[FFmpeg-cvslog] avcodec/mpeg4videodec: Check sprite_offset in addition to shifts

Michael Niedermayer git at videolan.org
Wed Feb 22 23:30:29 EET 2017


ffmpeg | branch: master | Michael Niedermayer <michael at niedermayer.cc> | Wed Feb 22 21:57:49 2017 +0100| [6871df02d973c9ffc1aa4f6d08fb4b1b63d411be] | committer: Michael Niedermayer

avcodec/mpeg4videodec: Check sprite_offset in addition to shifts

Fixes: 651/clusterfuzz-testcase-5710668915277824

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=6871df02d973c9ffc1aa4f6d08fb4b1b63d411be
---

 libavcodec/mpeg4videodec.c | 9 +++++++--
 1 file changed, 7 insertions(+), 2 deletions(-)

diff --git a/libavcodec/mpeg4videodec.c b/libavcodec/mpeg4videodec.c
index ac223e3..2216cd5 100644
--- a/libavcodec/mpeg4videodec.c
+++ b/libavcodec/mpeg4videodec.c
@@ -368,8 +368,13 @@ static int mpeg4_decode_sprite_trajectory(Mpeg4DecContext *ctx, GetBitContext *g
         int shift_y = 16 - ctx->sprite_shift[0];
         int shift_c = 16 - ctx->sprite_shift[1];
 
-        if (shift_c < 0 || shift_y < 0) {
-            avpriv_request_sample(s->avctx, "Too large sprite shift");
+        if (shift_c < 0 || shift_y < 0 ||
+            FFABS(s->sprite_offset[0][0]) >= INT_MAX >> shift_y  ||
+            FFABS(s->sprite_offset[1][0]) >= INT_MAX >> shift_c  ||
+            FFABS(s->sprite_offset[0][1]) >= INT_MAX >> shift_y  ||
+            FFABS(s->sprite_offset[1][1]) >= INT_MAX >> shift_c
+        ) {
+            avpriv_request_sample(s->avctx, "Too large sprite shift or offset");
             return AVERROR_PATCHWELCOME;
         }
 



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