[FFmpeg-cvslog] lavfi: document filter design subtleties.
Nicolas George
git at videolan.org
Mon May 14 18:57:29 CEST 2012
ffmpeg | branch: master | Nicolas George <nicolas.george at normalesup.org> | Wed May 9 20:27:00 2012 +0200| [7a442233198ad71785cc9bf540eb0b7aaef25dd2] | committer: Nicolas George
lavfi: document filter design subtleties.
The details on reference ownership and permissions are missing.
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=7a442233198ad71785cc9bf540eb0b7aaef25dd2
---
doc/filter_design.txt | 115 ++++++++++++++++++++++++++++++++++++++++++++++++
libavfilter/avfilter.h | 2 +
2 files changed, 117 insertions(+), 0 deletions(-)
diff --git a/doc/filter_design.txt b/doc/filter_design.txt
new file mode 100644
index 0000000..a19f316
--- /dev/null
+++ b/doc/filter_design.txt
@@ -0,0 +1,115 @@
+Filter design
+=============
+
+This document explains guidelines that should be observed (or ignored with
+good reason) when writing filters for libavfilter.
+
+In this document, the word “frame” indicates either a video frame or a group
+of audio samples, as stored in an AVFilterBuffer structure.
+
+
+Format negociation
+==================
+
+ The query_formats method should set, for each input and each output links,
+ the list supported formats.
+
+ For video links, that means pixel format. For audio links, that means
+ channel layout, sample format and sample packing.
+
+ The lists are not just lists, they are references to shared objects. When
+ the negociation mechanism computes the intersection of the formats
+ supported at each ends of a link, all references to both lists are
+ replaced with a reference to the intersection. And when a single format is
+ eventually chosen for a link amongst the remaining list, again, all
+ references to the list are updated.
+
+ That means that if a filter requires that its input and output have the
+ same format amongst a supported list, all it have to do is use a reference
+ to the same list of formats.
+
+
+Buffer references ownership and permissions
+===========================================
+
+ TODO
+
+
+Frame scheduling
+================
+
+ The purpose of these rules is to ensure that frames flow in the filter
+ graph without getting stuck and accumulating somewhere.
+
+ Simple filters that output one frame for each input frame should not have
+ to worry about it.
+
+ start_frame / filter_samples
+ ----------------------------
+
+ These methods are called when a frame is pushed to the filter's input.
+ They can be called at any time except in a reentrant way.
+
+ If the input frame is enough to produce output, then the filter should
+ push the output frames on the output link immediately.
+
+ As an exception to the previous rule, if the input frame is enough to
+ produce several output frames, then the filter needs output only at
+ least one per link. The additional frames can be left buffered in the
+ filter; these buffered frames must be flushed immediately if a new input
+ produces new output.
+
+ ( Example: framerate-doubling filter: start_frame must (1) flush the
+ second copy of the previous frame, it it is stille there, (2) push the
+ first copy of the incoming frame, (3) keep the second copy for later. )
+
+ If the input frame is not enough to produce output, the filter must not
+ call request_frame to get more. It must just process the frame or queue
+ it. The task of requesting more frames is left to the filter's
+ request_frame method or the application.
+
+ If a filter has several inputs, the filter must be ready for frames
+ arriving randomly on any input. Therefore, any filter with several input
+ will most likely require some kind of queuing mechanism. It is perfectly
+ acceptable to have a limited queue and to drop frames when the inputs
+ are too unbalanced.
+
+ request_frame
+ -------------
+
+ This method is called when a frame is wanted on an output.
+
+ For an input, it should directly call start_frame or filter_samples on
+ the corresponding output.
+
+ For a filter, if there are queued frames already ready, one of these
+ frames should be pushed. If not, the filter should request a frame on
+ one of its input, repeatedly until at least one frame has been pushed.
+
+ Return values:
+ if request_frame could produce a frame, it should return 0;
+ if it could not for temporary reasons, it should return AVERROR(EAGAIN);
+ if it could not because there are no more frames, it shous return
+ AVERROR_EOF.
+
+ The typical implementation of request_frame for a filter with several
+ inputs will look like that:
+
+ if (frames_queued) {
+ push_one_frame();
+ return 0;
+ }
+ while (!frame_pushed) {
+ input = input_where_a_frame_is_most_needed();
+ ret = avfilter_request_frame(input);
+ if (ret == AVERROR_EOF) {
+ process_eof_on_input();
+ } else if (ret < 0) {
+ return ret;
+ }
+ }
+ return 0;
+
+ Note that, except for filters that can have queued frames, request_frame
+ does not push frames: it requests them to its input, and as a reaction,
+ the start_frame / filter_samples method will be called and do the work.
diff --git a/libavfilter/avfilter.h b/libavfilter/avfilter.h
index 48a50fc..97e457f 100644
--- a/libavfilter/avfilter.h
+++ b/libavfilter/avfilter.h
@@ -373,6 +373,8 @@ void avfilter_formats_changeref(AVFilterFormats **oldref,
/**
* A filter pad used for either input or output.
+ *
+ * See doc/filter_design.txt for details on how to implement the methods.
*/
struct AVFilterPad {
/**
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