[FFmpeg-cvslog] lavu/float_dsp: avoid reg-stride in R-V V reverse_fmul
Rémi Denis-Courmont
git at videolan.org
Tue Oct 3 20:49:46 EEST 2023
ffmpeg | branch: master | Rémi Denis-Courmont <remi at remlab.net> | Sat Sep 30 13:08:49 2023 +0300| [446b0090cbb66ee614dcf6ca79c78dc8eb7f0e37] | committer: Rémi Denis-Courmont
lavu/float_dsp: avoid reg-stride in R-V V reverse_fmul
This revectors the inner loop to reverse vectors element in vectors,
thus eliminating the negative register stride. Note that RVV does not
have a vector reverse instruction, so this uses a gather.
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=446b0090cbb66ee614dcf6ca79c78dc8eb7f0e37
---
libavutil/riscv/float_dsp_rvv.S | 17 +++++++++++------
1 file changed, 11 insertions(+), 6 deletions(-)
diff --git a/libavutil/riscv/float_dsp_rvv.S b/libavutil/riscv/float_dsp_rvv.S
index 7cfc890bc2..7e9e84d526 100644
--- a/libavutil/riscv/float_dsp_rvv.S
+++ b/libavutil/riscv/float_dsp_rvv.S
@@ -125,20 +125,25 @@ func ff_vector_fmul_add_rvv, zve32f
ret
endfunc
+// TODO factor vrsub, separate last iteration?
// (a0) = (a1) * reverse(a2) [0..a3-1]
func ff_vector_fmul_reverse_rvv, zve32f
+ vsetvli t0, zero, e16, m4, ta, ma
sh2add a2, a3, a2
- li t2, -4 // byte stride
- addi a2, a2, -4
+ vid.v v0
+ vadd.vi v0, v0, 1
1:
- vsetvli t0, a3, e32, m8, ta, ma
+ vsetvli t0, a3, e16, m4, ta, ma
slli t1, t0, 2
- vle32.v v16, (a1)
+ vrsub.vx v4, v0, t0 // v4[i] = [VL-1, VL-2... 1, 0]
+ sub a2, a2, t1
+ vsetvli zero, zero, e32, m8, ta, ma
+ vle32.v v8, (a2)
sub a3, a3, t0
- vlse32.v v24, (a2), t2
+ vle32.v v16, (a1)
add a1, a1, t1
+ vrgatherei16.vv v24, v8, v4 // v24 = reverse(v8)
vfmul.vv v16, v16, v24
- sub a2, a2, t1
vse32.v v16, (a0)
add a0, a0, t1
bnez a3, 1b
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