformat/mov: add demuxing support for Dolby TrueHD streams
[04:15:57 CEST] <cone-254> ffmpeg 03James Almer 07master:808a6717e0c5: avformat/movenc: add muxing support for Dolby TrueHD streams
[04:27:01 CEST] <durandal_1707> kierank: take hostel?
[04:27:14 CEST] <kierank> durandal_1707: for business trip?
[04:31:06 CEST] <durandal_1707> kierank: its affordable for microsoft :p
[04:31:52 CEST] <kierank> durandal_1707: are you drunk
[04:32:36 CEST] <durandal_1707> just woken up, after not nice dream
[04:36:26 CEST] <kierank> see doctor
[04:36:32 CEST] <durandal_1707> who thought life of coder would be so easy
[04:36:51 CEST] <kierank> should take vacation without computer
[04:37:25 CEST] <nicolas17> easy wat
[04:39:46 CEST] <durandal_1707> then i would miss all those nice patches
[08:15:48 CEST] <thardin> kierank: I have friends in amsterdam, could probably crash at their place
[08:19:32 CEST] <durandal_1707> kierank want to go all cheap
[12:12:43 CEST] <durandal_1707> still no reviewers for mov timecode patch
[12:14:08 CEST] <cehoyos> durandal_1707: Will you commit the dsd patch?
[12:14:45 CEST] <durandal_1707> after vacation, yes
[12:16:49 CEST] <durandal_1707> you like to listen dsd music?
[12:19:13 CEST] <cehoyos> No, but testing took time and I wondered if you forgot
[14:49:40 CEST] <vel0city_netbook> Just finished the write-up for my GSoC work (DNG decoder), if anyone's interested: https://velocityra.github.io/gsoc-2019
[15:00:29 CEST] <BBB> for colorspace and whitepoint correction, I think it's mostly just a signaling thing and then converting in the player
[15:00:43 CEST] <BBB> this is hard, because no player does this correctly, but we do provide filters for it (colorspace, iirc)
[15:00:57 CEST] <BBB> they do theoretically correct whitepoint conversion etc. and are easy to extend with new formats as required
[15:01:08 CEST] <BBB> koda did a whole bunch of additions to it after the initial filter was written
[15:01:17 CEST] <BBB> otherwise looks cool
[15:02:43 CEST] <BBB> btw I know this is strictly out of scope for your gsoc work, but for the blog to be interesting to a wider audience, it'd be interestig to note where dng files come from in the wild, i.e. what types of cameras generate tjem etc.
[16:11:20 CEST] <cone-453> ffmpeg 03Carl Eugen Hoyos 07master:434588596fef: lavc/x264: Also clean-up libx264rgb after init errors.
[20:20:41 CEST] <vel0city_netbook> BBB: true, I might add some more general info about DNG to it
[20:30:39 CEST] <BBB> that would also be fun, yes
[20:35:25 CEST] <vel0city_netbook> BBB: done
[00:00:00 CEST] --- Mon Aug 26 2019


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