[Ffmpeg-cvslog] r8440 - trunk/libavcodec/vc1.c

kostya subversion
Sun Mar 18 19:07:27 CET 2007


Author: kostya
Date: Sun Mar 18 19:07:27 2007
New Revision: 8440

Modified:
   trunk/libavcodec/vc1.c

Log:
Zero MV vectors for P frame intra blocks

Modified: trunk/libavcodec/vc1.c
==============================================================================
--- trunk/libavcodec/vc1.c	(original)
+++ trunk/libavcodec/vc1.c	Sun Mar 18 19:07:27 2007
@@ -1068,8 +1068,11 @@ static void vc1_mc_4mv_chroma(VC1Context
         for(i= t1+1; i<4; i++)if(!intra[i]) {t2 = i; break;}
         tx = (mvx[t1] + mvx[t2]) / 2;
         ty = (mvy[t1] + mvy[t2]) / 2;
-    } else
+    } else {
+        s->current_picture.motion_val[1][s->block_index[0]][0] = 0;
+        s->current_picture.motion_val[1][s->block_index[0]][1] = 0;
         return; //no need to do MC for inter blocks
+    }
 
     s->current_picture.motion_val[1][s->block_index[0]][0] = tx;
     s->current_picture.motion_val[1][s->block_index[0]][1] = ty;
@@ -2004,6 +2007,8 @@ static inline void vc1_pred_mv(MpegEncCo
     if(s->mb_intra){
         s->mv[0][n][0] = s->current_picture.motion_val[0][xy][0] = 0;
         s->mv[0][n][1] = s->current_picture.motion_val[0][xy][1] = 0;
+        s->current_picture.motion_val[1][xy][0] = 0;
+        s->current_picture.motion_val[1][xy][1] = 0;
         if(mv1) { /* duplicate motion data for 1-MV block */
             s->current_picture.motion_val[0][xy + 1][0] = 0;
             s->current_picture.motion_val[0][xy + 1][1] = 0;
@@ -2011,6 +2016,12 @@ static inline void vc1_pred_mv(MpegEncCo
             s->current_picture.motion_val[0][xy + wrap][1] = 0;
             s->current_picture.motion_val[0][xy + wrap + 1][0] = 0;
             s->current_picture.motion_val[0][xy + wrap + 1][1] = 0;
+            s->current_picture.motion_val[1][xy + 1][0] = 0;
+            s->current_picture.motion_val[1][xy + 1][1] = 0;
+            s->current_picture.motion_val[1][xy + wrap][0] = 0;
+            s->current_picture.motion_val[1][xy + wrap][1] = 0;
+            s->current_picture.motion_val[1][xy + wrap + 1][0] = 0;
+            s->current_picture.motion_val[1][xy + wrap + 1][1] = 0;
         }
         return;
     }




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