[FFmpeg-cvslog] Bink: clip AC coefficients during dequantization.
Reimar Döffinger
git at videolan.org
Thu Aug 4 11:51:46 CEST 2011
ffmpeg | branch: release/0.8 | Reimar Döffinger <Reimar.Doeffinger at gmx.de> | Sun Jul 17 13:03:57 2011 +0200| [a0352d01e95ed084e777d0c259bad1f4cee4f402] | committer: Carl Eugen Hoyos
Bink: clip AC coefficients during dequantization.
Fixes artefacts with Neverwinter Nights WOTCLogo.bik
(http://drmccoy.de/zeugs/WOTCLogo.bik).
Fixes trac ticket #352.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger at gmx.de>
(cherry picked from commit 47b71eea099b3fe2c7e16644878ad9b7067974e3)
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=a0352d01e95ed084e777d0c259bad1f4cee4f402
---
libavcodec/bink.c | 20 ++++++++++++++++++--
1 files changed, 18 insertions(+), 2 deletions(-)
diff --git a/libavcodec/bink.c b/libavcodec/bink.c
index ef07747..4328a43 100644
--- a/libavcodec/bink.c
+++ b/libavcodec/bink.c
@@ -571,6 +571,22 @@ static inline int binkb_get_value(BinkContext *c, int bundle_num)
return ret;
}
+static inline DCTELEM dequant(DCTELEM in, uint32_t quant, int dc)
+{
+ /* Note: multiplication is unsigned but we want signed shift
+ * otherwise clipping breaks.
+ * TODO: The official decoder does not use clipping at all
+ * but instead uses the full 32-bit result.
+ * However clipping at least gets rid of the case that a
+ * half-black half-white intra block gets black and white swapped
+ * and should cause at most minor differences (except for DC). */
+ int32_t res = in * quant;
+ res >>= 11;
+ if (!dc)
+ res = av_clip_int16(res);
+ return res;
+}
+
/**
* Read 8x8 block of DCT coefficients.
*
@@ -669,10 +685,10 @@ static int read_dct_coeffs(GetBitContext *gb, DCTELEM block[64], const uint8_t *
quant = quant_matrices[quant_idx];
- block[0] = (block[0] * quant[0]) >> 11;
+ block[0] = dequant(block[0], quant[0], 1);
for (i = 0; i < coef_count; i++) {
int idx = coef_idx[i];
- block[scan[idx]] = (block[scan[idx]] * quant[idx]) >> 11;
+ block[scan[idx]] = dequant(block[scan[idx]], quant[idx], 0);
}
return 0;
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