[FFmpeg-cvslog] avcodec/texturedspenc: Remove unused rgtc1_u_alpha encoding func

Andreas Rheinhardt git at videolan.org
Sun Jan 28 13:22:24 EET 2024


ffmpeg | branch: master | Andreas Rheinhardt <andreas.rheinhardt at outlook.com> | Wed Jan 24 18:31:49 2024 +0100| [e1d1304b4b30e442cb0b348ba486003b40740af3] | committer: Andreas Rheinhardt

avcodec/texturedspenc: Remove unused rgtc1_u_alpha encoding func

Effectively reverts 50a20de6b9edd1d893fe0ea652ccf796dd9850fb.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at outlook.com>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=e1d1304b4b30e442cb0b348ba486003b40740af3
---

 libavcodec/texturedspenc.c | 17 -----------------
 1 file changed, 17 deletions(-)

diff --git a/libavcodec/texturedspenc.c b/libavcodec/texturedspenc.c
index 7ae28ea134..54cf6fe6e0 100644
--- a/libavcodec/texturedspenc.c
+++ b/libavcodec/texturedspenc.c
@@ -647,28 +647,11 @@ static int dxt5ys_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
     return 16;
 }
 
-/**
- * Compress one block of RGBA pixels in a RGTC1U texture and store the
- * resulting bytes in 'dst'. Use the alpha channel of the input image.
- *
- * @param dst    output buffer.
- * @param stride scanline in bytes.
- * @param block  block to compress.
- * @return how much texture data has been written.
- */
-static int rgtc1u_alpha_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
-{
-    compress_alpha(dst, stride, block);
-
-    return 8;
-}
-
 av_cold void ff_texturedspenc_init(TextureDSPContext *c)
 {
     c->dxt1_block         = dxt1_block;
     c->dxt5_block         = dxt5_block;
     c->dxt5ys_block       = dxt5ys_block;
-    c->rgtc1u_alpha_block = rgtc1u_alpha_block;
 }
 
 #define TEXTUREDSP_FUNC_NAME ff_texturedsp_compress_thread



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