[FFmpeg-cvslog] vmdaudio: simplify vmdaudio_decode_frame() by handling block_type first, then making a single call to vmdaudio_loadsound().
Justin Ruggles
git
Sat Feb 26 04:51:52 CET 2011
ffmpeg | branch: master | Justin Ruggles <justin.ruggles at gmail.com> | Wed Feb 23 13:11:10 2011 -0500| [504dff8e4ec7e282bed5bf1f31d5ede765643d3e] | committer: Michael Niedermayer
vmdaudio: simplify vmdaudio_decode_frame() by handling block_type first, then making a single call to vmdaudio_loadsound().
This also adds output buffer size checks for AUDIO and SILENCE block types.
Signed-off-by: Ronald S. Bultje <rsbultje at gmail.com>
(cherry picked from commit 1574eff3d23ad799d25454a449b01f94795495ea)
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=504dff8e4ec7e282bed5bf1f31d5ede765643d3e
---
libavcodec/vmdav.c | 24 ++++++++++++------------
1 files changed, 12 insertions(+), 12 deletions(-)
diff --git a/libavcodec/vmdav.c b/libavcodec/vmdav.c
index d0ffa39..446e2c1 100644
--- a/libavcodec/vmdav.c
+++ b/libavcodec/vmdav.c
@@ -506,7 +506,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
VmdAudioContext *s = avctx->priv_data;
- int block_type;
+ int block_type, silent_chunks;
unsigned char *output_samples = (unsigned char *)data;
if (buf_size < 16) {
@@ -523,23 +523,23 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
buf += 16;
buf_size -= 16;
- if (block_type == BLOCK_TYPE_AUDIO) {
- /* the chunk contains audio */
- *data_size = vmdaudio_loadsound(s, output_samples, buf, 0, buf_size);
- } else if (block_type == BLOCK_TYPE_INITIAL) {
- /* initial chunk, may contain audio and silence */
+ silent_chunks = 0;
+ if (block_type == BLOCK_TYPE_INITIAL) {
uint32_t flags = AV_RB32(buf);
- int silent_chunks = av_popcount(flags);
+ silent_chunks = av_popcount(flags);
buf += 4;
buf_size -= 4;
- if(*data_size < (s->block_align*silent_chunks + buf_size) * 2)
- return -1;
- *data_size = vmdaudio_loadsound(s, output_samples, buf, silent_chunks, buf_size);
} else if (block_type == BLOCK_TYPE_SILENCE) {
- /* silent chunk */
- *data_size = vmdaudio_loadsound(s, output_samples, buf, 1, 0);
+ silent_chunks = 1;
+ buf_size = 0; // should already be zero but set it just to be sure
}
+ /* ensure output buffer is large enough */
+ if (*data_size < (s->block_align*silent_chunks + buf_size) * 2)
+ return -1;
+
+ *data_size = vmdaudio_loadsound(s, output_samples, buf, silent_chunks, buf_size);
+
return avpkt->size;
}
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