[FFmpeg-cvslog] ppc: dsputil: more K&R formatting cosmetics

Diego Biurrun git at videolan.org
Thu Mar 20 21:43:44 CET 2014


ffmpeg | branch: master | Diego Biurrun <diego at biurrun.de> | Wed Jan 15 18:27:47 2014 +0100| [022184a646896c6b27c6cca387039b030685266e] | committer: Diego Biurrun

ppc: dsputil: more K&R formatting cosmetics

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=022184a646896c6b27c6cca387039b030685266e
---

 libavcodec/ppc/fdct_altivec.c |  384 ++++++++++++++++++++---------------------
 libavcodec/ppc/gmc_altivec.c  |   83 ++++-----
 libavcodec/ppc/idct_altivec.c |  295 ++++++++++++++++---------------
 libavcodec/ppc/int_altivec.c  |   91 +++++-----
 4 files changed, 437 insertions(+), 416 deletions(-)

diff --git a/libavcodec/ppc/fdct_altivec.c b/libavcodec/ppc/fdct_altivec.c
index e777022..848a034 100644
--- a/libavcodec/ppc/fdct_altivec.c
+++ b/libavcodec/ppc/fdct_altivec.c
@@ -22,39 +22,37 @@
 #if HAVE_ALTIVEC_H
 #include <altivec.h>
 #endif
+
 #include "libavutil/common.h"
 #include "dsputil_altivec.h"
 
-#define vs16(v) ((vector signed short)(v))
-#define vs32(v) ((vector signed int)(v))
-#define vu8(v)  ((vector unsigned char)(v))
-#define vu16(v) ((vector unsigned short)(v))
-#define vu32(v) ((vector unsigned int)(v))
-
-
-#define C1     0.98078525066375732421875000 /* cos(1*PI/16) */
-#define C2     0.92387950420379638671875000 /* cos(2*PI/16) */
-#define C3     0.83146959543228149414062500 /* cos(3*PI/16) */
-#define C4     0.70710676908493041992187500 /* cos(4*PI/16) */
-#define C5     0.55557024478912353515625000 /* cos(5*PI/16) */
-#define C6     0.38268342614173889160156250 /* cos(6*PI/16) */
-#define C7     0.19509032368659973144531250 /* cos(7*PI/16) */
-#define SQRT_2 1.41421353816986083984375000 /* sqrt(2)      */
-
+#define vs16(v)   ((vector signed short) (v))
+#define vs32(v)     ((vector signed int) (v))
+#define  vu8(v)  ((vector unsigned char) (v))
+#define vu16(v) ((vector unsigned short) (v))
+#define vu32(v)   ((vector unsigned int) (v))
+
+#define C1     0.98078525066375732421875000 /* cos(1 * PI / 16) */
+#define C2     0.92387950420379638671875000 /* cos(2 * PI / 16) */
+#define C3     0.83146959543228149414062500 /* cos(3 * PI / 16) */
+#define C4     0.70710676908493041992187500 /* cos(4 * PI / 16) */
+#define C5     0.55557024478912353515625000 /* cos(5 * PI / 16) */
+#define C6     0.38268342614173889160156250 /* cos(6 * PI / 16) */
+#define C7     0.19509032368659973144531250 /* cos(7 * PI / 16) */
+#define SQRT_2 1.41421353816986083984375000 /* sqrt(2)          */
 
 #define W0 -(2 * C2)
-#define W1 (2 * C6)
+#define W1  (2 * C6)
 #define W2 (SQRT_2 * C6)
 #define W3 (SQRT_2 * C3)
 #define W4 (SQRT_2 * (-C1 + C3 + C5 - C7))
-#define W5 (SQRT_2 * ( C1 + C3 - C5 + C7))
-#define W6 (SQRT_2 * ( C1 + C3 + C5 - C7))
-#define W7 (SQRT_2 * ( C1 + C3 - C5 - C7))
-#define W8 (SQRT_2 * ( C7 - C3))
+#define W5 (SQRT_2 *  (C1 + C3 - C5 + C7))
+#define W6 (SQRT_2 *  (C1 + C3 + C5 - C7))
+#define W7 (SQRT_2 *  (C1 + C3 - C5 - C7))
+#define W8 (SQRT_2 *  (C7 - C3))
 #define W9 (SQRT_2 * (-C1 - C3))
 #define WA (SQRT_2 * (-C3 - C5))
-#define WB (SQRT_2 * ( C5 - C3))
-
+#define WB (SQRT_2 *  (C5 - C3))
 
 static vector float fdctconsts[3] = {
     { W0, W1, W2, W3 },
@@ -75,8 +73,7 @@ static vector float fdctconsts[3] = {
 #define LD_WA vec_splat(cnsts2, 2)
 #define LD_WB vec_splat(cnsts2, 3)
 
-
-#define FDCTROW(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */                  \
+#define FDCTROW(b0, b1, b2, b3, b4, b5, b6, b7) /* {{{ */           \
     x0 = vec_add(b0, b7);               /* x0 = b0 + b7; */         \
     x7 = vec_sub(b0, b7);               /* x7 = b0 - b7; */         \
     x1 = vec_add(b1, b6);               /* x1 = b1 + b6; */         \
@@ -91,41 +88,41 @@ static vector float fdctconsts[3] = {
     b0 = vec_add(b7, b1);               /* b0 = b7 + b1; */         \
     b4 = vec_sub(b7, b1);               /* b4 = b7 - b1; */         \
                                                                     \
-    b2 = vec_sub(x0, x3);               /* b2 = x0 - x3; */         \
-    b6 = vec_sub(x1, x2);               /* b6 = x1 - x2; */         \
-    b5 = vec_add(b6, b2);               /* b5 = b6 + b2; */         \
+    b2   = vec_sub(x0, x3);             /* b2 = x0 - x3; */         \
+    b6   = vec_sub(x1, x2);             /* b6 = x1 - x2; */         \
+    b5   = vec_add(b6, b2);             /* b5 = b6 + b2; */         \
     cnst = LD_W2;                                                   \
-    b5 = vec_madd(cnst, b5, mzero);     /* b5 = b5 * W2; */         \
+    b5   = vec_madd(cnst, b5, mzero);   /* b5 = b5 * W2; */         \
     cnst = LD_W1;                                                   \
-    b2 = vec_madd(cnst, b2, b5);        /* b2 = b5 + b2 * W1; */    \
+    b2   = vec_madd(cnst, b2, b5);      /* b2 = b5 + b2 * W1; */    \
     cnst = LD_W0;                                                   \
-    b6 = vec_madd(cnst, b6, b5);        /* b6 = b5 + b6 * W0; */    \
+    b6   = vec_madd(cnst, b6, b5);      /* b6 = b5 + b6 * W0; */    \
                                                                     \
-    x0 = vec_add(x4, x7);               /* x0 = x4 + x7; */         \
-    x1 = vec_add(x5, x6);               /* x1 = x5 + x6; */         \
-    x2 = vec_add(x4, x6);               /* x2 = x4 + x6; */         \
-    x3 = vec_add(x5, x7);               /* x3 = x5 + x7; */         \
-    x8 = vec_add(x2, x3);               /* x8 = x2 + x3; */         \
+    x0   = vec_add(x4, x7);             /* x0 = x4 + x7; */         \
+    x1   = vec_add(x5, x6);             /* x1 = x5 + x6; */         \
+    x2   = vec_add(x4, x6);             /* x2 = x4 + x6; */         \
+    x3   = vec_add(x5, x7);             /* x3 = x5 + x7; */         \
+    x8   = vec_add(x2, x3);             /* x8 = x2 + x3; */         \
     cnst = LD_W3;                                                   \
-    x8 = vec_madd(cnst, x8, mzero);     /* x8 = x8 * W3; */         \
+    x8   = vec_madd(cnst, x8, mzero);   /* x8 = x8 * W3; */         \
                                                                     \
     cnst = LD_W8;                                                   \
-    x0 = vec_madd(cnst, x0, mzero);     /* x0 *= W8; */             \
+    x0   = vec_madd(cnst, x0, mzero);   /* x0 *= W8; */             \
     cnst = LD_W9;                                                   \
-    x1 = vec_madd(cnst, x1, mzero);     /* x1 *= W9; */             \
+    x1   = vec_madd(cnst, x1, mzero);   /* x1 *= W9; */             \
     cnst = LD_WA;                                                   \
-    x2 = vec_madd(cnst, x2, x8);        /* x2 = x2 * WA + x8; */    \
+    x2   = vec_madd(cnst, x2, x8);      /* x2 = x2 * WA + x8; */    \
     cnst = LD_WB;                                                   \
-    x3 = vec_madd(cnst, x3, x8);        /* x3 = x3 * WB + x8; */    \
+    x3   = vec_madd(cnst, x3, x8);      /* x3 = x3 * WB + x8; */    \
                                                                     \
     cnst = LD_W4;                                                   \
-    b7 = vec_madd(cnst, x4, x0);        /* b7 = x4 * W4 + x0; */    \
+    b7   = vec_madd(cnst, x4, x0);      /* b7 = x4 * W4 + x0; */    \
     cnst = LD_W5;                                                   \
-    b5 = vec_madd(cnst, x5, x1);        /* b5 = x5 * W5 + x1; */    \
+    b5   = vec_madd(cnst, x5, x1);      /* b5 = x5 * W5 + x1; */    \
     cnst = LD_W6;                                                   \
-    b3 = vec_madd(cnst, x6, x1);        /* b3 = x6 * W6 + x1; */    \
+    b3   = vec_madd(cnst, x6, x1);      /* b3 = x6 * W6 + x1; */    \
     cnst = LD_W7;                                                   \
-    b1 = vec_madd(cnst, x7, x0);        /* b1 = x7 * W7 + x0; */    \
+    b1   = vec_madd(cnst, x7, x0);      /* b1 = x7 * W7 + x0; */    \
                                                                     \
     b7 = vec_add(b7, x2);               /* b7 = b7 + x2; */         \
     b5 = vec_add(b5, x3);               /* b5 = b5 + x3; */         \
@@ -133,7 +130,7 @@ static vector float fdctconsts[3] = {
     b1 = vec_add(b1, x3);               /* b1 = b1 + x3; */         \
     /* }}} */
 
-#define FDCTCOL(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */                  \
+#define FDCTCOL(b0, b1, b2, b3, b4, b5, b6, b7) /* {{{ */           \
     x0 = vec_add(b0, b7);               /* x0 = b0 + b7; */         \
     x7 = vec_sub(b0, b7);               /* x7 = b0 - b7; */         \
     x1 = vec_add(b1, b6);               /* x1 = b1 + b6; */         \
@@ -148,41 +145,41 @@ static vector float fdctconsts[3] = {
     b0 = vec_add(b7, b1);               /* b0 = b7 + b1; */         \
     b4 = vec_sub(b7, b1);               /* b4 = b7 - b1; */         \
                                                                     \
-    b2 = vec_sub(x0, x3);               /* b2 = x0 - x3; */         \
-    b6 = vec_sub(x1, x2);               /* b6 = x1 - x2; */         \
-    b5 = vec_add(b6, b2);               /* b5 = b6 + b2; */         \
+    b2   = vec_sub(x0, x3);             /* b2 = x0 - x3; */         \
+    b6   = vec_sub(x1, x2);             /* b6 = x1 - x2; */         \
+    b5   = vec_add(b6, b2);             /* b5 = b6 + b2; */         \
     cnst = LD_W2;                                                   \
-    b5 = vec_madd(cnst, b5, mzero);     /* b5 = b5 * W2; */         \
+    b5   = vec_madd(cnst, b5, mzero);   /* b5 = b5 * W2; */         \
     cnst = LD_W1;                                                   \
-    b2 = vec_madd(cnst, b2, b5);        /* b2 = b5 + b2 * W1; */    \
+    b2   = vec_madd(cnst, b2, b5);      /* b2 = b5 + b2 * W1; */    \
     cnst = LD_W0;                                                   \
-    b6 = vec_madd(cnst, b6, b5);        /* b6 = b5 + b6 * W0; */    \
+    b6   = vec_madd(cnst, b6, b5);      /* b6 = b5 + b6 * W0; */    \
                                                                     \
-    x0 = vec_add(x4, x7);               /* x0 = x4 + x7; */         \
-    x1 = vec_add(x5, x6);               /* x1 = x5 + x6; */         \
-    x2 = vec_add(x4, x6);               /* x2 = x4 + x6; */         \
-    x3 = vec_add(x5, x7);               /* x3 = x5 + x7; */         \
-    x8 = vec_add(x2, x3);               /* x8 = x2 + x3; */         \
+    x0   = vec_add(x4, x7);             /* x0 = x4 + x7; */         \
+    x1   = vec_add(x5, x6);             /* x1 = x5 + x6; */         \
+    x2   = vec_add(x4, x6);             /* x2 = x4 + x6; */         \
+    x3   = vec_add(x5, x7);             /* x3 = x5 + x7; */         \
+    x8   = vec_add(x2, x3);             /* x8 = x2 + x3; */         \
     cnst = LD_W3;                                                   \
-    x8 = vec_madd(cnst, x8, mzero);     /* x8 = x8 * W3; */         \
+    x8   = vec_madd(cnst, x8, mzero);   /* x8 = x8 * W3; */         \
                                                                     \
     cnst = LD_W8;                                                   \
-    x0 = vec_madd(cnst, x0, mzero);     /* x0 *= W8; */             \
+    x0   = vec_madd(cnst, x0, mzero);   /* x0 *= W8; */             \
     cnst = LD_W9;                                                   \
-    x1 = vec_madd(cnst, x1, mzero);     /* x1 *= W9; */             \
+    x1   = vec_madd(cnst, x1, mzero);   /* x1 *= W9; */             \
     cnst = LD_WA;                                                   \
-    x2 = vec_madd(cnst, x2, x8);        /* x2 = x2 * WA + x8; */    \
+    x2   = vec_madd(cnst, x2, x8);      /* x2 = x2 * WA + x8; */    \
     cnst = LD_WB;                                                   \
-    x3 = vec_madd(cnst, x3, x8);        /* x3 = x3 * WB + x8; */    \
+    x3   = vec_madd(cnst, x3, x8);      /* x3 = x3 * WB + x8; */    \
                                                                     \
     cnst = LD_W4;                                                   \
-    b7 = vec_madd(cnst, x4, x0);        /* b7 = x4 * W4 + x0; */    \
+    b7   = vec_madd(cnst, x4, x0);      /* b7 = x4 * W4 + x0; */    \
     cnst = LD_W5;                                                   \
-    b5 = vec_madd(cnst, x5, x1);        /* b5 = x5 * W5 + x1; */    \
+    b5   = vec_madd(cnst, x5, x1);      /* b5 = x5 * W5 + x1; */    \
     cnst = LD_W6;                                                   \
-    b3 = vec_madd(cnst, x6, x1);        /* b3 = x6 * W6 + x1; */    \
+    b3   = vec_madd(cnst, x6, x1);      /* b3 = x6 * W6 + x1; */    \
     cnst = LD_W7;                                                   \
-    b1 = vec_madd(cnst, x7, x0);        /* b1 = x7 * W7 + x0; */    \
+    b1   = vec_madd(cnst, x7, x0);      /* b1 = x7 * W7 + x0; */    \
                                                                     \
     b7 = vec_add(b7, x2);               /* b7 += x2; */             \
     b5 = vec_add(b5, x3);               /* b5 += x3; */             \
@@ -190,10 +187,7 @@ static vector float fdctconsts[3] = {
     b1 = vec_add(b1, x3);               /* b1 += x3; */             \
     /* }}} */
 
-
-
 /* two dimensional discrete cosine transform */
-
 void ff_fdct_altivec(int16_t *block)
 {
     vector signed short *bp;
@@ -205,56 +199,57 @@ void ff_fdct_altivec(int16_t *block)
 
     /* setup constants {{{ */
     /* mzero = -0.0 */
-    mzero = ((vector float)vec_splat_u32(-1));
-    mzero = ((vector float)vec_sl(vu32(mzero), vu32(mzero)));
-    cp = fdctconsts;
-    cnsts0 = vec_ld(0, cp); cp++;
-    cnsts1 = vec_ld(0, cp); cp++;
+    mzero  = ((vector float) vec_splat_u32(-1));
+    mzero  = ((vector float) vec_sl(vu32(mzero), vu32(mzero)));
+    cp     = fdctconsts;
+    cnsts0 = vec_ld(0, cp);
+    cp++;
+    cnsts1 = vec_ld(0, cp);
+    cp++;
     cnsts2 = vec_ld(0, cp);
     /* }}} */
 
-
     /* 8x8 matrix transpose (vector short[8]) {{{ */
-#define MERGE_S16(hl,a,b) vec_merge##hl(vs16(a), vs16(b))
+#define MERGE_S16(hl, a, b) vec_merge ## hl(vs16(a), vs16(b))
 
-    bp = (vector signed short*)block;
-    b00 = ((vector float)vec_ld(0,    bp));
-    b40 = ((vector float)vec_ld(16*4, bp));
-    b01 = ((vector float)MERGE_S16(h, b00, b40));
-    b11 = ((vector float)MERGE_S16(l, b00, b40));
+    bp  = (vector signed short *) block;
+    b00 = ((vector float) vec_ld(0,      bp));
+    b40 = ((vector float) vec_ld(16 * 4, bp));
+    b01 = ((vector float) MERGE_S16(h, b00, b40));
+    b11 = ((vector float) MERGE_S16(l, b00, b40));
     bp++;
-    b10 = ((vector float)vec_ld(0,    bp));
-    b50 = ((vector float)vec_ld(16*4, bp));
-    b21 = ((vector float)MERGE_S16(h, b10, b50));
-    b31 = ((vector float)MERGE_S16(l, b10, b50));
+    b10 = ((vector float) vec_ld(0,      bp));
+    b50 = ((vector float) vec_ld(16 * 4, bp));
+    b21 = ((vector float) MERGE_S16(h, b10, b50));
+    b31 = ((vector float) MERGE_S16(l, b10, b50));
     bp++;
-    b20 = ((vector float)vec_ld(0,    bp));
-    b60 = ((vector float)vec_ld(16*4, bp));
-    b41 = ((vector float)MERGE_S16(h, b20, b60));
-    b51 = ((vector float)MERGE_S16(l, b20, b60));
+    b20 = ((vector float) vec_ld(0,      bp));
+    b60 = ((vector float) vec_ld(16 * 4, bp));
+    b41 = ((vector float) MERGE_S16(h, b20, b60));
+    b51 = ((vector float) MERGE_S16(l, b20, b60));
     bp++;
-    b30 = ((vector float)vec_ld(0,    bp));
-    b70 = ((vector float)vec_ld(16*4, bp));
-    b61 = ((vector float)MERGE_S16(h, b30, b70));
-    b71 = ((vector float)MERGE_S16(l, b30, b70));
-
-    x0 = ((vector float)MERGE_S16(h, b01, b41));
-    x1 = ((vector float)MERGE_S16(l, b01, b41));
-    x2 = ((vector float)MERGE_S16(h, b11, b51));
-    x3 = ((vector float)MERGE_S16(l, b11, b51));
-    x4 = ((vector float)MERGE_S16(h, b21, b61));
-    x5 = ((vector float)MERGE_S16(l, b21, b61));
-    x6 = ((vector float)MERGE_S16(h, b31, b71));
-    x7 = ((vector float)MERGE_S16(l, b31, b71));
-
-    b00 = ((vector float)MERGE_S16(h, x0, x4));
-    b10 = ((vector float)MERGE_S16(l, x0, x4));
-    b20 = ((vector float)MERGE_S16(h, x1, x5));
-    b30 = ((vector float)MERGE_S16(l, x1, x5));
-    b40 = ((vector float)MERGE_S16(h, x2, x6));
-    b50 = ((vector float)MERGE_S16(l, x2, x6));
-    b60 = ((vector float)MERGE_S16(h, x3, x7));
-    b70 = ((vector float)MERGE_S16(l, x3, x7));
+    b30 = ((vector float) vec_ld(0,      bp));
+    b70 = ((vector float) vec_ld(16 * 4, bp));
+    b61 = ((vector float) MERGE_S16(h, b30, b70));
+    b71 = ((vector float) MERGE_S16(l, b30, b70));
+
+    x0 = ((vector float) MERGE_S16(h, b01, b41));
+    x1 = ((vector float) MERGE_S16(l, b01, b41));
+    x2 = ((vector float) MERGE_S16(h, b11, b51));
+    x3 = ((vector float) MERGE_S16(l, b11, b51));
+    x4 = ((vector float) MERGE_S16(h, b21, b61));
+    x5 = ((vector float) MERGE_S16(l, b21, b61));
+    x6 = ((vector float) MERGE_S16(h, b31, b71));
+    x7 = ((vector float) MERGE_S16(l, b31, b71));
+
+    b00 = ((vector float) MERGE_S16(h, x0, x4));
+    b10 = ((vector float) MERGE_S16(l, x0, x4));
+    b20 = ((vector float) MERGE_S16(h, x1, x5));
+    b30 = ((vector float) MERGE_S16(l, x1, x5));
+    b40 = ((vector float) MERGE_S16(h, x2, x6));
+    b50 = ((vector float) MERGE_S16(l, x2, x6));
+    b60 = ((vector float) MERGE_S16(h, x3, x7));
+    b70 = ((vector float) MERGE_S16(l, x3, x7));
 
 #undef MERGE_S16
     /* }}} */
@@ -264,32 +259,32 @@ void ff_fdct_altivec(int16_t *block)
      * takes advantage of this. */
 
     /* fdct rows {{{ */
-    x0 = ((vector float)vec_add(vs16(b00), vs16(b70)));
-    x7 = ((vector float)vec_sub(vs16(b00), vs16(b70)));
-    x1 = ((vector float)vec_add(vs16(b10), vs16(b60)));
-    x6 = ((vector float)vec_sub(vs16(b10), vs16(b60)));
-    x2 = ((vector float)vec_add(vs16(b20), vs16(b50)));
-    x5 = ((vector float)vec_sub(vs16(b20), vs16(b50)));
-    x3 = ((vector float)vec_add(vs16(b30), vs16(b40)));
-    x4 = ((vector float)vec_sub(vs16(b30), vs16(b40)));
-
-    b70 = ((vector float)vec_add(vs16(x0), vs16(x3)));
-    b10 = ((vector float)vec_add(vs16(x1), vs16(x2)));
-
-    b00 = ((vector float)vec_add(vs16(b70), vs16(b10)));
-    b40 = ((vector float)vec_sub(vs16(b70), vs16(b10)));
-
-#define CTF0(n) \
-    b##n##1 = ((vector float)vec_unpackl(vs16(b##n##0))); \
-    b##n##0 = ((vector float)vec_unpackh(vs16(b##n##0))); \
-    b##n##1 = vec_ctf(vs32(b##n##1), 0); \
-    b##n##0 = vec_ctf(vs32(b##n##0), 0);
+    x0 = ((vector float) vec_add(vs16(b00), vs16(b70)));
+    x7 = ((vector float) vec_sub(vs16(b00), vs16(b70)));
+    x1 = ((vector float) vec_add(vs16(b10), vs16(b60)));
+    x6 = ((vector float) vec_sub(vs16(b10), vs16(b60)));
+    x2 = ((vector float) vec_add(vs16(b20), vs16(b50)));
+    x5 = ((vector float) vec_sub(vs16(b20), vs16(b50)));
+    x3 = ((vector float) vec_add(vs16(b30), vs16(b40)));
+    x4 = ((vector float) vec_sub(vs16(b30), vs16(b40)));
+
+    b70 = ((vector float) vec_add(vs16(x0), vs16(x3)));
+    b10 = ((vector float) vec_add(vs16(x1), vs16(x2)));
+
+    b00 = ((vector float) vec_add(vs16(b70), vs16(b10)));
+    b40 = ((vector float) vec_sub(vs16(b70), vs16(b10)));
+
+#define CTF0(n)                                                    \
+    b ## n ## 1 = ((vector float) vec_unpackl(vs16(b ## n ## 0))); \
+    b ## n ## 0 = ((vector float) vec_unpackh(vs16(b ## n ## 0))); \
+    b ## n ## 1 = vec_ctf(vs32(b ## n ## 1), 0);                   \
+    b ## n ## 0 = vec_ctf(vs32(b ## n ## 0), 0);
 
     CTF0(0);
     CTF0(4);
 
-    b20 = ((vector float)vec_sub(vs16(x0), vs16(x3)));
-    b60 = ((vector float)vec_sub(vs16(x1), vs16(x2)));
+    b20 = ((vector float) vec_sub(vs16(x0), vs16(x3)));
+    b60 = ((vector float) vec_sub(vs16(x1), vs16(x2)));
 
     CTF0(2);
     CTF0(6);
@@ -300,20 +295,20 @@ void ff_fdct_altivec(int16_t *block)
     x1 = vec_add(b61, b21);
 
     cnst = LD_W2;
-    x0 = vec_madd(cnst, x0, mzero);
-    x1 = vec_madd(cnst, x1, mzero);
+    x0   = vec_madd(cnst, x0, mzero);
+    x1   = vec_madd(cnst, x1, mzero);
     cnst = LD_W1;
-    b20 = vec_madd(cnst, b20, x0);
-    b21 = vec_madd(cnst, b21, x1);
+    b20  = vec_madd(cnst, b20, x0);
+    b21  = vec_madd(cnst, b21, x1);
     cnst = LD_W0;
-    b60 = vec_madd(cnst, b60, x0);
-    b61 = vec_madd(cnst, b61, x1);
+    b60  = vec_madd(cnst, b60, x0);
+    b61  = vec_madd(cnst, b61, x1);
 
-#define CTFX(x,b) \
-    b##0 = ((vector float)vec_unpackh(vs16(x))); \
-    b##1 = ((vector float)vec_unpackl(vs16(x))); \
-    b##0 = vec_ctf(vs32(b##0), 0); \
-    b##1 = vec_ctf(vs32(b##1), 0); \
+#define CTFX(x, b)                                  \
+    b ## 0 = ((vector float) vec_unpackh(vs16(x))); \
+    b ## 1 = ((vector float) vec_unpackl(vs16(x))); \
+    b ## 0 = vec_ctf(vs32(b ## 0), 0);              \
+    b ## 1 = vec_ctf(vs32(b ## 1), 0);              \
 
     CTFX(x4, b7);
     CTFX(x5, b5);
@@ -322,64 +317,62 @@ void ff_fdct_altivec(int16_t *block)
 
 #undef CTFX
 
-
-    x0 = vec_add(b70, b10);
-    x1 = vec_add(b50, b30);
-    x2 = vec_add(b70, b30);
-    x3 = vec_add(b50, b10);
-    x8 = vec_add(x2, x3);
+    x0   = vec_add(b70, b10);
+    x1   = vec_add(b50, b30);
+    x2   = vec_add(b70, b30);
+    x3   = vec_add(b50, b10);
+    x8   = vec_add(x2, x3);
     cnst = LD_W3;
-    x8 = vec_madd(cnst, x8, mzero);
+    x8   = vec_madd(cnst, x8, mzero);
 
     cnst = LD_W8;
-    x0 = vec_madd(cnst, x0, mzero);
+    x0   = vec_madd(cnst, x0, mzero);
     cnst = LD_W9;
-    x1 = vec_madd(cnst, x1, mzero);
+    x1   = vec_madd(cnst, x1, mzero);
     cnst = LD_WA;
-    x2 = vec_madd(cnst, x2, x8);
+    x2   = vec_madd(cnst, x2, x8);
     cnst = LD_WB;
-    x3 = vec_madd(cnst, x3, x8);
+    x3   = vec_madd(cnst, x3, x8);
 
     cnst = LD_W4;
-    b70 = vec_madd(cnst, b70, x0);
+    b70  = vec_madd(cnst, b70, x0);
     cnst = LD_W5;
-    b50 = vec_madd(cnst, b50, x1);
+    b50  = vec_madd(cnst, b50, x1);
     cnst = LD_W6;
-    b30 = vec_madd(cnst, b30, x1);
+    b30  = vec_madd(cnst, b30, x1);
     cnst = LD_W7;
-    b10 = vec_madd(cnst, b10, x0);
+    b10  = vec_madd(cnst, b10, x0);
 
     b70 = vec_add(b70, x2);
     b50 = vec_add(b50, x3);
     b30 = vec_add(b30, x2);
     b10 = vec_add(b10, x3);
 
-
-    x0 = vec_add(b71, b11);
-    x1 = vec_add(b51, b31);
-    x2 = vec_add(b71, b31);
-    x3 = vec_add(b51, b11);
-    x8 = vec_add(x2, x3);
+    x0   = vec_add(b71, b11);
+    x1   = vec_add(b51, b31);
+    x2   = vec_add(b71, b31);
+    x3   = vec_add(b51, b11);
+    x8   = vec_add(x2, x3);
     cnst = LD_W3;
-    x8 = vec_madd(cnst, x8, mzero);
+    x8   = vec_madd(cnst, x8, mzero);
 
     cnst = LD_W8;
-    x0 = vec_madd(cnst, x0, mzero);
+    x0   = vec_madd(cnst, x0, mzero);
     cnst = LD_W9;
-    x1 = vec_madd(cnst, x1, mzero);
+    x1   = vec_madd(cnst, x1, mzero);
     cnst = LD_WA;
-    x2 = vec_madd(cnst, x2, x8);
+    x2   = vec_madd(cnst, x2, x8);
     cnst = LD_WB;
-    x3 = vec_madd(cnst, x3, x8);
+    x3   = vec_madd(cnst, x3, x8);
 
     cnst = LD_W4;
-    b71 = vec_madd(cnst, b71, x0);
+    b71  = vec_madd(cnst, b71, x0);
     cnst = LD_W5;
-    b51 = vec_madd(cnst, b51, x1);
+    b51  = vec_madd(cnst, b51, x1);
     cnst = LD_W6;
-    b31 = vec_madd(cnst, b31, x1);
+    b31  = vec_madd(cnst, b31, x1);
     cnst = LD_W7;
-    b11 = vec_madd(cnst, b11, x0);
+    b11  = vec_madd(cnst, b11, x0);
 
     b71 = vec_add(b71, x2);
     b51 = vec_add(b51, x3);
@@ -387,7 +380,6 @@ void ff_fdct_altivec(int16_t *block)
     b11 = vec_add(b11, x3);
     /* }}} */
 
-
     /* 8x8 matrix transpose (vector float[8][2]) {{{ */
     x0 = vec_mergel(b00, b20);
     x1 = vec_mergeh(b00, b20);
@@ -430,28 +422,34 @@ void ff_fdct_altivec(int16_t *block)
     b31 = vec_mergel(x4, x6);
     /* }}} */
 
-
     FDCTCOL(b00, b10, b20, b30, b40, b50, b60, b70);
     FDCTCOL(b01, b11, b21, b31, b41, b51, b61, b71);
 
-
     /* round, convert back to short {{{ */
-#define CTS(n) \
-    b##n##0 = vec_round(b##n##0); \
-    b##n##1 = vec_round(b##n##1); \
-    b##n##0 = ((vector float)vec_cts(b##n##0, 0)); \
-    b##n##1 = ((vector float)vec_cts(b##n##1, 0)); \
-    b##n##0 = ((vector float)vec_pack(vs32(b##n##0), vs32(b##n##1))); \
-    vec_st(vs16(b##n##0), 0, bp);
-
-    bp = (vector signed short*)block;
-    CTS(0); bp++;
-    CTS(1); bp++;
-    CTS(2); bp++;
-    CTS(3); bp++;
-    CTS(4); bp++;
-    CTS(5); bp++;
-    CTS(6); bp++;
+#define CTS(n)                                                  \
+    b ## n ## 0 = vec_round(b ## n ## 0);                       \
+    b ## n ## 1 = vec_round(b ## n ## 1);                       \
+    b ## n ## 0 = ((vector float) vec_cts(b ## n ## 0, 0));     \
+    b ## n ## 1 = ((vector float) vec_cts(b ## n ## 1, 0));     \
+    b ## n ## 0 = ((vector float) vec_pack(vs32(b ## n ## 0),   \
+                                           vs32(b ## n ## 1))); \
+    vec_st(vs16(b ## n ## 0), 0, bp);
+
+    bp = (vector signed short *) block;
+    CTS(0);
+    bp++;
+    CTS(1);
+    bp++;
+    CTS(2);
+    bp++;
+    CTS(3);
+    bp++;
+    CTS(4);
+    bp++;
+    CTS(5);
+    bp++;
+    CTS(6);
+    bp++;
     CTS(7);
 
 #undef CTS
diff --git a/libavcodec/ppc/gmc_altivec.c b/libavcodec/ppc/gmc_altivec.c
index e156e81..a8ce8b3 100644
--- a/libavcodec/ppc/gmc_altivec.c
+++ b/libavcodec/ppc/gmc_altivec.c
@@ -27,32 +27,36 @@
 
 /* AltiVec-enhanced gmc1. ATM this code assumes stride is a multiple of 8
  * to preserve proper dst alignment. */
-void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder)
+void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */,
+                     int stride, int h, int x16, int y16, int rounder)
 {
     const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder;
-    const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] =
-        {
-            (16-x16)*(16-y16), /* A */
-            (   x16)*(16-y16), /* B */
-            (16-x16)*(   y16), /* C */
-            (   x16)*(   y16), /* D */
-            0, 0, 0, 0         /* padding */
-        };
-    register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
-    register const vector unsigned short vcsr8 = (const vector unsigned short)vec_splat_u16(8);
-    register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD;
-    register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD;
+    const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = {
+        (16 - x16) * (16 - y16), /* A */
+             (x16) * (16 - y16), /* B */
+        (16 - x16) * (y16),      /* C */
+             (x16) * (y16),      /* D */
+        0, 0, 0, 0               /* padding */
+    };
+    register const vector unsigned char vczero =
+        (const vector unsigned char) vec_splat_u8(0);
+    register const vector unsigned short vcsr8 =
+        (const vector unsigned short) vec_splat_u16(8);
+    register vector unsigned char dstv, dstv2, src_0, src_1,
+        srcvA, srcvB, srcvC, srcvD;
+    register vector unsigned short Av, Bv, Cv, Dv, rounderV,
+        tempA, tempB, tempC, tempD;
     int i;
-    unsigned long dst_odd = (unsigned long)dst & 0x0000000F;
-    unsigned long src_really_odd = (unsigned long)src & 0x0000000F;
+    unsigned long dst_odd        = (unsigned long) dst & 0x0000000F;
+    unsigned long src_really_odd = (unsigned long) src & 0x0000000F;
 
-    tempA = vec_ld(0, (const unsigned short*)ABCD);
-    Av = vec_splat(tempA, 0);
-    Bv = vec_splat(tempA, 1);
-    Cv = vec_splat(tempA, 2);
-    Dv = vec_splat(tempA, 3);
+    tempA = vec_ld(0, (const unsigned short *) ABCD);
+    Av    = vec_splat(tempA, 0);
+    Bv    = vec_splat(tempA, 1);
+    Cv    = vec_splat(tempA, 2);
+    Dv    = vec_splat(tempA, 3);
 
-    rounderV = vec_splat((vec_u16)vec_lde(0, &rounder_a), 0);
+    rounderV = vec_splat((vec_u16) vec_lde(0, &rounder_a), 0);
 
     /* we'll be able to pick-up our 9 char elements at src from those
      * 32 bytes we load the first batch here, as inside the loop we can
@@ -61,36 +65,34 @@ void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int
     src_1 = vec_ld(16, src);
     srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src));
 
-    if (src_really_odd != 0x0000000F) {
+    if (src_really_odd != 0x0000000F)
         /* If src & 0xF == 0xF, then (src + 1) is properly aligned
          * on the second vector. */
         srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
-    } else {
+    else
         srcvB = src_1;
-    }
     srcvA = vec_mergeh(vczero, srcvA);
     srcvB = vec_mergeh(vczero, srcvB);
 
-    for(i=0; i<h; i++) {
-        dst_odd = (unsigned long)dst & 0x0000000F;
-        src_really_odd = (((unsigned long)src) + stride) & 0x0000000F;
+    for (i = 0; i < h; i++) {
+        dst_odd        =   (unsigned long) dst            & 0x0000000F;
+        src_really_odd = (((unsigned long) src) + stride) & 0x0000000F;
 
         dstv = vec_ld(0, dst);
 
         /* We'll be able to pick-up our 9 char elements at src + stride from
          * those 32 bytes then reuse the resulting 2 vectors srvcC and srcvD
          * as the next srcvA and srcvB. */
-        src_0 = vec_ld(stride + 0, src);
+        src_0 = vec_ld(stride +  0, src);
         src_1 = vec_ld(stride + 16, src);
         srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
 
-        if (src_really_odd != 0x0000000F) {
+        if (src_really_odd != 0x0000000F)
             /* If src & 0xF == 0xF, then (src + 1) is properly aligned
              * on the second vector. */
             srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
-        } else {
+        else
             srcvD = src_1;
-        }
 
         srcvC = vec_mergeh(vczero, srcvC);
         srcvD = vec_mergeh(vczero, srcvD);
@@ -98,23 +100,22 @@ void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int
         /* OK, now we (finally) do the math :-)
          * Those four instructions replace 32 int muls & 32 int adds.
          * Isn't AltiVec nice? */
-        tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV);
-        tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA);
-        tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB);
-        tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC);
+        tempA = vec_mladd((vector unsigned short) srcvA, Av, rounderV);
+        tempB = vec_mladd((vector unsigned short) srcvB, Bv, tempA);
+        tempC = vec_mladd((vector unsigned short) srcvC, Cv, tempB);
+        tempD = vec_mladd((vector unsigned short) srcvD, Dv, tempC);
 
         srcvA = srcvC;
         srcvB = srcvD;
 
         tempD = vec_sr(tempD, vcsr8);
 
-        dstv2 = vec_pack(tempD, (vector unsigned short)vczero);
+        dstv2 = vec_pack(tempD, (vector unsigned short) vczero);
 
-        if (dst_odd) {
-            dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1));
-        } else {
-            dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3));
-        }
+        if (dst_odd)
+            dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1, s0, s1));
+        else
+            dstv2 = vec_perm(dstv, dstv2, vcprm(s0, s1, 2, 3));
 
         vec_st(dstv2, 0, dst);
 
diff --git a/libavcodec/ppc/idct_altivec.c b/libavcodec/ppc/idct_altivec.c
index f602789..9787e31 100644
--- a/libavcodec/ppc/idct_altivec.c
+++ b/libavcodec/ppc/idct_altivec.c
@@ -36,147 +36,153 @@
 #if HAVE_ALTIVEC_H
 #include <altivec.h>
 #endif
+
 #include "libavutil/ppc/types_altivec.h"
 #include "dsputil_altivec.h"
 
 #define IDCT_HALF                                       \
     /* 1st stage */                                     \
-    t1 = vec_mradds (a1, vx7, vx1 );                    \
-    t8 = vec_mradds (a1, vx1, vec_subs (zero, vx7));    \
-    t7 = vec_mradds (a2, vx5, vx3);                     \
-    t3 = vec_mradds (ma2, vx3, vx5);                    \
+    t1 = vec_mradds(a1, vx7, vx1);                      \
+    t8 = vec_mradds(a1, vx1, vec_subs(zero, vx7));      \
+    t7 = vec_mradds(a2, vx5, vx3);                      \
+    t3 = vec_mradds(ma2, vx3, vx5);                     \
                                                         \
     /* 2nd stage */                                     \
-    t5 = vec_adds (vx0, vx4);                           \
-    t0 = vec_subs (vx0, vx4);                           \
-    t2 = vec_mradds (a0, vx6, vx2);                     \
-    t4 = vec_mradds (a0, vx2, vec_subs (zero, vx6));    \
-    t6 = vec_adds (t8, t3);                             \
-    t3 = vec_subs (t8, t3);                             \
-    t8 = vec_subs (t1, t7);                             \
-    t1 = vec_adds (t1, t7);                             \
+    t5 = vec_adds(vx0, vx4);                            \
+    t0 = vec_subs(vx0, vx4);                            \
+    t2 = vec_mradds(a0, vx6, vx2);                      \
+    t4 = vec_mradds(a0, vx2, vec_subs(zero, vx6));      \
+    t6 = vec_adds(t8, t3);                              \
+    t3 = vec_subs(t8, t3);                              \
+    t8 = vec_subs(t1, t7);                              \
+    t1 = vec_adds(t1, t7);                              \
                                                         \
     /* 3rd stage */                                     \
-    t7 = vec_adds (t5, t2);                             \
-    t2 = vec_subs (t5, t2);                             \
-    t5 = vec_adds (t0, t4);                             \
-    t0 = vec_subs (t0, t4);                             \
-    t4 = vec_subs (t8, t3);                             \
-    t3 = vec_adds (t8, t3);                             \
+    t7 = vec_adds(t5, t2);                              \
+    t2 = vec_subs(t5, t2);                              \
+    t5 = vec_adds(t0, t4);                              \
+    t0 = vec_subs(t0, t4);                              \
+    t4 = vec_subs(t8, t3);                              \
+    t3 = vec_adds(t8, t3);                              \
                                                         \
     /* 4th stage */                                     \
-    vy0 = vec_adds (t7, t1);                            \
-    vy7 = vec_subs (t7, t1);                            \
-    vy1 = vec_mradds (c4, t3, t5);                      \
-    vy6 = vec_mradds (mc4, t3, t5);                     \
-    vy2 = vec_mradds (c4, t4, t0);                      \
-    vy5 = vec_mradds (mc4, t4, t0);                     \
-    vy3 = vec_adds (t2, t6);                            \
-    vy4 = vec_subs (t2, t6);
-
-
-#define IDCT                                                            \
-    vec_s16 vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7;                \
-    vec_s16 vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7;                \
-    vec_s16 a0, a1, a2, ma2, c4, mc4, zero, bias;                  \
-    vec_s16 t0, t1, t2, t3, t4, t5, t6, t7, t8;                    \
-    vec_u16 shift;                                                 \
-                                                                        \
-    c4 = vec_splat (constants[0], 0);                                   \
-    a0 = vec_splat (constants[0], 1);                                   \
-    a1 = vec_splat (constants[0], 2);                                   \
-    a2 = vec_splat (constants[0], 3);                                   \
-    mc4 = vec_splat (constants[0], 4);                                  \
-    ma2 = vec_splat (constants[0], 5);                                  \
-    bias = (vec_s16)vec_splat ((vec_s32)constants[0], 3);     \
-                                                                        \
-    zero = vec_splat_s16 (0);                                           \
-    shift = vec_splat_u16 (4);                                          \
-                                                                        \
-    vx0 = vec_mradds (vec_sl (block[0], shift), constants[1], zero);    \
-    vx1 = vec_mradds (vec_sl (block[1], shift), constants[2], zero);    \
-    vx2 = vec_mradds (vec_sl (block[2], shift), constants[3], zero);    \
-    vx3 = vec_mradds (vec_sl (block[3], shift), constants[4], zero);    \
-    vx4 = vec_mradds (vec_sl (block[4], shift), constants[1], zero);    \
-    vx5 = vec_mradds (vec_sl (block[5], shift), constants[4], zero);    \
-    vx6 = vec_mradds (vec_sl (block[6], shift), constants[3], zero);    \
-    vx7 = vec_mradds (vec_sl (block[7], shift), constants[2], zero);    \
-                                                                        \
-    IDCT_HALF                                                           \
-                                                                        \
-    vx0 = vec_mergeh (vy0, vy4);                                        \
-    vx1 = vec_mergel (vy0, vy4);                                        \
-    vx2 = vec_mergeh (vy1, vy5);                                        \
-    vx3 = vec_mergel (vy1, vy5);                                        \
-    vx4 = vec_mergeh (vy2, vy6);                                        \
-    vx5 = vec_mergel (vy2, vy6);                                        \
-    vx6 = vec_mergeh (vy3, vy7);                                        \
-    vx7 = vec_mergel (vy3, vy7);                                        \
-                                                                        \
-    vy0 = vec_mergeh (vx0, vx4);                                        \
-    vy1 = vec_mergel (vx0, vx4);                                        \
-    vy2 = vec_mergeh (vx1, vx5);                                        \
-    vy3 = vec_mergel (vx1, vx5);                                        \
-    vy4 = vec_mergeh (vx2, vx6);                                        \
-    vy5 = vec_mergel (vx2, vx6);                                        \
-    vy6 = vec_mergeh (vx3, vx7);                                        \
-    vy7 = vec_mergel (vx3, vx7);                                        \
-                                                                        \
-    vx0 = vec_adds (vec_mergeh (vy0, vy4), bias);                       \
-    vx1 = vec_mergel (vy0, vy4);                                        \
-    vx2 = vec_mergeh (vy1, vy5);                                        \
-    vx3 = vec_mergel (vy1, vy5);                                        \
-    vx4 = vec_mergeh (vy2, vy6);                                        \
-    vx5 = vec_mergel (vy2, vy6);                                        \
-    vx6 = vec_mergeh (vy3, vy7);                                        \
-    vx7 = vec_mergel (vy3, vy7);                                        \
-                                                                        \
-    IDCT_HALF                                                           \
-                                                                        \
-    shift = vec_splat_u16 (6);                                          \
-    vx0 = vec_sra (vy0, shift);                                         \
-    vx1 = vec_sra (vy1, shift);                                         \
-    vx2 = vec_sra (vy2, shift);                                         \
-    vx3 = vec_sra (vy3, shift);                                         \
-    vx4 = vec_sra (vy4, shift);                                         \
-    vx5 = vec_sra (vy5, shift);                                         \
-    vx6 = vec_sra (vy6, shift);                                         \
-    vx7 = vec_sra (vy7, shift);
-
+    vy0 = vec_adds(t7, t1);                             \
+    vy7 = vec_subs(t7, t1);                             \
+    vy1 = vec_mradds(c4, t3, t5);                       \
+    vy6 = vec_mradds(mc4, t3, t5);                      \
+    vy2 = vec_mradds(c4, t4, t0);                       \
+    vy5 = vec_mradds(mc4, t4, t0);                      \
+    vy3 = vec_adds(t2, t6);                             \
+    vy4 = vec_subs(t2, t6);
+
+#define IDCT                                                                \
+    vec_s16 vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7;                         \
+    vec_s16 vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7;                         \
+    vec_s16 a0, a1, a2, ma2, c4, mc4, zero, bias;                           \
+    vec_s16 t0, t1, t2, t3, t4, t5, t6, t7, t8;                             \
+    vec_u16 shift;                                                          \
+                                                                            \
+    c4   = vec_splat(constants[0], 0);                                      \
+    a0   = vec_splat(constants[0], 1);                                      \
+    a1   = vec_splat(constants[0], 2);                                      \
+    a2   = vec_splat(constants[0], 3);                                      \
+    mc4  = vec_splat(constants[0], 4);                                      \
+    ma2  = vec_splat(constants[0], 5);                                      \
+    bias = (vec_s16) vec_splat((vec_s32) constants[0], 3);                  \
+                                                                            \
+    zero  = vec_splat_s16(0);                                               \
+    shift = vec_splat_u16(4);                                               \
+                                                                            \
+    vx0 = vec_mradds(vec_sl(block[0], shift), constants[1], zero);          \
+    vx1 = vec_mradds(vec_sl(block[1], shift), constants[2], zero);          \
+    vx2 = vec_mradds(vec_sl(block[2], shift), constants[3], zero);          \
+    vx3 = vec_mradds(vec_sl(block[3], shift), constants[4], zero);          \
+    vx4 = vec_mradds(vec_sl(block[4], shift), constants[1], zero);          \
+    vx5 = vec_mradds(vec_sl(block[5], shift), constants[4], zero);          \
+    vx6 = vec_mradds(vec_sl(block[6], shift), constants[3], zero);          \
+    vx7 = vec_mradds(vec_sl(block[7], shift), constants[2], zero);          \
+                                                                            \
+    IDCT_HALF                                                               \
+                                                                            \
+    vx0 = vec_mergeh(vy0, vy4);                                             \
+    vx1 = vec_mergel(vy0, vy4);                                             \
+    vx2 = vec_mergeh(vy1, vy5);                                             \
+    vx3 = vec_mergel(vy1, vy5);                                             \
+    vx4 = vec_mergeh(vy2, vy6);                                             \
+    vx5 = vec_mergel(vy2, vy6);                                             \
+    vx6 = vec_mergeh(vy3, vy7);                                             \
+    vx7 = vec_mergel(vy3, vy7);                                             \
+                                                                            \
+    vy0 = vec_mergeh(vx0, vx4);                                             \
+    vy1 = vec_mergel(vx0, vx4);                                             \
+    vy2 = vec_mergeh(vx1, vx5);                                             \
+    vy3 = vec_mergel(vx1, vx5);                                             \
+    vy4 = vec_mergeh(vx2, vx6);                                             \
+    vy5 = vec_mergel(vx2, vx6);                                             \
+    vy6 = vec_mergeh(vx3, vx7);                                             \
+    vy7 = vec_mergel(vx3, vx7);                                             \
+                                                                            \
+    vx0 = vec_adds(vec_mergeh(vy0, vy4), bias);                             \
+    vx1 = vec_mergel(vy0, vy4);                                             \
+    vx2 = vec_mergeh(vy1, vy5);                                             \
+    vx3 = vec_mergel(vy1, vy5);                                             \
+    vx4 = vec_mergeh(vy2, vy6);                                             \
+    vx5 = vec_mergel(vy2, vy6);                                             \
+    vx6 = vec_mergeh(vy3, vy7);                                             \
+    vx7 = vec_mergel(vy3, vy7);                                             \
+                                                                            \
+    IDCT_HALF                                                               \
+                                                                            \
+    shift = vec_splat_u16(6);                                               \
+    vx0 = vec_sra(vy0, shift);                                              \
+    vx1 = vec_sra(vy1, shift);                                              \
+    vx2 = vec_sra(vy2, shift);                                              \
+    vx3 = vec_sra(vy3, shift);                                              \
+    vx4 = vec_sra(vy4, shift);                                              \
+    vx5 = vec_sra(vy5, shift);                                              \
+    vx6 = vec_sra(vy6, shift);                                              \
+    vx7 = vec_sra(vy7, shift);
 
 static const vec_s16 constants[5] = {
-    {23170, 13573,  6518, 21895, -23170, -21895,    32,    31},
-    {16384, 22725, 21407, 19266,  16384,  19266, 21407, 22725},
-    {22725, 31521, 29692, 26722,  22725,  26722, 29692, 31521},
-    {21407, 29692, 27969, 25172,  21407,  25172, 27969, 29692},
-    {19266, 26722, 25172, 22654,  19266,  22654, 25172, 26722}
+    { 23170, 13573,  6518, 21895, -23170, -21895,    32,    31 },
+    { 16384, 22725, 21407, 19266,  16384,  19266, 21407, 22725 },
+    { 22725, 31521, 29692, 26722,  22725,  26722, 29692, 31521 },
+    { 21407, 29692, 27969, 25172,  21407,  25172, 27969, 29692 },
+    { 19266, 26722, 25172, 22654,  19266,  22654, 25172, 26722 }
 };
 
-void ff_idct_put_altivec(uint8_t* dest, int stride, int16_t *blk)
+void ff_idct_put_altivec(uint8_t *dest, int stride, int16_t *blk)
 {
-    vec_s16 *block = (vec_s16*)blk;
+    vec_s16 *block = (vec_s16 *) blk;
     vec_u8 tmp;
 
     IDCT
 
-#define COPY(dest,src)                                          \
-    tmp = vec_packsu (src, src);                                \
-    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);       \
-    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
-
-    COPY (dest, vx0)    dest += stride;
-    COPY (dest, vx1)    dest += stride;
-    COPY (dest, vx2)    dest += stride;
-    COPY (dest, vx3)    dest += stride;
-    COPY (dest, vx4)    dest += stride;
-    COPY (dest, vx5)    dest += stride;
-    COPY (dest, vx6)    dest += stride;
-    COPY (dest, vx7)
+#define COPY(dest, src)                                     \
+    tmp = vec_packsu(src, src);                             \
+    vec_ste((vec_u32) tmp, 0, (unsigned int *) dest);       \
+    vec_ste((vec_u32) tmp, 4, (unsigned int *) dest);
+
+    COPY(dest, vx0)
+    dest += stride;
+    COPY(dest, vx1)
+    dest += stride;
+    COPY(dest, vx2)
+    dest += stride;
+    COPY(dest, vx3)
+    dest += stride;
+    COPY(dest, vx4)
+    dest += stride;
+    COPY(dest, vx5)
+    dest += stride;
+    COPY(dest, vx6)
+    dest += stride;
+    COPY(dest, vx7)
 }
 
-void ff_idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
+void ff_idct_add_altivec(uint8_t *dest, int stride, int16_t *blk)
 {
-    vec_s16 *block = (vec_s16*)blk;
+    vec_s16 *block = (vec_s16 *) blk;
     vec_u8 tmp;
     vec_s16 tmp2, tmp3;
     vec_u8 perm0;
@@ -185,27 +191,34 @@ void ff_idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
 
     IDCT
 
-    p0 = vec_lvsl (0, dest);
-    p1 = vec_lvsl (stride, dest);
-    p = vec_splat_u8 (-1);
-    perm0 = vec_mergeh (p, p0);
-    perm1 = vec_mergeh (p, p1);
-
-#define ADD(dest,src,perm)                                              \
-    /* *(uint64_t *)&tmp = *(uint64_t *)dest; */                        \
-    tmp = vec_ld (0, dest);                                             \
-    tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm);       \
-    tmp3 = vec_adds (tmp2, src);                                        \
-    tmp = vec_packsu (tmp3, tmp3);                                      \
-    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);               \
-    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
-
-    ADD (dest, vx0, perm0)      dest += stride;
-    ADD (dest, vx1, perm1)      dest += stride;
-    ADD (dest, vx2, perm0)      dest += stride;
-    ADD (dest, vx3, perm1)      dest += stride;
-    ADD (dest, vx4, perm0)      dest += stride;
-    ADD (dest, vx5, perm1)      dest += stride;
-    ADD (dest, vx6, perm0)      dest += stride;
-    ADD (dest, vx7, perm1)
+    p0    = vec_lvsl(0, dest);
+    p1    = vec_lvsl(stride, dest);
+    p     = vec_splat_u8(-1);
+    perm0 = vec_mergeh(p, p0);
+    perm1 = vec_mergeh(p, p1);
+
+#define ADD(dest, src, perm)                                \
+    /* *(uint64_t *) &tmp = *(uint64_t *) dest; */          \
+    tmp  = vec_ld(0, dest);                                 \
+    tmp2 = (vec_s16) vec_perm(tmp, (vec_u8) zero, perm);    \
+    tmp3 = vec_adds(tmp2, src);                             \
+    tmp  = vec_packsu(tmp3, tmp3);                          \
+    vec_ste((vec_u32) tmp, 0, (unsigned int *) dest);       \
+    vec_ste((vec_u32) tmp, 4, (unsigned int *) dest);
+
+    ADD(dest, vx0, perm0)
+    dest += stride;
+    ADD(dest, vx1, perm1)
+    dest += stride;
+    ADD(dest, vx2, perm0)
+    dest += stride;
+    ADD(dest, vx3, perm1)
+    dest += stride;
+    ADD(dest, vx4, perm0)
+    dest += stride;
+    ADD(dest, vx5, perm1)
+    dest += stride;
+    ADD(dest, vx6, perm0)
+    dest += stride;
+    ADD(dest, vx7, perm1)
 }
diff --git a/libavcodec/ppc/int_altivec.c b/libavcodec/ppc/int_altivec.c
index 47204ff..ffbb863 100644
--- a/libavcodec/ppc/int_altivec.c
+++ b/libavcodec/ppc/int_altivec.c
@@ -31,27 +31,28 @@
 #include "libavutil/attributes.h"
 #include "libavutil/ppc/types_altivec.h"
 #include "libavcodec/dsputil.h"
-
 #include "dsputil_altivec.h"
 
 static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2,
-                                     int size) {
+                                     int size)
+{
     int i, size16;
     vector signed char vpix1;
-    vector signed short vpix2, vdiff, vpix1l,vpix1h;
-    union { vector signed int vscore;
-            int32_t score[4];
-          } u;
+    vector signed short vpix2, vdiff, vpix1l, vpix1h;
+    union {
+        vector signed int vscore;
+        int32_t score[4];
+    } u;
     u.vscore = vec_splat_s32(0);
 
 // XXX lazy way, fix it later
 
-#define vec_unaligned_load(b) \
-    vec_perm(vec_ld(0,b),vec_ld(15,b),vec_lvsl(0, b));
+#define vec_unaligned_load(b)                                   \
+    vec_perm(vec_ld(0, b), vec_ld(15, b), vec_lvsl(0, b));
 
     size16 = size >> 4;
-    while(size16) {
-//        score += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
+    while (size16) {
+        // score += (pix1[i] - pix2[i]) * (pix1[i] - pix2[i]);
         // load pix1 and the first batch of pix2
 
         vpix1 = vec_unaligned_load(pix1);
@@ -62,20 +63,20 @@ static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2,
         vdiff  = vec_sub(vpix1h, vpix2);
         vpix1l = vec_unpackl(vpix1);
         // load another batch from pix2
-        vpix2 = vec_unaligned_load(pix2);
+        vpix2    = vec_unaligned_load(pix2);
         u.vscore = vec_msum(vdiff, vdiff, u.vscore);
-        vdiff  = vec_sub(vpix1l, vpix2);
+        vdiff    = vec_sub(vpix1l, vpix2);
         u.vscore = vec_msum(vdiff, vdiff, u.vscore);
-        pix1 += 16;
-        pix2 += 8;
+        pix1    += 16;
+        pix2    += 8;
         size16--;
     }
     u.vscore = vec_sums(u.vscore, vec_splat_s32(0));
 
     size %= 16;
-    for (i = 0; i < size; i++) {
-        u.score[3] += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
-    }
+    for (i = 0; i < size; i++)
+        u.score[3] += (pix1[i] - pix2[i]) * (pix1[i] - pix2[i]);
+
     return u.score[3];
 }
 
@@ -88,56 +89,64 @@ static int32_t scalarproduct_int16_altivec(const int16_t *v1, const int16_t *v2,
     register vec_s32 res = vec_splat_s32(0), t;
     int32_t ires;
 
-    for(i = 0; i < order; i += 8){
+    for (i = 0; i < order; i += 8) {
         vec1 = vec_unaligned_load(v1);
-        t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
-        res = vec_sums(t, res);
-        v1 += 8;
-        v2 += 8;
+        t    = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
+        res  = vec_sums(t, res);
+        v1  += 8;
+        v2  += 8;
     }
     res = vec_splat(res, 3);
     vec_ste(res, 0, &ires);
+
     return ires;
 }
 
-static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1, const int16_t *v2, const int16_t *v3, int order, int mul)
+static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1,
+                                                    const int16_t *v2,
+                                                    const int16_t *v3,
+                                                    int order, int mul)
 {
     LOAD_ZERO;
-    vec_s16 *pv1 = (vec_s16*)v1;
-    register vec_s16 muls = {mul,mul,mul,mul,mul,mul,mul,mul};
+    vec_s16 *pv1 = (vec_s16 *) v1;
+    register vec_s16 muls = { mul, mul, mul, mul, mul, mul, mul, mul };
     register vec_s16 t0, t1, i0, i1, i4;
     register vec_s16 i2 = vec_ld(0, v2), i3 = vec_ld(0, v3);
     register vec_s32 res = zero_s32v;
     register vec_u8 align = vec_lvsl(0, v2);
     int32_t ires;
+
     order >>= 4;
     do {
-        i1 = vec_ld(16, v2);
-        t0 = vec_perm(i2, i1, align);
-        i2 = vec_ld(32, v2);
-        t1 = vec_perm(i1, i2, align);
-        i0 = pv1[0];
-        i1 = pv1[1];
-        res = vec_msum(t0, i0, res);
-        res = vec_msum(t1, i1, res);
-        i4 = vec_ld(16, v3);
-        t0 = vec_perm(i3, i4, align);
-        i3 = vec_ld(32, v3);
-        t1 = vec_perm(i4, i3, align);
+        i1     = vec_ld(16, v2);
+        t0     = vec_perm(i2, i1, align);
+        i2     = vec_ld(32, v2);
+        t1     = vec_perm(i1, i2, align);
+        i0     = pv1[0];
+        i1     = pv1[1];
+        res    = vec_msum(t0, i0, res);
+        res    = vec_msum(t1, i1, res);
+        i4     = vec_ld(16, v3);
+        t0     = vec_perm(i3, i4, align);
+        i3     = vec_ld(32, v3);
+        t1     = vec_perm(i4, i3, align);
         pv1[0] = vec_mladd(t0, muls, i0);
         pv1[1] = vec_mladd(t1, muls, i1);
-        pv1 += 2;
-        v2  += 16;
-        v3  += 16;
-    } while(--order);
+        pv1   += 2;
+        v2    += 16;
+        v3    += 16;
+    } while (--order);
     res = vec_splat(vec_sums(res, zero_s32v), 3);
     vec_ste(res, 0, &ires);
+
     return ires;
 }
 
 av_cold void ff_int_init_altivec(DSPContext *c, AVCodecContext *avctx)
 {
     c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec;
+
     c->scalarproduct_int16 = scalarproduct_int16_altivec;
+
     c->scalarproduct_and_madd_int16 = scalarproduct_and_madd_int16_altivec;
 }



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