[FFmpeg-cvslog] Write broken aac frames to mov files instead of skipping them.
Carl Eugen Hoyos
git at videolan.org
Tue Apr 2 13:09:04 CEST 2013
ffmpeg | branch: release/0.10 | Carl Eugen Hoyos <cehoyos at ag.or.at> | Sat Mar 30 08:41:46 2013 +0100| [8b72bcba713ae2dd48c260265010c9831dffdc30] | committer: Carl Eugen Hoyos
Write broken aac frames to mov files instead of skipping them.
Fixes decoding with picky media players.
Signed-off-by: Michael Niedermayer <michaelni at gmx.at>
(cherry picked from commit b448c0a68d0cc7dfef736267dfdaed0e213c020b)
Conflicts:
libavformat/movenc.c
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=8b72bcba713ae2dd48c260265010c9831dffdc30
---
libavformat/movenc.c | 15 ++++++++-------
1 file changed, 8 insertions(+), 7 deletions(-)
diff --git a/libavformat/movenc.c b/libavformat/movenc.c
index fdde517..94e7182 100644
--- a/libavformat/movenc.c
+++ b/libavformat/movenc.c
@@ -2583,6 +2583,14 @@ static int mov_write_packet_internal(AVFormatContext *s, AVPacket *pkt)
memcpy(trk->vosData, enc->extradata, trk->vosLen);
}
+ if (enc->codec_id == CODEC_ID_AAC && pkt->size > 2 &&
+ (AV_RB16(pkt->data) & 0xfff0) == 0xfff0) {
+ if (!s->streams[pkt->stream_index]->nb_frames) {
+ av_log(s, AV_LOG_ERROR, "malformated aac bitstream, use -absf aac_adtstoasc\n");
+ return -1;
+ }
+ av_log(s, AV_LOG_WARNING, "aac bitstream error\n");
+ }
if (enc->codec_id == CODEC_ID_H264 && trk->vosLen > 0 && *(uint8_t *)trk->vosData != 1) {
/* from x264 or from bytestream h264 */
/* nal reformating needed */
@@ -2593,13 +2601,6 @@ static int mov_write_packet_internal(AVFormatContext *s, AVPacket *pkt)
} else {
size = ff_avc_parse_nal_units(pb, pkt->data, pkt->size);
}
- } else if (enc->codec_id == CODEC_ID_AAC && pkt->size > 2 &&
- (AV_RB16(pkt->data) & 0xfff0) == 0xfff0) {
- if (!s->streams[pkt->stream_index]->nb_frames) {
- av_log(s, AV_LOG_ERROR, "malformated aac bitstream, use -absf aac_adtstoasc\n");
- return -1;
- }
- av_log(s, AV_LOG_WARNING, "aac bitstream error\n");
} else {
avio_write(pb, pkt->data, size);
}
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