[FFmpeg-cvslog] TextureDSP: fix erroneous condition which produced blocky output for DXT
Tom Butterworth
git at videolan.org
Wed Jun 24 21:21:30 CEST 2015
ffmpeg | branch: master | Tom Butterworth <bangnoise at gmail.com> | Tue Jun 23 17:40:11 2015 +0100| [5dbd491eb38efab1d1313d4129ed76ab2e98176d] | committer: Vittorio Giovara
TextureDSP: fix erroneous condition which produced blocky output for DXT
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=5dbd491eb38efab1d1313d4129ed76ab2e98176d
---
libavcodec/texturedspenc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavcodec/texturedspenc.c b/libavcodec/texturedspenc.c
index 4a387c5..2036998 100644
--- a/libavcodec/texturedspenc.c
+++ b/libavcodec/texturedspenc.c
@@ -363,7 +363,7 @@ static int refine_colors(const uint8_t *block, ptrdiff_t stride,
const int prods[4] = { 0x090000, 0x000900, 0x040102, 0x010402 };
/* Check if all pixels have the same index */
- if (mask ^ (mask << 2) < 4) {
+ if ((mask ^ (mask << 2)) < 4) {
/* If so, linear system would be singular; solve using optimal
* single-color match on average color. */
int r = 8, g = 8, b = 8;
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