[FFmpeg-cvslog] compat/cuda: switch from powf to __powf intrinsic
Timo Rothenpieler
git at videolan.org
Sat Sep 3 21:28:04 EEST 2022
ffmpeg | branch: master | Timo Rothenpieler <timo at rothenpieler.org> | Sat Sep 3 19:49:53 2022 +0200| [416923346a6d31563801784963d2893a8d1da1c8] | committer: Timo Rothenpieler
compat/cuda: switch from powf to __powf intrinsic
The powf builtin causes crashes on older clang, so manually implement
the (faster) intrinsic.
The code it spawns is identical to that of nvcc.
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=416923346a6d31563801784963d2893a8d1da1c8
---
compat/cuda/cuda_runtime.h | 2 +-
libavfilter/vf_bilateral_cuda.cu | 8 ++++----
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/compat/cuda/cuda_runtime.h b/compat/cuda/cuda_runtime.h
index 082e4a8ba3..699c4b6c75 100644
--- a/compat/cuda/cuda_runtime.h
+++ b/compat/cuda/cuda_runtime.h
@@ -182,11 +182,11 @@ static inline __device__ float fabsf(float a) { return __builtin_fabsf(a); }
static inline __device__ float fabs(float a) { return __builtin_fabsf(a); }
static inline __device__ double fabs(double a) { return __builtin_fabs(a); }
static inline __device__ float sqrtf(float a) { return __builtin_sqrtf(a); }
-static inline __device__ float powf(float a, float y) { return __builtin_powf(a,y); }
static inline __device__ float __saturatef(float a) { return __nvvm_saturate_f(a); }
static inline __device__ float __sinf(float a) { return __nvvm_sin_approx_f(a); }
static inline __device__ float __cosf(float a) { return __nvvm_cos_approx_f(a); }
static inline __device__ float __expf(float a) { return __nvvm_ex2_approx_f(a * (float)__builtin_log2(__builtin_exp(1))); }
+static inline __device__ float __powf(float a, float b) { return __nvvm_ex2_approx_f(__nvvm_lg2_approx_f(a) * b); }
#endif /* COMPAT_CUDA_CUDA_RUNTIME_H */
diff --git a/libavfilter/vf_bilateral_cuda.cu b/libavfilter/vf_bilateral_cuda.cu
index 8aba3a079f..bbcfc81db5 100644
--- a/libavfilter/vf_bilateral_cuda.cu
+++ b/libavfilter/vf_bilateral_cuda.cu
@@ -34,9 +34,9 @@ extern "C"
__device__ static inline float norm_squared(float4 first_yuv, float4 second_yuv)
{
float ans = 0;
- ans += powf(first_yuv.x - second_yuv.x, 2);
- ans += powf(first_yuv.y - second_yuv.y, 2);
- ans += powf(first_yuv.z - second_yuv.z, 2);
+ ans += __powf(first_yuv.x - second_yuv.x, 2);
+ ans += __powf(first_yuv.y - second_yuv.y, 2);
+ ans += __powf(first_yuv.z - second_yuv.z, 2);
return ans;
}
@@ -52,7 +52,7 @@ __device__ static inline float calculate_w(int x, int y, int r, int c,
float sigma_space, float sigma_color)
{
float first_term, second_term;
- first_term = (powf(x - r, 2) + powf(y - c, 2)) / (2 * sigma_space * sigma_space);
+ first_term = (__powf(x - r, 2) + __powf(y - c, 2)) / (2 * sigma_space * sigma_space);
second_term = norm_squared(pixel_value, neighbor_value) / (2 * sigma_color * sigma_color);
return __expf(-first_term - second_term);
}
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