[FFmpeg-cvslog] Merge commit 'b57e38f52cc3f31a27105c28887d57cd6812c3eb'

Clément Bœsch git at videolan.org
Wed Mar 22 13:55:08 EET 2017


ffmpeg | branch: master | Clément Bœsch <u at pkh.me> | Wed Mar 22 12:44:49 2017 +0100| [c66bd8f3ff2809876795594a9e2fa3cc76462e09] | committer: Clément Bœsch

Merge commit 'b57e38f52cc3f31a27105c28887d57cd6812c3eb'

* commit 'b57e38f52cc3f31a27105c28887d57cd6812c3eb':
  ac3dsp: x86: Replace inline asm for in-decoder downmixing with standalone asm

Merged-by: Clément Bœsch <u at pkh.me>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=c66bd8f3ff2809876795594a9e2fa3cc76462e09
---

 libavcodec/ac3dec.c               |   6 +-
 libavcodec/ac3dsp.c               | 123 +++++++++++++++++--------
 libavcodec/ac3dsp.h               |  16 +++-
 libavcodec/x86/Makefile           |   3 +-
 libavcodec/x86/ac3dsp_downmix.asm | 187 ++++++++++++++++++++++++++++++++++++++
 libavcodec/x86/ac3dsp_init.c      | 179 +++++++++---------------------------
 6 files changed, 329 insertions(+), 185 deletions(-)

diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index f9bab94..4a0d8bb 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -1430,19 +1430,19 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
             ac3_downmix_c_fixed16(s->outptr, s->downmix_coeffs,
                               s->out_channels, s->fbw_channels, 256);
 #else
-            s->ac3dsp.downmix(s->outptr, s->downmix_coeffs,
+            ff_ac3dsp_downmix(&s->ac3dsp, s->outptr, s->downmix_coeffs,
                               s->out_channels, s->fbw_channels, 256);
 #endif
         }
     } else {
         if (downmix_output) {
-            s->ac3dsp.AC3_RENAME(downmix)(s->xcfptr + 1, s->downmix_coeffs,
+            AC3_RENAME(ff_ac3dsp_downmix)(&s->ac3dsp, s->xcfptr + 1, s->downmix_coeffs,
                                           s->out_channels, s->fbw_channels, 256);
         }
 
         if (downmix_output && !s->downmixed) {
             s->downmixed = 1;
-            s->ac3dsp.AC3_RENAME(downmix)(s->dlyptr, s->downmix_coeffs,
+            AC3_RENAME(ff_ac3dsp_downmix)(&s->ac3dsp, s->dlyptr, s->downmix_coeffs,
                                           s->out_channels, s->fbw_channels, 128);
         }
 
diff --git a/libavcodec/ac3dsp.c b/libavcodec/ac3dsp.c
index 47963b9..74f9e3c 100644
--- a/libavcodec/ac3dsp.c
+++ b/libavcodec/ac3dsp.c
@@ -213,49 +213,53 @@ static void ac3_sum_square_butterfly_float_c(float sum[4],
     }
 }
 
-static void ac3_downmix_c(float **samples, float **matrix,
-                          int out_ch, int in_ch, int len)
+static void ac3_downmix_5_to_2_symmetric_c(float **samples, float **matrix,
+                                           int len)
 {
-    int **matrix_cmp = (int **)matrix;
-    int i, j;
+    int i;
     float v0, v1;
+    float front_mix    = matrix[0][0];
+    float center_mix   = matrix[0][1];
+    float surround_mix = matrix[0][3];
 
-    if (in_ch == 5 && out_ch == 2 &&
-        !(matrix_cmp[1][0] | matrix_cmp[0][2]   |
-          matrix_cmp[1][3] | matrix_cmp[0][4]   |
-         (matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
-         (matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
-        float front_mix    = matrix[0][0];
-        float center_mix   = matrix[0][1];
-        float surround_mix = matrix[0][3];
+    for (i = 0; i < len; i++) {
+        v0 = samples[0][i] * front_mix  +
+             samples[1][i] * center_mix +
+             samples[3][i] * surround_mix;
 
-        for (i = 0; i < len; i++) {
-            v0 = samples[0][i] * front_mix  +
-                 samples[1][i] * center_mix +
-                 samples[3][i] * surround_mix;
+        v1 = samples[1][i] * center_mix +
+             samples[2][i] * front_mix  +
+             samples[4][i] * surround_mix;
 
-            v1 = samples[1][i] * center_mix +
-                 samples[2][i] * front_mix  +
-                 samples[4][i] * surround_mix;
+        samples[0][i] = v0;
+        samples[1][i] = v1;
+    }
+}
 
-            samples[0][i] = v0;
-            samples[1][i] = v1;
-        }
-    } else if (in_ch == 5 && out_ch == 1 &&
-               matrix_cmp[0][0] == matrix_cmp[0][2] &&
-               matrix_cmp[0][3] == matrix_cmp[0][4]) {
-        float front_mix    = matrix[0][0];
-        float center_mix   = matrix[0][1];
-        float surround_mix = matrix[0][3];
+static void ac3_downmix_5_to_1_symmetric_c(float **samples, float **matrix,
+                                           int len)
+{
+    int i;
+    float front_mix    = matrix[0][0];
+    float center_mix   = matrix[0][1];
+    float surround_mix = matrix[0][3];
 
-        for (i = 0; i < len; i++) {
-            samples[0][i] = samples[0][i] * front_mix    +
-                            samples[1][i] * center_mix   +
-                            samples[2][i] * front_mix    +
-                            samples[3][i] * surround_mix +
-                            samples[4][i] * surround_mix;
-        }
-    } else if (out_ch == 2) {
+    for (i = 0; i < len; i++) {
+        samples[0][i] = samples[0][i] * front_mix    +
+                        samples[1][i] * center_mix   +
+                        samples[2][i] * front_mix    +
+                        samples[3][i] * surround_mix +
+                        samples[4][i] * surround_mix;
+    }
+}
+
+static void ac3_downmix_c(float **samples, float **matrix,
+                          int out_ch, int in_ch, int len)
+{
+    int i, j;
+    float v0, v1;
+
+    if (out_ch == 2) {
         for (i = 0; i < len; i++) {
             v0 = v1 = 0.0f;
             for (j = 0; j < in_ch; j++) {
@@ -300,6 +304,15 @@ static void ac3_downmix_c_fixed(int32_t **samples, int16_t **matrix,
     }
 }
 
+void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
+                             int out_ch, int in_ch, int len)
+{
+    if (c->downmix_fixed)
+        c->downmix_fixed(samples, matrix, len);
+    else
+        ac3_downmix_c_fixed(samples, matrix, out_ch, in_ch, len);
+}
+
 static void apply_window_int16_c(int16_t *output, const int16_t *input,
                                  const int16_t *window, unsigned int len)
 {
@@ -313,6 +326,38 @@ static void apply_window_int16_c(int16_t *output, const int16_t *input,
     }
 }
 
+void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
+                       int out_ch, int in_ch, int len)
+{
+    if (c->in_channels != in_ch || c->out_channels != out_ch) {
+        int **matrix_cmp = (int **)matrix;
+
+        c->in_channels  = in_ch;
+        c->out_channels = out_ch;
+        c->downmix      = NULL;
+
+        if (in_ch == 5 && out_ch == 2 &&
+            !(matrix_cmp[1][0] | matrix_cmp[0][2]   |
+              matrix_cmp[1][3] | matrix_cmp[0][4]   |
+             (matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
+             (matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
+            c->downmix = ac3_downmix_5_to_2_symmetric_c;
+        } else if (in_ch == 5 && out_ch == 1 &&
+                   matrix_cmp[0][0] == matrix_cmp[0][2] &&
+                   matrix_cmp[0][3] == matrix_cmp[0][4]) {
+            c->downmix = ac3_downmix_5_to_1_symmetric_c;
+        }
+
+        if (ARCH_X86)
+            ff_ac3dsp_set_downmix_x86(c);
+    }
+
+    if (c->downmix)
+        c->downmix(samples, matrix, len);
+    else
+        ac3_downmix_c(samples, matrix, out_ch, in_ch, len);
+}
+
 av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
 {
     c->ac3_exponent_min = ac3_exponent_min_c;
@@ -326,8 +371,10 @@ av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
     c->extract_exponents = ac3_extract_exponents_c;
     c->sum_square_butterfly_int32 = ac3_sum_square_butterfly_int32_c;
     c->sum_square_butterfly_float = ac3_sum_square_butterfly_float_c;
-    c->downmix = ac3_downmix_c;
-    c->downmix_fixed = ac3_downmix_c_fixed;
+    c->in_channels           = 0;
+    c->out_channels          = 0;
+    c->downmix               = NULL;
+    c->downmix_fixed         = NULL;
     c->apply_window_int16 = apply_window_int16_c;
 
     if (ARCH_ARM)
diff --git a/libavcodec/ac3dsp.h b/libavcodec/ac3dsp.h
index b4de307..161de4c 100644
--- a/libavcodec/ac3dsp.h
+++ b/libavcodec/ac3dsp.h
@@ -132,11 +132,10 @@ typedef struct AC3DSPContext {
     void (*sum_square_butterfly_float)(float sum[4], const float *coef0,
                                        const float *coef1, int len);
 
-    void (*downmix)(float **samples, float **matrix, int out_ch,
-                    int in_ch, int len);
-
-    void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int out_ch,
-                          int in_ch, int len);
+    int out_channels;
+    int in_channels;
+    void (*downmix)(float **samples, float **matrix, int len);
+    void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int len);
 
     /**
      * Apply symmetric window in 16-bit fixed-point.
@@ -158,4 +157,11 @@ void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact);
 void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact);
 void ff_ac3dsp_init_mips(AC3DSPContext *c, int bit_exact);
 
+void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
+                       int out_ch, int in_ch, int len);
+void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
+                             int out_ch, int in_ch, int len);
+
+void ff_ac3dsp_set_downmix_x86(AC3DSPContext *c);
+
 #endif /* AVCODEC_AC3DSP_H */
diff --git a/libavcodec/x86/Makefile b/libavcodec/x86/Makefile
index 2864952..3a98a96 100644
--- a/libavcodec/x86/Makefile
+++ b/libavcodec/x86/Makefile
@@ -87,7 +87,8 @@ MMX-OBJS-$(CONFIG_SNOW_DECODER)        += x86/snowdsp.o
 MMX-OBJS-$(CONFIG_SNOW_ENCODER)        += x86/snowdsp.o
 
 # subsystems
-YASM-OBJS-$(CONFIG_AC3DSP)             += x86/ac3dsp.o
+YASM-OBJS-$(CONFIG_AC3DSP)             += x86/ac3dsp.o                  \
+                                          x86/ac3dsp_downmix.o
 YASM-OBJS-$(CONFIG_AUDIODSP)           += x86/audiodsp.o
 YASM-OBJS-$(CONFIG_BLOCKDSP)           += x86/blockdsp.o
 YASM-OBJS-$(CONFIG_BSWAPDSP)           += x86/bswapdsp.o
diff --git a/libavcodec/x86/ac3dsp_downmix.asm b/libavcodec/x86/ac3dsp_downmix.asm
new file mode 100644
index 0000000..057cc60
--- /dev/null
+++ b/libavcodec/x86/ac3dsp_downmix.asm
@@ -0,0 +1,187 @@
+;*****************************************************************************
+;* x86-optimized AC-3 downmixing
+;* Copyright (c) 2012 Justin Ruggles
+;*
+;* This file is part of FFmpeg.
+;*
+;* FFmpeg is free software; you can redistribute it and/or
+;* modify it under the terms of the GNU Lesser General Public
+;* License as published by the Free Software Foundation; either
+;* version 2.1 of the License, or (at your option) any later version.
+;*
+;* FFmpeg is distributed in the hope that it will be useful,
+;* but WITHOUT ANY WARRANTY; without even the implied warranty of
+;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+;* Lesser General Public License for more details.
+;*
+;* You should have received a copy of the GNU Lesser General Public
+;* License along with FFmpeg; if not, write to the Free Software
+;* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+;******************************************************************************
+
+;******************************************************************************
+;* This is based on the channel mixing asm in libavresample, but it is
+;* simplified for only float coefficients and only 3 to 6 channels.
+;******************************************************************************
+
+%include "libavutil/x86/x86util.asm"
+
+SECTION .text
+
+;-----------------------------------------------------------------------------
+; functions to downmix from 3 to 6 channels to mono or stereo
+; void ff_ac3_downmix_*(float **samples, float **matrix, int len);
+;-----------------------------------------------------------------------------
+
+%macro AC3_DOWNMIX 2 ; %1 = in channels, %2 = out channels
+; define some names to make the code clearer
+%assign  in_channels %1
+%assign out_channels %2
+%assign stereo out_channels - 1
+
+; determine how many matrix elements must go on the stack vs. mmregs
+%assign matrix_elements in_channels * out_channels
+%if stereo
+    %assign needed_mmregs 4
+%else
+    %assign needed_mmregs 3
+%endif
+%assign matrix_elements_mm num_mmregs - needed_mmregs
+%if matrix_elements < matrix_elements_mm
+    %assign matrix_elements_mm matrix_elements
+%endif
+%assign total_mmregs needed_mmregs+matrix_elements_mm
+%if matrix_elements_mm < matrix_elements
+    %assign matrix_elements_stack matrix_elements - matrix_elements_mm
+%else
+    %assign matrix_elements_stack 0
+%endif
+
+cglobal ac3_downmix_%1_to_%2, 3,in_channels+1,total_mmregs,0-matrix_elements_stack*mmsize, src0, src1, len, src2, src3, src4, src5
+
+; load matrix pointers
+%define matrix0q r1q
+%define matrix1q r3q
+%if stereo
+    mov      matrix1q, [matrix0q+gprsize]
+%endif
+    mov      matrix0q, [matrix0q]
+
+; define matrix coeff names
+%assign %%i 0
+%assign %%j needed_mmregs
+%rep in_channels
+    %if %%i >= matrix_elements_mm
+        CAT_XDEFINE mx_stack_0_, %%i, 1
+        CAT_XDEFINE mx_0_, %%i, [rsp+(%%i-matrix_elements_mm)*mmsize]
+    %else
+        CAT_XDEFINE mx_stack_0_, %%i, 0
+        CAT_XDEFINE mx_0_, %%i, m %+ %%j
+        %assign %%j %%j+1
+    %endif
+    %assign %%i %%i+1
+%endrep
+%if stereo
+%assign %%i 0
+%rep in_channels
+    %if in_channels + %%i >= matrix_elements_mm
+        CAT_XDEFINE mx_stack_1_, %%i, 1
+        CAT_XDEFINE mx_1_, %%i, [rsp+(in_channels+%%i-matrix_elements_mm)*mmsize]
+    %else
+        CAT_XDEFINE mx_stack_1_, %%i, 0
+        CAT_XDEFINE mx_1_, %%i, m %+ %%j
+        %assign %%j %%j+1
+    %endif
+    %assign %%i %%i+1
+%endrep
+%endif
+
+; load/splat matrix coeffs
+%assign %%i 0
+%rep in_channels
+    %if mx_stack_0_ %+ %%i
+        VBROADCASTSS m0, [matrix0q+4*%%i]
+        mova  mx_0_ %+ %%i, m0
+    %else
+        VBROADCASTSS mx_0_ %+ %%i, [matrix0q+4*%%i]
+    %endif
+    %if stereo
+    %if mx_stack_1_ %+ %%i
+        VBROADCASTSS m0, [matrix1q+4*%%i]
+        mova  mx_1_ %+ %%i, m0
+    %else
+        VBROADCASTSS mx_1_ %+ %%i, [matrix1q+4*%%i]
+    %endif
+    %endif
+    %assign %%i %%i+1
+%endrep
+
+    lea          lenq, [4*r2d]
+    ; load channel pointers to registers
+%assign %%i 1
+%rep (in_channels - 1)
+    mov         src %+ %%i %+ q, [src0q+%%i*gprsize]
+    add         src %+ %%i %+ q, lenq
+    %assign %%i %%i+1
+%endrep
+    mov         src0q, [src0q]
+    add         src0q, lenq
+    neg          lenq
+.loop:
+    %if stereo || mx_stack_0_0
+    mova           m0, [src0q+lenq]
+    %endif
+    %if stereo
+    mulps          m1, m0, mx_1_0
+    %endif
+    %if stereo || mx_stack_0_0
+    mulps          m0, m0, mx_0_0
+    %else
+    mulps          m0, mx_0_0, [src0q+lenq]
+    %endif
+%assign %%i 1
+%rep (in_channels - 1)
+    %define src_ptr src %+ %%i %+ q
+    ; avoid extra load for mono if matrix is in a mm register
+    %if stereo || mx_stack_0_ %+ %%i
+    mova           m2, [src_ptr+lenq]
+    %endif
+    %if stereo
+    FMULADD_PS     m1, m2, mx_1_ %+ %%i, m1, m3
+    %endif
+    %if stereo || mx_stack_0_ %+ %%i
+    FMULADD_PS     m0, m2, mx_0_ %+ %%i, m0, m2
+    %else
+    FMULADD_PS     m0, mx_0_ %+ %%i, [src_ptr+lenq], m0, m1
+    %endif
+    %assign %%i %%i+1
+%endrep
+    mova [src0q+lenq], m0
+    %if stereo
+    mova [src1q+lenq], m1
+    %endif
+
+    add          lenq, mmsize
+    jl .loop
+    RET
+%endmacro
+
+%macro AC3_DOWNMIX_FUNCS 0
+%assign %%i 3
+%rep 4
+    INIT_XMM sse
+    AC3_DOWNMIX %%i, 1
+    AC3_DOWNMIX %%i, 2
+    INIT_YMM avx
+    AC3_DOWNMIX %%i, 1
+    AC3_DOWNMIX %%i, 2
+    %if HAVE_FMA3_EXTERNAL
+    INIT_YMM fma3
+    AC3_DOWNMIX %%i, 1
+    AC3_DOWNMIX %%i, 2
+    %endif
+    %assign %%i %%i+1
+%endrep
+%endmacro
+
+AC3_DOWNMIX_FUNCS
diff --git a/libavcodec/x86/ac3dsp_init.c b/libavcodec/x86/ac3dsp_init.c
index edb6c60..2e7e2fb 100644
--- a/libavcodec/x86/ac3dsp_init.c
+++ b/libavcodec/x86/ac3dsp_init.c
@@ -63,140 +63,6 @@ void ff_apply_window_int16_ssse3(int16_t *output, const int16_t *input,
 void ff_apply_window_int16_ssse3_atom(int16_t *output, const int16_t *input,
                                       const int16_t *window, unsigned int len);
 
-#if ARCH_X86_32 && defined(__INTEL_COMPILER)
-#       undef HAVE_7REGS
-#       define HAVE_7REGS 0
-#endif
-
-#if HAVE_SSE_INLINE && HAVE_7REGS
-
-#define IF1(x) x
-#define IF0(x)
-
-#define MIX5(mono, stereo)                                      \
-    __asm__ volatile (                                          \
-        "movss           0(%1), %%xmm5          \n"             \
-        "movss           4(%1), %%xmm6          \n"             \
-        "movss          12(%1), %%xmm7          \n"             \
-        "shufps     $0, %%xmm5, %%xmm5          \n"             \
-        "shufps     $0, %%xmm6, %%xmm6          \n"             \
-        "shufps     $0, %%xmm7, %%xmm7          \n"             \
-        "1:                                     \n"             \
-        "movaps       (%0, %2), %%xmm0          \n"             \
-        "movaps       (%0, %3), %%xmm1          \n"             \
-        "movaps       (%0, %4), %%xmm2          \n"             \
-        "movaps       (%0, %5), %%xmm3          \n"             \
-        "movaps       (%0, %6), %%xmm4          \n"             \
-        "mulps          %%xmm5, %%xmm0          \n"             \
-        "mulps          %%xmm6, %%xmm1          \n"             \
-        "mulps          %%xmm5, %%xmm2          \n"             \
-        "mulps          %%xmm7, %%xmm3          \n"             \
-        "mulps          %%xmm7, %%xmm4          \n"             \
- stereo("addps          %%xmm1, %%xmm0          \n")            \
-        "addps          %%xmm1, %%xmm2          \n"             \
-        "addps          %%xmm3, %%xmm0          \n"             \
-        "addps          %%xmm4, %%xmm2          \n"             \
-   mono("addps          %%xmm2, %%xmm0          \n")            \
-        "movaps         %%xmm0, (%0, %2)        \n"             \
- stereo("movaps         %%xmm2, (%0, %3)        \n")            \
-        "add               $16, %0              \n"             \
-        "jl                 1b                  \n"             \
-        : "+&r"(i)                                              \
-        : "r"(matrix[0]),                                          \
-          "r"(samples[0] + len),                                \
-          "r"(samples[1] + len),                                \
-          "r"(samples[2] + len),                                \
-          "r"(samples[3] + len),                                \
-          "r"(samples[4] + len)                                 \
-        : XMM_CLOBBERS("%xmm0", "%xmm1", "%xmm2", "%xmm3",      \
-                      "%xmm4", "%xmm5", "%xmm6", "%xmm7",)      \
-         "memory"                                               \
-    );
-
-#define MIX_MISC(stereo)                                        \
-    __asm__ volatile (                                          \
-        "mov              %5, %2            \n"                 \
-        "1:                                 \n"                 \
-        "mov -%c7(%6, %2, %c8), %3          \n"                 \
-        "movaps     (%3, %0), %%xmm0        \n"                 \
- stereo("movaps       %%xmm0, %%xmm1        \n")                \
-        "mulps        %%xmm4, %%xmm0        \n"                 \
- stereo("mulps        %%xmm5, %%xmm1        \n")                \
-        "2:                                 \n"                 \
-        "mov   (%6, %2, %c8), %1            \n"                 \
-        "movaps     (%1, %0), %%xmm2        \n"                 \
- stereo("movaps       %%xmm2, %%xmm3        \n")                \
-        "mulps   (%4, %2, 8), %%xmm2        \n"                 \
- stereo("mulps 16(%4, %2, 8), %%xmm3        \n")                \
-        "addps        %%xmm2, %%xmm0        \n"                 \
- stereo("addps        %%xmm3, %%xmm1        \n")                \
-        "add              $4, %2            \n"                 \
-        "jl               2b                \n"                 \
-        "mov              %5, %2            \n"                 \
- stereo("mov   (%6, %2, %c8), %1            \n")                \
-        "movaps       %%xmm0, (%3, %0)      \n"                 \
- stereo("movaps       %%xmm1, (%1, %0)      \n")                \
-        "add             $16, %0            \n"                 \
-        "jl               1b                \n"                 \
-        : "+&r"(i), "=&r"(j), "=&r"(k), "=&r"(m)                \
-        : "r"(matrix_simd + in_ch),                             \
-          "g"((intptr_t) - 4 * (in_ch - 1)),                    \
-          "r"(samp + in_ch),                                    \
-          "i"(sizeof(float *)), "i"(sizeof(float *)/4)          \
-        : "memory"                                              \
-    );
-
-static void ac3_downmix_sse(float **samples, float **matrix,
-                            int out_ch, int in_ch, int len)
-{
-    int **matrix_cmp = (int **)matrix;
-    intptr_t i, j, k, m;
-
-    i = -len * sizeof(float);
-    if (in_ch == 5 && out_ch == 2 &&
-        !(matrix_cmp[1][0] | matrix_cmp[0][2]   |
-          matrix_cmp[1][3] | matrix_cmp[0][4]   |
-          (matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
-          (matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
-        MIX5(IF0, IF1);
-    } else if (in_ch == 5 && out_ch == 1 &&
-               matrix_cmp[0][0] == matrix_cmp[0][2] &&
-               matrix_cmp[0][3] == matrix_cmp[0][4]) {
-        MIX5(IF1, IF0);
-    } else {
-        LOCAL_ALIGNED(16, float, matrix_simd, [AC3_MAX_CHANNELS], [2][4]);
-        float *samp[AC3_MAX_CHANNELS];
-
-        for (j = 0; j < in_ch; j++)
-            samp[j] = samples[j] + len;
-
-        j = 2 * in_ch * sizeof(float);
-        k =     in_ch * sizeof(float);
-        __asm__ volatile (
-            "1:                                 \n"
-            "sub             $4, %1             \n"
-            "sub             $8, %0             \n"
-            "movss     (%3, %1), %%xmm4         \n"
-            "movss     (%4, %1), %%xmm5         \n"
-            "shufps          $0, %%xmm4, %%xmm4 \n"
-            "shufps          $0, %%xmm5, %%xmm5 \n"
-            "movaps      %%xmm4,   (%2, %0, 4)  \n"
-            "movaps      %%xmm5, 16(%2, %0, 4)  \n"
-            "jg              1b                 \n"
-            : "+&r"(j), "+&r"(k)
-            : "r"(matrix_simd), "r"(matrix[0]), "r"(matrix[1])
-            : "memory"
-        );
-        if (out_ch == 2) {
-            MIX_MISC(IF1);
-        } else {
-            MIX_MISC(IF0);
-        }
-    }
-}
-
-#endif /* HAVE_SSE_INLINE && HAVE_7REGS */
-
 av_cold void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact)
 {
     int cpu_flags = av_get_cpu_flags();
@@ -252,10 +118,47 @@ av_cold void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact)
             c->apply_window_int16 = ff_apply_window_int16_ssse3;
         }
     }
+}
+
+#define DOWNMIX_FUNC_OPT(ch, opt)                                       \
+void ff_ac3_downmix_ ## ch ## _to_1_ ## opt(float **samples,            \
+                                            float **matrix, int len);   \
+void ff_ac3_downmix_ ## ch ## _to_2_ ## opt(float **samples,            \
+                                            float **matrix, int len);
+
+#define DOWNMIX_FUNCS(opt)   \
+    DOWNMIX_FUNC_OPT(3, opt) \
+    DOWNMIX_FUNC_OPT(4, opt) \
+    DOWNMIX_FUNC_OPT(5, opt) \
+    DOWNMIX_FUNC_OPT(6, opt)
+
+DOWNMIX_FUNCS(sse)
+DOWNMIX_FUNCS(avx)
+DOWNMIX_FUNCS(fma3)
+
+void ff_ac3dsp_set_downmix_x86(AC3DSPContext *c)
+{
+    int cpu_flags = av_get_cpu_flags();
+
+#define SET_DOWNMIX(ch, suf, SUF)                                       \
+    if (ch == c->in_channels) {                                         \
+        if (EXTERNAL_ ## SUF (cpu_flags)) {                             \
+            if (c->out_channels == 1)                                   \
+                c->downmix = ff_ac3_downmix_ ## ch ## _to_1_ ## suf;    \
+            else                                                        \
+                c->downmix = ff_ac3_downmix_ ## ch ## _to_2_ ## suf;    \
+        }                                                               \
+    }
+
+#define SET_DOWNMIX_ALL(suf, SUF)                   \
+    SET_DOWNMIX(3, suf, SUF)                        \
+    SET_DOWNMIX(4, suf, SUF)                        \
+    SET_DOWNMIX(5, suf, SUF)                        \
+    SET_DOWNMIX(6, suf, SUF)
 
-#if HAVE_SSE_INLINE && HAVE_7REGS
-    if (INLINE_SSE(cpu_flags)) {
-        c->downmix = ac3_downmix_sse;
+    SET_DOWNMIX_ALL(sse,  SSE)
+    if (!(cpu_flags & AV_CPU_FLAG_AVXSLOW)) {
+        SET_DOWNMIX_ALL(avx,  AVX)
+        SET_DOWNMIX_ALL(fma3, FMA3)
     }
-#endif
 }


======================================================================

diff --cc libavcodec/ac3dec.c
index f9bab94,ad50552..4a0d8bb
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@@ -1426,24 -1328,19 +1426,24 @@@ static int decode_audio_block(AC3Decode
          do_imdct(s, s->channels);
  
          if (downmix_output) {
 +#if USE_FIXED
 +            ac3_downmix_c_fixed16(s->outptr, s->downmix_coeffs,
 +                              s->out_channels, s->fbw_channels, 256);
 +#else
-             s->ac3dsp.downmix(s->outptr, s->downmix_coeffs,
+             ff_ac3dsp_downmix(&s->ac3dsp, s->outptr, s->downmix_coeffs,
                                s->out_channels, s->fbw_channels, 256);
 +#endif
          }
      } else {
          if (downmix_output) {
-             s->ac3dsp.AC3_RENAME(downmix)(s->xcfptr + 1, s->downmix_coeffs,
 -            ff_ac3dsp_downmix(&s->ac3dsp, s->xcfptr + 1, s->downmix_coeffs,
 -                              s->out_channels, s->fbw_channels, 256);
++            AC3_RENAME(ff_ac3dsp_downmix)(&s->ac3dsp, s->xcfptr + 1, s->downmix_coeffs,
 +                                          s->out_channels, s->fbw_channels, 256);
          }
  
          if (downmix_output && !s->downmixed) {
              s->downmixed = 1;
-             s->ac3dsp.AC3_RENAME(downmix)(s->dlyptr, s->downmix_coeffs,
 -            ff_ac3dsp_downmix(&s->ac3dsp, s->dlyptr, s->downmix_coeffs,
 -                              s->out_channels, s->fbw_channels, 128);
++            AC3_RENAME(ff_ac3dsp_downmix)(&s->ac3dsp, s->dlyptr, s->downmix_coeffs,
 +                                          s->out_channels, s->fbw_channels, 128);
          }
  
          do_imdct(s, s->out_channels);
diff --cc libavcodec/ac3dsp.c
index 47963b9,440bd1a..74f9e3c
--- a/libavcodec/ac3dsp.c
+++ b/libavcodec/ac3dsp.c
@@@ -171,91 -171,53 +171,95 @@@ static void ac3_extract_exponents_c(uin
      }
  }
  
 +static void ac3_sum_square_butterfly_int32_c(int64_t sum[4],
 +                                             const int32_t *coef0,
 +                                             const int32_t *coef1,
 +                                             int len)
 +{
 +    int i;
 +
 +    sum[0] = sum[1] = sum[2] = sum[3] = 0;
 +
 +    for (i = 0; i < len; i++) {
 +        int lt = coef0[i];
 +        int rt = coef1[i];
 +        int md = lt + rt;
 +        int sd = lt - rt;
 +        MAC64(sum[0], lt, lt);
 +        MAC64(sum[1], rt, rt);
 +        MAC64(sum[2], md, md);
 +        MAC64(sum[3], sd, sd);
 +    }
 +}
 +
 +static void ac3_sum_square_butterfly_float_c(float sum[4],
 +                                             const float *coef0,
 +                                             const float *coef1,
 +                                             int len)
 +{
 +    int i;
 +
 +    sum[0] = sum[1] = sum[2] = sum[3] = 0;
 +
 +    for (i = 0; i < len; i++) {
 +        float lt = coef0[i];
 +        float rt = coef1[i];
 +        float md = lt + rt;
 +        float sd = lt - rt;
 +        sum[0] += lt * lt;
 +        sum[1] += rt * rt;
 +        sum[2] += md * md;
 +        sum[3] += sd * sd;
 +    }
 +}
 +
- static void ac3_downmix_c(float **samples, float **matrix,
-                           int out_ch, int in_ch, int len)
+ static void ac3_downmix_5_to_2_symmetric_c(float **samples, float **matrix,
+                                            int len)
  {
-     int **matrix_cmp = (int **)matrix;
-     int i, j;
+     int i;
      float v0, v1;
+     float front_mix    = matrix[0][0];
+     float center_mix   = matrix[0][1];
+     float surround_mix = matrix[0][3];
  
-     if (in_ch == 5 && out_ch == 2 &&
-         !(matrix_cmp[1][0] | matrix_cmp[0][2]   |
-           matrix_cmp[1][3] | matrix_cmp[0][4]   |
-          (matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
-          (matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
-         float front_mix    = matrix[0][0];
-         float center_mix   = matrix[0][1];
-         float surround_mix = matrix[0][3];
+     for (i = 0; i < len; i++) {
+         v0 = samples[0][i] * front_mix  +
+              samples[1][i] * center_mix +
+              samples[3][i] * surround_mix;
  
-         for (i = 0; i < len; i++) {
-             v0 = samples[0][i] * front_mix  +
-                  samples[1][i] * center_mix +
-                  samples[3][i] * surround_mix;
+         v1 = samples[1][i] * center_mix +
+              samples[2][i] * front_mix  +
+              samples[4][i] * surround_mix;
  
-             v1 = samples[1][i] * center_mix +
-                  samples[2][i] * front_mix  +
-                  samples[4][i] * surround_mix;
+         samples[0][i] = v0;
+         samples[1][i] = v1;
+     }
+ }
  
-             samples[0][i] = v0;
-             samples[1][i] = v1;
-         }
-     } else if (in_ch == 5 && out_ch == 1 &&
-                matrix_cmp[0][0] == matrix_cmp[0][2] &&
-                matrix_cmp[0][3] == matrix_cmp[0][4]) {
-         float front_mix    = matrix[0][0];
-         float center_mix   = matrix[0][1];
-         float surround_mix = matrix[0][3];
+ static void ac3_downmix_5_to_1_symmetric_c(float **samples, float **matrix,
+                                            int len)
+ {
+     int i;
+     float front_mix    = matrix[0][0];
+     float center_mix   = matrix[0][1];
+     float surround_mix = matrix[0][3];
  
-         for (i = 0; i < len; i++) {
-             samples[0][i] = samples[0][i] * front_mix    +
-                             samples[1][i] * center_mix   +
-                             samples[2][i] * front_mix    +
-                             samples[3][i] * surround_mix +
-                             samples[4][i] * surround_mix;
-         }
-     } else if (out_ch == 2) {
+     for (i = 0; i < len; i++) {
+         samples[0][i] = samples[0][i] * front_mix    +
+                         samples[1][i] * center_mix   +
+                         samples[2][i] * front_mix    +
+                         samples[3][i] * surround_mix +
+                         samples[4][i] * surround_mix;
+     }
+ }
+ 
+ static void ac3_downmix_c(float **samples, float **matrix,
+                           int out_ch, int in_ch, int len)
+ {
+     int i, j;
+     float v0, v1;
+ 
+     if (out_ch == 2) {
          for (i = 0; i < len; i++) {
              v0 = v1 = 0.0f;
              for (j = 0; j < in_ch; j++) {
@@@ -275,31 -237,6 +279,40 @@@
      }
  }
  
 +static void ac3_downmix_c_fixed(int32_t **samples, int16_t **matrix,
 +                                int out_ch, int in_ch, int len)
 +{
 +    int i, j;
 +    int64_t v0, v1;
 +    if (out_ch == 2) {
 +        for (i = 0; i < len; i++) {
 +            v0 = v1 = 0;
 +            for (j = 0; j < in_ch; j++) {
 +                v0 += (int64_t)samples[j][i] * matrix[0][j];
 +                v1 += (int64_t)samples[j][i] * matrix[1][j];
 +            }
 +            samples[0][i] = (v0+2048)>>12;
 +            samples[1][i] = (v1+2048)>>12;
 +        }
 +    } else if (out_ch == 1) {
 +        for (i = 0; i < len; i++) {
 +            v0 = 0;
 +            for (j = 0; j < in_ch; j++)
 +                v0 += (int64_t)samples[j][i] * matrix[0][j];
 +            samples[0][i] = (v0+2048)>>12;
 +        }
 +    }
 +}
 +
++void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
++                             int out_ch, int in_ch, int len)
++{
++    if (c->downmix_fixed)
++        c->downmix_fixed(samples, matrix, len);
++    else
++        ac3_downmix_c_fixed(samples, matrix, out_ch, in_ch, len);
++}
++
  static void apply_window_int16_c(int16_t *output, const int16_t *input,
                                   const int16_t *window, unsigned int len)
  {
@@@ -324,10 -293,9 +369,12 @@@ av_cold void ff_ac3dsp_init(AC3DSPConte
      c->update_bap_counts = ac3_update_bap_counts_c;
      c->compute_mantissa_size = ac3_compute_mantissa_size_c;
      c->extract_exponents = ac3_extract_exponents_c;
 +    c->sum_square_butterfly_int32 = ac3_sum_square_butterfly_int32_c;
 +    c->sum_square_butterfly_float = ac3_sum_square_butterfly_float_c;
-     c->downmix = ac3_downmix_c;
-     c->downmix_fixed = ac3_downmix_c_fixed;
+     c->in_channels           = 0;
+     c->out_channels          = 0;
+     c->downmix               = NULL;
++    c->downmix_fixed         = NULL;
      c->apply_window_int16 = apply_window_int16_c;
  
      if (ARCH_ARM)
diff --cc libavcodec/ac3dsp.h
index b4de307,c33a0be..161de4c
--- a/libavcodec/ac3dsp.h
+++ b/libavcodec/ac3dsp.h
@@@ -126,17 -126,9 +126,16 @@@ typedef struct AC3DSPContext 
  
      void (*extract_exponents)(uint8_t *exp, int32_t *coef, int nb_coefs);
  
 +    void (*sum_square_butterfly_int32)(int64_t sum[4], const int32_t *coef0,
 +                                       const int32_t *coef1, int len);
 +
 +    void (*sum_square_butterfly_float)(float sum[4], const float *coef0,
 +                                       const float *coef1, int len);
 +
-     void (*downmix)(float **samples, float **matrix, int out_ch,
-                     int in_ch, int len);
- 
-     void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int out_ch,
-                           int in_ch, int len);
+     int out_channels;
+     int in_channels;
+     void (*downmix)(float **samples, float **matrix, int len);
++    void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int len);
  
      /**
       * Apply symmetric window in 16-bit fixed-point.
@@@ -156,6 -148,9 +155,13 @@@
  void ff_ac3dsp_init    (AC3DSPContext *c, int bit_exact);
  void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact);
  void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact);
 +void ff_ac3dsp_init_mips(AC3DSPContext *c, int bit_exact);
  
+ void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
+                        int out_ch, int in_ch, int len);
++void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
++                             int out_ch, int in_ch, int len);
++
+ void ff_ac3dsp_set_downmix_x86(AC3DSPContext *c);
+ 
  #endif /* AVCODEC_AC3DSP_H */
diff --cc libavcodec/x86/Makefile
index 2864952,4aae594..3a98a96
--- a/libavcodec/x86/Makefile
+++ b/libavcodec/x86/Makefile
@@@ -83,13 -67,13 +83,14 @@@ MMX-OBJS-$(CONFIG_IDCTDSP)             
  MMX-OBJS-$(CONFIG_VC1DSP)              += x86/vc1dsp_mmx.o
  
  # decoders/encoders
 -MMX-OBJS-$(CONFIG_MPEG4_DECODER)       += x86/xvididct_mmx.o            \
 -                                          x86/xvididct_sse2.o
 +MMX-OBJS-$(CONFIG_SNOW_DECODER)        += x86/snowdsp.o
 +MMX-OBJS-$(CONFIG_SNOW_ENCODER)        += x86/snowdsp.o
  
  # subsystems
- YASM-OBJS-$(CONFIG_AC3DSP)             += x86/ac3dsp.o
+ YASM-OBJS-$(CONFIG_AC3DSP)             += x86/ac3dsp.o                  \
+                                           x86/ac3dsp_downmix.o
  YASM-OBJS-$(CONFIG_AUDIODSP)           += x86/audiodsp.o
 +YASM-OBJS-$(CONFIG_BLOCKDSP)           += x86/blockdsp.o
  YASM-OBJS-$(CONFIG_BSWAPDSP)           += x86/bswapdsp.o
  YASM-OBJS-$(CONFIG_DCT)                += x86/dct32.o
  YASM-OBJS-$(CONFIG_FFT)                += x86/fft.o
diff --cc libavcodec/x86/ac3dsp_downmix.asm
index 0000000,b085035..057cc60
mode 000000,100644..100644
--- a/libavcodec/x86/ac3dsp_downmix.asm
+++ b/libavcodec/x86/ac3dsp_downmix.asm
@@@ -1,0 -1,187 +1,187 @@@
+ ;*****************************************************************************
+ ;* x86-optimized AC-3 downmixing
+ ;* Copyright (c) 2012 Justin Ruggles
+ ;*
 -;* This file is part of Libav.
++;* This file is part of FFmpeg.
+ ;*
 -;* Libav is free software; you can redistribute it and/or
++;* FFmpeg is free software; you can redistribute it and/or
+ ;* modify it under the terms of the GNU Lesser General Public
+ ;* License as published by the Free Software Foundation; either
+ ;* version 2.1 of the License, or (at your option) any later version.
+ ;*
 -;* Libav is distributed in the hope that it will be useful,
++;* FFmpeg is distributed in the hope that it will be useful,
+ ;* but WITHOUT ANY WARRANTY; without even the implied warranty of
+ ;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ ;* Lesser General Public License for more details.
+ ;*
+ ;* You should have received a copy of the GNU Lesser General Public
 -;* License along with Libav; if not, write to the Free Software
++;* License along with FFmpeg; if not, write to the Free Software
+ ;* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ ;******************************************************************************
+ 
+ ;******************************************************************************
+ ;* This is based on the channel mixing asm in libavresample, but it is
+ ;* simplified for only float coefficients and only 3 to 6 channels.
+ ;******************************************************************************
+ 
+ %include "libavutil/x86/x86util.asm"
+ 
+ SECTION .text
+ 
+ ;-----------------------------------------------------------------------------
+ ; functions to downmix from 3 to 6 channels to mono or stereo
+ ; void ff_ac3_downmix_*(float **samples, float **matrix, int len);
+ ;-----------------------------------------------------------------------------
+ 
+ %macro AC3_DOWNMIX 2 ; %1 = in channels, %2 = out channels
+ ; define some names to make the code clearer
+ %assign  in_channels %1
+ %assign out_channels %2
+ %assign stereo out_channels - 1
+ 
+ ; determine how many matrix elements must go on the stack vs. mmregs
+ %assign matrix_elements in_channels * out_channels
+ %if stereo
+     %assign needed_mmregs 4
+ %else
+     %assign needed_mmregs 3
+ %endif
+ %assign matrix_elements_mm num_mmregs - needed_mmregs
+ %if matrix_elements < matrix_elements_mm
+     %assign matrix_elements_mm matrix_elements
+ %endif
+ %assign total_mmregs needed_mmregs+matrix_elements_mm
+ %if matrix_elements_mm < matrix_elements
+     %assign matrix_elements_stack matrix_elements - matrix_elements_mm
+ %else
+     %assign matrix_elements_stack 0
+ %endif
+ 
+ cglobal ac3_downmix_%1_to_%2, 3,in_channels+1,total_mmregs,0-matrix_elements_stack*mmsize, src0, src1, len, src2, src3, src4, src5
+ 
+ ; load matrix pointers
+ %define matrix0q r1q
+ %define matrix1q r3q
+ %if stereo
+     mov      matrix1q, [matrix0q+gprsize]
+ %endif
+     mov      matrix0q, [matrix0q]
+ 
+ ; define matrix coeff names
+ %assign %%i 0
+ %assign %%j needed_mmregs
+ %rep in_channels
+     %if %%i >= matrix_elements_mm
+         CAT_XDEFINE mx_stack_0_, %%i, 1
+         CAT_XDEFINE mx_0_, %%i, [rsp+(%%i-matrix_elements_mm)*mmsize]
+     %else
+         CAT_XDEFINE mx_stack_0_, %%i, 0
+         CAT_XDEFINE mx_0_, %%i, m %+ %%j
+         %assign %%j %%j+1
+     %endif
+     %assign %%i %%i+1
+ %endrep
+ %if stereo
+ %assign %%i 0
+ %rep in_channels
+     %if in_channels + %%i >= matrix_elements_mm
+         CAT_XDEFINE mx_stack_1_, %%i, 1
+         CAT_XDEFINE mx_1_, %%i, [rsp+(in_channels+%%i-matrix_elements_mm)*mmsize]
+     %else
+         CAT_XDEFINE mx_stack_1_, %%i, 0
+         CAT_XDEFINE mx_1_, %%i, m %+ %%j
+         %assign %%j %%j+1
+     %endif
+     %assign %%i %%i+1
+ %endrep
+ %endif
+ 
+ ; load/splat matrix coeffs
+ %assign %%i 0
+ %rep in_channels
+     %if mx_stack_0_ %+ %%i
+         VBROADCASTSS m0, [matrix0q+4*%%i]
+         mova  mx_0_ %+ %%i, m0
+     %else
+         VBROADCASTSS mx_0_ %+ %%i, [matrix0q+4*%%i]
+     %endif
+     %if stereo
+     %if mx_stack_1_ %+ %%i
+         VBROADCASTSS m0, [matrix1q+4*%%i]
+         mova  mx_1_ %+ %%i, m0
+     %else
+         VBROADCASTSS mx_1_ %+ %%i, [matrix1q+4*%%i]
+     %endif
+     %endif
+     %assign %%i %%i+1
+ %endrep
+ 
+     lea          lenq, [4*r2d]
+     ; load channel pointers to registers
+ %assign %%i 1
+ %rep (in_channels - 1)
+     mov         src %+ %%i %+ q, [src0q+%%i*gprsize]
+     add         src %+ %%i %+ q, lenq
+     %assign %%i %%i+1
+ %endrep
+     mov         src0q, [src0q]
+     add         src0q, lenq
+     neg          lenq
+ .loop:
+     %if stereo || mx_stack_0_0
+     mova           m0, [src0q+lenq]
+     %endif
+     %if stereo
+     mulps          m1, m0, mx_1_0
+     %endif
+     %if stereo || mx_stack_0_0
+     mulps          m0, m0, mx_0_0
+     %else
+     mulps          m0, mx_0_0, [src0q+lenq]
+     %endif
+ %assign %%i 1
+ %rep (in_channels - 1)
+     %define src_ptr src %+ %%i %+ q
+     ; avoid extra load for mono if matrix is in a mm register
+     %if stereo || mx_stack_0_ %+ %%i
+     mova           m2, [src_ptr+lenq]
+     %endif
+     %if stereo
+     FMULADD_PS     m1, m2, mx_1_ %+ %%i, m1, m3
+     %endif
+     %if stereo || mx_stack_0_ %+ %%i
+     FMULADD_PS     m0, m2, mx_0_ %+ %%i, m0, m2
+     %else
+     FMULADD_PS     m0, mx_0_ %+ %%i, [src_ptr+lenq], m0, m1
+     %endif
+     %assign %%i %%i+1
+ %endrep
+     mova [src0q+lenq], m0
+     %if stereo
+     mova [src1q+lenq], m1
+     %endif
+ 
+     add          lenq, mmsize
+     jl .loop
+     RET
+ %endmacro
+ 
+ %macro AC3_DOWNMIX_FUNCS 0
+ %assign %%i 3
+ %rep 4
+     INIT_XMM sse
+     AC3_DOWNMIX %%i, 1
+     AC3_DOWNMIX %%i, 2
+     INIT_YMM avx
+     AC3_DOWNMIX %%i, 1
+     AC3_DOWNMIX %%i, 2
+     %if HAVE_FMA3_EXTERNAL
+     INIT_YMM fma3
+     AC3_DOWNMIX %%i, 1
+     AC3_DOWNMIX %%i, 2
+     %endif
+     %assign %%i %%i+1
+ %endrep
+ %endmacro
+ 
+ AC3_DOWNMIX_FUNCS




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