[FFmpeg-cvslog] aacsbr: ARM NEON optimised sbrdsp functions

Mans Rullgard git at videolan.org
Sun Jan 29 00:58:39 CET 2012


ffmpeg | branch: master | Mans Rullgard <mans at mansr.com> | Thu Jan 12 23:44:20 2012 +0000| [be822d77b6f8363df0a49c568662187d655711e2] | committer: Mans Rullgard

aacsbr: ARM NEON optimised sbrdsp functions

Overall speedup of HE-AAC decoding 2.3x on Cortex-A8, 1.2x on A9.

Signed-off-by: Mans Rullgard <mans at mansr.com>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=be822d77b6f8363df0a49c568662187d655711e2
---

 libavcodec/arm/Makefile          |    4 +
 libavcodec/arm/sbrdsp_init_arm.c |   70 +++++++
 libavcodec/arm/sbrdsp_neon.S     |  411 ++++++++++++++++++++++++++++++++++++++
 libavcodec/sbrdsp.c              |    4 +
 libavcodec/sbrdsp.h              |    1 +
 5 files changed, 490 insertions(+), 0 deletions(-)

diff --git a/libavcodec/arm/Makefile b/libavcodec/arm/Makefile
index fc17113..e7fa7e5 100644
--- a/libavcodec/arm/Makefile
+++ b/libavcodec/arm/Makefile
@@ -1,6 +1,8 @@
 OBJS-$(CONFIG_AC3DSP)                  += arm/ac3dsp_init_arm.o         \
                                           arm/ac3dsp_arm.o
 
+OBJS-$(CONFIG_AAC_DECODER)             += arm/sbrdsp_init_arm.o
+
 OBJS-$(CONFIG_DCA_DECODER)             += arm/dcadsp_init_arm.o         \
 
 ARMV6-OBJS-$(CONFIG_AC3DSP)            += arm/ac3dsp_armv6.o
@@ -60,6 +62,8 @@ NEON-OBJS-$(CONFIG_H264PRED)           += arm/h264pred_neon.o           \
 
 NEON-OBJS-$(CONFIG_AC3DSP)             += arm/ac3dsp_neon.o
 
+NEON-OBJS-$(CONFIG_AAC_DECODER)        += arm/sbrdsp_neon.o
+
 NEON-OBJS-$(CONFIG_DCA_DECODER)        += arm/dcadsp_neon.o             \
                                           arm/synth_filter_neon.o       \
 
diff --git a/libavcodec/arm/sbrdsp_init_arm.c b/libavcodec/arm/sbrdsp_init_arm.c
new file mode 100644
index 0000000..2ab0df8
--- /dev/null
+++ b/libavcodec/arm/sbrdsp_init_arm.c
@@ -0,0 +1,70 @@
+/*
+ * Copyright (c) 2012 Mans Rullgard
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#include "libavutil/attributes.h"
+#include "libavcodec/sbrdsp.h"
+
+void ff_sbr_sum64x5_neon(float *z);
+float ff_sbr_sum_square_neon(float (*x)[2], int n);
+void ff_sbr_neg_odd_64_neon(float *x);
+void ff_sbr_qmf_pre_shuffle_neon(float *z);
+void ff_sbr_qmf_post_shuffle_neon(float W[32][2], const float *z);
+void ff_sbr_qmf_deint_neg_neon(float *v, const float *src);
+void ff_sbr_qmf_deint_bfly_neon(float *v, const float *src0, const float *src1);
+void ff_sbr_hf_g_filt_neon(float (*Y)[2], const float (*X_high)[40][2],
+                           const float *g_filt, int m_max, int ixh);
+void ff_sbr_hf_gen_neon(float (*X_high)[2], const float (*X_low)[2],
+                        const float alpha0[2], const float alpha1[2],
+                        float bw, int start, int end);
+void ff_sbr_autocorrelate_neon(const float x[40][2], float phi[3][2][2]);
+
+void ff_sbr_hf_apply_noise_0_neon(float Y[64][2], const float *s_m,
+                                  const float *q_filt, int noise,
+                                  int kx, int m_max);
+void ff_sbr_hf_apply_noise_1_neon(float Y[64][2], const float *s_m,
+                                  const float *q_filt, int noise,
+                                  int kx, int m_max);
+void ff_sbr_hf_apply_noise_2_neon(float Y[64][2], const float *s_m,
+                                  const float *q_filt, int noise,
+                                  int kx, int m_max);
+void ff_sbr_hf_apply_noise_3_neon(float Y[64][2], const float *s_m,
+                                  const float *q_filt, int noise,
+                                  int kx, int m_max);
+
+av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s)
+{
+    if (HAVE_NEON) {
+        s->sum64x5 = ff_sbr_sum64x5_neon;
+        s->sum_square = ff_sbr_sum_square_neon;
+        s->neg_odd_64 = ff_sbr_neg_odd_64_neon;
+        s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_neon;
+        s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_neon;
+        s->qmf_deint_neg = ff_sbr_qmf_deint_neg_neon;
+        s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_neon;
+        s->hf_g_filt = ff_sbr_hf_g_filt_neon;
+        s->hf_gen = ff_sbr_hf_gen_neon;
+        s->autocorrelate = ff_sbr_autocorrelate_neon;
+        s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_neon;
+        s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_neon;
+        s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_neon;
+        s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_neon;
+    }
+}
diff --git a/libavcodec/arm/sbrdsp_neon.S b/libavcodec/arm/sbrdsp_neon.S
new file mode 100644
index 0000000..835c32c
--- /dev/null
+++ b/libavcodec/arm/sbrdsp_neon.S
@@ -0,0 +1,411 @@
+/*
+ * Copyright (c) 2012 Mans Rullgard
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "asm.S"
+
+function ff_sbr_sum64x5_neon, export=1
+        push            {lr}
+        add             r1,  r0,  # 64*4
+        add             r2,  r0,  #128*4
+        add             r3,  r0,  #192*4
+        add             lr,  r0,  #256*4
+        mov             r12, #64
+1:
+        vld1.32         {q0},     [r0,:128]
+        vld1.32         {q1},     [r1,:128]!
+        vadd.f32        q0,  q0,  q1
+        vld1.32         {q2},     [r2,:128]!
+        vadd.f32        q0,  q0,  q2
+        vld1.32         {q3},     [r3,:128]!
+        vadd.f32        q0,  q0,  q3
+        vld1.32         {q8},     [lr,:128]!
+        vadd.f32        q0,  q0,  q8
+        vst1.32         {q0},     [r0,:128]!
+        subs            r12, #4
+        bgt             1b
+        pop             {pc}
+endfunc
+
+function ff_sbr_sum_square_neon, export=1
+        vmov.f32        q0,  #0.0
+1:
+        vld1.32         {q1},     [r0,:128]!
+        vmla.f32        q0,  q1,  q1
+        subs            r1,  r1,  #2
+        bgt             1b
+        vadd.f32        d0,  d0,  d1
+        vpadd.f32       d0,  d0,  d0
+NOVFP   vmov.32         r0,  d0[0]
+        bx              lr
+endfunc
+
+function ff_sbr_neg_odd_64_neon, export=1
+        mov             r1,  r0
+        vmov.i32        q8,  #1<<31
+        vld2.32         {q0,q1},  [r0,:128]!
+        veor            q1,  q1,  q8
+        vld2.32         {q2,q3},  [r0,:128]!
+    .rept 3
+        vst2.32         {q0,q1},  [r1,:128]!
+        veor            q3,  q3,  q8
+        vld2.32         {q0,q1},  [r0,:128]!
+        vst2.32         {q2,q3},  [r1,:128]!
+        veor            q1,  q1,  q8
+        vld2.32         {q2,q3},  [r0,:128]!
+    .endr
+        veor            q3,  q3,  q8
+        vst2.32         {q0,q1},  [r1,:128]!
+        vst2.32         {q2,q3},  [r1,:128]!
+        bx              lr
+endfunc
+
+function ff_sbr_qmf_pre_shuffle_neon, export=1
+        add             r1,  r0,  #60*4
+        add             r2,  r0,  #64*4
+        vld1.32         {d0},     [r0,:64]!
+        vst1.32         {d0},     [r2,:64]!
+        mov             r3,  #-16
+        mov             r12, #24
+        vmov.i32        q8,  #1<<31
+        vld1.32         {q0},     [r1,:128], r3
+        vld1.32         {d2},     [r0,:64]!
+1:
+        vld1.32         {d3,d4},  [r0,:128]!
+        vrev64.32       q0,  q0
+        vld1.32         {q9},     [r1,:128], r3
+        veor            q0,  q0,  q8
+        vld1.32         {d5,d6},  [r0,:128]!
+        vswp            d0,  d1
+        vrev64.32       q9,  q9
+        vst2.32         {q0,q1},  [r2,:64]!
+        vmov            q10, q2
+        veor            q9,  q9,  q8
+        vmov            d2,  d6
+        vswp            d18, d19
+        vld1.32         {q0},     [r1,:128], r3
+        vst2.32         {q9,q10}, [r2,:64]!
+        subs            r12, r12, #8
+        bgt             1b
+        vld1.32         {d3,d4},  [r0,:128]!
+        vrev64.32       q0,  q0
+        vld1.32         {q9},     [r1,:128], r3
+        veor            q0,  q0,  q8
+        vld1.32         {d5},     [r0,:64]!
+        vswp            d0,  d1
+        vrev64.32       q9,  q9
+        vst2.32         {q0,q1},  [r2,:64]!
+        vswp            d4,  d5
+        veor            q1,  q9,  q8
+        vst2.32         {d3,d5},  [r2,:64]!
+        vst2.32         {d2[0],d4[0]}, [r2,:64]!
+        bx              lr
+endfunc
+
+function ff_sbr_qmf_post_shuffle_neon, export=1
+        add             r2,  r1,  #60*4
+        mov             r3,  #-16
+        mov             r12, #32
+        vmov.i32        q8,  #1<<31
+        vld1.32         {q0},     [r2,:128], r3
+        vld1.32         {q1},     [r1,:128]!
+1:
+        pld             [r2, #-32]
+        vrev64.32       q0,  q0
+        vswp            d2,  d3
+        veor            q0,  q0,  q8
+        vld1.32         {q2},     [r2,:128], r3
+        vld1.32         {q3},     [r1,:128]!
+        vst2.32         {d1,d3},  [r0,:128]!
+        vst2.32         {d0,d2},  [r0,:128]!
+        pld             [r2, #-32]
+        vrev64.32       q2,  q2
+        vswp            d6,  d7
+        veor            q2,  q2,  q8
+        vld1.32         {q0},     [r2,:128], r3
+        vld1.32         {q1},     [r1,:128]!
+        vst2.32         {d5,d7},  [r0,:128]!
+        vst2.32         {d4,d6},  [r0,:128]!
+        subs            r12, r12, #8
+        bgt             1b
+        bx              lr
+endfunc
+
+function ff_sbr_qmf_deint_neg_neon, export=1
+        add             r1,  r1,  #60*4
+        add             r2,  r0,  #62*4
+        mov             r3,  #-16
+        mov             r12, #32
+        vmov.i32        d2,  #1<<31
+1:
+        vld2.32         {d0,d1},  [r1,:128], r3
+        veor            d0,  d0,  d2
+        vrev64.32       d1,  d1
+        vst1.32         {d0},     [r2,:64]
+        vst1.32         {d1},     [r0,:64]!
+        sub             r2,  r2,  #8
+        subs            r12, r12, #2
+        bgt             1b
+        bx              lr
+endfunc
+
+function ff_sbr_qmf_deint_bfly_neon, export=1
+        push            {lr}
+        add             r2,  r2,  #60*4
+        add             r3,  r0,  #124*4
+        mov             r12, #64
+        mov             lr,  #-16
+1:
+        vld1.32         {q0},     [r1,:128]!
+        vld1.32         {q1},     [r2,:128], lr
+        vrev64.32       q2,  q0
+        vrev64.32       q3,  q1
+        vadd.f32        d3,  d4,  d3
+        vadd.f32        d2,  d5,  d2
+        vsub.f32        d0,  d0,  d7
+        vsub.f32        d1,  d1,  d6
+        vst1.32         {q1},     [r3,:128], lr
+        vst1.32         {q0},     [r0,:128]!
+        subs            r12, r12, #4
+        bgt             1b
+        pop             {pc}
+endfunc
+
+function ff_sbr_hf_g_filt_neon, export=1
+        ldr             r12, [sp]
+        add             r1,  r1,  r12, lsl #3
+        mov             r12, #40*2*4
+        sub             r3,  r3,  #1
+        vld2.32         {d2[],d3[]},[r2,:64]!
+        vld1.32         {d0},     [r1,:64], r12
+1:
+        vld1.32         {d1},     [r1,:64], r12
+        vmul.f32        q3,  q0,  q1
+        vld2.32         {d2[],d3[]},[r2,:64]!
+        vld1.32         {d0},     [r1,:64], r12
+        vst1.32         {q3},     [r0,:64]!
+        subs            r3,  r3,  #2
+        bgt             1b
+        it              lt
+        bxlt            lr
+        vmul.f32        d0,  d0,  d2
+        vst1.32         {d0},     [r0,:64]!
+        bx              lr
+endfunc
+
+function ff_sbr_hf_gen_neon, export=1
+NOVFP   vld1.32         {d1[]},   [sp,:32]
+VFP     vdup.32         d1,  d0[0]
+        vmul.f32        d0,  d1,  d1
+        vld1.32         {d3},     [r2,:64]
+        vld1.32         {d2},     [r3,:64]
+        vmul.f32        q0,  q0,  q1
+        ldrd            r2,  r3,  [sp, #4*!HAVE_VFP_ARGS]
+        vtrn.32         d0,  d1
+        vneg.f32        d18, d1
+        vtrn.32         d18, d1
+        add             r0,  r0,  r2,  lsl #3
+        add             r1,  r1,  r2,  lsl #3
+        sub             r1,  r1,  #2*8
+        sub             r3,  r3,  r2
+        vld1.32         {q1},     [r1,:128]!
+1:
+        vld1.32         {q3},     [r1,:128]!
+        vrev64.32       q2,  q1
+        vmov            q8,  q3
+        vrev64.32       d20, d3
+        vrev64.32       d21, d6
+        vmla.f32        q3,  q1,  d0[0]
+        vmla.f32        d6,  d4,  d18
+        vmla.f32        d7,  d20, d18
+        vmla.f32        d6,  d3,  d0[1]
+        vmla.f32        d7,  d16, d0[1]
+        vmla.f32        d6,  d5,  d1
+        vmla.f32        d7,  d21, d1
+        vmov            q1,  q8
+        vst1.32         {q3},     [r0,:128]!
+        subs            r3,  r3,  #2
+        bgt             1b
+        bx              lr
+endfunc
+
+function ff_sbr_autocorrelate_neon, export=1
+        vld1.32         {q0},     [r0,:128]!
+        vmov.f32        q1,  #0.0
+        vmov.f32        q3,  #0.0
+        vmov.f32        d20, #0.0
+        vmul.f32        d21, d1,  d1
+        vmov            q8,  q0
+        vmov            q11, q0
+        mov             r12, #36
+1:
+        vld1.32         {q2},     [r0,:128]!
+        vrev64.32       q12, q2
+        vmla.f32        q10, q2,  q2
+        vmla.f32        d2,  d1,  d4
+        vmla.f32        d3,  d1,  d24
+        vmla.f32        d6,  d0,  d4
+        vmla.f32        d7,  d0,  d24
+        vmla.f32        d2,  d4,  d5
+        vmla.f32        d3,  d4,  d25
+        vmla.f32        d6,  d1,  d5
+        vmla.f32        d7,  d1,  d25
+        vmov            q0,  q2
+        subs            r12, r12, #2
+        bgt             1b
+        vld1.32         {q2},     [r0,:128]!
+        vrev64.32       q12, q2
+        vmla.f32        d2,  d1,  d4
+        vmla.f32        d3,  d1,  d24
+        vmla.f32        d6,  d0,  d4
+        vmla.f32        d7,  d0,  d24
+        vadd.f32        d20, d20, d21
+        vrev64.32       d18, d17
+        vmla.f32        d6,  d1,  d5
+        vmla.f32        d7,  d1,  d25
+        vmov            q0,  q1
+        vmla.f32        d0,  d16, d17
+        vmla.f32        d1,  d16, d18
+        vmla.f32        d2,  d4,  d5
+        vmla.f32        d3,  d4,  d25
+        vneg.f32        s15, s15
+        vmov            d21, d20
+        vpadd.f32       d0,  d0,  d2
+        vpadd.f32       d7,  d6,  d7
+        vtrn.32         d1,  d3
+        vsub.f32        d6,  d1,  d3
+        vmla.f32        d20, d22, d22
+        vmla.f32        d21, d4,  d4
+        vtrn.32         d0,  d6
+        vpadd.f32       d20, d20, d21
+        vst1.32         {q3},     [r1,:128]!
+        vst1.32         {d20[1]}, [r1,:32]
+        add             r1,  r1,  #2*4
+        vst1.32         {d0},     [r1,:64]
+        add             r1,  r1,  #4*4
+        vst1.32         {d20[0]}, [r1,:32]
+        bx              lr
+endfunc
+
+function ff_sbr_hf_apply_noise_0_neon, export=1
+        vmov.i32        d3,  #0
+.Lhf_apply_noise_0:
+        push            {r4,lr}
+        ldr             r12, [sp, #12]
+        movrel          r4,  X(ff_sbr_noise_table)
+        add             r3,  r3,  #1
+        bfc             r3,  #9,  #23
+        sub             r12, r12, #1
+1:
+        add             lr,  r4,  r3,  lsl #3
+        vld2.32         {q0},     [r0,:64]
+        vld2.32         {q3},     [lr,:64]
+        vld1.32         {d2},     [r1,:64]!
+        vld1.32         {d18},    [r2,:64]!
+        vceq.f32        d16, d2,  #0
+        veor            d2,  d2,  d3
+        vmov            q2,  q0
+        vmla.f32        d0,  d6,  d18
+        vmla.f32        d1,  d7,  d18
+        vadd.f32        d4,  d4,  d2
+        add             r3,  r3,  #2
+        bfc             r3,  #9,  #23
+        vbif            d0,  d4,  d16
+        vbif            d1,  d5,  d16
+        vst2.32         {q0},     [r0,:64]!
+        subs            r12, r12, #2
+        bgt             1b
+        blt             2f
+        add             lr,  r4,  r3,  lsl #3
+        vld1.32         {d0},     [r0,:64]
+        vld1.32         {d6},     [lr,:64]
+        vld1.32         {d2[]},   [r1,:32]!
+        vld1.32         {d3[]},   [r2,:32]!
+        vceq.f32        d4,  d2,  #0
+        veor            d2,  d2,  d3
+        vmov            d1,  d0
+        vmla.f32        d0,  d6,  d3
+        vadd.f32        s2,  s2,  s4
+        vbif            d0,  d1,  d4
+        vst1.32         {d0},     [r0,:64]!
+2:
+        pop             {r4,pc}
+endfunc
+
+function ff_sbr_hf_apply_noise_1_neon, export=1
+        ldr             r12, [sp]
+        push            {r4,lr}
+        lsl             r12, r12, #31
+        eor             lr,  r12, #1<<31
+        vmov            d3,  r12, lr
+.Lhf_apply_noise_1:
+        ldr             r12, [sp, #12]
+        movrel          r4,  X(ff_sbr_noise_table)
+        add             r3,  r3,  #1
+        bfc             r3,  #9,  #23
+        sub             r12, r12, #1
+1:
+        add             lr,  r4,  r3,  lsl #3
+        vld2.32         {q0},     [r0,:64]
+        vld2.32         {q3},     [lr,:64]
+        vld1.32         {d2},     [r1,:64]!
+        vld1.32         {d18},    [r2,:64]!
+        vceq.f32        d16, d2,  #0
+        veor            d2,  d2,  d3
+        vmov            q2,  q0
+        vmla.f32        d0,  d6,  d18
+        vmla.f32        d1,  d7,  d18
+        vadd.f32        d5,  d5,  d2
+        add             r3,  r3,  #2
+        bfc             r3,  #9,  #23
+        vbif            d0,  d4,  d16
+        vbif            d1,  d5,  d16
+        vst2.32         {q0},     [r0,:64]!
+        subs            r12, r12, #2
+        bgt             1b
+        blt             2f
+        add             lr,  r4,  r3,  lsl #3
+        vld1.32         {d0},     [r0,:64]
+        vld1.32         {d6},     [lr,:64]
+        vld1.32         {d2[]},   [r1,:32]!
+        vld1.32         {d18[]},  [r2,:32]!
+        vceq.f32        d4,  d2,  #0
+        veor            d2,  d2,  d3
+        vmov            d1,  d0
+        vmla.f32        d0,  d6,  d18
+        vadd.f32        s3,  s3,  s5
+        vbif            d0,  d1,  d4
+        vst1.32         {d0},     [r0,:64]!
+2:
+        pop             {r4,pc}
+endfunc
+
+function ff_sbr_hf_apply_noise_2_neon, export=1
+        vmov.i32        d3,  #1<<31
+        b               .Lhf_apply_noise_0
+endfunc
+
+function ff_sbr_hf_apply_noise_3_neon, export=1
+        ldr             r12, [sp]
+        push            {r4,lr}
+        lsl             r12, r12, #31
+        eor             lr,  r12, #1<<31
+        vmov            d3,  lr, r12
+        b               .Lhf_apply_noise_1
+endfunc
diff --git a/libavcodec/sbrdsp.c b/libavcodec/sbrdsp.c
index 7be962e..2711e71 100644
--- a/libavcodec/sbrdsp.c
+++ b/libavcodec/sbrdsp.c
@@ -20,6 +20,7 @@
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
+#include "config.h"
 #include "libavutil/attributes.h"
 #include "sbrdsp.h"
 
@@ -234,4 +235,7 @@ av_cold void ff_sbrdsp_init(SBRDSPContext *s)
     s->hf_apply_noise[1] = sbr_hf_apply_noise_1;
     s->hf_apply_noise[2] = sbr_hf_apply_noise_2;
     s->hf_apply_noise[3] = sbr_hf_apply_noise_3;
+
+    if (ARCH_ARM)
+        ff_sbrdsp_init_arm(s);
 }
diff --git a/libavcodec/sbrdsp.h b/libavcodec/sbrdsp.h
index 2f6cf1e..88285b0 100644
--- a/libavcodec/sbrdsp.h
+++ b/libavcodec/sbrdsp.h
@@ -43,5 +43,6 @@ typedef struct SBRDSPContext {
 extern const float ff_sbr_noise_table[][2];
 
 void ff_sbrdsp_init(SBRDSPContext *s);
+void ff_sbrdsp_init_arm(SBRDSPContext *s);
 
 #endif



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