[FFmpeg-cvslog] dxva2: Fix build when only D3D11 or DXVA2 is used

Steve Lhomme git at videolan.org
Mon Jun 1 17:19:59 CEST 2015


ffmpeg | branch: master | Steve Lhomme <robux4 at gmail.com> | Tue May 26 08:45:44 2015 +0200| [28fa58cf5d939151108345d7ddddebbd51d9b684] | committer: Martin Storsjö

dxva2: Fix build when only D3D11 or DXVA2 is used

Signed-off-by: Martin Storsjö <martin at martin.st>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=28fa58cf5d939151108345d7ddddebbd51d9b684
---

 libavcodec/dxva2_internal.h |   34 ++++++++++++++++++++++++++++++++++
 1 file changed, 34 insertions(+)

diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h
index 23be2c3..3b651a4 100644
--- a/libavcodec/dxva2_internal.h
+++ b/libavcodec/dxva2_internal.h
@@ -27,8 +27,12 @@
 
 #include "config.h"
 
+#if CONFIG_DXVA2
 #include "dxva2.h"
+#endif
+#if CONFIG_D3D11VA
 #include "d3d11va.h"
+#endif
 #if HAVE_DXVA_H
 #include <dxva.h>
 #endif
@@ -39,13 +43,22 @@
 typedef void DECODER_BUFFER_DESC;
 
 typedef union {
+#if CONFIG_D3D11VA
     struct AVD3D11VAContext  d3d11va;
+#endif
+#if CONFIG_DXVA2
     struct dxva_context      dxva2;
+#endif
 } AVDXVAContext;
 
+#if CONFIG_D3D11VA
 #define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va)
+#endif
+#if CONFIG_DXVA2
 #define DXVA2_CONTEXT(ctx)   (&ctx->dxva2)
+#endif
 
+#if CONFIG_D3D11VA && CONFIG_DXVA2
 #define DXVA_CONTEXT_WORKAROUND(avctx, ctx)     (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround)
 #define DXVA_CONTEXT_COUNT(avctx, ctx)          (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count)
 #define DXVA_CONTEXT_SURFACE(avctx, ctx, i)     (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface[i] : ctx->dxva2.surface[i])
@@ -55,6 +68,27 @@ typedef union {
 #define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx)  (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw)
 #define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned)
 #define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator)
+#elif CONFIG_DXVA2
+#define DXVA_CONTEXT_WORKAROUND(avctx, ctx)     (ctx->dxva2.workaround)
+#define DXVA_CONTEXT_COUNT(avctx, ctx)          (ctx->dxva2.surface_count)
+#define DXVA_CONTEXT_SURFACE(avctx, ctx, i)     (ctx->dxva2.surface[i])
+#define DXVA_CONTEXT_DECODER(avctx, ctx)        (ctx->dxva2.decoder)
+#define DXVA_CONTEXT_REPORT_ID(avctx, ctx)      (*(&ctx->dxva2.report_id))
+#define DXVA_CONTEXT_CFG(avctx, ctx)            (ctx->dxva2.cfg)
+#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx)  (ctx->dxva2.cfg->ConfigBitstreamRaw)
+#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->dxva2.cfg->ConfigIntraResidUnsigned)
+#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->dxva2.cfg->ConfigResidDiffAccelerator)
+#elif CONFIG_D3D11VA
+#define DXVA_CONTEXT_WORKAROUND(avctx, ctx)     (ctx->d3d11va.workaround)
+#define DXVA_CONTEXT_COUNT(avctx, ctx)          (ctx->d3d11va.surface_count)
+#define DXVA_CONTEXT_SURFACE(avctx, ctx, i)     (ctx->d3d11va.surface[i])
+#define DXVA_CONTEXT_DECODER(avctx, ctx)        (ctx->d3d11va.decoder)
+#define DXVA_CONTEXT_REPORT_ID(avctx, ctx)      (*(&ctx->d3d11va.report_id))
+#define DXVA_CONTEXT_CFG(avctx, ctx)            (ctx->d3d11va.cfg)
+#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx)  (ctx->d3d11va.cfg->ConfigBitstreamRaw)
+#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->d3d11va.cfg->ConfigIntraResidUnsigned)
+#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->d3d11va.cfg->ConfigResidDiffAccelerator)
+#endif
 
 void *ff_dxva2_get_surface(const AVFrame *frame);
 



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