[FFmpeg-cvslog] avfilter/vf_v360: add tetrahedron format

Paul B Mahol git at videolan.org
Thu Jan 23 00:50:58 EET 2020


ffmpeg | branch: master | Paul B Mahol <onemda at gmail.com> | Wed Jan 22 22:21:32 2020 +0100| [ec4f764249817a93787d76990dc4618d59e70f5d] | committer: Paul B Mahol

avfilter/vf_v360: add tetrahedron format

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=ec4f764249817a93787d76990dc4618d59e70f5d
---

 doc/filters.texi      |  2 ++
 libavfilter/v360.h    |  1 +
 libavfilter/vf_v360.c | 96 +++++++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 99 insertions(+)

diff --git a/doc/filters.texi b/doc/filters.texi
index 40db2e5c54..a9ae75f0c0 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -19043,6 +19043,8 @@ Format specific options:
 Set perspective parameter.
 @end table
 
+ at item tetrahedron
+Tetrahedron projection.
 @end table
 
 @item interp
diff --git a/libavfilter/v360.h b/libavfilter/v360.h
index ba3d0da60f..8e080f0b6c 100644
--- a/libavfilter/v360.h
+++ b/libavfilter/v360.h
@@ -47,6 +47,7 @@ enum Projections {
     PANNINI,
     CYLINDRICAL,
     PERSPECTIVE,
+    TETRAHEDRON,
     NB_PROJECTIONS,
 };
 
diff --git a/libavfilter/vf_v360.c b/libavfilter/vf_v360.c
index 2ed0acb5a7..1173b33ae1 100644
--- a/libavfilter/vf_v360.c
+++ b/libavfilter/vf_v360.c
@@ -74,6 +74,7 @@ static const AVOption v360_options[] = {
     {"sinusoidal", "sinusoidal",                                 0, AV_OPT_TYPE_CONST,  {.i64=SINUSOIDAL},      0,                   0, FLAGS, "in" },
     {   "fisheye", "fisheye",                                    0, AV_OPT_TYPE_CONST,  {.i64=FISHEYE},         0,                   0, FLAGS, "in" },
     {"cylindrical", "cylindrical",                               0, AV_OPT_TYPE_CONST,  {.i64=CYLINDRICAL},     0,                   0, FLAGS, "in" },
+    {"tetrahedron", "tetrahedron",                               0, AV_OPT_TYPE_CONST,  {.i64=TETRAHEDRON},     0,                   0, FLAGS, "in" },
     {    "output", "set output projection",            OFFSET(out), AV_OPT_TYPE_INT,    {.i64=CUBEMAP_3_2},     0,    NB_PROJECTIONS-1, FLAGS, "out" },
     {         "e", "equirectangular",                            0, AV_OPT_TYPE_CONST,  {.i64=EQUIRECTANGULAR}, 0,                   0, FLAGS, "out" },
     {  "equirect", "equirectangular",                            0, AV_OPT_TYPE_CONST,  {.i64=EQUIRECTANGULAR}, 0,                   0, FLAGS, "out" },
@@ -96,6 +97,7 @@ static const AVOption v360_options[] = {
     {   "pannini", "pannini",                                    0, AV_OPT_TYPE_CONST,  {.i64=PANNINI},         0,                   0, FLAGS, "out" },
     {"cylindrical", "cylindrical",                               0, AV_OPT_TYPE_CONST,  {.i64=CYLINDRICAL},     0,                   0, FLAGS, "out" },
     {"perspective", "perspective",                               0, AV_OPT_TYPE_CONST,  {.i64=PERSPECTIVE},     0,                   0, FLAGS, "out" },
+    {"tetrahedron", "tetrahedron",                               0, AV_OPT_TYPE_CONST,  {.i64=TETRAHEDRON},     0,                   0, FLAGS, "out" },
     {    "interp", "set interpolation method",      OFFSET(interp), AV_OPT_TYPE_INT,    {.i64=BILINEAR},        0, NB_INTERP_METHODS-1, FLAGS, "interp" },
     {      "near", "nearest neighbour",                          0, AV_OPT_TYPE_CONST,  {.i64=NEAREST},         0,                   0, FLAGS, "interp" },
     {   "nearest", "nearest neighbour",                          0, AV_OPT_TYPE_CONST,  {.i64=NEAREST},         0,                   0, FLAGS, "interp" },
@@ -2589,6 +2591,88 @@ static void perspective_to_xyz(const V360Context *s,
     normalize_vector(vec);
 }
 
+/**
+ * Calculate 3D coordinates on sphere for corresponding frame position in tetrahedron format.
+ *
+ * @param s filter private context
+ * @param i horizontal position on frame [0, width)
+ * @param j vertical position on frame [0, height)
+ * @param width frame width
+ * @param height frame height
+ * @param vec coordinates on sphere
+ */
+static void tetrahedron_to_xyz(const V360Context *s,
+                               int i, int j, int width, int height,
+                               float *vec)
+{
+    const float uf = (float)i / width;
+    const float vf = (float)j / height;
+
+    vec[0] = uf < 0.5f ? uf * 4.f - 1.f : 3.f - uf * 4.f;
+    vec[1] = 1.f - vf * 2.f;
+    vec[2] = 2.f * fabsf(1.f - fabsf(1.f - uf * 2.f + vf)) - 1.f;
+
+    normalize_vector(vec);
+}
+
+/**
+ * Calculate frame position in tetrahedron format for corresponding 3D coordinates on sphere.
+ *
+ * @param s filter private context
+ * @param vec coordinates on sphere
+ * @param width frame width
+ * @param height frame height
+ * @param us horizontal coordinates for interpolation window
+ * @param vs vertical coordinates for interpolation window
+ * @param du horizontal relative coordinate
+ * @param dv vertical relative coordinate
+ */
+static void xyz_to_tetrahedron(const V360Context *s,
+                               const float *vec, int width, int height,
+                               int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
+{
+    float d = 0.5f * (vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]);
+
+    const float d0 = (vec[0] * 0.5f + vec[1] * 0.5f + vec[2] *-0.5f) / d;
+    const float d1 = (vec[0] *-0.5f + vec[1] *-0.5f + vec[2] *-0.5f) / d;
+    const float d2 = (vec[0] * 0.5f + vec[1] *-0.5f + vec[2] * 0.5f) / d;
+    const float d3 = (vec[0] *-0.5f + vec[1] * 0.5f + vec[2] * 0.5f) / d;
+
+    float uf, vf, x, y, z;
+    int ui, vi;
+
+    d = FFMAX(d0, FFMAX3(d1, d2, d3));
+
+    x =  vec[0] / d;
+    y =  vec[1] / d;
+    z = -vec[2] / d;
+
+    vf = 0.5f - y * 0.5f;
+
+    if ((x + y >= 0.f &&  y + z >= 0.f && -z - x <= 0.f) ||
+        (x + y <= 0.f && -y + z >= 0.f &&  z - x >= 0.f)) {
+        uf = 0.25f * x + 0.25f;
+    }  else {
+        uf = 0.75f - 0.25f * x;
+    }
+
+    uf *= width  - 1;
+    vf *= height - 1;
+
+    ui = floorf(uf);
+    vi = floorf(vf);
+
+    *du = uf - ui;
+    *dv = vf - vi;
+
+    for (int i = -1; i < 3; i++) {
+        for (int j = -1; j < 3; j++) {
+            us[i + 1][j + 1] = av_clip(ui + j, 0, width  - 1);
+            vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
+        }
+    }
+}
+
 /**
  * Calculate 3D coordinates on sphere for corresponding frame position in dual fisheye format.
  *
@@ -3206,6 +3290,12 @@ static int config_output(AVFilterLink *outlink)
         wf = w;
         hf = h * 2.f;
         break;
+    case TETRAHEDRON:
+        s->in_transform = xyz_to_tetrahedron;
+        err = 0;
+        wf = w;
+        hf = h;
+        break;
     default:
         av_log(ctx, AV_LOG_ERROR, "Specified input format is not handled.\n");
         return AVERROR_BUG;
@@ -3318,6 +3408,12 @@ static int config_output(AVFilterLink *outlink)
         w = lrintf(wf / 2.f);
         h = lrintf(hf);
         break;
+    case TETRAHEDRON:
+        s->out_transform = tetrahedron_to_xyz;
+        prepare_out = NULL;
+        w = lrintf(wf);
+        h = lrintf(hf);
+        break;
     default:
         av_log(ctx, AV_LOG_ERROR, "Specified output format is not handled.\n");
         return AVERROR_BUG;



More information about the ffmpeg-cvslog mailing list