[FFmpeg-cvslog] avcodec/vc1dsp: Avoid undefined shifts in vc1_v_s_overlap_c / vc1_h_s_overlap_c

Michael Niedermayer git at videolan.org
Wed Jun 26 23:15:56 EEST 2019


ffmpeg | branch: master | Michael Niedermayer <michael at niedermayer.cc> | Sun Jun 16 16:17:12 2019 +0200| [507ca66ee41aa8a95b75654163f77af0a99a25b1] | committer: Michael Niedermayer

avcodec/vc1dsp: Avoid undefined shifts in vc1_v_s_overlap_c / vc1_h_s_overlap_c

Fixes: left shift of negative value -13
Fixes: 15260/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VC1_fuzzer-5702076048343040

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=507ca66ee41aa8a95b75654163f77af0a99a25b1
---

 libavcodec/vc1dsp.c | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c
index 778b811f1a..c25a6f3adf 100644
--- a/libavcodec/vc1dsp.c
+++ b/libavcodec/vc1dsp.c
@@ -95,10 +95,10 @@ static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom)
         d1 = a - d;
         d2 = a - d + b - c;
 
-        top[48]   = ((a << 3) - d1 + rnd1) >> 3;
-        top[56]   = ((b << 3) - d2 + rnd2) >> 3;
-        bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
-        bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
+        top[48]   = ((a * 8) - d1 + rnd1) >> 3;
+        top[56]   = ((b * 8) - d2 + rnd2) >> 3;
+        bottom[0] = ((c * 8) + d2 + rnd1) >> 3;
+        bottom[8] = ((d * 8) + d1 + rnd2) >> 3;
 
         bottom++;
         top++;
@@ -122,10 +122,10 @@ static void vc1_h_s_overlap_c(int16_t *left, int16_t *right, int left_stride, in
         d1 = a - d;
         d2 = a - d + b - c;
 
-        left[6]  = ((a << 3) - d1 + rnd1) >> 3;
-        left[7]  = ((b << 3) - d2 + rnd2) >> 3;
-        right[0] = ((c << 3) + d2 + rnd1) >> 3;
-        right[1] = ((d << 3) + d1 + rnd2) >> 3;
+        left[6]  = ((a * 8) - d1 + rnd1) >> 3;
+        left[7]  = ((b * 8) - d2 + rnd2) >> 3;
+        right[0] = ((c * 8) + d2 + rnd1) >> 3;
+        right[1] = ((d * 8) + d1 + rnd2) >> 3;
 
         right += right_stride;
         left  += left_stride;



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