[FFmpeg-cvslog] avcodec/mpeg4videodec: Check sprite_offset in addition to shifts
Michael Niedermayer
git at videolan.org
Wed Feb 22 23:30:29 EET 2017
ffmpeg | branch: master | Michael Niedermayer <michael at niedermayer.cc> | Wed Feb 22 21:57:49 2017 +0100| [6871df02d973c9ffc1aa4f6d08fb4b1b63d411be] | committer: Michael Niedermayer
avcodec/mpeg4videodec: Check sprite_offset in addition to shifts
Fixes: 651/clusterfuzz-testcase-5710668915277824
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=6871df02d973c9ffc1aa4f6d08fb4b1b63d411be
---
libavcodec/mpeg4videodec.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/libavcodec/mpeg4videodec.c b/libavcodec/mpeg4videodec.c
index ac223e3..2216cd5 100644
--- a/libavcodec/mpeg4videodec.c
+++ b/libavcodec/mpeg4videodec.c
@@ -368,8 +368,13 @@ static int mpeg4_decode_sprite_trajectory(Mpeg4DecContext *ctx, GetBitContext *g
int shift_y = 16 - ctx->sprite_shift[0];
int shift_c = 16 - ctx->sprite_shift[1];
- if (shift_c < 0 || shift_y < 0) {
- avpriv_request_sample(s->avctx, "Too large sprite shift");
+ if (shift_c < 0 || shift_y < 0 ||
+ FFABS(s->sprite_offset[0][0]) >= INT_MAX >> shift_y ||
+ FFABS(s->sprite_offset[1][0]) >= INT_MAX >> shift_c ||
+ FFABS(s->sprite_offset[0][1]) >= INT_MAX >> shift_y ||
+ FFABS(s->sprite_offset[1][1]) >= INT_MAX >> shift_c
+ ) {
+ avpriv_request_sample(s->avctx, "Too large sprite shift or offset");
return AVERROR_PATCHWELCOME;
}
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