[FFmpeg-cvslog] h264: add 3 pixels below for subpixel filter wait position
Ronald S. Bultje
git at videolan.org
Wed Jan 16 12:05:55 CET 2013
ffmpeg | branch: master | Ronald S. Bultje <rsbultje at gmail.com> | Tue Jan 15 08:38:54 2013 -0800| [fb845ffdd335a1efd6dfd43e8adeb530397b348e] | committer: Luca Barbato
h264: add 3 pixels below for subpixel filter wait position
If the motion vector is at a subpixel position, we need 3 pixels below
the motion vector's wholepel position available, not 2, since the MC
filter is a sixtap filter for the hpel position, and then a bilin filter
for the qpel position.
This patch fixes highly irreproducible (0.1%) fate failures in frame 2
and 4 of h264-conformance-cama2_vtc_b (e.g. first P-frame, first field,
last line of MB x=40,y=2 and second field and last lines of MBs x=39-40,
y=3). These used pre-loopfilter instead of post-loopfilter data because
the await_progress() waited for one line too little in that field, and
the motion vector of these particular MBs happened to align exactly to a
position where that demonstrates the bug.
CC: libav-stable at libav.org
Signed-off-by: Luca Barbato <lu_zero at gentoo.org>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=fb845ffdd335a1efd6dfd43e8adeb530397b348e
---
libavcodec/h264.c | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/libavcodec/h264.c b/libavcodec/h264.c
index 3298565..2a711bd 100644
--- a/libavcodec/h264.c
+++ b/libavcodec/h264.c
@@ -290,10 +290,11 @@ static inline int get_lowest_part_list_y(H264Context *h, Picture *pic, int n,
int height, int y_offset, int list)
{
int raw_my = h->mv_cache[list][scan8[n]][1];
- int filter_height = (raw_my & 3) ? 2 : 0;
+ int filter_height_up = (raw_my & 3) ? 2 : 0;
+ int filter_height_down = (raw_my & 3) ? 3 : 0;
int full_my = (raw_my >> 2) + y_offset;
- int top = full_my - filter_height;
- int bottom = full_my + filter_height + height;
+ int top = full_my - filter_height_up;
+ int bottom = full_my + filter_height_down + height;
return FFMAX(abs(top), bottom);
}
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