[FFmpeg-cvslog] avfilter/vf_xfade: fix zx and zy comparison for slide*

George Floarea git at videolan.org
Tue Jul 12 17:31:12 EEST 2022


ffmpeg | branch: master | George Floarea <floareageorge at gmail.com> | Tue Jul 12 16:29:33 2022 +0200| [9222965fdd9594ff9e921d4ad25beac4eefa2373] | committer: Paul B Mahol

avfilter/vf_xfade: fix zx and zy comparison for slide*

This resulted in the wrong column/row being chosen.
This can be seen best when using xfade on streams with transparency.

For example: in case of a slideleft transition, the first column from
the first input will overwrite the first column of the second stream
throught the transition.

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=9222965fdd9594ff9e921d4ad25beac4eefa2373
---

 libavfilter/vf_xfade.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/libavfilter/vf_xfade.c b/libavfilter/vf_xfade.c
index 294928c134..9f66927365 100644
--- a/libavfilter/vf_xfade.c
+++ b/libavfilter/vf_xfade.c
@@ -433,7 +433,7 @@ static void slideleft##name##_transition(AVFilterContext *ctx,
             for (int x = 0; x < width; x++) {                                        \
                 const int zx = z + x;                                                \
                 const int zz = zx % width + width * (zx < 0);                        \
-                dst[x] = (zx > 0) && (zx < width) ? xf1[zz] : xf0[zz];               \
+                dst[x] = (zx >= 0) && (zx < width) ? xf1[zz] : xf0[zz];              \
             }                                                                        \
                                                                                      \
             dst += out->linesize[p] / div;                                           \
@@ -466,7 +466,7 @@ static void slideright##name##_transition(AVFilterContext *ctx,
             for (int x = 0; x < out->width; x++) {                                   \
                 const int zx = z + x;                                                \
                 const int zz = zx % width + width * (zx < 0);                        \
-                dst[x] = (zx > 0) && (zx < width) ? xf1[zz] : xf0[zz];               \
+                dst[x] = (zx >= 0) && (zx < width) ? xf1[zz] : xf0[zz];              \
             }                                                                        \
                                                                                      \
             dst += out->linesize[p] / div;                                           \
@@ -499,7 +499,7 @@ static void slideup##name##_transition(AVFilterContext *ctx,
             const type *xf1 = (const type *)(b->data[p] + zz * b->linesize[p]);     \
                                                                                     \
             for (int x = 0; x < out->width; x++) {                                  \
-                dst[x] = (zy > 0) && (zy < height) ? xf1[x] : xf0[x];               \
+                dst[x] = (zy >= 0) && (zy < height) ? xf1[x] : xf0[x];              \
             }                                                                       \
                                                                                     \
             dst += out->linesize[p] / div;                                          \
@@ -530,7 +530,7 @@ static void slidedown##name##_transition(AVFilterContext *ctx,
             const type *xf1 = (const type *)(b->data[p] + zz * b->linesize[p]);     \
                                                                                     \
             for (int x = 0; x < out->width; x++) {                                  \
-                dst[x] = (zy > 0) && (zy < height) ? xf1[x] : xf0[x];               \
+                dst[x] = (zy >= 0) && (zy < height) ? xf1[x] : xf0[x];              \
             }                                                                       \
                                                                                     \
             dst += out->linesize[p] / div;                                          \



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