[FFmpeg-cvslog] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames
Tong Wu
git at videolan.org
Mon May 23 10:13:01 EEST 2022
ffmpeg | branch: master | Tong Wu <tong1.wu-at-intel.com at ffmpeg.org> | Sat May 7 06:24:39 2022 +0000| [632db3c36d7b81d7e15f02e8915a84e1b8296507] | committer: Haihao Xiang
avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames
Fixes:
$ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
-init_hw_device qsv=qsv at d3d11 -c:v h264_qsv -i input.h264 \
-vf "hwmap=derive_device=d3d11va,format=d3d11" -f null -
Reviewed-by: Soft Works <softworkz at hotmail.com>
Signed-off-by: Tong Wu <tong1.wu at intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang at intel.com>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=632db3c36d7b81d7e15f02e8915a84e1b8296507
---
libavutil/hwcontext_qsv.c | 16 +++++++++++++---
1 file changed, 13 insertions(+), 3 deletions(-)
diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index 66c0e38955..6e4ba9d5d3 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -808,12 +808,22 @@ static int qsv_frames_derive_from(AVHWFramesContext *dst_ctx,
#if CONFIG_D3D11VA
case AV_HWDEVICE_TYPE_D3D11VA:
{
+ D3D11_TEXTURE2D_DESC texDesc;
+ dst_ctx->initial_pool_size = src_ctx->initial_pool_size;
AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
- mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
- dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
+ dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces,
+ sizeof(*dst_hwctx->texture_infos));
+ if (!dst_hwctx->texture_infos)
+ return AVERROR(ENOMEM);
if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
- dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx->frame_type);
+ for (i = 0; i < src_hwctx->nb_surfaces; i++) {
+ mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
+ dst_hwctx->texture_infos[i].texture = (ID3D11Texture2D*)pair->first;
+ dst_hwctx->texture_infos[i].index = pair->second == (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second;
+ }
+ ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture, &texDesc);
+ dst_hwctx->BindFlags = texDesc.BindFlags;
}
break;
#endif
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