[FFmpeg-cvslog] avfilter/vf_overlay: Pass variable type directly in macro
Andreas Rheinhardt
git at videolan.org
Tue Jun 17 01:59:02 EEST 2025
ffmpeg | branch: master | Andreas Rheinhardt <andreas.rheinhardt at outlook.com> | Wed Jun 4 16:28:08 2025 +0200| [b3edc848727201123bbcc822164f7cf1d5a85353] | committer: Andreas Rheinhardt
avfilter/vf_overlay: Pass variable type directly in macro
Improves readability.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at outlook.com>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=b3edc848727201123bbcc822164f7cf1d5a85353
---
libavfilter/vf_overlay.c | 32 ++++++++++++++++----------------
1 file changed, 16 insertions(+), 16 deletions(-)
diff --git a/libavfilter/vf_overlay.c b/libavfilter/vf_overlay.c
index 88aaad2aad..7d8d280a41 100644
--- a/libavfilter/vf_overlay.c
+++ b/libavfilter/vf_overlay.c
@@ -444,7 +444,7 @@ static av_always_inline void blend_slice_packed_rgb(AVFilterContext *ctx,
}
}
-#define DEFINE_BLEND_PLANE(depth, nbits) \
+#define DEFINE_BLEND_PLANE(depth, T, nbits) \
static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext *ctx, \
AVFrame *dst, const AVFrame *src, \
int src_w, int src_h, \
@@ -469,8 +469,8 @@ static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext
int xp = x>>hsub; \
int jmax, j, k, kmax; \
int slice_start, slice_end; \
- const uint##depth##_t max = (1 << nbits) - 1; \
- const uint##depth##_t mid = (1 << (nbits -1)) ; \
+ const T max = (1 << nbits) - 1; \
+ const T mid = (1 << (nbits - 1)); \
int bytes = depth / 8; \
\
dst_step /= bytes; \
@@ -489,10 +489,10 @@ static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext
\
for (j = slice_start; j < slice_end; j++) { \
k = FFMAX(-xp, 0); \
- const uint##depth##_t *s = (const uint##depth##_t *)sp + k; \
- const uint##depth##_t *a = (const uint##depth##_t *)ap + (k<<hsub); \
- const uint##depth##_t *da = main_has_alpha ? (uint##depth##_t *)dap + ((xp + k) << hsub) : NULL; \
- uint##depth##_t *d = (uint##depth##_t *)dp + (xp + k) * dst_step; \
+ const T *s = (const T *)sp + k; \
+ const T *a = (const T *)ap + (k << hsub); \
+ const T *da = main_has_alpha ? (T *)dap + ((xp + k) << hsub) : NULL; \
+ T *d = (T *)dp + (xp + k) * dst_step; \
kmax = FFMIN(-xp + dst_wp, src_wp); \
\
if (nbits == 8 && ((vsub && j+1 < src_hp) || !vsub) && octx->blend_row[i]) { \
@@ -571,20 +571,20 @@ static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext
dap += (1 << vsub) * dst->linesize[3]; \
} \
}
-DEFINE_BLEND_PLANE(8, 8)
-DEFINE_BLEND_PLANE(16, 10)
+DEFINE_BLEND_PLANE(8, uint8_t, 8)
+DEFINE_BLEND_PLANE(16, uint16_t, 10)
-#define DEFINE_ALPHA_COMPOSITE(depth, nbits) \
+#define DEFINE_ALPHA_COMPOSITE(depth, T, nbits) \
static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, const AVFrame *dst, \
int src_w, int src_h, \
int dst_w, int dst_h, \
int x, int y, \
int jobnr, int nb_jobs) \
{ \
- uint##depth##_t alpha; /* the amount of overlay to blend on to main */ \
+ T alpha; /* the amount of overlay to blend on to main */ \
int i, imax, j, jmax; \
int slice_start, slice_end; \
- const uint##depth##_t max = (1 << nbits) - 1; \
+ const T max = (1 << nbits) - 1; \
\
imax = FFMIN3(-y + dst_h, FFMIN(src_h, dst_h), y + src_h); \
i = FFMAX(-y, 0); \
@@ -597,8 +597,8 @@ static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, c
\
for (i = slice_start; i < slice_end; i++) { \
j = FFMAX(-x, 0); \
- const uint##depth##_t *s = (const uint##depth##_t *)sa + j; \
- uint##depth##_t *d = (uint##depth##_t *)da + x+j; \
+ const T *s = (const T *)sa + j; \
+ T *d = (T *)da + x + j; \
\
for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) { \
alpha = *s; \
@@ -622,8 +622,8 @@ static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, c
sa += src->linesize[3]; \
} \
}
-DEFINE_ALPHA_COMPOSITE(8, 8)
-DEFINE_ALPHA_COMPOSITE(16, 10)
+DEFINE_ALPHA_COMPOSITE(8, uint8_t, 8)
+DEFINE_ALPHA_COMPOSITE(16, uint16_t, 10)
#define DEFINE_BLEND_SLICE_YUV(depth, nbits) \
static av_always_inline void blend_slice_yuv_##depth##_##nbits##bits(AVFilterContext *ctx, \
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