[FFmpeg-cvslog] mpeg4videodec: remove write-only sprite variables from MpegEncContext

Anton Khirnov git at videolan.org
Fri Nov 29 23:26:31 CET 2013


ffmpeg | branch: master | Anton Khirnov <anton at khirnov.net> | Tue Nov 26 11:48:51 2013 +0100| [9f0617d2137bb7231b181d74392cd84ef4844cd7] | committer: Anton Khirnov

mpeg4videodec: remove write-only sprite variables from MpegEncContext

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=9f0617d2137bb7231b181d74392cd84ef4844cd7
---

 libavcodec/mpeg4videodec.c |    8 ++++----
 libavcodec/mpegvideo.h     |    4 ----
 2 files changed, 4 insertions(+), 8 deletions(-)

diff --git a/libavcodec/mpeg4videodec.c b/libavcodec/mpeg4videodec.c
index b6aeecc..a14d269 100644
--- a/libavcodec/mpeg4videodec.c
+++ b/libavcodec/mpeg4videodec.c
@@ -1769,13 +1769,13 @@ static int decode_vol_header(Mpeg4DecContext *ctx, GetBitContext *gb)
         if (ctx->vol_sprite_usage == STATIC_SPRITE ||
             ctx->vol_sprite_usage == GMC_SPRITE) {
             if (ctx->vol_sprite_usage == STATIC_SPRITE) {
-                s->sprite_width = get_bits(gb, 13);
+                skip_bits(gb, 13); // sprite_width
                 skip_bits1(gb); /* marker */
-                s->sprite_height = get_bits(gb, 13);
+                skip_bits(gb, 13); // sprite_height
                 skip_bits1(gb); /* marker */
-                s->sprite_left = get_bits(gb, 13);
+                skip_bits(gb, 13); // sprite_left
                 skip_bits1(gb); /* marker */
-                s->sprite_top = get_bits(gb, 13);
+                skip_bits(gb, 13); // sprite_top
                 skip_bits1(gb); /* marker */
             }
             s->num_sprite_warping_points = get_bits(gb, 6);
diff --git a/libavcodec/mpegvideo.h b/libavcodec/mpegvideo.h
index 8154600..32ebe90 100644
--- a/libavcodec/mpegvideo.h
+++ b/libavcodec/mpegvideo.h
@@ -579,10 +579,6 @@ typedef struct MpegEncContext {
     uint16_t pb_time;               ///< time distance between the last b and p,s,i frame
     uint16_t pp_field_time;
     uint16_t pb_field_time;         ///< like above, just for interlaced
-    int sprite_width;
-    int sprite_height;
-    int sprite_left;
-    int sprite_top;
     int sprite_brightness_change;
     int num_sprite_warping_points;
     int real_sprite_warping_points;



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