[FFmpeg-cvslog] d3d11va: make av_d3d11va_alloc_context() available at all times

Anton Khirnov git at videolan.org
Mon Oct 5 11:19:20 CEST 2015


ffmpeg | branch: master | Anton Khirnov <anton at khirnov.net> | Sun Sep 27 20:54:01 2015 +0200| [bb198c4997d5036f3bf91de51e44f807115677d0] | committer: Anton Khirnov

d3d11va: make av_d3d11va_alloc_context() available at all times

The public API should not depend on the build configuration.

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=bb198c4997d5036f3bf91de51e44f807115677d0
---

 libavcodec/Makefile  |    3 ++-
 libavcodec/d3d11va.c |   10 ++++++++++
 2 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index 632a8a6..ba711ae 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -19,6 +19,7 @@ OBJS = allcodecs.o                                                      \
        bitstream.o                                                      \
        bitstream_filter.o                                               \
        codec_desc.o                                                     \
+       d3d11va.o                                                        \
        dv_profile.o                                                     \
        imgconvert.o                                                     \
        log2_tab.o                                                       \
@@ -582,7 +583,7 @@ OBJS-$(CONFIG_ADPCM_YAMAHA_DECODER)       += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_YAMAHA_ENCODER)       += adpcmenc.o adpcm_data.o
 
 # hardware accelerators
-OBJS-$(CONFIG_D3D11VA)                    += d3d11va.o dxva2.o
+OBJS-$(CONFIG_D3D11VA)                    += dxva2.o
 OBJS-$(CONFIG_DXVA2)                      += dxva2.o
 OBJS-$(CONFIG_VAAPI)                      += vaapi.o
 OBJS-$(CONFIG_VDA)                        += vda.o
diff --git a/libavcodec/d3d11va.c b/libavcodec/d3d11va.c
index eea01b8..946de06 100644
--- a/libavcodec/d3d11va.c
+++ b/libavcodec/d3d11va.c
@@ -23,6 +23,8 @@
 #include <stddef.h>
 
 #include "config.h"
+
+#if CONFIG_D3D11VA
 #include "libavutil/error.h"
 #include "libavutil/mem.h"
 
@@ -36,3 +38,11 @@ AVD3D11VAContext *av_d3d11va_alloc_context(void)
     res->context_mutex = INVALID_HANDLE_VALUE;
     return res;
 }
+#else
+struct AVD3D11VAContext *av_d3d11va_alloc_context(void);
+
+struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
+{
+    return NULL;
+}
+#endif /* CONFIG_D3D11VA */



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