[FFmpeg-cvslog] avutil/hwcontext_d3d11va: update hwctx flags from input texture

Timo Rothenpieler git at videolan.org
Mon Jul 18 03:09:29 EEST 2022


ffmpeg | branch: master | Timo Rothenpieler <timo at rothenpieler.org> | Sat Jul  9 00:10:37 2022 +0200| [6cbb7d673d39e3077923123af9bc5425771d8b59] | committer: Timo Rothenpieler

avutil/hwcontext_d3d11va: update hwctx flags from input texture

At least QSV relies on those being set correctly when deriving a hwctx.

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=6cbb7d673d39e3077923123af9bc5425771d8b59
---

 libavutil/hwcontext_d3d11va.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 6355bd1e29..d492489b79 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -287,6 +287,10 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
             av_log(ctx, AV_LOG_ERROR, "User-provided texture has mismatching parameters\n");
             return AVERROR(EINVAL);
         }
+
+        ctx->initial_pool_size = texDesc2.ArraySize;
+        hwctx->BindFlags = texDesc2.BindFlags;
+        hwctx->MiscFlags = texDesc2.MiscFlags;
     } else if (!(texDesc.BindFlags & D3D11_BIND_RENDER_TARGET) && texDesc.ArraySize > 0) {
         hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &hwctx->texture);
         if (FAILED(hr)) {



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