[FFmpeg-cvslog] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames

Tong Wu git at videolan.org
Mon May 23 10:13:01 EEST 2022


ffmpeg | branch: master | Tong Wu <tong1.wu-at-intel.com at ffmpeg.org> | Sat May  7 06:24:39 2022 +0000| [632db3c36d7b81d7e15f02e8915a84e1b8296507] | committer: Haihao Xiang

avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames

Fixes:
$ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
-init_hw_device qsv=qsv at d3d11 -c:v h264_qsv -i input.h264 \
-vf "hwmap=derive_device=d3d11va,format=d3d11" -f null -

Reviewed-by: Soft Works <softworkz at hotmail.com>
Signed-off-by: Tong Wu <tong1.wu at intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang at intel.com>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=632db3c36d7b81d7e15f02e8915a84e1b8296507
---

 libavutil/hwcontext_qsv.c | 16 +++++++++++++---
 1 file changed, 13 insertions(+), 3 deletions(-)

diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index 66c0e38955..6e4ba9d5d3 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -808,12 +808,22 @@ static int qsv_frames_derive_from(AVHWFramesContext *dst_ctx,
 #if CONFIG_D3D11VA
     case AV_HWDEVICE_TYPE_D3D11VA:
         {
+            D3D11_TEXTURE2D_DESC texDesc;
+            dst_ctx->initial_pool_size = src_ctx->initial_pool_size;
             AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
-            mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
-            dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
+            dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces,
+                                                 sizeof(*dst_hwctx->texture_infos));
+            if (!dst_hwctx->texture_infos)
+                return AVERROR(ENOMEM);
             if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
                 dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
-            dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx->frame_type);
+            for (i = 0; i < src_hwctx->nb_surfaces; i++) {
+                mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
+                dst_hwctx->texture_infos[i].texture = (ID3D11Texture2D*)pair->first;
+                dst_hwctx->texture_infos[i].index = pair->second == (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second;
+            }
+            ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture, &texDesc);
+            dst_hwctx->BindFlags = texDesc.BindFlags;
         }
         break;
 #endif



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