[FFmpeg-cvslog] r9507 - in trunk/libavcodec: Makefile svq1.c svq1.h svq1_cb.h svq1_vlc.h svq1dec.c svq1enc.c svq1enc_cb.h

aurel subversion
Fri Jul 6 17:19:35 CEST 2007


Author: aurel
Date: Fri Jul  6 17:19:35 2007
New Revision: 9507

Log:
split SVQ1 decoder and encoder in their own files

Added:
   trunk/libavcodec/svq1.h
      - copied, changed from r9505, /trunk/libavcodec/svq1.c
   trunk/libavcodec/svq1dec.c
      - copied, changed from r9505, /trunk/libavcodec/svq1.c
   trunk/libavcodec/svq1enc.c
      - copied, changed from r9505, /trunk/libavcodec/svq1.c
   trunk/libavcodec/svq1enc_cb.h
      - copied, changed from r9505, /trunk/libavcodec/svq1_cb.h
Modified:
   trunk/libavcodec/Makefile
   trunk/libavcodec/svq1.c
   trunk/libavcodec/svq1_cb.h
   trunk/libavcodec/svq1_vlc.h

Modified: trunk/libavcodec/Makefile
==============================================================================
--- trunk/libavcodec/Makefile	(original)
+++ trunk/libavcodec/Makefile	Fri Jul  6 17:19:35 2007
@@ -160,8 +160,8 @@ OBJS-$(CONFIG_SONIC_DECODER)           +
 OBJS-$(CONFIG_SONIC_ENCODER)           += sonic.o golomb.o
 OBJS-$(CONFIG_SONIC_LS_ENCODER)        += sonic.o golomb.o
 OBJS-$(CONFIG_SP5X_DECODER)            += sp5xdec.o mjpegdec.o mjpeg.o
-OBJS-$(CONFIG_SVQ1_DECODER)            += svq1.o
-OBJS-$(CONFIG_SVQ1_ENCODER)            += svq1.o
+OBJS-$(CONFIG_SVQ1_DECODER)            += svq1dec.o svq1.o
+OBJS-$(CONFIG_SVQ1_ENCODER)            += svq1enc.o svq1.o
 OBJS-$(CONFIG_SVQ3_DECODER)            += h264.o cabac.o golomb.o
 OBJS-$(CONFIG_TARGA_DECODER)           += targa.o
 OBJS-$(CONFIG_TARGA_ENCODER)           += targaenc.o rle.o

Modified: trunk/libavcodec/svq1.c
==============================================================================
--- trunk/libavcodec/svq1.c	(original)
+++ trunk/libavcodec/svq1.c	Fri Jul  6 17:19:35 2007
@@ -32,1392 +32,12 @@
  *   http://www.pcisys.net/~melanson/codecs/
  */
 
-
-//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
-#include "avcodec.h"
-#include "dsputil.h"
-#include "mpegvideo.h"
-#include "bswap.h"
-
-#undef NDEBUG
-#include <assert.h>
-
-extern const uint8_t mvtab[33][2];
-
-static VLC svq1_block_type;
-static VLC svq1_motion_component;
-static VLC svq1_intra_multistage[6];
-static VLC svq1_inter_multistage[6];
-static VLC svq1_intra_mean;
-static VLC svq1_inter_mean;
-
-#define SVQ1_BLOCK_SKIP         0
-#define SVQ1_BLOCK_INTER        1
-#define SVQ1_BLOCK_INTER_4V     2
-#define SVQ1_BLOCK_INTRA        3
-
-typedef struct SVQ1Context {
-    MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
-    AVCodecContext *avctx;
-    DSPContext dsp;
-    AVFrame picture;
-    AVFrame current_picture;
-    AVFrame last_picture;
-    PutBitContext pb;
-    GetBitContext gb;
-
-    PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
-
-    int frame_width;
-    int frame_height;
-
-    /* Y plane block dimensions */
-    int y_block_width;
-    int y_block_height;
-
-    /* U & V plane (C planes) block dimensions */
-    int c_block_width;
-    int c_block_height;
-
-    uint16_t *mb_type;
-    uint32_t *dummy;
-    int16_t (*motion_val8[3])[2];
-    int16_t (*motion_val16[3])[2];
-
-    int64_t rd_total;
-} SVQ1Context;
-
-/* motion vector (prediction) */
-typedef struct svq1_pmv_s {
-  int           x;
-  int           y;
-} svq1_pmv_t;
-
+#include "svq1.h"
 #include "svq1_cb.h"
 #include "svq1_vlc.h"
 
-static const uint16_t checksum_table[256] = {
-  0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
-  0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
-  0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
-  0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
-  0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
-  0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
-  0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
-  0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
-  0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
-  0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
-  0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
-  0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
-  0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
-  0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
-  0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
-  0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
-  0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
-  0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
-  0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
-  0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
-  0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
-  0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
-  0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
-  0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
-  0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
-  0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
-  0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
-  0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
-  0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
-  0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
-  0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
-  0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
-};
-
-static const uint8_t string_table[256] = {
-  0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,
-  0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,
-  0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,
-  0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,
-  0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,
-  0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,
-  0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,
-  0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,
-  0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,
-  0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,
-  0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,
-  0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,
-  0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,
-  0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,
-  0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,
-  0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,
-  0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,
-  0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,
-  0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,
-  0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,
-  0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,
-  0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,
-  0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,
-  0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,
-  0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,
-  0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,
-  0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,
-  0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,
-  0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,
-  0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,
-  0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,
-  0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9
-};
-
-#define SVQ1_PROCESS_VECTOR()\
-    for (; level > 0; i++) {\
-      /* process next depth */\
-      if (i == m) {\
-        m = n;\
-        if (--level == 0)\
-          break;\
-      }\
-      /* divide block if next bit set */\
-      if (get_bits (bitbuf, 1) == 0)\
-        break;\
-      /* add child nodes */\
-      list[n++] = list[i];\
-      list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\
-    }
-
-#define SVQ1_ADD_CODEBOOK()\
-          /* add codebook entries to vector */\
-          for (j=0; j < stages; j++) {\
-            n3  = codebook[entries[j]] ^ 0x80808080;\
-            n1 += ((n3 & 0xFF00FF00) >> 8);\
-            n2 +=  (n3 & 0x00FF00FF);\
-          }\
-\
-          /* clip to [0..255] */\
-          if (n1 & 0xFF00FF00) {\
-            n3  = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n1 += 0x7F007F00;\
-            n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n1 &= (n3 & 0x00FF00FF);\
-          }\
-\
-          if (n2 & 0xFF00FF00) {\
-            n3  = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n2 += 0x7F007F00;\
-            n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n2 &= (n3 & 0x00FF00FF);\
-          }
-
-#define SVQ1_DO_CODEBOOK_INTRA()\
-      for (y=0; y < height; y++) {\
-        for (x=0; x < (width / 4); x++, codebook++) {\
-        n1 = n4;\
-        n2 = n4;\
-        SVQ1_ADD_CODEBOOK()\
-        /* store result */\
-        dst[x] = (n1 << 8) | n2;\
-        }\
-        dst += (pitch / 4);\
-      }
-
-#define SVQ1_DO_CODEBOOK_NONINTRA()\
-      for (y=0; y < height; y++) {\
-        for (x=0; x < (width / 4); x++, codebook++) {\
-        n3 = dst[x];\
-        /* add mean value to vector */\
-        n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\
-        n2 =  (n3 & 0x00FF00FF)          + n4;\
-        SVQ1_ADD_CODEBOOK()\
-        /* store result */\
-        dst[x] = (n1 << 8) | n2;\
-        }\
-        dst += (pitch / 4);\
-      }
-
-#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\
-      codebook = (const uint32_t *) cbook[level];\
-      bit_cache = get_bits (bitbuf, 4*stages);\
-      /* calculate codebook entries for this vector */\
-      for (j=0; j < stages; j++) {\
-        entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\
-      }\
-      mean -= (stages * 128);\
-      n4    = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
-static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
-  uint32_t    bit_cache;
-  uint8_t    *list[63];
-  uint32_t   *dst;
-  const uint32_t *codebook;
-  int         entries[6];
-  int         i, j, m, n;
-  int         mean, stages;
-  unsigned    x, y, width, height, level;
-  uint32_t    n1, n2, n3, n4;
-
-  /* initialize list for breadth first processing of vectors */
-  list[0] = pixels;
-
-  /* recursively process vector */
-  for (i=0, m=1, n=1, level=5; i < n; i++) {
-    SVQ1_PROCESS_VECTOR();
-
-    /* destination address and vector size */
-    dst = (uint32_t *) list[i];
-    width = 1 << ((4 + level) /2);
-    height = 1 << ((3 + level) /2);
-
-    /* get number of stages (-1 skips vector, 0 for mean only) */
-    stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;
-
-    if (stages == -1) {
-        for (y=0; y < height; y++) {
-          memset (&dst[y*(pitch / 4)], 0, width);
-        }
-      continue;                 /* skip vector */
-    }
-
-    if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
-      return -1;        /* invalid vector */
-    }
-
-    mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);
-
-    if (stages == 0) {
-      for (y=0; y < height; y++) {
-        memset (&dst[y*(pitch / 4)], mean, width);
-      }
-    } else {
-      SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
-      SVQ1_DO_CODEBOOK_INTRA()
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
-  uint32_t    bit_cache;
-  uint8_t    *list[63];
-  uint32_t   *dst;
-  const uint32_t *codebook;
-  int         entries[6];
-  int         i, j, m, n;
-  int         mean, stages;
-  int         x, y, width, height, level;
-  uint32_t    n1, n2, n3, n4;
-
-  /* initialize list for breadth first processing of vectors */
-  list[0] = pixels;
-
-  /* recursively process vector */
-  for (i=0, m=1, n=1, level=5; i < n; i++) {
-    SVQ1_PROCESS_VECTOR();
-
-    /* destination address and vector size */
-    dst = (uint32_t *) list[i];
-    width = 1 << ((4 + level) /2);
-    height = 1 << ((3 + level) /2);
-
-    /* get number of stages (-1 skips vector, 0 for mean only) */
-    stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;
-
-    if (stages == -1) continue; /* skip vector */
-
-    if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
-      return -1;        /* invalid vector */
-    }
-
-    mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
-
-    SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
-    SVQ1_DO_CODEBOOK_NONINTRA()
-  }
-  return 0;
-}
-
-static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {
-  int        diff;
-  int        i;
-
-  for (i=0; i < 2; i++) {
-
-    /* get motion code */
-    diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2);
-    if(diff<0)
-        return -1;
-    else if(diff){
-        if(get_bits1(bitbuf)) diff= -diff;
-    }
-
-    /* add median of motion vector predictors and clip result */
-    if (i == 1)
-      mv->y = ((diff + mid_pred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
-    else
-      mv->x = ((diff + mid_pred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
-  }
-
-  return 0;
-}
-
-static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {
-  uint8_t *src;
-  uint8_t *dst;
-  int      i;
-
-  src = &previous[x + y*pitch];
-  dst = current;
-
-  for (i=0; i < 16; i++) {
-    memcpy (dst, src, 16);
-    src += pitch;
-    dst += pitch;
-  }
-}
-
-static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,
-                               uint8_t *current, uint8_t *previous, int pitch,
-                               svq1_pmv_t *motion, int x, int y) {
-  uint8_t    *src;
-  uint8_t    *dst;
-  svq1_pmv_t  mv;
-  svq1_pmv_t *pmv[3];
-  int         result;
-
-  /* predict and decode motion vector */
-  pmv[0] = &motion[0];
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 2];
-    pmv[2] = &motion[(x / 8) + 4];
-  }
-
-  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
-  if (result != 0)
-    return result;
-
-  motion[0].x                =
-  motion[(x / 8) + 2].x      =
-  motion[(x / 8) + 3].x      = mv.x;
-  motion[0].y                =
-  motion[(x / 8) + 2].y      =
-  motion[(x / 8) + 3].y      = mv.y;
-
-  if(y + (mv.y >> 1)<0)
-     mv.y= 0;
-  if(x + (mv.x >> 1)<0)
-     mv.x= 0;
-
-#if 0
-  int w= (s->width+15)&~15;
-  int h= (s->height+15)&~15;
-  if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)
-      av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));
-#endif
-
-  src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];
-  dst = current;
-
-  s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);
-
-  return 0;
-}
-
-static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,
-                                  uint8_t *current, uint8_t *previous, int pitch,
-                                  svq1_pmv_t *motion,int x, int y) {
-  uint8_t    *src;
-  uint8_t    *dst;
-  svq1_pmv_t  mv;
-  svq1_pmv_t *pmv[4];
-  int         i, result;
-
-  /* predict and decode motion vector (0) */
-  pmv[0] = &motion[0];
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 2];
-    pmv[2] = &motion[(x / 8) + 4];
-  }
-
-  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (1) */
-  pmv[0] = &mv;
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 3];
-  }
-  result = svq1_decode_motion_vector (bitbuf, &motion[0], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (2) */
-  pmv[1] = &motion[0];
-  pmv[2] = &motion[(x / 8) + 1];
-
-  result = svq1_decode_motion_vector (bitbuf, &motion[(x / 8) + 2], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (3) */
-  pmv[2] = &motion[(x / 8) + 2];
-  pmv[3] = &motion[(x / 8) + 3];
-
-  result = svq1_decode_motion_vector (bitbuf, pmv[3], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* form predictions */
-  for (i=0; i < 4; i++) {
-    int mvx= pmv[i]->x + (i&1)*16;
-    int mvy= pmv[i]->y + (i>>1)*16;
-
-    ///XXX /FIXME clipping or padding?
-    if(y + (mvy >> 1)<0)
-       mvy= 0;
-    if(x + (mvx >> 1)<0)
-       mvx= 0;
-
-#if 0
-  int w= (s->width+15)&~15;
-  int h= (s->height+15)&~15;
-  if(x + (mvx >> 1)<0 || y + (mvy >> 1)<0 || x + (mvx >> 1) + 8 > w || y + (mvy >> 1) + 8> h)
-      av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mvx >> 1), y + (mvy >> 1));
-#endif
-    src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1))*pitch];
-    dst = current;
-
-    s->dsp.put_pixels_tab[1][((mvy & 1) << 1) | (mvx & 1)](dst,src,pitch,8);
-
-    /* select next block */
-    if (i & 1) {
-      current  += 8*(pitch - 1);
-    } else {
-      current  += 8;
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_delta_block (MpegEncContext *s, GetBitContext *bitbuf,
-                        uint8_t *current, uint8_t *previous, int pitch,
-                        svq1_pmv_t *motion, int x, int y) {
-  uint32_t block_type;
-  int      result = 0;
-
-  /* get block type */
-  block_type = get_vlc2(bitbuf, svq1_block_type.table, 2, 2);
-
-  /* reset motion vectors */
-  if (block_type == SVQ1_BLOCK_SKIP || block_type == SVQ1_BLOCK_INTRA) {
-    motion[0].x                 =
-    motion[0].y                 =
-    motion[(x / 8) + 2].x =
-    motion[(x / 8) + 2].y =
-    motion[(x / 8) + 3].x =
-    motion[(x / 8) + 3].y = 0;
-  }
-
-  switch (block_type) {
-  case SVQ1_BLOCK_SKIP:
-    svq1_skip_block (current, previous, pitch, x, y);
-    break;
-
-  case SVQ1_BLOCK_INTER:
-    result = svq1_motion_inter_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
-    if (result != 0)
-    {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_block %i\n",result);
-#endif
-      break;
-    }
-    result = svq1_decode_block_non_intra (bitbuf, current, pitch);
-    break;
-
-  case SVQ1_BLOCK_INTER_4V:
-    result = svq1_motion_inter_4v_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
-    if (result != 0)
-    {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_4v_block %i\n",result);
-#endif
-      break;
-    }
-    result = svq1_decode_block_non_intra (bitbuf, current, pitch);
-    break;
-
-  case SVQ1_BLOCK_INTRA:
-    result = svq1_decode_block_intra (bitbuf, current, pitch);
-    break;
-  }
-
-  return result;
-}
-
 /* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
+svq1_frame_size_t ff_svq1_frame_size_table[8] = {
   { 160, 120 }, { 128,  96 }, { 176, 144 }, { 352, 288 },
   { 704, 576 }, { 240, 180 }, { 320, 240 }, {  -1,  -1 }
 };
-
-static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
-  int i;
-
-  for (i=0; i < length; i++) {
-    value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-  }
-
-  return value;
-}
-
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
-                                         int width, int height, int value) {
-  int x, y;
-
-  for (y=0; y < height; y++) {
-    for (x=0; x < width; x++) {
-      value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-    }
-
-    pixels += pitch;
-  }
-
-  return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
-static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
-  uint8_t seed;
-  int     i;
-
-  out[0] = get_bits (bitbuf, 8);
-
-  seed = string_table[out[0]];
-
-  for (i=1; i <= out[0]; i++) {
-    out[i] = get_bits (bitbuf, 8) ^ seed;
-    seed   = string_table[out[i] ^ seed];
-  }
-}
-
-static int svq1_decode_frame_header (GetBitContext *bitbuf,MpegEncContext *s) {
-  int frame_size_code;
-  int temporal_reference;
-
-  temporal_reference = get_bits (bitbuf, 8);
-
-  /* frame type */
-  s->pict_type= get_bits (bitbuf, 2)+1;
-  if(s->pict_type==4)
-      return -1;
-
-  if (s->pict_type == I_TYPE) {
-
-    /* unknown fields */
-    if (s->f_code == 0x50 || s->f_code == 0x60) {
-      int csum = get_bits (bitbuf, 16);
-
-      csum = svq1_packet_checksum ((uint8_t *)bitbuf->buffer, bitbuf->size_in_bits>>3, csum);
-
-//      av_log(s->avctx, AV_LOG_INFO, "%s checksum (%02x) for packet data\n",
-//              (csum == 0) ? "correct" : "incorrect", csum);
-    }
-
-    if ((s->f_code ^ 0x10) >= 0x50) {
-      uint8_t msg[256];
-
-      svq1_parse_string (bitbuf, msg);
-
-      av_log(s->avctx, AV_LOG_INFO, "embedded message: \"%s\"\n", (char *) msg);
-    }
-
-    skip_bits (bitbuf, 2);
-    skip_bits (bitbuf, 2);
-    skip_bits1 (bitbuf);
-
-    /* load frame size */
-    frame_size_code = get_bits (bitbuf, 3);
-
-    if (frame_size_code == 7) {
-      /* load width, height (12 bits each) */
-      s->width = get_bits (bitbuf, 12);
-      s->height = get_bits (bitbuf, 12);
-
-      if (!s->width || !s->height)
-        return -1;
-    } else {
-      /* get width, height from table */
-      s->width = svq1_frame_size_table[frame_size_code].width;
-      s->height = svq1_frame_size_table[frame_size_code].height;
-    }
-  }
-
-  /* unknown fields */
-  if (get_bits (bitbuf, 1) == 1) {
-    skip_bits1 (bitbuf);       /* use packet checksum if (1) */
-    skip_bits1 (bitbuf);       /* component checksums after image data if (1) */
-
-    if (get_bits (bitbuf, 2) != 0)
-      return -1;
-  }
-
-  if (get_bits (bitbuf, 1) == 1) {
-    skip_bits1 (bitbuf);
-    skip_bits (bitbuf, 4);
-    skip_bits1 (bitbuf);
-    skip_bits (bitbuf, 2);
-
-    while (get_bits (bitbuf, 1) == 1) {
-      skip_bits (bitbuf, 8);
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_frame(AVCodecContext *avctx,
-                             void *data, int *data_size,
-                             uint8_t *buf, int buf_size)
-{
-  MpegEncContext *s=avctx->priv_data;
-  uint8_t        *current, *previous;
-  int             result, i, x, y, width, height;
-  AVFrame *pict = data;
-
-  /* initialize bit buffer */
-  init_get_bits(&s->gb,buf,buf_size*8);
-
-  /* decode frame header */
-  s->f_code = get_bits (&s->gb, 22);
-
-  if ((s->f_code & ~0x70) || !(s->f_code & 0x60))
-    return -1;
-
-  /* swap some header bytes (why?) */
-  if (s->f_code != 0x20) {
-    uint32_t *src = (uint32_t *) (buf + 4);
-
-    for (i=0; i < 4; i++) {
-      src[i] = ((src[i] << 16) | (src[i] >> 16)) ^ src[7 - i];
-    }
-  }
-
-  result = svq1_decode_frame_header (&s->gb, s);
-
-  if (result != 0)
-  {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_frame_header %i\n",result);
-#endif
-    return result;
-  }
-
-  //FIXME this avoids some confusion for "B frames" without 2 references
-  //this should be removed after libavcodec can handle more flexible picture types & ordering
-  if(s->pict_type==B_TYPE && s->last_picture_ptr==NULL) return buf_size;
-
-  if(avctx->hurry_up && s->pict_type==B_TYPE) return buf_size;
-  if(  (avctx->skip_frame >= AVDISCARD_NONREF && s->pict_type==B_TYPE)
-     ||(avctx->skip_frame >= AVDISCARD_NONKEY && s->pict_type!=I_TYPE)
-     || avctx->skip_frame >= AVDISCARD_ALL)
-      return buf_size;
-
-  if(MPV_frame_start(s, avctx) < 0)
-      return -1;
-
-  /* decode y, u and v components */
-  for (i=0; i < 3; i++) {
-    int linesize;
-    if (i == 0) {
-      width  = (s->width+15)&~15;
-      height = (s->height+15)&~15;
-      linesize= s->linesize;
-    } else {
-      if(s->flags&CODEC_FLAG_GRAY) break;
-      width  = (s->width/4+15)&~15;
-      height = (s->height/4+15)&~15;
-      linesize= s->uvlinesize;
-    }
-
-    current  = s->current_picture.data[i];
-
-    if(s->pict_type==B_TYPE){
-        previous = s->next_picture.data[i];
-    }else{
-        previous = s->last_picture.data[i];
-    }
-
-    if (s->pict_type == I_TYPE) {
-      /* keyframe */
-      for (y=0; y < height; y+=16) {
-        for (x=0; x < width; x+=16) {
-          result = svq1_decode_block_intra (&s->gb, &current[x], linesize);
-          if (result != 0)
-          {
-//#ifdef DEBUG_SVQ1
-            av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_block %i (keyframe)\n",result);
-//#endif
-            return result;
-          }
-        }
-        current += 16*linesize;
-      }
-    } else {
-      svq1_pmv_t pmv[width/8+3];
-      /* delta frame */
-      memset (pmv, 0, ((width / 8) + 3) * sizeof(svq1_pmv_t));
-
-      for (y=0; y < height; y+=16) {
-        for (x=0; x < width; x+=16) {
-          result = svq1_decode_delta_block (s, &s->gb, &current[x], previous,
-                                            linesize, pmv, x, y);
-          if (result != 0)
-          {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_delta_block %i\n",result);
-#endif
-            return result;
-          }
-        }
-
-        pmv[0].x =
-        pmv[0].y = 0;
-
-        current += 16*linesize;
-      }
-    }
-  }
-
-  *pict = *(AVFrame*)&s->current_picture;
-
-
-  MPV_frame_end(s);
-
-  *data_size=sizeof(AVFrame);
-  return buf_size;
-}
-
-static int svq1_decode_init(AVCodecContext *avctx)
-{
-    MpegEncContext *s = avctx->priv_data;
-    int i;
-
-    MPV_decode_defaults(s);
-
-    s->avctx = avctx;
-    s->width = (avctx->width+3)&~3;
-    s->height = (avctx->height+3)&~3;
-    s->codec_id= avctx->codec->id;
-    avctx->pix_fmt = PIX_FMT_YUV410P;
-    avctx->has_b_frames= 1; // not true, but DP frames and these behave like unidirectional b frames
-    s->flags= avctx->flags;
-    if (MPV_common_init(s) < 0) return -1;
-
-    init_vlc(&svq1_block_type, 2, 4,
-        &svq1_block_type_vlc[0][1], 2, 1,
-        &svq1_block_type_vlc[0][0], 2, 1, 1);
-
-    init_vlc(&svq1_motion_component, 7, 33,
-        &mvtab[0][1], 2, 1,
-        &mvtab[0][0], 2, 1, 1);
-
-    for (i = 0; i < 6; i++) {
-        init_vlc(&svq1_intra_multistage[i], 3, 8,
-            &svq1_intra_multistage_vlc[i][0][1], 2, 1,
-            &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
-        init_vlc(&svq1_inter_multistage[i], 3, 8,
-            &svq1_inter_multistage_vlc[i][0][1], 2, 1,
-            &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
-    }
-
-    init_vlc(&svq1_intra_mean, 8, 256,
-        &svq1_intra_mean_vlc[0][1], 4, 2,
-        &svq1_intra_mean_vlc[0][0], 4, 2, 1);
-
-    init_vlc(&svq1_inter_mean, 9, 512,
-        &svq1_inter_mean_vlc[0][1], 4, 2,
-        &svq1_inter_mean_vlc[0][0], 4, 2, 1);
-
-    return 0;
-}
-
-static int svq1_decode_end(AVCodecContext *avctx)
-{
-    MpegEncContext *s = avctx->priv_data;
-
-    MPV_common_end(s);
-    return 0;
-}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
-static void svq1_write_header(SVQ1Context *s, int frame_type)
-{
-    int i;
-
-    /* frame code */
-    put_bits(&s->pb, 22, 0x20);
-
-    /* temporal reference (sure hope this is a "don't care") */
-    put_bits(&s->pb, 8, 0x00);
-
-    /* frame type */
-    put_bits(&s->pb, 2, frame_type - 1);
-
-    if (frame_type == I_TYPE) {
-
-        /* no checksum since frame code is 0x20 */
-
-        /* no embedded string either */
-
-        /* output 5 unknown bits (2 + 2 + 1) */
-        put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
-
-        for (i = 0; i < 7; i++)
-        {
-            if ((svq1_frame_size_table[i].width == s->frame_width) &&
-                (svq1_frame_size_table[i].height == s->frame_height))
-            {
-                put_bits(&s->pb, 3, i);
-                break;
-            }
-        }
-
-        if (i == 7)
-        {
-            put_bits(&s->pb, 3, 7);
-                put_bits(&s->pb, 12, s->frame_width);
-                put_bits(&s->pb, 12, s->frame_height);
-        }
-    }
-
-    /* no checksum or extra data (next 2 bits get 0) */
-    put_bits(&s->pb, 2, 0);
-}
-
-
-#define QUALITY_THRESHOLD 100
-#define THRESHOLD_MULTIPLIER 0.6
-
-#if defined(HAVE_ALTIVEC)
-#undef vector
-#endif
-
-static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
-    int count, y, x, i, j, split, best_mean, best_score, best_count;
-    int best_vector[6];
-    int block_sum[7]= {0, 0, 0, 0, 0, 0};
-    int w= 2<<((level+2)>>1);
-    int h= 2<<((level+1)>>1);
-    int size=w*h;
-    int16_t block[7][256];
-    const int8_t *codebook_sum, *codebook;
-    const uint16_t (*mean_vlc)[2];
-    const uint8_t (*multistage_vlc)[2];
-
-    best_score=0;
-    //FIXME optimize, this doenst need to be done multiple times
-    if(intra){
-        codebook_sum= svq1_intra_codebook_sum[level];
-        codebook= svq1_intra_codebooks[level];
-        mean_vlc= svq1_intra_mean_vlc;
-        multistage_vlc= svq1_intra_multistage_vlc[level];
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                int v= src[x + y*stride];
-                block[0][x + w*y]= v;
-                best_score += v*v;
-                block_sum[0] += v;
-            }
-        }
-    }else{
-        codebook_sum= svq1_inter_codebook_sum[level];
-        codebook= svq1_inter_codebooks[level];
-        mean_vlc= svq1_inter_mean_vlc + 256;
-        multistage_vlc= svq1_inter_multistage_vlc[level];
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                int v= src[x + y*stride] - ref[x + y*stride];
-                block[0][x + w*y]= v;
-                best_score += v*v;
-                block_sum[0] += v;
-            }
-        }
-    }
-
-    best_count=0;
-    best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
-    best_mean= (block_sum[0] + (size>>1)) >> (level+3);
-
-    if(level<4){
-        for(count=1; count<7; count++){
-            int best_vector_score= INT_MAX;
-            int best_vector_sum=-999, best_vector_mean=-999;
-            const int stage= count-1;
-            const int8_t *vector;
-
-            for(i=0; i<16; i++){
-                int sum= codebook_sum[stage*16 + i];
-                int sqr, diff, score;
-
-                vector = codebook + stage*size*16 + i*size;
-                sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
-                diff= block_sum[stage] - sum;
-                score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
-                if(score < best_vector_score){
-                    int mean= (diff + (size>>1)) >> (level+3);
-                    assert(mean >-300 && mean<300);
-                    mean= av_clip(mean, intra?0:-256, 255);
-                    best_vector_score= score;
-                    best_vector[stage]= i;
-                    best_vector_sum= sum;
-                    best_vector_mean= mean;
-                }
-            }
-            assert(best_vector_mean != -999);
-            vector= codebook + stage*size*16 + best_vector[stage]*size;
-            for(j=0; j<size; j++){
-                block[stage+1][j] = block[stage][j] - vector[j];
-            }
-            block_sum[stage+1]= block_sum[stage] - best_vector_sum;
-            best_vector_score +=
-                lambda*(+ 1 + 4*count
-                        + multistage_vlc[1+count][1]
-                        + mean_vlc[best_vector_mean][1]);
-
-            if(best_vector_score < best_score){
-                best_score= best_vector_score;
-                best_count= count;
-                best_mean= best_vector_mean;
-            }
-        }
-    }
-
-    split=0;
-    if(best_score > threshold && level){
-        int score=0;
-        int offset= (level&1) ? stride*h/2 : w/2;
-        PutBitContext backup[6];
-
-        for(i=level-1; i>=0; i--){
-            backup[i]= s->reorder_pb[i];
-        }
-        score += encode_block(s, src         , ref         , decoded         , stride, level-1, threshold>>1, lambda, intra);
-        score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
-        score += lambda;
-
-        if(score < best_score){
-            best_score= score;
-            split=1;
-        }else{
-            for(i=level-1; i>=0; i--){
-                s->reorder_pb[i]= backup[i];
-            }
-        }
-    }
-    if (level > 0)
-        put_bits(&s->reorder_pb[level], 1, split);
-
-    if(!split){
-        assert((best_mean >= 0 && best_mean<256) || !intra);
-        assert(best_mean >= -256 && best_mean<256);
-        assert(best_count >=0 && best_count<7);
-        assert(level<4 || best_count==0);
-
-        /* output the encoding */
-        put_bits(&s->reorder_pb[level],
-            multistage_vlc[1 + best_count][1],
-            multistage_vlc[1 + best_count][0]);
-        put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
-            mean_vlc[best_mean][0]);
-
-        for (i = 0; i < best_count; i++){
-            assert(best_vector[i]>=0 && best_vector[i]<16);
-            put_bits(&s->reorder_pb[level], 4, best_vector[i]);
-        }
-
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
-            }
-        }
-    }
-
-    return best_score;
-}
-
-
-static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
-    int width, int height, int src_stride, int stride)
-{
-    int x, y;
-    int i;
-    int block_width, block_height;
-    int level;
-    int threshold[6];
-    const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
-
-    /* figure out the acceptable level thresholds in advance */
-    threshold[5] = QUALITY_THRESHOLD;
-    for (level = 4; level >= 0; level--)
-        threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
-
-    block_width = (width + 15) / 16;
-    block_height = (height + 15) / 16;
-
-    if(s->picture.pict_type == P_TYPE){
-        s->m.avctx= s->avctx;
-        s->m.current_picture_ptr= &s->m.current_picture;
-        s->m.last_picture_ptr   = &s->m.last_picture;
-        s->m.last_picture.data[0]= ref_plane;
-        s->m.linesize=
-        s->m.last_picture.linesize[0]=
-        s->m.new_picture.linesize[0]=
-        s->m.current_picture.linesize[0]= stride;
-        s->m.width= width;
-        s->m.height= height;
-        s->m.mb_width= block_width;
-        s->m.mb_height= block_height;
-        s->m.mb_stride= s->m.mb_width+1;
-        s->m.b8_stride= 2*s->m.mb_width+1;
-        s->m.f_code=1;
-        s->m.pict_type= s->picture.pict_type;
-        s->m.me_method= s->avctx->me_method;
-        s->m.me.scene_change_score=0;
-        s->m.flags= s->avctx->flags;
-//        s->m.out_format = FMT_H263;
-//        s->m.unrestricted_mv= 1;
-
-        s->m.lambda= s->picture.quality;
-        s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
-        s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
-
-        if(!s->motion_val8[plane]){
-            s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
-            s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
-        }
-
-        s->m.mb_type= s->mb_type;
-
-        //dummies, to avoid segfaults
-        s->m.current_picture.mb_mean=   (uint8_t *)s->dummy;
-        s->m.current_picture.mb_var=    (uint16_t*)s->dummy;
-        s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
-        s->m.current_picture.mb_type= s->dummy;
-
-        s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
-        s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
-        s->m.dsp= s->dsp; //move
-        ff_init_me(&s->m);
-
-        s->m.me.dia_size= s->avctx->dia_size;
-        s->m.first_slice_line=1;
-        for (y = 0; y < block_height; y++) {
-            uint8_t src[stride*16];
-
-            s->m.new_picture.data[0]= src - y*16*stride; //ugly
-            s->m.mb_y= y;
-
-            for(i=0; i<16 && i + 16*y<height; i++){
-                memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
-                for(x=width; x<16*block_width; x++)
-                    src[i*stride+x]= src[i*stride+x-1];
-            }
-            for(; i<16 && i + 16*y<16*block_height; i++)
-                memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
-            for (x = 0; x < block_width; x++) {
-                s->m.mb_x= x;
-                ff_init_block_index(&s->m);
-                ff_update_block_index(&s->m);
-
-                ff_estimate_p_frame_motion(&s->m, x, y);
-            }
-            s->m.first_slice_line=0;
-        }
-
-        ff_fix_long_p_mvs(&s->m);
-        ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
-    }
-
-    s->m.first_slice_line=1;
-    for (y = 0; y < block_height; y++) {
-        uint8_t src[stride*16];
-
-        for(i=0; i<16 && i + 16*y<height; i++){
-            memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
-            for(x=width; x<16*block_width; x++)
-                src[i*stride+x]= src[i*stride+x-1];
-        }
-        for(; i<16 && i + 16*y<16*block_height; i++)
-            memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
-        s->m.mb_y= y;
-        for (x = 0; x < block_width; x++) {
-            uint8_t reorder_buffer[3][6][7*32];
-            int count[3][6];
-            int offset = y * 16 * stride + x * 16;
-            uint8_t *decoded= decoded_plane + offset;
-            uint8_t *ref= ref_plane + offset;
-            int score[4]={0,0,0,0}, best;
-            uint8_t temp[16*stride];
-
-            if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
-                av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
-                return -1;
-            }
-
-            s->m.mb_x= x;
-            ff_init_block_index(&s->m);
-            ff_update_block_index(&s->m);
-
-            if(s->picture.pict_type == I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
-                for(i=0; i<6; i++){
-                    init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
-                }
-                if(s->picture.pict_type == P_TYPE){
-                    const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
-                    put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-                    score[0]= vlc[1]*lambda;
-                }
-                score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
-                for(i=0; i<6; i++){
-                    count[0][i]= put_bits_count(&s->reorder_pb[i]);
-                    flush_put_bits(&s->reorder_pb[i]);
-                }
-            }else
-                score[0]= INT_MAX;
-
-            best=0;
-
-            if(s->picture.pict_type == P_TYPE){
-                const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
-                int mx, my, pred_x, pred_y, dxy;
-                int16_t *motion_ptr;
-
-                motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
-                if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
-                    for(i=0; i<6; i++)
-                        init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
-
-                    put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-
-                    s->m.pb= s->reorder_pb[5];
-                    mx= motion_ptr[0];
-                    my= motion_ptr[1];
-                    assert(mx>=-32 && mx<=31);
-                    assert(my>=-32 && my<=31);
-                    assert(pred_x>=-32 && pred_x<=31);
-                    assert(pred_y>=-32 && pred_y<=31);
-                    ff_h263_encode_motion(&s->m, mx - pred_x, 1);
-                    ff_h263_encode_motion(&s->m, my - pred_y, 1);
-                    s->reorder_pb[5]= s->m.pb;
-                    score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
-
-                    dxy= (mx&1) + 2*(my&1);
-
-                    s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
-
-                    score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
-                    best= score[1] <= score[0];
-
-                    vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
-                    score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
-                    score[2]+= vlc[1]*lambda;
-                    if(score[2] < score[best] && mx==0 && my==0){
-                        best=2;
-                        s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
-                        for(i=0; i<6; i++){
-                            count[2][i]=0;
-                        }
-                        put_bits(&s->pb, vlc[1], vlc[0]);
-                    }
-                }
-
-                if(best==1){
-                    for(i=0; i<6; i++){
-                        count[1][i]= put_bits_count(&s->reorder_pb[i]);
-                        flush_put_bits(&s->reorder_pb[i]);
-                    }
-                }else{
-                    motion_ptr[0                 ] = motion_ptr[1                 ]=
-                    motion_ptr[2                 ] = motion_ptr[3                 ]=
-                    motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
-                    motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
-                }
-            }
-
-            s->rd_total += score[best];
-
-            for(i=5; i>=0; i--){
-                ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
-            }
-            if(best==0){
-                s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
-            }
-        }
-        s->m.first_slice_line=0;
-    }
-    return 0;
-}
-
-static int svq1_encode_init(AVCodecContext *avctx)
-{
-    SVQ1Context * const s = avctx->priv_data;
-
-    dsputil_init(&s->dsp, avctx);
-    avctx->coded_frame= (AVFrame*)&s->picture;
-
-    s->frame_width = avctx->width;
-    s->frame_height = avctx->height;
-
-    s->y_block_width = (s->frame_width + 15) / 16;
-    s->y_block_height = (s->frame_height + 15) / 16;
-
-    s->c_block_width = (s->frame_width / 4 + 15) / 16;
-    s->c_block_height = (s->frame_height / 4 + 15) / 16;
-
-    s->avctx= avctx;
-    s->m.avctx= avctx;
-    s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
-    s->m.me.map       = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
-    s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
-    s->mb_type        = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
-    s->dummy          = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
-    h263_encode_init(&s->m); //mv_penalty
-
-    return 0;
-}
-
-static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
-    int buf_size, void *data)
-{
-    SVQ1Context * const s = avctx->priv_data;
-    AVFrame *pict = data;
-    AVFrame * const p= (AVFrame*)&s->picture;
-    AVFrame temp;
-    int i;
-
-    if(avctx->pix_fmt != PIX_FMT_YUV410P){
-        av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
-        return -1;
-    }
-
-    if(!s->current_picture.data[0]){
-        avctx->get_buffer(avctx, &s->current_picture);
-        avctx->get_buffer(avctx, &s->last_picture);
-    }
-
-    temp= s->current_picture;
-    s->current_picture= s->last_picture;
-    s->last_picture= temp;
-
-    init_put_bits(&s->pb, buf, buf_size);
-
-    *p = *pict;
-    p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? P_TYPE : I_TYPE;
-    p->key_frame = p->pict_type == I_TYPE;
-
-    svq1_write_header(s, p->pict_type);
-    for(i=0; i<3; i++){
-        if(svq1_encode_plane(s, i,
-            s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
-            s->frame_width / (i?4:1), s->frame_height / (i?4:1),
-            s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
-                return -1;
-    }
-
-//    align_put_bits(&s->pb);
-    while(put_bits_count(&s->pb) & 31)
-        put_bits(&s->pb, 1, 0);
-
-    flush_put_bits(&s->pb);
-
-    return (put_bits_count(&s->pb) / 8);
-}
-
-static int svq1_encode_end(AVCodecContext *avctx)
-{
-    SVQ1Context * const s = avctx->priv_data;
-    int i;
-
-    av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
-
-    av_freep(&s->m.me.scratchpad);
-    av_freep(&s->m.me.map);
-    av_freep(&s->m.me.score_map);
-    av_freep(&s->mb_type);
-    av_freep(&s->dummy);
-
-    for(i=0; i<3; i++){
-        av_freep(&s->motion_val8[i]);
-        av_freep(&s->motion_val16[i]);
-    }
-
-    return 0;
-}
-
-#endif //CONFIG_ENCODERS
-
-#ifdef CONFIG_DECODERS
-AVCodec svq1_decoder = {
-    "svq1",
-    CODEC_TYPE_VIDEO,
-    CODEC_ID_SVQ1,
-    sizeof(MpegEncContext),
-    svq1_decode_init,
-    NULL,
-    svq1_decode_end,
-    svq1_decode_frame,
-    CODEC_CAP_DR1,
-    .flush= ff_mpeg_flush,
-    .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-#endif
-
-#ifdef CONFIG_ENCODERS
-
-AVCodec svq1_encoder = {
-    "svq1",
-    CODEC_TYPE_VIDEO,
-    CODEC_ID_SVQ1,
-    sizeof(SVQ1Context),
-    svq1_encode_init,
-    svq1_encode_frame,
-    svq1_encode_end,
-    .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-
-#endif //CONFIG_ENCODERS

Copied: trunk/libavcodec/svq1.h (from r9505, /trunk/libavcodec/svq1.c)
==============================================================================
--- /trunk/libavcodec/svq1.c	(original)
+++ trunk/libavcodec/svq1.h	Fri Jul  6 17:19:35 2007
@@ -26,1398 +26,36 @@
  */
 
 /**
- * @file svq1.c
+ * @file svq1.h
  * Sorenson Vector Quantizer #1 (SVQ1) video codec.
  * For more information of the SVQ1 algorithm, visit:
  *   http://www.pcisys.net/~melanson/codecs/
  */
 
+#ifndef AVCODEC_SVQ1_H
+#define AVCODEC_SVQ1_H
 
-//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
-#include "avcodec.h"
-#include "dsputil.h"
-#include "mpegvideo.h"
-#include "bswap.h"
-
-#undef NDEBUG
-#include <assert.h>
-
-extern const uint8_t mvtab[33][2];
-
-static VLC svq1_block_type;
-static VLC svq1_motion_component;
-static VLC svq1_intra_multistage[6];
-static VLC svq1_inter_multistage[6];
-static VLC svq1_intra_mean;
-static VLC svq1_inter_mean;
+#include <stdint.h>
 
 #define SVQ1_BLOCK_SKIP         0
 #define SVQ1_BLOCK_INTER        1
 #define SVQ1_BLOCK_INTER_4V     2
 #define SVQ1_BLOCK_INTRA        3
 
-typedef struct SVQ1Context {
-    MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
-    AVCodecContext *avctx;
-    DSPContext dsp;
-    AVFrame picture;
-    AVFrame current_picture;
-    AVFrame last_picture;
-    PutBitContext pb;
-    GetBitContext gb;
-
-    PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
-
-    int frame_width;
-    int frame_height;
-
-    /* Y plane block dimensions */
-    int y_block_width;
-    int y_block_height;
-
-    /* U & V plane (C planes) block dimensions */
-    int c_block_width;
-    int c_block_height;
-
-    uint16_t *mb_type;
-    uint32_t *dummy;
-    int16_t (*motion_val8[3])[2];
-    int16_t (*motion_val16[3])[2];
-
-    int64_t rd_total;
-} SVQ1Context;
-
-/* motion vector (prediction) */
-typedef struct svq1_pmv_s {
-  int           x;
-  int           y;
-} svq1_pmv_t;
-
-#include "svq1_cb.h"
-#include "svq1_vlc.h"
-
-static const uint16_t checksum_table[256] = {
-  0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
-  0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
-  0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
-  0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
-  0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
-  0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
-  0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
-  0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
-  0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
-  0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
-  0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
-  0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
-  0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
-  0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
-  0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
-  0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
-  0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
-  0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
-  0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
-  0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
-  0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
-  0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
-  0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
-  0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
-  0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
-  0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
-  0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
-  0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
-  0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
-  0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
-  0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
-  0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
-};
-
-static const uint8_t string_table[256] = {
-  0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,
-  0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,
-  0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,
-  0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,
-  0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,
-  0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,
-  0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,
-  0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,
-  0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,
-  0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,
-  0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,
-  0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,
-  0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,
-  0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,
-  0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,
-  0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,
-  0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,
-  0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,
-  0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,
-  0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,
-  0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,
-  0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,
-  0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,
-  0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,
-  0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,
-  0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,
-  0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,
-  0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,
-  0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,
-  0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,
-  0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,
-  0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9
-};
-
-#define SVQ1_PROCESS_VECTOR()\
-    for (; level > 0; i++) {\
-      /* process next depth */\
-      if (i == m) {\
-        m = n;\
-        if (--level == 0)\
-          break;\
-      }\
-      /* divide block if next bit set */\
-      if (get_bits (bitbuf, 1) == 0)\
-        break;\
-      /* add child nodes */\
-      list[n++] = list[i];\
-      list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\
-    }
-
-#define SVQ1_ADD_CODEBOOK()\
-          /* add codebook entries to vector */\
-          for (j=0; j < stages; j++) {\
-            n3  = codebook[entries[j]] ^ 0x80808080;\
-            n1 += ((n3 & 0xFF00FF00) >> 8);\
-            n2 +=  (n3 & 0x00FF00FF);\
-          }\
-\
-          /* clip to [0..255] */\
-          if (n1 & 0xFF00FF00) {\
-            n3  = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n1 += 0x7F007F00;\
-            n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n1 &= (n3 & 0x00FF00FF);\
-          }\
-\
-          if (n2 & 0xFF00FF00) {\
-            n3  = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n2 += 0x7F007F00;\
-            n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n2 &= (n3 & 0x00FF00FF);\
-          }
-
-#define SVQ1_DO_CODEBOOK_INTRA()\
-      for (y=0; y < height; y++) {\
-        for (x=0; x < (width / 4); x++, codebook++) {\
-        n1 = n4;\
-        n2 = n4;\
-        SVQ1_ADD_CODEBOOK()\
-        /* store result */\
-        dst[x] = (n1 << 8) | n2;\
-        }\
-        dst += (pitch / 4);\
-      }
-
-#define SVQ1_DO_CODEBOOK_NONINTRA()\
-      for (y=0; y < height; y++) {\
-        for (x=0; x < (width / 4); x++, codebook++) {\
-        n3 = dst[x];\
-        /* add mean value to vector */\
-        n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\
-        n2 =  (n3 & 0x00FF00FF)          + n4;\
-        SVQ1_ADD_CODEBOOK()\
-        /* store result */\
-        dst[x] = (n1 << 8) | n2;\
-        }\
-        dst += (pitch / 4);\
-      }
-
-#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\
-      codebook = (const uint32_t *) cbook[level];\
-      bit_cache = get_bits (bitbuf, 4*stages);\
-      /* calculate codebook entries for this vector */\
-      for (j=0; j < stages; j++) {\
-        entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\
-      }\
-      mean -= (stages * 128);\
-      n4    = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
-static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
-  uint32_t    bit_cache;
-  uint8_t    *list[63];
-  uint32_t   *dst;
-  const uint32_t *codebook;
-  int         entries[6];
-  int         i, j, m, n;
-  int         mean, stages;
-  unsigned    x, y, width, height, level;
-  uint32_t    n1, n2, n3, n4;
-
-  /* initialize list for breadth first processing of vectors */
-  list[0] = pixels;
-
-  /* recursively process vector */
-  for (i=0, m=1, n=1, level=5; i < n; i++) {
-    SVQ1_PROCESS_VECTOR();
-
-    /* destination address and vector size */
-    dst = (uint32_t *) list[i];
-    width = 1 << ((4 + level) /2);
-    height = 1 << ((3 + level) /2);
-
-    /* get number of stages (-1 skips vector, 0 for mean only) */
-    stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;
-
-    if (stages == -1) {
-        for (y=0; y < height; y++) {
-          memset (&dst[y*(pitch / 4)], 0, width);
-        }
-      continue;                 /* skip vector */
-    }
-
-    if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
-      return -1;        /* invalid vector */
-    }
-
-    mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);
-
-    if (stages == 0) {
-      for (y=0; y < height; y++) {
-        memset (&dst[y*(pitch / 4)], mean, width);
-      }
-    } else {
-      SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
-      SVQ1_DO_CODEBOOK_INTRA()
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
-  uint32_t    bit_cache;
-  uint8_t    *list[63];
-  uint32_t   *dst;
-  const uint32_t *codebook;
-  int         entries[6];
-  int         i, j, m, n;
-  int         mean, stages;
-  int         x, y, width, height, level;
-  uint32_t    n1, n2, n3, n4;
-
-  /* initialize list for breadth first processing of vectors */
-  list[0] = pixels;
-
-  /* recursively process vector */
-  for (i=0, m=1, n=1, level=5; i < n; i++) {
-    SVQ1_PROCESS_VECTOR();
-
-    /* destination address and vector size */
-    dst = (uint32_t *) list[i];
-    width = 1 << ((4 + level) /2);
-    height = 1 << ((3 + level) /2);
-
-    /* get number of stages (-1 skips vector, 0 for mean only) */
-    stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;
-
-    if (stages == -1) continue; /* skip vector */
-
-    if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
-      return -1;        /* invalid vector */
-    }
-
-    mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
-
-    SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
-    SVQ1_DO_CODEBOOK_NONINTRA()
-  }
-  return 0;
-}
-
-static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {
-  int        diff;
-  int        i;
-
-  for (i=0; i < 2; i++) {
-
-    /* get motion code */
-    diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2);
-    if(diff<0)
-        return -1;
-    else if(diff){
-        if(get_bits1(bitbuf)) diff= -diff;
-    }
-
-    /* add median of motion vector predictors and clip result */
-    if (i == 1)
-      mv->y = ((diff + mid_pred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
-    else
-      mv->x = ((diff + mid_pred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
-  }
-
-  return 0;
-}
-
-static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {
-  uint8_t *src;
-  uint8_t *dst;
-  int      i;
-
-  src = &previous[x + y*pitch];
-  dst = current;
-
-  for (i=0; i < 16; i++) {
-    memcpy (dst, src, 16);
-    src += pitch;
-    dst += pitch;
-  }
-}
-
-static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,
-                               uint8_t *current, uint8_t *previous, int pitch,
-                               svq1_pmv_t *motion, int x, int y) {
-  uint8_t    *src;
-  uint8_t    *dst;
-  svq1_pmv_t  mv;
-  svq1_pmv_t *pmv[3];
-  int         result;
-
-  /* predict and decode motion vector */
-  pmv[0] = &motion[0];
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 2];
-    pmv[2] = &motion[(x / 8) + 4];
-  }
-
-  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
-  if (result != 0)
-    return result;
-
-  motion[0].x                =
-  motion[(x / 8) + 2].x      =
-  motion[(x / 8) + 3].x      = mv.x;
-  motion[0].y                =
-  motion[(x / 8) + 2].y      =
-  motion[(x / 8) + 3].y      = mv.y;
-
-  if(y + (mv.y >> 1)<0)
-     mv.y= 0;
-  if(x + (mv.x >> 1)<0)
-     mv.x= 0;
-
-#if 0
-  int w= (s->width+15)&~15;
-  int h= (s->height+15)&~15;
-  if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)
-      av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));
-#endif
-
-  src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];
-  dst = current;
-
-  s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);
-
-  return 0;
-}
-
-static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,
-                                  uint8_t *current, uint8_t *previous, int pitch,
-                                  svq1_pmv_t *motion,int x, int y) {
-  uint8_t    *src;
-  uint8_t    *dst;
-  svq1_pmv_t  mv;
-  svq1_pmv_t *pmv[4];
-  int         i, result;
-
-  /* predict and decode motion vector (0) */
-  pmv[0] = &motion[0];
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 2];
-    pmv[2] = &motion[(x / 8) + 4];
-  }
-
-  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (1) */
-  pmv[0] = &mv;
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 3];
-  }
-  result = svq1_decode_motion_vector (bitbuf, &motion[0], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (2) */
-  pmv[1] = &motion[0];
-  pmv[2] = &motion[(x / 8) + 1];
-
-  result = svq1_decode_motion_vector (bitbuf, &motion[(x / 8) + 2], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (3) */
-  pmv[2] = &motion[(x / 8) + 2];
-  pmv[3] = &motion[(x / 8) + 3];
-
-  result = svq1_decode_motion_vector (bitbuf, pmv[3], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* form predictions */
-  for (i=0; i < 4; i++) {
-    int mvx= pmv[i]->x + (i&1)*16;
-    int mvy= pmv[i]->y + (i>>1)*16;
-
-    ///XXX /FIXME clipping or padding?
-    if(y + (mvy >> 1)<0)
-       mvy= 0;
-    if(x + (mvx >> 1)<0)
-       mvx= 0;
-
-#if 0
-  int w= (s->width+15)&~15;
-  int h= (s->height+15)&~15;
-  if(x + (mvx >> 1)<0 || y + (mvy >> 1)<0 || x + (mvx >> 1) + 8 > w || y + (mvy >> 1) + 8> h)
-      av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mvx >> 1), y + (mvy >> 1));
-#endif
-    src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1))*pitch];
-    dst = current;
-
-    s->dsp.put_pixels_tab[1][((mvy & 1) << 1) | (mvx & 1)](dst,src,pitch,8);
-
-    /* select next block */
-    if (i & 1) {
-      current  += 8*(pitch - 1);
-    } else {
-      current  += 8;
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_delta_block (MpegEncContext *s, GetBitContext *bitbuf,
-                        uint8_t *current, uint8_t *previous, int pitch,
-                        svq1_pmv_t *motion, int x, int y) {
-  uint32_t block_type;
-  int      result = 0;
-
-  /* get block type */
-  block_type = get_vlc2(bitbuf, svq1_block_type.table, 2, 2);
-
-  /* reset motion vectors */
-  if (block_type == SVQ1_BLOCK_SKIP || block_type == SVQ1_BLOCK_INTRA) {
-    motion[0].x                 =
-    motion[0].y                 =
-    motion[(x / 8) + 2].x =
-    motion[(x / 8) + 2].y =
-    motion[(x / 8) + 3].x =
-    motion[(x / 8) + 3].y = 0;
-  }
-
-  switch (block_type) {
-  case SVQ1_BLOCK_SKIP:
-    svq1_skip_block (current, previous, pitch, x, y);
-    break;
-
-  case SVQ1_BLOCK_INTER:
-    result = svq1_motion_inter_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
-    if (result != 0)
-    {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_block %i\n",result);
-#endif
-      break;
-    }
-    result = svq1_decode_block_non_intra (bitbuf, current, pitch);
-    break;
-
-  case SVQ1_BLOCK_INTER_4V:
-    result = svq1_motion_inter_4v_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
-    if (result != 0)
-    {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_4v_block %i\n",result);
-#endif
-      break;
-    }
-    result = svq1_decode_block_non_intra (bitbuf, current, pitch);
-    break;
-
-  case SVQ1_BLOCK_INTRA:
-    result = svq1_decode_block_intra (bitbuf, current, pitch);
-    break;
-  }
-
-  return result;
-}
-
-/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
-  { 160, 120 }, { 128,  96 }, { 176, 144 }, { 352, 288 },
-  { 704, 576 }, { 240, 180 }, { 320, 240 }, {  -1,  -1 }
-};
-
-static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
-  int i;
-
-  for (i=0; i < length; i++) {
-    value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-  }
-
-  return value;
-}
-
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
-                                         int width, int height, int value) {
-  int x, y;
-
-  for (y=0; y < height; y++) {
-    for (x=0; x < width; x++) {
-      value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-    }
-
-    pixels += pitch;
-  }
-
-  return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
-static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
-  uint8_t seed;
-  int     i;
-
-  out[0] = get_bits (bitbuf, 8);
-
-  seed = string_table[out[0]];
-
-  for (i=1; i <= out[0]; i++) {
-    out[i] = get_bits (bitbuf, 8) ^ seed;
-    seed   = string_table[out[i] ^ seed];
-  }
-}
-
-static int svq1_decode_frame_header (GetBitContext *bitbuf,MpegEncContext *s) {
-  int frame_size_code;
-  int temporal_reference;
-
-  temporal_reference = get_bits (bitbuf, 8);
-
-  /* frame type */
-  s->pict_type= get_bits (bitbuf, 2)+1;
-  if(s->pict_type==4)
-      return -1;
-
-  if (s->pict_type == I_TYPE) {
-
-    /* unknown fields */
-    if (s->f_code == 0x50 || s->f_code == 0x60) {
-      int csum = get_bits (bitbuf, 16);
-
-      csum = svq1_packet_checksum ((uint8_t *)bitbuf->buffer, bitbuf->size_in_bits>>3, csum);
-
-//      av_log(s->avctx, AV_LOG_INFO, "%s checksum (%02x) for packet data\n",
-//              (csum == 0) ? "correct" : "incorrect", csum);
-    }
-
-    if ((s->f_code ^ 0x10) >= 0x50) {
-      uint8_t msg[256];
-
-      svq1_parse_string (bitbuf, msg);
-
-      av_log(s->avctx, AV_LOG_INFO, "embedded message: \"%s\"\n", (char *) msg);
-    }
-
-    skip_bits (bitbuf, 2);
-    skip_bits (bitbuf, 2);
-    skip_bits1 (bitbuf);
-
-    /* load frame size */
-    frame_size_code = get_bits (bitbuf, 3);
-
-    if (frame_size_code == 7) {
-      /* load width, height (12 bits each) */
-      s->width = get_bits (bitbuf, 12);
-      s->height = get_bits (bitbuf, 12);
-
-      if (!s->width || !s->height)
-        return -1;
-    } else {
-      /* get width, height from table */
-      s->width = svq1_frame_size_table[frame_size_code].width;
-      s->height = svq1_frame_size_table[frame_size_code].height;
-    }
-  }
-
-  /* unknown fields */
-  if (get_bits (bitbuf, 1) == 1) {
-    skip_bits1 (bitbuf);       /* use packet checksum if (1) */
-    skip_bits1 (bitbuf);       /* component checksums after image data if (1) */
-
-    if (get_bits (bitbuf, 2) != 0)
-      return -1;
-  }
-
-  if (get_bits (bitbuf, 1) == 1) {
-    skip_bits1 (bitbuf);
-    skip_bits (bitbuf, 4);
-    skip_bits1 (bitbuf);
-    skip_bits (bitbuf, 2);
-
-    while (get_bits (bitbuf, 1) == 1) {
-      skip_bits (bitbuf, 8);
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_frame(AVCodecContext *avctx,
-                             void *data, int *data_size,
-                             uint8_t *buf, int buf_size)
-{
-  MpegEncContext *s=avctx->priv_data;
-  uint8_t        *current, *previous;
-  int             result, i, x, y, width, height;
-  AVFrame *pict = data;
-
-  /* initialize bit buffer */
-  init_get_bits(&s->gb,buf,buf_size*8);
-
-  /* decode frame header */
-  s->f_code = get_bits (&s->gb, 22);
-
-  if ((s->f_code & ~0x70) || !(s->f_code & 0x60))
-    return -1;
-
-  /* swap some header bytes (why?) */
-  if (s->f_code != 0x20) {
-    uint32_t *src = (uint32_t *) (buf + 4);
-
-    for (i=0; i < 4; i++) {
-      src[i] = ((src[i] << 16) | (src[i] >> 16)) ^ src[7 - i];
-    }
-  }
-
-  result = svq1_decode_frame_header (&s->gb, s);
-
-  if (result != 0)
-  {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_frame_header %i\n",result);
-#endif
-    return result;
-  }
-
-  //FIXME this avoids some confusion for "B frames" without 2 references
-  //this should be removed after libavcodec can handle more flexible picture types & ordering
-  if(s->pict_type==B_TYPE && s->last_picture_ptr==NULL) return buf_size;
-
-  if(avctx->hurry_up && s->pict_type==B_TYPE) return buf_size;
-  if(  (avctx->skip_frame >= AVDISCARD_NONREF && s->pict_type==B_TYPE)
-     ||(avctx->skip_frame >= AVDISCARD_NONKEY && s->pict_type!=I_TYPE)
-     || avctx->skip_frame >= AVDISCARD_ALL)
-      return buf_size;
-
-  if(MPV_frame_start(s, avctx) < 0)
-      return -1;
-
-  /* decode y, u and v components */
-  for (i=0; i < 3; i++) {
-    int linesize;
-    if (i == 0) {
-      width  = (s->width+15)&~15;
-      height = (s->height+15)&~15;
-      linesize= s->linesize;
-    } else {
-      if(s->flags&CODEC_FLAG_GRAY) break;
-      width  = (s->width/4+15)&~15;
-      height = (s->height/4+15)&~15;
-      linesize= s->uvlinesize;
-    }
-
-    current  = s->current_picture.data[i];
-
-    if(s->pict_type==B_TYPE){
-        previous = s->next_picture.data[i];
-    }else{
-        previous = s->last_picture.data[i];
-    }
-
-    if (s->pict_type == I_TYPE) {
-      /* keyframe */
-      for (y=0; y < height; y+=16) {
-        for (x=0; x < width; x+=16) {
-          result = svq1_decode_block_intra (&s->gb, &current[x], linesize);
-          if (result != 0)
-          {
-//#ifdef DEBUG_SVQ1
-            av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_block %i (keyframe)\n",result);
-//#endif
-            return result;
-          }
-        }
-        current += 16*linesize;
-      }
-    } else {
-      svq1_pmv_t pmv[width/8+3];
-      /* delta frame */
-      memset (pmv, 0, ((width / 8) + 3) * sizeof(svq1_pmv_t));
-
-      for (y=0; y < height; y+=16) {
-        for (x=0; x < width; x+=16) {
-          result = svq1_decode_delta_block (s, &s->gb, &current[x], previous,
-                                            linesize, pmv, x, y);
-          if (result != 0)
-          {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_delta_block %i\n",result);
-#endif
-            return result;
-          }
-        }
-
-        pmv[0].x =
-        pmv[0].y = 0;
-
-        current += 16*linesize;
-      }
-    }
-  }
-
-  *pict = *(AVFrame*)&s->current_picture;
-
-
-  MPV_frame_end(s);
-
-  *data_size=sizeof(AVFrame);
-  return buf_size;
-}
-
-static int svq1_decode_init(AVCodecContext *avctx)
-{
-    MpegEncContext *s = avctx->priv_data;
-    int i;
-
-    MPV_decode_defaults(s);
-
-    s->avctx = avctx;
-    s->width = (avctx->width+3)&~3;
-    s->height = (avctx->height+3)&~3;
-    s->codec_id= avctx->codec->id;
-    avctx->pix_fmt = PIX_FMT_YUV410P;
-    avctx->has_b_frames= 1; // not true, but DP frames and these behave like unidirectional b frames
-    s->flags= avctx->flags;
-    if (MPV_common_init(s) < 0) return -1;
-
-    init_vlc(&svq1_block_type, 2, 4,
-        &svq1_block_type_vlc[0][1], 2, 1,
-        &svq1_block_type_vlc[0][0], 2, 1, 1);
-
-    init_vlc(&svq1_motion_component, 7, 33,
-        &mvtab[0][1], 2, 1,
-        &mvtab[0][0], 2, 1, 1);
-
-    for (i = 0; i < 6; i++) {
-        init_vlc(&svq1_intra_multistage[i], 3, 8,
-            &svq1_intra_multistage_vlc[i][0][1], 2, 1,
-            &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
-        init_vlc(&svq1_inter_multistage[i], 3, 8,
-            &svq1_inter_multistage_vlc[i][0][1], 2, 1,
-            &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
-    }
-
-    init_vlc(&svq1_intra_mean, 8, 256,
-        &svq1_intra_mean_vlc[0][1], 4, 2,
-        &svq1_intra_mean_vlc[0][0], 4, 2, 1);
-
-    init_vlc(&svq1_inter_mean, 9, 512,
-        &svq1_inter_mean_vlc[0][1], 4, 2,
-        &svq1_inter_mean_vlc[0][0], 4, 2, 1);
-
-    return 0;
-}
-
-static int svq1_decode_end(AVCodecContext *avctx)
-{
-    MpegEncContext *s = avctx->priv_data;
-
-    MPV_common_end(s);
-    return 0;
-}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
-static void svq1_write_header(SVQ1Context *s, int frame_type)
-{
-    int i;
-
-    /* frame code */
-    put_bits(&s->pb, 22, 0x20);
-
-    /* temporal reference (sure hope this is a "don't care") */
-    put_bits(&s->pb, 8, 0x00);
-
-    /* frame type */
-    put_bits(&s->pb, 2, frame_type - 1);
-
-    if (frame_type == I_TYPE) {
-
-        /* no checksum since frame code is 0x20 */
-
-        /* no embedded string either */
-
-        /* output 5 unknown bits (2 + 2 + 1) */
-        put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
-
-        for (i = 0; i < 7; i++)
-        {
-            if ((svq1_frame_size_table[i].width == s->frame_width) &&
-                (svq1_frame_size_table[i].height == s->frame_height))
-            {
-                put_bits(&s->pb, 3, i);
-                break;
-            }
-        }
-
-        if (i == 7)
-        {
-            put_bits(&s->pb, 3, 7);
-                put_bits(&s->pb, 12, s->frame_width);
-                put_bits(&s->pb, 12, s->frame_height);
-        }
-    }
-
-    /* no checksum or extra data (next 2 bits get 0) */
-    put_bits(&s->pb, 2, 0);
-}
-
-
-#define QUALITY_THRESHOLD 100
-#define THRESHOLD_MULTIPLIER 0.6
-
-#if defined(HAVE_ALTIVEC)
-#undef vector
-#endif
-
-static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
-    int count, y, x, i, j, split, best_mean, best_score, best_count;
-    int best_vector[6];
-    int block_sum[7]= {0, 0, 0, 0, 0, 0};
-    int w= 2<<((level+2)>>1);
-    int h= 2<<((level+1)>>1);
-    int size=w*h;
-    int16_t block[7][256];
-    const int8_t *codebook_sum, *codebook;
-    const uint16_t (*mean_vlc)[2];
-    const uint8_t (*multistage_vlc)[2];
-
-    best_score=0;
-    //FIXME optimize, this doenst need to be done multiple times
-    if(intra){
-        codebook_sum= svq1_intra_codebook_sum[level];
-        codebook= svq1_intra_codebooks[level];
-        mean_vlc= svq1_intra_mean_vlc;
-        multistage_vlc= svq1_intra_multistage_vlc[level];
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                int v= src[x + y*stride];
-                block[0][x + w*y]= v;
-                best_score += v*v;
-                block_sum[0] += v;
-            }
-        }
-    }else{
-        codebook_sum= svq1_inter_codebook_sum[level];
-        codebook= svq1_inter_codebooks[level];
-        mean_vlc= svq1_inter_mean_vlc + 256;
-        multistage_vlc= svq1_inter_multistage_vlc[level];
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                int v= src[x + y*stride] - ref[x + y*stride];
-                block[0][x + w*y]= v;
-                best_score += v*v;
-                block_sum[0] += v;
-            }
-        }
-    }
-
-    best_count=0;
-    best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
-    best_mean= (block_sum[0] + (size>>1)) >> (level+3);
-
-    if(level<4){
-        for(count=1; count<7; count++){
-            int best_vector_score= INT_MAX;
-            int best_vector_sum=-999, best_vector_mean=-999;
-            const int stage= count-1;
-            const int8_t *vector;
-
-            for(i=0; i<16; i++){
-                int sum= codebook_sum[stage*16 + i];
-                int sqr, diff, score;
-
-                vector = codebook + stage*size*16 + i*size;
-                sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
-                diff= block_sum[stage] - sum;
-                score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
-                if(score < best_vector_score){
-                    int mean= (diff + (size>>1)) >> (level+3);
-                    assert(mean >-300 && mean<300);
-                    mean= av_clip(mean, intra?0:-256, 255);
-                    best_vector_score= score;
-                    best_vector[stage]= i;
-                    best_vector_sum= sum;
-                    best_vector_mean= mean;
-                }
-            }
-            assert(best_vector_mean != -999);
-            vector= codebook + stage*size*16 + best_vector[stage]*size;
-            for(j=0; j<size; j++){
-                block[stage+1][j] = block[stage][j] - vector[j];
-            }
-            block_sum[stage+1]= block_sum[stage] - best_vector_sum;
-            best_vector_score +=
-                lambda*(+ 1 + 4*count
-                        + multistage_vlc[1+count][1]
-                        + mean_vlc[best_vector_mean][1]);
-
-            if(best_vector_score < best_score){
-                best_score= best_vector_score;
-                best_count= count;
-                best_mean= best_vector_mean;
-            }
-        }
-    }
-
-    split=0;
-    if(best_score > threshold && level){
-        int score=0;
-        int offset= (level&1) ? stride*h/2 : w/2;
-        PutBitContext backup[6];
-
-        for(i=level-1; i>=0; i--){
-            backup[i]= s->reorder_pb[i];
-        }
-        score += encode_block(s, src         , ref         , decoded         , stride, level-1, threshold>>1, lambda, intra);
-        score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
-        score += lambda;
-
-        if(score < best_score){
-            best_score= score;
-            split=1;
-        }else{
-            for(i=level-1; i>=0; i--){
-                s->reorder_pb[i]= backup[i];
-            }
-        }
-    }
-    if (level > 0)
-        put_bits(&s->reorder_pb[level], 1, split);
-
-    if(!split){
-        assert((best_mean >= 0 && best_mean<256) || !intra);
-        assert(best_mean >= -256 && best_mean<256);
-        assert(best_count >=0 && best_count<7);
-        assert(level<4 || best_count==0);
-
-        /* output the encoding */
-        put_bits(&s->reorder_pb[level],
-            multistage_vlc[1 + best_count][1],
-            multistage_vlc[1 + best_count][0]);
-        put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
-            mean_vlc[best_mean][0]);
-
-        for (i = 0; i < best_count; i++){
-            assert(best_vector[i]>=0 && best_vector[i]<16);
-            put_bits(&s->reorder_pb[level], 4, best_vector[i]);
-        }
-
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
-            }
-        }
-    }
-
-    return best_score;
-}
-
-
-static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
-    int width, int height, int src_stride, int stride)
-{
-    int x, y;
-    int i;
-    int block_width, block_height;
-    int level;
-    int threshold[6];
-    const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
-
-    /* figure out the acceptable level thresholds in advance */
-    threshold[5] = QUALITY_THRESHOLD;
-    for (level = 4; level >= 0; level--)
-        threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
-
-    block_width = (width + 15) / 16;
-    block_height = (height + 15) / 16;
-
-    if(s->picture.pict_type == P_TYPE){
-        s->m.avctx= s->avctx;
-        s->m.current_picture_ptr= &s->m.current_picture;
-        s->m.last_picture_ptr   = &s->m.last_picture;
-        s->m.last_picture.data[0]= ref_plane;
-        s->m.linesize=
-        s->m.last_picture.linesize[0]=
-        s->m.new_picture.linesize[0]=
-        s->m.current_picture.linesize[0]= stride;
-        s->m.width= width;
-        s->m.height= height;
-        s->m.mb_width= block_width;
-        s->m.mb_height= block_height;
-        s->m.mb_stride= s->m.mb_width+1;
-        s->m.b8_stride= 2*s->m.mb_width+1;
-        s->m.f_code=1;
-        s->m.pict_type= s->picture.pict_type;
-        s->m.me_method= s->avctx->me_method;
-        s->m.me.scene_change_score=0;
-        s->m.flags= s->avctx->flags;
-//        s->m.out_format = FMT_H263;
-//        s->m.unrestricted_mv= 1;
-
-        s->m.lambda= s->picture.quality;
-        s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
-        s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
-
-        if(!s->motion_val8[plane]){
-            s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
-            s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
-        }
-
-        s->m.mb_type= s->mb_type;
-
-        //dummies, to avoid segfaults
-        s->m.current_picture.mb_mean=   (uint8_t *)s->dummy;
-        s->m.current_picture.mb_var=    (uint16_t*)s->dummy;
-        s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
-        s->m.current_picture.mb_type= s->dummy;
-
-        s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
-        s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
-        s->m.dsp= s->dsp; //move
-        ff_init_me(&s->m);
-
-        s->m.me.dia_size= s->avctx->dia_size;
-        s->m.first_slice_line=1;
-        for (y = 0; y < block_height; y++) {
-            uint8_t src[stride*16];
-
-            s->m.new_picture.data[0]= src - y*16*stride; //ugly
-            s->m.mb_y= y;
-
-            for(i=0; i<16 && i + 16*y<height; i++){
-                memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
-                for(x=width; x<16*block_width; x++)
-                    src[i*stride+x]= src[i*stride+x-1];
-            }
-            for(; i<16 && i + 16*y<16*block_height; i++)
-                memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
-            for (x = 0; x < block_width; x++) {
-                s->m.mb_x= x;
-                ff_init_block_index(&s->m);
-                ff_update_block_index(&s->m);
-
-                ff_estimate_p_frame_motion(&s->m, x, y);
-            }
-            s->m.first_slice_line=0;
-        }
-
-        ff_fix_long_p_mvs(&s->m);
-        ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
-    }
-
-    s->m.first_slice_line=1;
-    for (y = 0; y < block_height; y++) {
-        uint8_t src[stride*16];
-
-        for(i=0; i<16 && i + 16*y<height; i++){
-            memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
-            for(x=width; x<16*block_width; x++)
-                src[i*stride+x]= src[i*stride+x-1];
-        }
-        for(; i<16 && i + 16*y<16*block_height; i++)
-            memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
-        s->m.mb_y= y;
-        for (x = 0; x < block_width; x++) {
-            uint8_t reorder_buffer[3][6][7*32];
-            int count[3][6];
-            int offset = y * 16 * stride + x * 16;
-            uint8_t *decoded= decoded_plane + offset;
-            uint8_t *ref= ref_plane + offset;
-            int score[4]={0,0,0,0}, best;
-            uint8_t temp[16*stride];
-
-            if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
-                av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
-                return -1;
-            }
-
-            s->m.mb_x= x;
-            ff_init_block_index(&s->m);
-            ff_update_block_index(&s->m);
-
-            if(s->picture.pict_type == I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
-                for(i=0; i<6; i++){
-                    init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
-                }
-                if(s->picture.pict_type == P_TYPE){
-                    const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
-                    put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-                    score[0]= vlc[1]*lambda;
-                }
-                score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
-                for(i=0; i<6; i++){
-                    count[0][i]= put_bits_count(&s->reorder_pb[i]);
-                    flush_put_bits(&s->reorder_pb[i]);
-                }
-            }else
-                score[0]= INT_MAX;
-
-            best=0;
-
-            if(s->picture.pict_type == P_TYPE){
-                const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
-                int mx, my, pred_x, pred_y, dxy;
-                int16_t *motion_ptr;
-
-                motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
-                if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
-                    for(i=0; i<6; i++)
-                        init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
-
-                    put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-
-                    s->m.pb= s->reorder_pb[5];
-                    mx= motion_ptr[0];
-                    my= motion_ptr[1];
-                    assert(mx>=-32 && mx<=31);
-                    assert(my>=-32 && my<=31);
-                    assert(pred_x>=-32 && pred_x<=31);
-                    assert(pred_y>=-32 && pred_y<=31);
-                    ff_h263_encode_motion(&s->m, mx - pred_x, 1);
-                    ff_h263_encode_motion(&s->m, my - pred_y, 1);
-                    s->reorder_pb[5]= s->m.pb;
-                    score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
-
-                    dxy= (mx&1) + 2*(my&1);
-
-                    s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
-
-                    score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
-                    best= score[1] <= score[0];
-
-                    vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
-                    score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
-                    score[2]+= vlc[1]*lambda;
-                    if(score[2] < score[best] && mx==0 && my==0){
-                        best=2;
-                        s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
-                        for(i=0; i<6; i++){
-                            count[2][i]=0;
-                        }
-                        put_bits(&s->pb, vlc[1], vlc[0]);
-                    }
-                }
-
-                if(best==1){
-                    for(i=0; i<6; i++){
-                        count[1][i]= put_bits_count(&s->reorder_pb[i]);
-                        flush_put_bits(&s->reorder_pb[i]);
-                    }
-                }else{
-                    motion_ptr[0                 ] = motion_ptr[1                 ]=
-                    motion_ptr[2                 ] = motion_ptr[3                 ]=
-                    motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
-                    motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
-                }
-            }
-
-            s->rd_total += score[best];
-
-            for(i=5; i>=0; i--){
-                ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
-            }
-            if(best==0){
-                s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
-            }
-        }
-        s->m.first_slice_line=0;
-    }
-    return 0;
-}
-
-static int svq1_encode_init(AVCodecContext *avctx)
-{
-    SVQ1Context * const s = avctx->priv_data;
-
-    dsputil_init(&s->dsp, avctx);
-    avctx->coded_frame= (AVFrame*)&s->picture;
-
-    s->frame_width = avctx->width;
-    s->frame_height = avctx->height;
-
-    s->y_block_width = (s->frame_width + 15) / 16;
-    s->y_block_height = (s->frame_height + 15) / 16;
-
-    s->c_block_width = (s->frame_width / 4 + 15) / 16;
-    s->c_block_height = (s->frame_height / 4 + 15) / 16;
-
-    s->avctx= avctx;
-    s->m.avctx= avctx;
-    s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
-    s->m.me.map       = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
-    s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
-    s->mb_type        = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
-    s->dummy          = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
-    h263_encode_init(&s->m); //mv_penalty
-
-    return 0;
-}
-
-static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
-    int buf_size, void *data)
-{
-    SVQ1Context * const s = avctx->priv_data;
-    AVFrame *pict = data;
-    AVFrame * const p= (AVFrame*)&s->picture;
-    AVFrame temp;
-    int i;
-
-    if(avctx->pix_fmt != PIX_FMT_YUV410P){
-        av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
-        return -1;
-    }
-
-    if(!s->current_picture.data[0]){
-        avctx->get_buffer(avctx, &s->current_picture);
-        avctx->get_buffer(avctx, &s->last_picture);
-    }
-
-    temp= s->current_picture;
-    s->current_picture= s->last_picture;
-    s->last_picture= temp;
-
-    init_put_bits(&s->pb, buf, buf_size);
-
-    *p = *pict;
-    p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? P_TYPE : I_TYPE;
-    p->key_frame = p->pict_type == I_TYPE;
-
-    svq1_write_header(s, p->pict_type);
-    for(i=0; i<3; i++){
-        if(svq1_encode_plane(s, i,
-            s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
-            s->frame_width / (i?4:1), s->frame_height / (i?4:1),
-            s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
-                return -1;
-    }
-
-//    align_put_bits(&s->pb);
-    while(put_bits_count(&s->pb) & 31)
-        put_bits(&s->pb, 1, 0);
-
-    flush_put_bits(&s->pb);
-
-    return (put_bits_count(&s->pb) / 8);
-}
-
-static int svq1_encode_end(AVCodecContext *avctx)
-{
-    SVQ1Context * const s = avctx->priv_data;
-    int i;
-
-    av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
-
-    av_freep(&s->m.me.scratchpad);
-    av_freep(&s->m.me.map);
-    av_freep(&s->m.me.score_map);
-    av_freep(&s->mb_type);
-    av_freep(&s->dummy);
-
-    for(i=0; i<3; i++){
-        av_freep(&s->motion_val8[i]);
-        av_freep(&s->motion_val16[i]);
-    }
-
-    return 0;
-}
-
-#endif //CONFIG_ENCODERS
+typedef struct {
+    int width;
+    int height;
+} svq1_frame_size_t;
 
-#ifdef CONFIG_DECODERS
-AVCodec svq1_decoder = {
-    "svq1",
-    CODEC_TYPE_VIDEO,
-    CODEC_ID_SVQ1,
-    sizeof(MpegEncContext),
-    svq1_decode_init,
-    NULL,
-    svq1_decode_end,
-    svq1_decode_frame,
-    CODEC_CAP_DR1,
-    .flush= ff_mpeg_flush,
-    .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-#endif
+extern const int8_t* const ff_svq1_inter_codebooks[6];
+extern const int8_t* const ff_svq1_intra_codebooks[6];
 
-#ifdef CONFIG_ENCODERS
+extern const uint8_t ff_svq1_block_type_vlc[4][2];
+extern const uint8_t ff_svq1_intra_multistage_vlc[6][8][2];
+extern const uint8_t ff_svq1_inter_multistage_vlc[6][8][2];
+extern const uint16_t ff_svq1_intra_mean_vlc[256][2];
+extern const uint16_t ff_svq1_inter_mean_vlc[512][2];
 
-AVCodec svq1_encoder = {
-    "svq1",
-    CODEC_TYPE_VIDEO,
-    CODEC_ID_SVQ1,
-    sizeof(SVQ1Context),
-    svq1_encode_init,
-    svq1_encode_frame,
-    svq1_encode_end,
-    .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
+extern svq1_frame_size_t ff_svq1_frame_size_table[8];
 
-#endif //CONFIG_ENCODERS
+#endif /* AVCODEC_SVQ1_H */

Modified: trunk/libavcodec/svq1_cb.h
==============================================================================
--- trunk/libavcodec/svq1_cb.h	(original)
+++ trunk/libavcodec/svq1_cb.h	Fri Jul  6 17:19:35 2007
@@ -771,44 +771,12 @@ static const int8_t svq1_inter_codebook_
 };
 
 /* list of codebooks for inter-coded vectors */
-static const int8_t* const svq1_inter_codebooks[6] = {
+const int8_t* const ff_svq1_inter_codebooks[6] = {
     svq1_inter_codebook_4x2, svq1_inter_codebook_4x4,
     svq1_inter_codebook_8x4, svq1_inter_codebook_8x8,
     NULL, NULL,
 };
 
-static const int8_t svq1_inter_codebook_sum[4][16*6] = {
- {
- -1,  1, -2,  0,  1, -1, -1, -1, -2, -1,  1, -1, -1,  0, -1, -1,
-  0, -1, -1, -1, -1,  0, -1,  0,  0,  0, -3,  1, -1,  0,  1, -1,
-  1, -1,  2,  2,  1,  1,  2,  0,  0,  0, -1,  1,  1,  0,  0,  0,
-  1, -1,  0,  1, -1,  1,  1,  0,  1,  0, -1,  1,  1,  0,  0,  0,
- -2,  0,  0, -2,  0,  0, -2,  0, -2, -1, -2, -1,  0,  0, -1,  0,
-  1,  0,  1, -1,  2,  2,  1,  2,  2,  1,  0,  1,  1,  0,  1,  1,
- },{
- -2,  1, -1, -1,  1,  0,  1, -1, -1, -1,  1, -1,  0, -1,  0, -1,
-  0,  0,  0, -2,  0,  1,  0, -1, -1,  0,  2, -3,  1, -2,  3, -1,
-  2,  0,  2,  1,  1, -1,  1,  1,  0,  0,  1,  1,  2, -2,  1,  0,
- -2, -1,  2, -2, -2,  0, -3,  0, -1,  0, -1,  0, -1,  0, -2, -3,
-  1, -2, -2, -1,  1, -1, -1,  1, -1,  1,  1,  0, -2,  0,  1,  1,
-  1,  1,  2,  1,  0,  0, -1,  0,  0,  1,  0,  1, -1,  1,  0,  2,
- },{
-  0,  0,  0, -3,  1,  1,  1, -3,  0, -1,  0, -3,  1, -3,  0, -2,
-  1,  2, -1, -3,  0, -3,  1, -1,  0, -1,  0,  0,  1,  2,  1,  1,
- -1,  2, -3,  3,  1,  0, -5,  1,  0, -1, -3,  1,  0,  2,  0, -3,
-  4,  2,  0, -2,  1, -2,  3, -2,  1,  1,  0, -1,  2,  5,  3,  1,
- -1,  0,  2, -3, -2,  0,  0, -2,  2, -3, -1, -1,  2,  1,  0, -2,
-  3, -1,  1, -1,  2,  4,  0,  1,  0,  1,  0, -1, -3, -2, -1,  0,
- },{
-  0,  2, -1, -1,  2, -4, -2,  3,  0, -1, -5,  1,  0,  1,  0,  6,
- -2,  2,  0,  1,  1, -1, -1, -2,  1, -2, -1,  0,  2, -2, -2, -1,
- -4,  2, -1, -3, -1, -2,  2, -1,  2, -1,  2,  0,  3, -3, -3,  0,
- -3,  0,  0, -2,  4, -4,  0, -1,  4,  0, -2, -2,  3, -2,  0,  4,
-  5,  0,  1,  0, -3,  3,  3,  2,  0,  0,  1,  2, -5, -2, -3,  0,
- -3,  2, -2,  2, -2,  4,  7, -3,  4,  2,  3,  2, -1,  0, -3,  1,
- }
-};
-
 /* 6x16-entry codebook for intra-coded 4x2 vectors */
 static const int8_t svq1_intra_codebook_4x2[768] = {
    12, 13, 13, 11, -7,-10,-15,-17,-16,-15,-12,-10, 11, 15, 15, 12,
@@ -1546,42 +1514,10 @@ static const int8_t svq1_intra_codebook_
 };
 
 /* list of codebooks for intra-coded vectors */
-static const int8_t* const svq1_intra_codebooks[6] = {
+const int8_t* const ff_svq1_intra_codebooks[6] = {
     svq1_intra_codebook_4x2, svq1_intra_codebook_4x4,
     svq1_intra_codebook_8x4, svq1_intra_codebook_8x8,
     NULL, NULL,
 };
 
-static const int8_t svq1_intra_codebook_sum[4][16*6] = {
- {
-  0,  0,  0, -1, -1, -1, -1, -2,  0, -1, -1,  0, -1,  0,  1,  0,
-  1,  0, -1,  1,  0,  0, -1,  1, -1,  0,  0,  0, -1,  1,  0,  0,
- -1,  0,  0,  1, -1,  1,  0, -1, -1,  0,  1,  1,  0,  0, -1,  1,
-  0,  1,  0,  0,  1, -1,  0,  0,  0, -1,  1,  0,  1,  0, -2,  1,
-  0, -1,  1,  0,  0,  0,  1,  0, -1,  0,  0,  0, -1,  0,  0,  0,
-  0,  1,  1,  0,  0, -1,  0,  1,  0,  0,  0,  0, -1,  1,  1, -1,
- },{
- -1, -2,  0, -1,  1,  0, -1,  0, -1, -4, -1, -2, -1, -2,  1, -2,
-  0,  0,  4, -2, -1,  1,  1,  0,  2,  1,  1,  0,  2,  0,  0,  0,
-  1,  1,  0, -1, -1, -1,  1,  0, -1, -3, -3,  1, -1,  1, -2, -1,
-  1, -1,  0,  1,  2,  1, -1, -1,  1,  1,  1,  2,  1,  0,  1, -2,
- -2,  0, -1, -2, -2,  0, -1, -1, -1,  0,  1,  0, -1, -1,  0, -1,
-  0,  2,  1,  2,  2,  1, -1,  1,  0,  2,  0, -1,  1,  0,  0,  0,
- },{
- -2,  0, -1, -1,  1,  1, -2,  0, -2,  0,  1, -2, -2,  1, -1, -1,
-  3, -2,  0, -3, -4, -3,  2,  1,  0,  3, -2,  2,  3,  2,  2, -1,
- -3,  1,  0,  1,  0,  0,  0,  1, -2,  1, -2, -2, -1, -2, -2,  2,
-  0, -4,  0,  2, -1,  0,  2,  2,  2,  1,  0, -1, -1,  1, -3,  2,
-  2,  1,  0,  3,  1, -1,  1,  3,  1,  0,  1,  1,  2, -1,  1, -1,
- -2, -1,  0, -1,  1, -1,  1, -2, -2, -1, -1, -3,  1, -4, -3,  1,
- },{
- -2,  0, -2,  3, -1, -1,  0,  2,  2, -1, -3,  2,  1,  0, -2, -1,
- -3, -2, -2,  1,  2, -3,  0,  1, -5, -2, -3,  0, -2, -1,  2,  0,
- -1, -1,  0, -2,  1,  3, -7, -2, -2, -1,  2, -1,  0,  3,  1,  3,
-  1,  0,  0,  1,  2,  3,  1,  2,  0, -2, -2,  1,  1,  2,  2,  3,
-  4,  1, -1,  2, -2,  4,  0,  0,  0,  4,  2,  0, -2, -2,  2, -4,
- -1,  5, -2, -2, -3,  2, -3, -1,  3, -3,  0,  4,  3,  0,  1, -2,
- }
-};
-
 #endif // AVCODEC_SVQ1_CB_H

Modified: trunk/libavcodec/svq1_vlc.h
==============================================================================
--- trunk/libavcodec/svq1_vlc.h	(original)
+++ trunk/libavcodec/svq1_vlc.h	Fri Jul  6 17:19:35 2007
@@ -24,14 +24,14 @@
 #include <stdint.h>
 
 /* values in this table range from 0..3; adjust retrieved value by +0 */
-static const uint8_t svq1_block_type_vlc[4][2] = {
+const uint8_t ff_svq1_block_type_vlc[4][2] = {
  /* { code, length } */
     { 0x1, 1 },  { 0x1, 2 },  { 0x1, 3 },  { 0x0, 3 }
 
 };
 
 /* values in this table range from -1..6; adjust retrieved value by -1 */
-static const uint8_t svq1_intra_multistage_vlc[6][8][2] = {
+const uint8_t ff_svq1_intra_multistage_vlc[6][8][2] = {
  /* { code, length } */
 {
     { 0x1, 5 },  { 0x1, 1 },  { 0x3, 3 },  { 0x2, 3 },
@@ -55,7 +55,7 @@ static const uint8_t svq1_intra_multista
 };
 
 /* values in this table range from -1..6; adjust retrieved value by -1 */
-static const uint8_t svq1_inter_multistage_vlc[6][8][2] = {
+const uint8_t ff_svq1_inter_multistage_vlc[6][8][2] = {
  /* { code, length } */
 {
     { 0x3, 2 },  { 0x5, 3 },  { 0x4, 3 },  { 0x3, 3 },
@@ -79,7 +79,7 @@ static const uint8_t svq1_inter_multista
 };
 
 /* values in this table range from 0..255; adjust retrieved value by +0 */
-static const uint16_t svq1_intra_mean_vlc[256][2] = {
+const uint16_t ff_svq1_intra_mean_vlc[256][2] = {
  /* { code, length } */
     { 0x37, 6 },  { 0x56, 7 },  { 0x1, 17 },  { 0x1, 20 },
     { 0x2, 20 },  { 0x3, 20 },  { 0x0, 20 },  { 0x4, 20 },
@@ -148,7 +148,7 @@ static const uint16_t svq1_intra_mean_vl
 };
 
 /* values in this table range from -256..255; adjust retrieved value by -256 */
-static const uint16_t svq1_inter_mean_vlc[512][2] = {
+const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
  /* { code, length } */
     { 0x5A, 22 },  { 0xD4, 22 },  { 0xD5, 22 },  { 0xD6, 22 },
     { 0xD7, 22 },  { 0xD8, 22 },  { 0xD9, 22 },  { 0xDA, 22 },

Copied: trunk/libavcodec/svq1dec.c (from r9505, /trunk/libavcodec/svq1.c)
==============================================================================
--- /trunk/libavcodec/svq1.c	(original)
+++ trunk/libavcodec/svq1dec.c	Fri Jul  6 17:19:35 2007
@@ -34,16 +34,11 @@
 
 
 //#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
 #include "avcodec.h"
 #include "dsputil.h"
 #include "mpegvideo.h"
-#include "bswap.h"
+
+#include "svq1.h"
 
 #undef NDEBUG
 #include <assert.h>
@@ -57,51 +52,12 @@ static VLC svq1_inter_multistage[6];
 static VLC svq1_intra_mean;
 static VLC svq1_inter_mean;
 
-#define SVQ1_BLOCK_SKIP         0
-#define SVQ1_BLOCK_INTER        1
-#define SVQ1_BLOCK_INTER_4V     2
-#define SVQ1_BLOCK_INTRA        3
-
-typedef struct SVQ1Context {
-    MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
-    AVCodecContext *avctx;
-    DSPContext dsp;
-    AVFrame picture;
-    AVFrame current_picture;
-    AVFrame last_picture;
-    PutBitContext pb;
-    GetBitContext gb;
-
-    PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
-
-    int frame_width;
-    int frame_height;
-
-    /* Y plane block dimensions */
-    int y_block_width;
-    int y_block_height;
-
-    /* U & V plane (C planes) block dimensions */
-    int c_block_width;
-    int c_block_height;
-
-    uint16_t *mb_type;
-    uint32_t *dummy;
-    int16_t (*motion_val8[3])[2];
-    int16_t (*motion_val16[3])[2];
-
-    int64_t rd_total;
-} SVQ1Context;
-
 /* motion vector (prediction) */
 typedef struct svq1_pmv_s {
   int           x;
   int           y;
 } svq1_pmv_t;
 
-#include "svq1_cb.h"
-#include "svq1_vlc.h"
-
 static const uint16_t checksum_table[256] = {
   0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
   0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
@@ -294,7 +250,7 @@ static int svq1_decode_block_intra (GetB
         memset (&dst[y*(pitch / 4)], mean, width);
       }
     } else {
-      SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
+      SVQ1_CALC_CODEBOOK_ENTRIES(ff_svq1_intra_codebooks);
       SVQ1_DO_CODEBOOK_INTRA()
     }
   }
@@ -339,7 +295,7 @@ static int svq1_decode_block_non_intra (
 
     mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
 
-    SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
+    SVQ1_CALC_CODEBOOK_ENTRIES(ff_svq1_inter_codebooks);
     SVQ1_DO_CODEBOOK_NONINTRA()
   }
   return 0;
@@ -584,12 +540,6 @@ static int svq1_decode_delta_block (Mpeg
   return result;
 }
 
-/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
-  { 160, 120 }, { 128,  96 }, { 176, 144 }, { 352, 288 },
-  { 704, 576 }, { 240, 180 }, { 320, 240 }, {  -1,  -1 }
-};
-
 static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
   int i;
 
@@ -600,24 +550,6 @@ static uint16_t svq1_packet_checksum (ui
   return value;
 }
 
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
-                                         int width, int height, int value) {
-  int x, y;
-
-  for (y=0; y < height; y++) {
-    for (x=0; x < width; x++) {
-      value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-    }
-
-    pixels += pitch;
-  }
-
-  return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
 static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
   uint8_t seed;
   int     i;
@@ -679,8 +611,8 @@ static int svq1_decode_frame_header (Get
         return -1;
     } else {
       /* get width, height from table */
-      s->width = svq1_frame_size_table[frame_size_code].width;
-      s->height = svq1_frame_size_table[frame_size_code].height;
+      s->width = ff_svq1_frame_size_table[frame_size_code].width;
+      s->height = ff_svq1_frame_size_table[frame_size_code].height;
     }
   }
 
@@ -846,8 +778,8 @@ static int svq1_decode_init(AVCodecConte
     if (MPV_common_init(s) < 0) return -1;
 
     init_vlc(&svq1_block_type, 2, 4,
-        &svq1_block_type_vlc[0][1], 2, 1,
-        &svq1_block_type_vlc[0][0], 2, 1, 1);
+        &ff_svq1_block_type_vlc[0][1], 2, 1,
+        &ff_svq1_block_type_vlc[0][0], 2, 1, 1);
 
     init_vlc(&svq1_motion_component, 7, 33,
         &mvtab[0][1], 2, 1,
@@ -855,20 +787,20 @@ static int svq1_decode_init(AVCodecConte
 
     for (i = 0; i < 6; i++) {
         init_vlc(&svq1_intra_multistage[i], 3, 8,
-            &svq1_intra_multistage_vlc[i][0][1], 2, 1,
-            &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
+            &ff_svq1_intra_multistage_vlc[i][0][1], 2, 1,
+            &ff_svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
         init_vlc(&svq1_inter_multistage[i], 3, 8,
-            &svq1_inter_multistage_vlc[i][0][1], 2, 1,
-            &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
+            &ff_svq1_inter_multistage_vlc[i][0][1], 2, 1,
+            &ff_svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
     }
 
     init_vlc(&svq1_intra_mean, 8, 256,
-        &svq1_intra_mean_vlc[0][1], 4, 2,
-        &svq1_intra_mean_vlc[0][0], 4, 2, 1);
+        &ff_svq1_intra_mean_vlc[0][1], 4, 2,
+        &ff_svq1_intra_mean_vlc[0][0], 4, 2, 1);
 
     init_vlc(&svq1_inter_mean, 9, 512,
-        &svq1_inter_mean_vlc[0][1], 4, 2,
-        &svq1_inter_mean_vlc[0][0], 4, 2, 1);
+        &ff_svq1_inter_mean_vlc[0][1], 4, 2,
+        &ff_svq1_inter_mean_vlc[0][0], 4, 2, 1);
 
     return 0;
 }
@@ -880,518 +812,8 @@ static int svq1_decode_end(AVCodecContex
     MPV_common_end(s);
     return 0;
 }
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
-static void svq1_write_header(SVQ1Context *s, int frame_type)
-{
-    int i;
-
-    /* frame code */
-    put_bits(&s->pb, 22, 0x20);
-
-    /* temporal reference (sure hope this is a "don't care") */
-    put_bits(&s->pb, 8, 0x00);
-
-    /* frame type */
-    put_bits(&s->pb, 2, frame_type - 1);
-
-    if (frame_type == I_TYPE) {
-
-        /* no checksum since frame code is 0x20 */
-
-        /* no embedded string either */
-
-        /* output 5 unknown bits (2 + 2 + 1) */
-        put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
-
-        for (i = 0; i < 7; i++)
-        {
-            if ((svq1_frame_size_table[i].width == s->frame_width) &&
-                (svq1_frame_size_table[i].height == s->frame_height))
-            {
-                put_bits(&s->pb, 3, i);
-                break;
-            }
-        }
-
-        if (i == 7)
-        {
-            put_bits(&s->pb, 3, 7);
-                put_bits(&s->pb, 12, s->frame_width);
-                put_bits(&s->pb, 12, s->frame_height);
-        }
-    }
-
-    /* no checksum or extra data (next 2 bits get 0) */
-    put_bits(&s->pb, 2, 0);
-}
-
-
-#define QUALITY_THRESHOLD 100
-#define THRESHOLD_MULTIPLIER 0.6
-
-#if defined(HAVE_ALTIVEC)
-#undef vector
-#endif
-
-static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
-    int count, y, x, i, j, split, best_mean, best_score, best_count;
-    int best_vector[6];
-    int block_sum[7]= {0, 0, 0, 0, 0, 0};
-    int w= 2<<((level+2)>>1);
-    int h= 2<<((level+1)>>1);
-    int size=w*h;
-    int16_t block[7][256];
-    const int8_t *codebook_sum, *codebook;
-    const uint16_t (*mean_vlc)[2];
-    const uint8_t (*multistage_vlc)[2];
-
-    best_score=0;
-    //FIXME optimize, this doenst need to be done multiple times
-    if(intra){
-        codebook_sum= svq1_intra_codebook_sum[level];
-        codebook= svq1_intra_codebooks[level];
-        mean_vlc= svq1_intra_mean_vlc;
-        multistage_vlc= svq1_intra_multistage_vlc[level];
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                int v= src[x + y*stride];
-                block[0][x + w*y]= v;
-                best_score += v*v;
-                block_sum[0] += v;
-            }
-        }
-    }else{
-        codebook_sum= svq1_inter_codebook_sum[level];
-        codebook= svq1_inter_codebooks[level];
-        mean_vlc= svq1_inter_mean_vlc + 256;
-        multistage_vlc= svq1_inter_multistage_vlc[level];
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                int v= src[x + y*stride] - ref[x + y*stride];
-                block[0][x + w*y]= v;
-                best_score += v*v;
-                block_sum[0] += v;
-            }
-        }
-    }
-
-    best_count=0;
-    best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
-    best_mean= (block_sum[0] + (size>>1)) >> (level+3);
-
-    if(level<4){
-        for(count=1; count<7; count++){
-            int best_vector_score= INT_MAX;
-            int best_vector_sum=-999, best_vector_mean=-999;
-            const int stage= count-1;
-            const int8_t *vector;
-
-            for(i=0; i<16; i++){
-                int sum= codebook_sum[stage*16 + i];
-                int sqr, diff, score;
-
-                vector = codebook + stage*size*16 + i*size;
-                sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
-                diff= block_sum[stage] - sum;
-                score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
-                if(score < best_vector_score){
-                    int mean= (diff + (size>>1)) >> (level+3);
-                    assert(mean >-300 && mean<300);
-                    mean= av_clip(mean, intra?0:-256, 255);
-                    best_vector_score= score;
-                    best_vector[stage]= i;
-                    best_vector_sum= sum;
-                    best_vector_mean= mean;
-                }
-            }
-            assert(best_vector_mean != -999);
-            vector= codebook + stage*size*16 + best_vector[stage]*size;
-            for(j=0; j<size; j++){
-                block[stage+1][j] = block[stage][j] - vector[j];
-            }
-            block_sum[stage+1]= block_sum[stage] - best_vector_sum;
-            best_vector_score +=
-                lambda*(+ 1 + 4*count
-                        + multistage_vlc[1+count][1]
-                        + mean_vlc[best_vector_mean][1]);
-
-            if(best_vector_score < best_score){
-                best_score= best_vector_score;
-                best_count= count;
-                best_mean= best_vector_mean;
-            }
-        }
-    }
-
-    split=0;
-    if(best_score > threshold && level){
-        int score=0;
-        int offset= (level&1) ? stride*h/2 : w/2;
-        PutBitContext backup[6];
-
-        for(i=level-1; i>=0; i--){
-            backup[i]= s->reorder_pb[i];
-        }
-        score += encode_block(s, src         , ref         , decoded         , stride, level-1, threshold>>1, lambda, intra);
-        score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
-        score += lambda;
-
-        if(score < best_score){
-            best_score= score;
-            split=1;
-        }else{
-            for(i=level-1; i>=0; i--){
-                s->reorder_pb[i]= backup[i];
-            }
-        }
-    }
-    if (level > 0)
-        put_bits(&s->reorder_pb[level], 1, split);
-
-    if(!split){
-        assert((best_mean >= 0 && best_mean<256) || !intra);
-        assert(best_mean >= -256 && best_mean<256);
-        assert(best_count >=0 && best_count<7);
-        assert(level<4 || best_count==0);
-
-        /* output the encoding */
-        put_bits(&s->reorder_pb[level],
-            multistage_vlc[1 + best_count][1],
-            multistage_vlc[1 + best_count][0]);
-        put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
-            mean_vlc[best_mean][0]);
-
-        for (i = 0; i < best_count; i++){
-            assert(best_vector[i]>=0 && best_vector[i]<16);
-            put_bits(&s->reorder_pb[level], 4, best_vector[i]);
-        }
-
-        for(y=0; y<h; y++){
-            for(x=0; x<w; x++){
-                decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
-            }
-        }
-    }
-
-    return best_score;
-}
-
-
-static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
-    int width, int height, int src_stride, int stride)
-{
-    int x, y;
-    int i;
-    int block_width, block_height;
-    int level;
-    int threshold[6];
-    const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
-
-    /* figure out the acceptable level thresholds in advance */
-    threshold[5] = QUALITY_THRESHOLD;
-    for (level = 4; level >= 0; level--)
-        threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
-
-    block_width = (width + 15) / 16;
-    block_height = (height + 15) / 16;
-
-    if(s->picture.pict_type == P_TYPE){
-        s->m.avctx= s->avctx;
-        s->m.current_picture_ptr= &s->m.current_picture;
-        s->m.last_picture_ptr   = &s->m.last_picture;
-        s->m.last_picture.data[0]= ref_plane;
-        s->m.linesize=
-        s->m.last_picture.linesize[0]=
-        s->m.new_picture.linesize[0]=
-        s->m.current_picture.linesize[0]= stride;
-        s->m.width= width;
-        s->m.height= height;
-        s->m.mb_width= block_width;
-        s->m.mb_height= block_height;
-        s->m.mb_stride= s->m.mb_width+1;
-        s->m.b8_stride= 2*s->m.mb_width+1;
-        s->m.f_code=1;
-        s->m.pict_type= s->picture.pict_type;
-        s->m.me_method= s->avctx->me_method;
-        s->m.me.scene_change_score=0;
-        s->m.flags= s->avctx->flags;
-//        s->m.out_format = FMT_H263;
-//        s->m.unrestricted_mv= 1;
-
-        s->m.lambda= s->picture.quality;
-        s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
-        s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
-
-        if(!s->motion_val8[plane]){
-            s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
-            s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
-        }
-
-        s->m.mb_type= s->mb_type;
-
-        //dummies, to avoid segfaults
-        s->m.current_picture.mb_mean=   (uint8_t *)s->dummy;
-        s->m.current_picture.mb_var=    (uint16_t*)s->dummy;
-        s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
-        s->m.current_picture.mb_type= s->dummy;
-
-        s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
-        s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
-        s->m.dsp= s->dsp; //move
-        ff_init_me(&s->m);
-
-        s->m.me.dia_size= s->avctx->dia_size;
-        s->m.first_slice_line=1;
-        for (y = 0; y < block_height; y++) {
-            uint8_t src[stride*16];
-
-            s->m.new_picture.data[0]= src - y*16*stride; //ugly
-            s->m.mb_y= y;
-
-            for(i=0; i<16 && i + 16*y<height; i++){
-                memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
-                for(x=width; x<16*block_width; x++)
-                    src[i*stride+x]= src[i*stride+x-1];
-            }
-            for(; i<16 && i + 16*y<16*block_height; i++)
-                memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
-            for (x = 0; x < block_width; x++) {
-                s->m.mb_x= x;
-                ff_init_block_index(&s->m);
-                ff_update_block_index(&s->m);
-
-                ff_estimate_p_frame_motion(&s->m, x, y);
-            }
-            s->m.first_slice_line=0;
-        }
-
-        ff_fix_long_p_mvs(&s->m);
-        ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
-    }
-
-    s->m.first_slice_line=1;
-    for (y = 0; y < block_height; y++) {
-        uint8_t src[stride*16];
-
-        for(i=0; i<16 && i + 16*y<height; i++){
-            memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
-            for(x=width; x<16*block_width; x++)
-                src[i*stride+x]= src[i*stride+x-1];
-        }
-        for(; i<16 && i + 16*y<16*block_height; i++)
-            memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
-        s->m.mb_y= y;
-        for (x = 0; x < block_width; x++) {
-            uint8_t reorder_buffer[3][6][7*32];
-            int count[3][6];
-            int offset = y * 16 * stride + x * 16;
-            uint8_t *decoded= decoded_plane + offset;
-            uint8_t *ref= ref_plane + offset;
-            int score[4]={0,0,0,0}, best;
-            uint8_t temp[16*stride];
-
-            if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
-                av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
-                return -1;
-            }
-
-            s->m.mb_x= x;
-            ff_init_block_index(&s->m);
-            ff_update_block_index(&s->m);
-
-            if(s->picture.pict_type == I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
-                for(i=0; i<6; i++){
-                    init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
-                }
-                if(s->picture.pict_type == P_TYPE){
-                    const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
-                    put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-                    score[0]= vlc[1]*lambda;
-                }
-                score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
-                for(i=0; i<6; i++){
-                    count[0][i]= put_bits_count(&s->reorder_pb[i]);
-                    flush_put_bits(&s->reorder_pb[i]);
-                }
-            }else
-                score[0]= INT_MAX;
-
-            best=0;
-
-            if(s->picture.pict_type == P_TYPE){
-                const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
-                int mx, my, pred_x, pred_y, dxy;
-                int16_t *motion_ptr;
-
-                motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
-                if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
-                    for(i=0; i<6; i++)
-                        init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
-
-                    put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-
-                    s->m.pb= s->reorder_pb[5];
-                    mx= motion_ptr[0];
-                    my= motion_ptr[1];
-                    assert(mx>=-32 && mx<=31);
-                    assert(my>=-32 && my<=31);
-                    assert(pred_x>=-32 && pred_x<=31);
-                    assert(pred_y>=-32 && pred_y<=31);
-                    ff_h263_encode_motion(&s->m, mx - pred_x, 1);
-                    ff_h263_encode_motion(&s->m, my - pred_y, 1);
-                    s->reorder_pb[5]= s->m.pb;
-                    score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
-
-                    dxy= (mx&1) + 2*(my&1);
-
-                    s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
-
-                    score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
-                    best= score[1] <= score[0];
-
-                    vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
-                    score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
-                    score[2]+= vlc[1]*lambda;
-                    if(score[2] < score[best] && mx==0 && my==0){
-                        best=2;
-                        s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
-                        for(i=0; i<6; i++){
-                            count[2][i]=0;
-                        }
-                        put_bits(&s->pb, vlc[1], vlc[0]);
-                    }
-                }
-
-                if(best==1){
-                    for(i=0; i<6; i++){
-                        count[1][i]= put_bits_count(&s->reorder_pb[i]);
-                        flush_put_bits(&s->reorder_pb[i]);
-                    }
-                }else{
-                    motion_ptr[0                 ] = motion_ptr[1                 ]=
-                    motion_ptr[2                 ] = motion_ptr[3                 ]=
-                    motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
-                    motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
-                }
-            }
-
-            s->rd_total += score[best];
-
-            for(i=5; i>=0; i--){
-                ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
-            }
-            if(best==0){
-                s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
-            }
-        }
-        s->m.first_slice_line=0;
-    }
-    return 0;
-}
-
-static int svq1_encode_init(AVCodecContext *avctx)
-{
-    SVQ1Context * const s = avctx->priv_data;
-
-    dsputil_init(&s->dsp, avctx);
-    avctx->coded_frame= (AVFrame*)&s->picture;
-
-    s->frame_width = avctx->width;
-    s->frame_height = avctx->height;
-
-    s->y_block_width = (s->frame_width + 15) / 16;
-    s->y_block_height = (s->frame_height + 15) / 16;
-
-    s->c_block_width = (s->frame_width / 4 + 15) / 16;
-    s->c_block_height = (s->frame_height / 4 + 15) / 16;
-
-    s->avctx= avctx;
-    s->m.avctx= avctx;
-    s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
-    s->m.me.map       = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
-    s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
-    s->mb_type        = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
-    s->dummy          = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
-    h263_encode_init(&s->m); //mv_penalty
-
-    return 0;
-}
-
-static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
-    int buf_size, void *data)
-{
-    SVQ1Context * const s = avctx->priv_data;
-    AVFrame *pict = data;
-    AVFrame * const p= (AVFrame*)&s->picture;
-    AVFrame temp;
-    int i;
-
-    if(avctx->pix_fmt != PIX_FMT_YUV410P){
-        av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
-        return -1;
-    }
-
-    if(!s->current_picture.data[0]){
-        avctx->get_buffer(avctx, &s->current_picture);
-        avctx->get_buffer(avctx, &s->last_picture);
-    }
-
-    temp= s->current_picture;
-    s->current_picture= s->last_picture;
-    s->last_picture= temp;
-
-    init_put_bits(&s->pb, buf, buf_size);
-
-    *p = *pict;
-    p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? P_TYPE : I_TYPE;
-    p->key_frame = p->pict_type == I_TYPE;
-
-    svq1_write_header(s, p->pict_type);
-    for(i=0; i<3; i++){
-        if(svq1_encode_plane(s, i,
-            s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
-            s->frame_width / (i?4:1), s->frame_height / (i?4:1),
-            s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
-                return -1;
-    }
-
-//    align_put_bits(&s->pb);
-    while(put_bits_count(&s->pb) & 31)
-        put_bits(&s->pb, 1, 0);
-
-    flush_put_bits(&s->pb);
-
-    return (put_bits_count(&s->pb) / 8);
-}
-
-static int svq1_encode_end(AVCodecContext *avctx)
-{
-    SVQ1Context * const s = avctx->priv_data;
-    int i;
-
-    av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
-
-    av_freep(&s->m.me.scratchpad);
-    av_freep(&s->m.me.map);
-    av_freep(&s->m.me.score_map);
-    av_freep(&s->mb_type);
-    av_freep(&s->dummy);
-
-    for(i=0; i<3; i++){
-        av_freep(&s->motion_val8[i]);
-        av_freep(&s->motion_val16[i]);
-    }
-
-    return 0;
-}
 
-#endif //CONFIG_ENCODERS
 
-#ifdef CONFIG_DECODERS
 AVCodec svq1_decoder = {
     "svq1",
     CODEC_TYPE_VIDEO,
@@ -1405,19 +827,3 @@ AVCodec svq1_decoder = {
     .flush= ff_mpeg_flush,
     .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
 };
-#endif
-
-#ifdef CONFIG_ENCODERS
-
-AVCodec svq1_encoder = {
-    "svq1",
-    CODEC_TYPE_VIDEO,
-    CODEC_ID_SVQ1,
-    sizeof(SVQ1Context),
-    svq1_encode_init,
-    svq1_encode_frame,
-    svq1_encode_end,
-    .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-
-#endif //CONFIG_ENCODERS

Copied: trunk/libavcodec/svq1enc.c (from r9505, /trunk/libavcodec/svq1.c)
==============================================================================
--- /trunk/libavcodec/svq1.c	(original)
+++ trunk/libavcodec/svq1enc.c	Fri Jul  6 17:19:35 2007
@@ -1,12 +1,6 @@
 /*
- * SVQ1 decoder
- * ported to MPlayer by Arpi <arpi at thot.banki.hu>
- * ported to libavcodec by Nick Kurshev <nickols_k at mail.ru>
- *
- * Copyright (C) 2002 the xine project
- * Copyright (C) 2002 the ffmpeg project
- *
- * SVQ1 Encoder (c) 2004 Mike Melanson <melanson at pcisys.net>
+ * SVQ1 Encoder
+ * Copyright (C) 2004 Mike Melanson <melanson at pcisys.net>
  *
  * This file is part of FFmpeg.
  *
@@ -26,41 +20,23 @@
  */
 
 /**
- * @file svq1.c
+ * @file svq1enc.c
  * Sorenson Vector Quantizer #1 (SVQ1) video codec.
  * For more information of the SVQ1 algorithm, visit:
  *   http://www.pcisys.net/~melanson/codecs/
  */
 
 
-//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
 #include "avcodec.h"
 #include "dsputil.h"
 #include "mpegvideo.h"
-#include "bswap.h"
+
+#include "svq1.h"
+#include "svq1enc_cb.h"
 
 #undef NDEBUG
 #include <assert.h>
 
-extern const uint8_t mvtab[33][2];
-
-static VLC svq1_block_type;
-static VLC svq1_motion_component;
-static VLC svq1_intra_multistage[6];
-static VLC svq1_inter_multistage[6];
-static VLC svq1_intra_mean;
-static VLC svq1_inter_mean;
-
-#define SVQ1_BLOCK_SKIP         0
-#define SVQ1_BLOCK_INTER        1
-#define SVQ1_BLOCK_INTER_4V     2
-#define SVQ1_BLOCK_INTRA        3
 
 typedef struct SVQ1Context {
     MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
@@ -93,796 +69,6 @@ typedef struct SVQ1Context {
     int64_t rd_total;
 } SVQ1Context;
 
-/* motion vector (prediction) */
-typedef struct svq1_pmv_s {
-  int           x;
-  int           y;
-} svq1_pmv_t;
-
-#include "svq1_cb.h"
-#include "svq1_vlc.h"
-
-static const uint16_t checksum_table[256] = {
-  0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
-  0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
-  0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
-  0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
-  0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
-  0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
-  0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
-  0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
-  0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
-  0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
-  0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
-  0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
-  0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
-  0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
-  0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
-  0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
-  0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
-  0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
-  0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
-  0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
-  0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
-  0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
-  0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
-  0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
-  0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
-  0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
-  0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
-  0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
-  0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
-  0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
-  0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
-  0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
-};
-
-static const uint8_t string_table[256] = {
-  0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,
-  0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,
-  0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,
-  0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,
-  0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,
-  0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,
-  0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,
-  0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,
-  0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,
-  0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,
-  0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,
-  0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,
-  0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,
-  0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,
-  0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,
-  0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,
-  0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,
-  0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,
-  0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,
-  0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,
-  0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,
-  0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,
-  0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,
-  0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,
-  0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,
-  0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,
-  0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,
-  0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,
-  0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,
-  0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,
-  0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,
-  0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9
-};
-
-#define SVQ1_PROCESS_VECTOR()\
-    for (; level > 0; i++) {\
-      /* process next depth */\
-      if (i == m) {\
-        m = n;\
-        if (--level == 0)\
-          break;\
-      }\
-      /* divide block if next bit set */\
-      if (get_bits (bitbuf, 1) == 0)\
-        break;\
-      /* add child nodes */\
-      list[n++] = list[i];\
-      list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\
-    }
-
-#define SVQ1_ADD_CODEBOOK()\
-          /* add codebook entries to vector */\
-          for (j=0; j < stages; j++) {\
-            n3  = codebook[entries[j]] ^ 0x80808080;\
-            n1 += ((n3 & 0xFF00FF00) >> 8);\
-            n2 +=  (n3 & 0x00FF00FF);\
-          }\
-\
-          /* clip to [0..255] */\
-          if (n1 & 0xFF00FF00) {\
-            n3  = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n1 += 0x7F007F00;\
-            n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n1 &= (n3 & 0x00FF00FF);\
-          }\
-\
-          if (n2 & 0xFF00FF00) {\
-            n3  = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n2 += 0x7F007F00;\
-            n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
-            n2 &= (n3 & 0x00FF00FF);\
-          }
-
-#define SVQ1_DO_CODEBOOK_INTRA()\
-      for (y=0; y < height; y++) {\
-        for (x=0; x < (width / 4); x++, codebook++) {\
-        n1 = n4;\
-        n2 = n4;\
-        SVQ1_ADD_CODEBOOK()\
-        /* store result */\
-        dst[x] = (n1 << 8) | n2;\
-        }\
-        dst += (pitch / 4);\
-      }
-
-#define SVQ1_DO_CODEBOOK_NONINTRA()\
-      for (y=0; y < height; y++) {\
-        for (x=0; x < (width / 4); x++, codebook++) {\
-        n3 = dst[x];\
-        /* add mean value to vector */\
-        n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\
-        n2 =  (n3 & 0x00FF00FF)          + n4;\
-        SVQ1_ADD_CODEBOOK()\
-        /* store result */\
-        dst[x] = (n1 << 8) | n2;\
-        }\
-        dst += (pitch / 4);\
-      }
-
-#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\
-      codebook = (const uint32_t *) cbook[level];\
-      bit_cache = get_bits (bitbuf, 4*stages);\
-      /* calculate codebook entries for this vector */\
-      for (j=0; j < stages; j++) {\
-        entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\
-      }\
-      mean -= (stages * 128);\
-      n4    = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
-static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
-  uint32_t    bit_cache;
-  uint8_t    *list[63];
-  uint32_t   *dst;
-  const uint32_t *codebook;
-  int         entries[6];
-  int         i, j, m, n;
-  int         mean, stages;
-  unsigned    x, y, width, height, level;
-  uint32_t    n1, n2, n3, n4;
-
-  /* initialize list for breadth first processing of vectors */
-  list[0] = pixels;
-
-  /* recursively process vector */
-  for (i=0, m=1, n=1, level=5; i < n; i++) {
-    SVQ1_PROCESS_VECTOR();
-
-    /* destination address and vector size */
-    dst = (uint32_t *) list[i];
-    width = 1 << ((4 + level) /2);
-    height = 1 << ((3 + level) /2);
-
-    /* get number of stages (-1 skips vector, 0 for mean only) */
-    stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;
-
-    if (stages == -1) {
-        for (y=0; y < height; y++) {
-          memset (&dst[y*(pitch / 4)], 0, width);
-        }
-      continue;                 /* skip vector */
-    }
-
-    if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
-      return -1;        /* invalid vector */
-    }
-
-    mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);
-
-    if (stages == 0) {
-      for (y=0; y < height; y++) {
-        memset (&dst[y*(pitch / 4)], mean, width);
-      }
-    } else {
-      SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
-      SVQ1_DO_CODEBOOK_INTRA()
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
-  uint32_t    bit_cache;
-  uint8_t    *list[63];
-  uint32_t   *dst;
-  const uint32_t *codebook;
-  int         entries[6];
-  int         i, j, m, n;
-  int         mean, stages;
-  int         x, y, width, height, level;
-  uint32_t    n1, n2, n3, n4;
-
-  /* initialize list for breadth first processing of vectors */
-  list[0] = pixels;
-
-  /* recursively process vector */
-  for (i=0, m=1, n=1, level=5; i < n; i++) {
-    SVQ1_PROCESS_VECTOR();
-
-    /* destination address and vector size */
-    dst = (uint32_t *) list[i];
-    width = 1 << ((4 + level) /2);
-    height = 1 << ((3 + level) /2);
-
-    /* get number of stages (-1 skips vector, 0 for mean only) */
-    stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;
-
-    if (stages == -1) continue; /* skip vector */
-
-    if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
-      return -1;        /* invalid vector */
-    }
-
-    mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
-
-    SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
-    SVQ1_DO_CODEBOOK_NONINTRA()
-  }
-  return 0;
-}
-
-static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {
-  int        diff;
-  int        i;
-
-  for (i=0; i < 2; i++) {
-
-    /* get motion code */
-    diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2);
-    if(diff<0)
-        return -1;
-    else if(diff){
-        if(get_bits1(bitbuf)) diff= -diff;
-    }
-
-    /* add median of motion vector predictors and clip result */
-    if (i == 1)
-      mv->y = ((diff + mid_pred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
-    else
-      mv->x = ((diff + mid_pred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
-  }
-
-  return 0;
-}
-
-static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {
-  uint8_t *src;
-  uint8_t *dst;
-  int      i;
-
-  src = &previous[x + y*pitch];
-  dst = current;
-
-  for (i=0; i < 16; i++) {
-    memcpy (dst, src, 16);
-    src += pitch;
-    dst += pitch;
-  }
-}
-
-static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,
-                               uint8_t *current, uint8_t *previous, int pitch,
-                               svq1_pmv_t *motion, int x, int y) {
-  uint8_t    *src;
-  uint8_t    *dst;
-  svq1_pmv_t  mv;
-  svq1_pmv_t *pmv[3];
-  int         result;
-
-  /* predict and decode motion vector */
-  pmv[0] = &motion[0];
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 2];
-    pmv[2] = &motion[(x / 8) + 4];
-  }
-
-  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
-  if (result != 0)
-    return result;
-
-  motion[0].x                =
-  motion[(x / 8) + 2].x      =
-  motion[(x / 8) + 3].x      = mv.x;
-  motion[0].y                =
-  motion[(x / 8) + 2].y      =
-  motion[(x / 8) + 3].y      = mv.y;
-
-  if(y + (mv.y >> 1)<0)
-     mv.y= 0;
-  if(x + (mv.x >> 1)<0)
-     mv.x= 0;
-
-#if 0
-  int w= (s->width+15)&~15;
-  int h= (s->height+15)&~15;
-  if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)
-      av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));
-#endif
-
-  src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];
-  dst = current;
-
-  s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);
-
-  return 0;
-}
-
-static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,
-                                  uint8_t *current, uint8_t *previous, int pitch,
-                                  svq1_pmv_t *motion,int x, int y) {
-  uint8_t    *src;
-  uint8_t    *dst;
-  svq1_pmv_t  mv;
-  svq1_pmv_t *pmv[4];
-  int         i, result;
-
-  /* predict and decode motion vector (0) */
-  pmv[0] = &motion[0];
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 2];
-    pmv[2] = &motion[(x / 8) + 4];
-  }
-
-  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (1) */
-  pmv[0] = &mv;
-  if (y == 0) {
-    pmv[1] =
-    pmv[2] = pmv[0];
-  }
-  else {
-    pmv[1] = &motion[(x / 8) + 3];
-  }
-  result = svq1_decode_motion_vector (bitbuf, &motion[0], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (2) */
-  pmv[1] = &motion[0];
-  pmv[2] = &motion[(x / 8) + 1];
-
-  result = svq1_decode_motion_vector (bitbuf, &motion[(x / 8) + 2], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* predict and decode motion vector (3) */
-  pmv[2] = &motion[(x / 8) + 2];
-  pmv[3] = &motion[(x / 8) + 3];
-
-  result = svq1_decode_motion_vector (bitbuf, pmv[3], pmv);
-
-  if (result != 0)
-    return result;
-
-  /* form predictions */
-  for (i=0; i < 4; i++) {
-    int mvx= pmv[i]->x + (i&1)*16;
-    int mvy= pmv[i]->y + (i>>1)*16;
-
-    ///XXX /FIXME clipping or padding?
-    if(y + (mvy >> 1)<0)
-       mvy= 0;
-    if(x + (mvx >> 1)<0)
-       mvx= 0;
-
-#if 0
-  int w= (s->width+15)&~15;
-  int h= (s->height+15)&~15;
-  if(x + (mvx >> 1)<0 || y + (mvy >> 1)<0 || x + (mvx >> 1) + 8 > w || y + (mvy >> 1) + 8> h)
-      av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mvx >> 1), y + (mvy >> 1));
-#endif
-    src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1))*pitch];
-    dst = current;
-
-    s->dsp.put_pixels_tab[1][((mvy & 1) << 1) | (mvx & 1)](dst,src,pitch,8);
-
-    /* select next block */
-    if (i & 1) {
-      current  += 8*(pitch - 1);
-    } else {
-      current  += 8;
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_delta_block (MpegEncContext *s, GetBitContext *bitbuf,
-                        uint8_t *current, uint8_t *previous, int pitch,
-                        svq1_pmv_t *motion, int x, int y) {
-  uint32_t block_type;
-  int      result = 0;
-
-  /* get block type */
-  block_type = get_vlc2(bitbuf, svq1_block_type.table, 2, 2);
-
-  /* reset motion vectors */
-  if (block_type == SVQ1_BLOCK_SKIP || block_type == SVQ1_BLOCK_INTRA) {
-    motion[0].x                 =
-    motion[0].y                 =
-    motion[(x / 8) + 2].x =
-    motion[(x / 8) + 2].y =
-    motion[(x / 8) + 3].x =
-    motion[(x / 8) + 3].y = 0;
-  }
-
-  switch (block_type) {
-  case SVQ1_BLOCK_SKIP:
-    svq1_skip_block (current, previous, pitch, x, y);
-    break;
-
-  case SVQ1_BLOCK_INTER:
-    result = svq1_motion_inter_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
-    if (result != 0)
-    {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_block %i\n",result);
-#endif
-      break;
-    }
-    result = svq1_decode_block_non_intra (bitbuf, current, pitch);
-    break;
-
-  case SVQ1_BLOCK_INTER_4V:
-    result = svq1_motion_inter_4v_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
-    if (result != 0)
-    {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_4v_block %i\n",result);
-#endif
-      break;
-    }
-    result = svq1_decode_block_non_intra (bitbuf, current, pitch);
-    break;
-
-  case SVQ1_BLOCK_INTRA:
-    result = svq1_decode_block_intra (bitbuf, current, pitch);
-    break;
-  }
-
-  return result;
-}
-
-/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
-  { 160, 120 }, { 128,  96 }, { 176, 144 }, { 352, 288 },
-  { 704, 576 }, { 240, 180 }, { 320, 240 }, {  -1,  -1 }
-};
-
-static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
-  int i;
-
-  for (i=0; i < length; i++) {
-    value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-  }
-
-  return value;
-}
-
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
-                                         int width, int height, int value) {
-  int x, y;
-
-  for (y=0; y < height; y++) {
-    for (x=0; x < width; x++) {
-      value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
-    }
-
-    pixels += pitch;
-  }
-
-  return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
-static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
-  uint8_t seed;
-  int     i;
-
-  out[0] = get_bits (bitbuf, 8);
-
-  seed = string_table[out[0]];
-
-  for (i=1; i <= out[0]; i++) {
-    out[i] = get_bits (bitbuf, 8) ^ seed;
-    seed   = string_table[out[i] ^ seed];
-  }
-}
-
-static int svq1_decode_frame_header (GetBitContext *bitbuf,MpegEncContext *s) {
-  int frame_size_code;
-  int temporal_reference;
-
-  temporal_reference = get_bits (bitbuf, 8);
-
-  /* frame type */
-  s->pict_type= get_bits (bitbuf, 2)+1;
-  if(s->pict_type==4)
-      return -1;
-
-  if (s->pict_type == I_TYPE) {
-
-    /* unknown fields */
-    if (s->f_code == 0x50 || s->f_code == 0x60) {
-      int csum = get_bits (bitbuf, 16);
-
-      csum = svq1_packet_checksum ((uint8_t *)bitbuf->buffer, bitbuf->size_in_bits>>3, csum);
-
-//      av_log(s->avctx, AV_LOG_INFO, "%s checksum (%02x) for packet data\n",
-//              (csum == 0) ? "correct" : "incorrect", csum);
-    }
-
-    if ((s->f_code ^ 0x10) >= 0x50) {
-      uint8_t msg[256];
-
-      svq1_parse_string (bitbuf, msg);
-
-      av_log(s->avctx, AV_LOG_INFO, "embedded message: \"%s\"\n", (char *) msg);
-    }
-
-    skip_bits (bitbuf, 2);
-    skip_bits (bitbuf, 2);
-    skip_bits1 (bitbuf);
-
-    /* load frame size */
-    frame_size_code = get_bits (bitbuf, 3);
-
-    if (frame_size_code == 7) {
-      /* load width, height (12 bits each) */
-      s->width = get_bits (bitbuf, 12);
-      s->height = get_bits (bitbuf, 12);
-
-      if (!s->width || !s->height)
-        return -1;
-    } else {
-      /* get width, height from table */
-      s->width = svq1_frame_size_table[frame_size_code].width;
-      s->height = svq1_frame_size_table[frame_size_code].height;
-    }
-  }
-
-  /* unknown fields */
-  if (get_bits (bitbuf, 1) == 1) {
-    skip_bits1 (bitbuf);       /* use packet checksum if (1) */
-    skip_bits1 (bitbuf);       /* component checksums after image data if (1) */
-
-    if (get_bits (bitbuf, 2) != 0)
-      return -1;
-  }
-
-  if (get_bits (bitbuf, 1) == 1) {
-    skip_bits1 (bitbuf);
-    skip_bits (bitbuf, 4);
-    skip_bits1 (bitbuf);
-    skip_bits (bitbuf, 2);
-
-    while (get_bits (bitbuf, 1) == 1) {
-      skip_bits (bitbuf, 8);
-    }
-  }
-
-  return 0;
-}
-
-static int svq1_decode_frame(AVCodecContext *avctx,
-                             void *data, int *data_size,
-                             uint8_t *buf, int buf_size)
-{
-  MpegEncContext *s=avctx->priv_data;
-  uint8_t        *current, *previous;
-  int             result, i, x, y, width, height;
-  AVFrame *pict = data;
-
-  /* initialize bit buffer */
-  init_get_bits(&s->gb,buf,buf_size*8);
-
-  /* decode frame header */
-  s->f_code = get_bits (&s->gb, 22);
-
-  if ((s->f_code & ~0x70) || !(s->f_code & 0x60))
-    return -1;
-
-  /* swap some header bytes (why?) */
-  if (s->f_code != 0x20) {
-    uint32_t *src = (uint32_t *) (buf + 4);
-
-    for (i=0; i < 4; i++) {
-      src[i] = ((src[i] << 16) | (src[i] >> 16)) ^ src[7 - i];
-    }
-  }
-
-  result = svq1_decode_frame_header (&s->gb, s);
-
-  if (result != 0)
-  {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_frame_header %i\n",result);
-#endif
-    return result;
-  }
-
-  //FIXME this avoids some confusion for "B frames" without 2 references
-  //this should be removed after libavcodec can handle more flexible picture types & ordering
-  if(s->pict_type==B_TYPE && s->last_picture_ptr==NULL) return buf_size;
-
-  if(avctx->hurry_up && s->pict_type==B_TYPE) return buf_size;
-  if(  (avctx->skip_frame >= AVDISCARD_NONREF && s->pict_type==B_TYPE)
-     ||(avctx->skip_frame >= AVDISCARD_NONKEY && s->pict_type!=I_TYPE)
-     || avctx->skip_frame >= AVDISCARD_ALL)
-      return buf_size;
-
-  if(MPV_frame_start(s, avctx) < 0)
-      return -1;
-
-  /* decode y, u and v components */
-  for (i=0; i < 3; i++) {
-    int linesize;
-    if (i == 0) {
-      width  = (s->width+15)&~15;
-      height = (s->height+15)&~15;
-      linesize= s->linesize;
-    } else {
-      if(s->flags&CODEC_FLAG_GRAY) break;
-      width  = (s->width/4+15)&~15;
-      height = (s->height/4+15)&~15;
-      linesize= s->uvlinesize;
-    }
-
-    current  = s->current_picture.data[i];
-
-    if(s->pict_type==B_TYPE){
-        previous = s->next_picture.data[i];
-    }else{
-        previous = s->last_picture.data[i];
-    }
-
-    if (s->pict_type == I_TYPE) {
-      /* keyframe */
-      for (y=0; y < height; y+=16) {
-        for (x=0; x < width; x+=16) {
-          result = svq1_decode_block_intra (&s->gb, &current[x], linesize);
-          if (result != 0)
-          {
-//#ifdef DEBUG_SVQ1
-            av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_block %i (keyframe)\n",result);
-//#endif
-            return result;
-          }
-        }
-        current += 16*linesize;
-      }
-    } else {
-      svq1_pmv_t pmv[width/8+3];
-      /* delta frame */
-      memset (pmv, 0, ((width / 8) + 3) * sizeof(svq1_pmv_t));
-
-      for (y=0; y < height; y+=16) {
-        for (x=0; x < width; x+=16) {
-          result = svq1_decode_delta_block (s, &s->gb, &current[x], previous,
-                                            linesize, pmv, x, y);
-          if (result != 0)
-          {
-#ifdef DEBUG_SVQ1
-    av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_delta_block %i\n",result);
-#endif
-            return result;
-          }
-        }
-
-        pmv[0].x =
-        pmv[0].y = 0;
-
-        current += 16*linesize;
-      }
-    }
-  }
-
-  *pict = *(AVFrame*)&s->current_picture;
-
-
-  MPV_frame_end(s);
-
-  *data_size=sizeof(AVFrame);
-  return buf_size;
-}
-
-static int svq1_decode_init(AVCodecContext *avctx)
-{
-    MpegEncContext *s = avctx->priv_data;
-    int i;
-
-    MPV_decode_defaults(s);
-
-    s->avctx = avctx;
-    s->width = (avctx->width+3)&~3;
-    s->height = (avctx->height+3)&~3;
-    s->codec_id= avctx->codec->id;
-    avctx->pix_fmt = PIX_FMT_YUV410P;
-    avctx->has_b_frames= 1; // not true, but DP frames and these behave like unidirectional b frames
-    s->flags= avctx->flags;
-    if (MPV_common_init(s) < 0) return -1;
-
-    init_vlc(&svq1_block_type, 2, 4,
-        &svq1_block_type_vlc[0][1], 2, 1,
-        &svq1_block_type_vlc[0][0], 2, 1, 1);
-
-    init_vlc(&svq1_motion_component, 7, 33,
-        &mvtab[0][1], 2, 1,
-        &mvtab[0][0], 2, 1, 1);
-
-    for (i = 0; i < 6; i++) {
-        init_vlc(&svq1_intra_multistage[i], 3, 8,
-            &svq1_intra_multistage_vlc[i][0][1], 2, 1,
-            &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
-        init_vlc(&svq1_inter_multistage[i], 3, 8,
-            &svq1_inter_multistage_vlc[i][0][1], 2, 1,
-            &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
-    }
-
-    init_vlc(&svq1_intra_mean, 8, 256,
-        &svq1_intra_mean_vlc[0][1], 4, 2,
-        &svq1_intra_mean_vlc[0][0], 4, 2, 1);
-
-    init_vlc(&svq1_inter_mean, 9, 512,
-        &svq1_inter_mean_vlc[0][1], 4, 2,
-        &svq1_inter_mean_vlc[0][0], 4, 2, 1);
-
-    return 0;
-}
-
-static int svq1_decode_end(AVCodecContext *avctx)
-{
-    MpegEncContext *s = avctx->priv_data;
-
-    MPV_common_end(s);
-    return 0;
-}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
 static void svq1_write_header(SVQ1Context *s, int frame_type)
 {
     int i;
@@ -907,8 +93,8 @@ static void svq1_write_header(SVQ1Contex
 
         for (i = 0; i < 7; i++)
         {
-            if ((svq1_frame_size_table[i].width == s->frame_width) &&
-                (svq1_frame_size_table[i].height == s->frame_height))
+            if ((ff_svq1_frame_size_table[i].width == s->frame_width) &&
+                (ff_svq1_frame_size_table[i].height == s->frame_height))
             {
                 put_bits(&s->pb, 3, i);
                 break;
@@ -951,9 +137,9 @@ static int encode_block(SVQ1Context *s, 
     //FIXME optimize, this doenst need to be done multiple times
     if(intra){
         codebook_sum= svq1_intra_codebook_sum[level];
-        codebook= svq1_intra_codebooks[level];
-        mean_vlc= svq1_intra_mean_vlc;
-        multistage_vlc= svq1_intra_multistage_vlc[level];
+        codebook= ff_svq1_intra_codebooks[level];
+        mean_vlc= ff_svq1_intra_mean_vlc;
+        multistage_vlc= ff_svq1_intra_multistage_vlc[level];
         for(y=0; y<h; y++){
             for(x=0; x<w; x++){
                 int v= src[x + y*stride];
@@ -964,9 +150,9 @@ static int encode_block(SVQ1Context *s, 
         }
     }else{
         codebook_sum= svq1_inter_codebook_sum[level];
-        codebook= svq1_inter_codebooks[level];
-        mean_vlc= svq1_inter_mean_vlc + 256;
-        multistage_vlc= svq1_inter_multistage_vlc[level];
+        codebook= ff_svq1_inter_codebooks[level];
+        mean_vlc= ff_svq1_inter_mean_vlc + 256;
+        multistage_vlc= ff_svq1_inter_multistage_vlc[level];
         for(y=0; y<h; y++){
             for(x=0; x<w; x++){
                 int v= src[x + y*stride] - ref[x + y*stride];
@@ -1208,7 +394,7 @@ static int svq1_encode_plane(SVQ1Context
                     init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
                 }
                 if(s->picture.pict_type == P_TYPE){
-                    const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
+                    const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
                     put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
                     score[0]= vlc[1]*lambda;
                 }
@@ -1223,7 +409,7 @@ static int svq1_encode_plane(SVQ1Context
             best=0;
 
             if(s->picture.pict_type == P_TYPE){
-                const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
+                const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
                 int mx, my, pred_x, pred_y, dxy;
                 int16_t *motion_ptr;
 
@@ -1253,7 +439,7 @@ static int svq1_encode_plane(SVQ1Context
                     score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
                     best= score[1] <= score[0];
 
-                    vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
+                    vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
                     score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
                     score[2]+= vlc[1]*lambda;
                     if(score[2] < score[best] && mx==0 && my==0){
@@ -1389,25 +575,6 @@ static int svq1_encode_end(AVCodecContex
     return 0;
 }
 
-#endif //CONFIG_ENCODERS
-
-#ifdef CONFIG_DECODERS
-AVCodec svq1_decoder = {
-    "svq1",
-    CODEC_TYPE_VIDEO,
-    CODEC_ID_SVQ1,
-    sizeof(MpegEncContext),
-    svq1_decode_init,
-    NULL,
-    svq1_decode_end,
-    svq1_decode_frame,
-    CODEC_CAP_DR1,
-    .flush= ff_mpeg_flush,
-    .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-#endif
-
-#ifdef CONFIG_ENCODERS
 
 AVCodec svq1_encoder = {
     "svq1",
@@ -1419,5 +586,3 @@ AVCodec svq1_encoder = {
     svq1_encode_end,
     .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
 };
-
-#endif //CONFIG_ENCODERS

Copied: trunk/libavcodec/svq1enc_cb.h (from r9505, /trunk/libavcodec/svq1_cb.h)
==============================================================================
--- /trunk/libavcodec/svq1_cb.h	(original)
+++ trunk/libavcodec/svq1enc_cb.h	Fri Jul  6 17:19:35 2007
@@ -1,10 +1,6 @@
 /*
- * SVQ1 decoder
- * ported to MPlayer by Arpi <arpi at thot.banki.hu>
- * ported to libavcodec by Nick Kurshev <nickols_k at mail.ru>
- *
- * Copyright (C) 2002 the xine project
- * Copyright (C) 2002 the ffmpeg project
+ * SVQ1 Encoder
+ * Copyright (C) 2004 Mike Melanson <melanson at pcisys.net>
  *
  * This file is part of FFmpeg.
  *
@@ -24,758 +20,14 @@
  */
 
 /**
- * @file svq1_cb.h
+ * @file svq1enc_cb.h
  * svq1 code books.
  */
 
-#ifndef AVCODEC_SVQ1_CB_H
-#define AVCODEC_SVQ1_CB_H
+#ifndef AVCODEC_SVQ1ENC_CB_H
+#define AVCODEC_SVQ1ENC_CB_H
 
 #include <stdint.h>
-#include <stdlib.h>
-
-/* 6x16-entry codebook for inter-coded 4x2 vectors */
-static const int8_t svq1_inter_codebook_4x2[768] = {
-    7,  2, -6, -7,  7,  3, -3, -4, -7, -2,  7,  8, -8, -4,  3,  4,
-   19, 17,  9,  3,-14,-16,-12, -8,-18,-16, -8, -3, 11, 14, 12,  8,
-    7,-16,-10, 20,  7,-17,-10, 20, -6, 18,  8,-21, -7, 18,  9,-20,
-   25,  3,-20,-14, 29,  7,-18,-13,-29, -4, 21, 14,-31, -6, 20, 14,
-  -19,-26,-28,-24, 31, 32, 22, 10, 15, 24, 31, 28,-32,-32,-22,-13,
-    2, -8,-23,-26, -9,  3, 27, 35,  3, 11, 21, 21,  8, -4,-27,-34,
-  -30,-31, 12, 47,-29,-30, 13, 47, 38, 30,-17,-46, 34, 26,-19,-46,
-  -42,-50,-51,-43, 34, 48, 55, 48, 48, 54, 51, 42,-44,-52,-53,-47,
-    4,  5,  0, -6, -2, -2,  0,  1,-11, -6, -1, -2,  1,  8,  9,  1,
-    0,  1, -6,  5,  8,  1,-12,  2,  7,-14, -7,  8,  5, -8,  0,  8,
-    1,  4, 11,  8,-12, -8,  0, -5, -1,  1,  0,  4,-15, -8,  3, 16,
-   17,  8, -4, -6,  9, -4,-13, -8,  2,  6,  1,-18, -1, 11, 11,-12,
-    6,  0,  2,  0, 14,  6, -7,-21,  1, -1,-13,-20,  1,  1, 10, 21,
-  -22, -5,  7, 13,-11, -1,  4, 12, -7,  0, 14, 19, -4,  3, -5,-19,
-  -26,-14, 10, 15, 18,  4, -6, -2, 25, 19, -5,-18,-20, -7,  4,  2,
-  -13, -6, -1, -4, 25, 37, -2,-35,  5,  4,  1,  1,-21,-36,  2, 43,
-    2, -2, -1,  3,  8, -2, -6, -1, -2, -3,  2, 12, -5, -2, -2, -1,
-   -3, -1, -1, -5, -1,  7,  8, -2,  2,  7,  5, -3,  1,  1, -3, -8,
-   -3, -1, -3, -2, -2, -3,  2, 13, 15,  0,-11, -6,  3,  0,  0,  0,
-   -6, -9, -5, -4, 18,  4,  1,  3, 12,  3,  0,  4,-16, -3,  3, -3,
-  -17,  3, 18,  2, -1, -3, -1, -1, -6, 16, -8,  0, -9, 14, -7,  0,
-    3,-13, 14, -5,  3,-13, 14, -4, -7, 20, 14,-23,  8, -7, -8,  4,
-    8,-15,-19, 16,-10, 13, 11, -3,  9, -1,  1, 26,  5,-15,-27,  2,
-  -20,  7, 16, -4,-40,  9, 31,  1, 26,-12,-30, -7, 40, -2,-19,  4,
-    6,  0,  0,  0, -6, -2,  1,  2,  0, -1,  0, -6,  9,  0, -2, -1,
-   -7,  8,  2, -3, -1,  2, -3,  2,  7, -4, -2,  4,  2,  0,  0, -6,
-   -3, -2,  9,  2, -2, -1,  0, -4, -3, -3,  0, -3, -6,  2, 10,  4,
-    3,  0,-10,  8,  0,  0, -4,  4, -1,  1,  4,  2,  3, -7, -9,  7,
-    2,  1, -9, -4, -1, 12,  0,  0,  3, -1,  7, -4,  3,-14,  4,  2,
-  -12, -9,  1, 11,  2,  5,  1,  0,  3,  1,  0,  2,  0,  8,  6,-19,
-   -6,-10, -7, -4,  9,  7,  5,  7,  6, 21,  3, -3,-11, -9, -5, -2,
-   -4, -9,-16, -1, -2, -5,  1, 36,  8, 11, 19,  0,  2,  5, -4,-41,
-   -1, -1, -2, -1, -2, -2,  1,  6,  0,  4,  1, -8,  1,  1,  1,  0,
-   -2, -3,  4,  0,  2, -1,  3, -3,  1,  3, -4,  1, -1,  3,  0, -5,
-    3,  4,  2,  3, -2, -3, -6, -1, -2, -3, -2,  2, -4,  8,  1,  0,
-   -7,  4,  2,  6, -7, -1,  1,  0, -2,  2, -4,  1,  8, -6,  2, -1,
-   -6,  2,  0,  2,  5,  4, -8, -1, -1,-11,  0,  9,  0, -2,  2,  2,
-   17, -5, -4, -1, -1, -4, -2, -2,  0,-13,  9, -3, -1, 12, -7,  2,
-    0, -2, -5,  2, -7, -5, 20, -3,  7,  7, -1,-30,  3,  5,  8,  1,
-   -6,  3, -1, -4,  2, -2,-11, 18,  0, -7,  3, 14, 20, -3,-18, -9,
-    7, -2,  0, -1, -2,  0,  0, -1, -4, -1,  1,  0, -2,  2,  0,  4,
-    1, -3,  2,  1,  3,  1, -5,  1, -3,  0, -1, -2,  7,  1,  0, -3,
-    2,  5,  0, -2,  2, -5, -1,  1, -1, -2,  4, -1,  0, -3,  5,  0,
-    0,  3, -1, -2, -4,  1,  5, -1, -1,  0, -1,  9, -1, -2, -1, -1,
-   -2,  5,  5, -1, -2,  2, -3, -2,  1,  2,-11,  1,  2,  1,  3,  2,
-    2,-10, -1, -2,  4,  2,  4,  1,  4,  5, -5,  1,  0,  6,-11,  1,
-    1,  0,  6,  6,  0,  2,  1,-15,  7,  3,  5,  9,-30,  2,  2,  2,
-  -34,  1,  9,  2,  5,  8,  8,  2,  7,  2,  6,  6,  2,-27,  1,  4
-};
-
-/* 6x16-entry codebook for inter-coded 4x4 vectors */
-static const int8_t svq1_inter_codebook_4x4[1536] = {
-    4,  0, -6, -7, -4, -8,-13, -9, -8, -8, -1,  6, -2,  5, 22, 27,
-  -16, -7, 11, 10,-18, -7, 13, 10,-15, -4, 12,  8, -9, -1,  9,  5,
-   -2,  2, 15,-16, -3,  2, 19,-19, -3,  2, 19,-19, -2,  3, 15,-14,
-   17, 22, 22, 16, -6, -7, -5, -2,-12,-16,-16,-12,  1,  1, -1, -3,
-   11,-17,  0,  8, 14,-21, -1,  9, 14,-21, -2,  8, 11,-16, -2,  6,
-    7, -2,-16, 11,  9, -2,-21, 14, 10, -1,-22, 14,  8, -1,-18, 10,
-  -10, 16,  3, -9,-13, 20,  4,-11,-14, 21,  4,-10,-11, 16,  3, -8,
-   11,  4, -9, -9, 15,  6,-12,-14, 17,  8,-12,-14, 16, 10, -7,-11,
-    4, 10, 14, 13, -1,  7, 15, 16,-12, -7,  3,  8,-20,-23,-18,-10,
-  -10,-18,-26,-25,  4,  1, -6,-11, 13, 15, 11,  3, 12, 15, 13,  8,
-  -16,-19,-16,-11,  7, 12, 15, 11, 11, 16, 16, 11, -6, -9,-11,-10,
-   18, 19, 12,  5, 18, 16,  5, -4,  6,  0,-10,-15, -9,-17,-23,-22,
-  -10,-14, -1, 21,-11,-17,  0, 29,-11,-16,  1, 30,-10,-14,  0, 23,
-  -16,-17,-12, -6,-19,-19,-14, -7, -3, -1,  1,  2, 27, 35, 29, 19,
-  -37, -8, 23, 23,-42, -9, 28, 29,-43,-10, 26, 28,-38,-11, 19, 22,
-   32, 16,-16,-33, 39, 20,-18,-37, 38, 19,-19,-38, 32, 15,-17,-34,
-   24,  9, -6, -4, -1,-10, -6,  3, -8, -9, -1,  3,  3,  7,  2, -6,
-   -1, -3, -1,  0, -1,  4,  2, -7, -3, 11,  3,-16,  1, 20,  9,-18,
-   -3, -8,  6, 12, -5,-10,  7, 13, -6, -9,  5,  7, -5, -5,  2, -1,
-   -8, 12, -3, -1,-10, 15, -3,  1,-11, 13, -4,  1,-11,  8, -3,  2,
-    9,  6, -5,-12,  3,  0, -8,-13, -4, -4, -1, -1, -4,  1, 15, 18,
-    9, 13, 14, 12,  4,  3, -1, -2, -2, -5, -8, -5, -7,-11, -9, -4,
-    7, -5, -7, -4, 14, -2, -7, -4, 17,  0, -8, -5, 15,  1, -7, -5,
-  -10, -1,  6,  4,-15, -9,  2,  4,  2, -1, -3,  0, 25, 13, -8,-10,
-    7, 11, -3,-16,  7, 11, -3,-15,  6,  7, -2, -9,  4,  2, -3, -5,
-   -7, -1, -1,  0, -9, -2,  2,  6,-12, -4,  6, 14,-13, -6,  8, 19,
-  -18,-18,-11, -5, -3,  0,  3,  4,  6,  8,  6,  6,  6,  6,  6,  6,
-   -5,  3, 13,-10, -6,  1, 15, -9, -6, -3, 15, -6, -6, -6, 10, -3,
-    9,  1, -9, -9, 11,  9,  6,  5,  0,  3,  8,  7,-15,-14, -6, -5,
-  -11, -6, 11, 19, -2, -5, -9, -8,  6,  2, -9,-10,  6,  5,  4,  5,
-   -7, -3,  8, 15, -1,  3, 10, 15,  5,  5, -1, -2,  4, -2,-21,-25,
-    6, -6, -6,  5,  8, -9, -7,  9,  8,-12, -7, 13,  4,-14, -7, 14,
-   -4, -3,  1,  1, -3, -5, -2, -3,  7,  0, -2, -4, 20,  7, -4, -4,
-   -3,-20, -6, 10,  6,  0,  0,  1,  5,  8,  5, -1, -3,  0,  0, -2,
-   13,  6, -1,  2,  5,  3,  2,  3, -3,  0,  3,  0,-16, -8, -2, -5,
-   -2, -7, -6,  0, -3, -6, -3,  1, -5, -1,  2, -1, -1, 12, 16,  5,
-   -7,  1,  9,  8,-10, -2,  5,  3, -6,  2,  7,  3, -4,  0, -1, -7,
-    3,  4, -9,-24,  0,  2,  6,  3, -1, -1,  4,  7,  5,  3, -1, -2,
-    3,  6, -9,  2,  1,  6,-13,  1,  1,  8,-10,  2,  1,  8, -7,  1,
-   -3, -3,  2, 22, -2, -3, -5, 12, -2, -3,-10,  2, -3, -1, -4,  2,
-   11, 12,  8,  2, -5, -5, -5, -8, -6, -4,  0, -3, -2, -1,  3,  3,
-   12, -6, -2, -1, 12, -8, -2, -2,  9, -7,  0, -3,  4, -6,  2, -2,
-  -19,  1, 12, -3, -4,  4,  5, -4,  6,  1, -2, -1,  4, -4, -2,  7,
-   -3, -4, -7, -8, -4, -4, -2,  0, -1,  2, 14, 16, -4, -2,  4,  4,
-   -1,  7,  2, -5, -2,  0, -1,  1,  4, -3, -1, 13,  6,-12,-14,  8,
-   -1,  5,  4, -5, -2,  5,  3, -9, -2,  7,  4,-12, -1,  7,  4, -9,
-   -6, -3,  1,  1, 11, 11,  0, -6,  6,  4, -2, -7,-12,-10,  3, 10,
-   -2, -3, -3, -2,  6, 11, 14, 10, -9,-11,-10,-10,  2,  2,  3,  2,
-   -7, -5, -7, -1, -1,  2,  0,  7, -1,  1,  0,  9,  3,  4, -5, -1,
-   10, -1,-15, -1,  4,  1, -5,  2, -3,  1, -1,  1, -3,  1,  4,  4,
-    2, -1,  4, 10,  6,  2, -1,  0,  2,  2, -7,-12, -4,  2,  0, -3,
-   -1, -4, -1, -8,  3, -1,  2, -9,  4,  0,  5, -5,  2,  0,  8,  3,
-    3,  2,  1,  1,  4, -2,  0,  3,  2, -1,  4,  1,  0,  6, -1,-25,
-   -1, -2, -2, -4, -3,  0, -1, -4, -1, -1, -4,  2,  0, -6,  2, 25,
-  -11, -1,  5,  0,  7,  0, -2,  2, 10, -1, -3,  4, -5, -5, -2, -1,
-    0,  6,  3, -1, -2, -1, -1,  1, -1, -7,-12, -5,  8,  6,  2,  4,
-    2,  6, -1, -6,  9, 10, -1, -4,  1,  0, -4,  0,  3, -2, -9, -5,
-   -4,  3,  4,  0, -4,  3,  3,  0,-11,  0,  3,  2,-11,  3,  7,  2,
-    2, -4,  7,  3,  1, -8,  7,  1, -1,-12,  4,  1,  3, -9,  2,  2,
-    2, -2, -2,  9,-17, -3,  3,  1, -4,  7,  1, -6,  5,  4, -1,  3,
-   -1,  2,  0, -4, -7,  8, 12, -1, -2,  5,  4, -5,  3, -5, -8, -2,
-    0,  0, -5, -2, -2, -8,  3, 27, -1, -4, -3,  6, -3,  1, -2, -7,
-    4,  4,  1, -1, -7,-10, -7, -3, 10, 10,  5,  3, -2, -2, -4, -3,
-    0,  1,  5,  7,  4, -2,-16,-20,  0,  4,  7,  8,  2,  0, -2, -1,
-   -2,  1,  3, 17, -3,  1, -2, -1, -1, -2, -1, -2, -1, -5, -1,  0,
-    5, -3,  1,  0,  6, -2,  0,  0, -1, -2,  0, -3,-11,  1,  8, -1,
-    3,  0,  0,  0,  0,  2,  4,  1,  2,  0,  6,  1, -2,-18, -3,  2,
-  -14,  0,  6,  1, -5, -2, -1,  1, -1,  1,  0,  1,  1,  7,  4,  0,
-   -1,  0,  1, -4,  1,  8,  3, -4, -3,  4,  1,  3, -6,  1, -4,  1,
-    1,-12,  3,  3, -1,-10,  0, -1,  2,  0,  2,  1,  3,  2,  2,  4,
-    3,  0,  0,  3,  2,  0, -2,  1,  5,  2, -5,  0,  6, -1,-14, -1,
-   -2, -6, -3, -3,  2, -1,  4,  5,  6, -1, -2,  0,  4,  4, -1, -5,
-   -4,  1,-11,  0, -1,  2, -4,  1,  2, -3,  3, -1,  1, -2, 15,  0,
-    1, -1,  0, -2,  1, -4, -7,  1, -2, -6, -1, 21, -2,  2, -1,  1,
-   21, -1, -2,  0, -1, -3,  1, -2, -9, -2,  2, -1,  2,  1, -4, -1,
-    1,  8,  2, -6,-10, -1,  4,  0, -4, -3,  3,  3,  5,  0, -1, -1,
-    3,  2,  1, -2, -2, -2,  4,  3,  5,  2, -4,-17,  0, -2,  4,  3,
-   -7, -4,  0,  3,  9,  9,  2, -1,-11, -6,  0, -1,  5,  1,  0,  1,
-    0, 17,  5,-11,  3, -2, -6,  0,  2, -2, -4,  1, -4,  1,  2, -1,
-   -5, -1, -5, -3, -3,  5, -3, -2,  4, 16,  2, -5, -2,  5, -1, -1,
-    0,  0, -4,  1, -1,  2,  5, 11, -1, -1, -2,  1, -4, -2, -3, -1,
-   -5, -1, 10,  0,  6,  1,  0, -3,  0, -4,  1,  0, -2, -4,  3, -1,
-    6,  9,  3,  0, -2,  1, -2,  0, -2, -3, -2, -2,  1,  0,  1, -6,
-    1,  0,  2,  1, -1,  3, -2,  1,  0, -1,-15,  0, -1,  5,  2,  6,
-    2,  0,  2,  2,  0,-12, -4,  6,  0,  1,  4, -1,  1,  2,  1, -4,
-    1, -2, -7,  0,  0,  0,  0, -1, -5,  2, 11,  3,  1,  3,  0, -6,
-    0, -3, -9, -4,  1,  3, -1,  0,  4,  1, -2,  0,  7, -3, -1,  6,
-    1, -2,  6,  2,  0, -1,  3, -2, -2,  4,  0,  2, -1,  2,-14,  2,
-    2,  2,  0, -1, -2,  3, -3,-14,  0,  2,  3, -3,  5,  1,  3,  2,
-    1, -3,  4,-14,  1, -2, 11, -1,  0, -1,  3,  0, -1,  1,  0,  2,
-   -2,  3, -3,  2, -4, -1, -4,  3, -1,  2,  1,  3, -6, -2,  2,  7,
-   -2,  1,  2,  0, -2,  0,  0, -1, 12,  5, -1,  2, -8, -1,  1, -7,
-    2, -2, -4,  2, 11,  0,-11, -2,  3,  1, -3, -1,  0,  3,  1, -1,
-    0,  3,  0, -2,  0, -6, -1, -3, 12, -7, -2,  0,  7, -2,  1,  1,
-    1,  2,  2,  2, -1,  2,  0,  2,-23,  0,  4,  0,  3,  2,  1,  3,
-   -4, -5, -1,  5, -3,  5, 10, -1,  0,  0,  3, -4,  1, -1,  2, -5
-};
-
-/* 6x16-entry codebook for inter-coded 8x4 vectors */
-static const int8_t svq1_inter_codebook_8x4[3072] = {
-    9,  8,  4,  0, -3, -4, -4, -3,  9,  8,  4, -1, -4, -5, -5, -3,
-    8,  7,  3, -2, -5, -5, -5, -4,  6,  4,  1, -2, -4, -5, -4, -3,
-  -12,-14,-11, -4,  1,  5,  6,  6, -8,-10, -7, -5, -2,  1,  1,  1,
-    5,  4,  3,  1,  0,  0, -1, -1, 13, 13,  9,  6,  3,  0, -1, -2,
-   -4, -4, -3, -1,  1,  4,  8, 11, -5, -6, -4, -2,  0,  3,  8, 12,
-   -7, -7, -6, -4, -2,  2,  7, 10, -7, -7, -5, -4, -2,  1,  5,  8,
-   -3, -2, -1,  1,  3,  6,  7,  6,  2,  3,  5,  7,  8,  8,  6,  4,
-    4,  5,  4,  3,  1, -2, -6, -7,  1,  0, -2, -7,-10,-14,-17,-16,
-   -5, -4,  1,  8,  9,  3, -3, -7, -7, -6,  1, 11, 12,  5, -3, -8,
-   -8, -7,  0,  9, 11,  5, -3, -7, -8, -6, -1,  5,  8,  4, -2, -6,
-   -4, -5, -7, -8, -9, -9, -8, -6, -4, -5, -6, -7, -7, -6, -4, -2,
-    0,  1,  2,  3,  5,  8, 10,  9,  1,  2,  3,  6,  9, 12, 14, 13,
-    5,  6,  6,  5,  4,  3,  2,  1,  5,  6,  7,  7,  6,  6,  6,  4,
-   -1,  0,  1,  1,  3,  5,  5,  5,-13,-16,-17,-17,-14,-10, -6, -4,
-    9, 11, 13, 16, 15, 13, 12, 10, -4, -5, -6, -7, -7, -7, -6, -5,
-   -6, -6, -7, -7, -7, -7, -6, -5, -2, -1,  0,  0,  0,  0,  0, -1,
-  -11,-13,-15,-16,-16,-14,-12,-10,  2,  3,  4,  5,  4,  3,  3,  3,
-    6,  7,  8,  8,  8,  7,  6,  5,  3,  4,  3,  3,  3,  3,  3,  3,
-    3,  4,  4,  1, -2, -7,-13,-17,  5,  7,  7,  5,  1, -5,-13,-19,
-    6,  8,  9,  8,  5, -1, -9,-16,  6,  8, 10, 10,  7,  2, -4,-11,
-   18,  9, -1,-10,-13, -9, -4,  0, 22, 12, -1,-12,-15,-10, -4,  2,
-   23, 13,  0,-10,-13, -9, -3,  2, 20, 12,  2, -6, -9, -6, -2,  2,
-   -6, -6, -6, -7, -7, -7, -7, -6, -6, -7, -8, -8, -9, -9, -9, -8,
-   -3, -3, -3, -3, -3, -3, -3, -3, 12, 15, 18, 21, 21, 19, 17, 14,
-   14, 16, 18, 18, 18, 16, 15, 13,  5,  6,  6,  5,  5,  4,  4,  3,
-   -6, -7, -9,-10,-10,-10, -9, -7,-10,-11,-13,-14,-14,-13,-12,-10,
-  -27,-17, -4,  5,  9, 10, 10,  7,-32,-19, -3,  7, 11, 12, 11,  8,
-  -30,-16, -2,  8, 12, 12, 10,  7,-23,-12,  0,  7, 10, 11,  9,  6,
-   16, 17, 16, 12,  6, -1, -8,-12, 17, 18, 15, 10,  1, -8,-15,-18,
-   15, 14, 10,  4, -5,-14,-20,-23, 10,  8,  4, -1, -9,-16,-21,-22,
-  -10,-12,-12,-11, -5,  4, 14, 20,-11,-13,-15,-12, -4,  7, 19, 27,
-  -11,-13,-14,-11, -3,  8, 21, 28,-10,-11,-12, -9, -2,  8, 18, 25,
-   -1, -1, -1,  1,  4,  6,  6,  5,  0,  0,  0,  2,  4,  3,  1, -2,
-    0,  0,  2,  4,  4, -1, -7,-10,  0,  0,  3,  5,  3, -3,-11,-15,
-  -14,-13, -8, -1,  3,  3, -1, -4, -5, -4, -1,  4,  8,  8,  3,  0,
-    3,  2,  2,  3,  4,  5,  3,  1,  5,  3,  0, -2, -2, -1, -1, -1,
-    9,  1, -6, -6, -5, -3, -2, -1, 12,  1, -6, -6, -4, -2, -1,  0,
-   14,  4, -4, -4, -2, -2, -1, -1, 14,  6, -1, -1, -1, -1, -1, -1,
-    4,  6,  8, 10, 11,  9,  7,  5, -1, -1, -1,  0,  0, -1, -1, -2,
-   -2, -4, -4, -5, -5, -5, -5, -4, -2, -3, -3, -4, -4, -3, -2, -1,
-    2,  3,  4,  4,  3,  1,  0,  0, -1,  1,  4,  5,  6,  5,  4,  3,
-   -8, -6, -2,  2,  3,  4,  4,  3,-14,-13, -9, -5, -2, -1,  0,  0,
-   -3, -4, -5, -4,  0,  7, 12, 13, -3, -4, -5, -5, -2,  4,  9, 10,
-   -2, -3, -4, -5, -4, -1,  3,  4, -1, -1, -2, -3, -3, -2,  0,  1,
-    9,  5, -2, -8,-11,-10, -7, -4, 12, 10,  6,  2,  0, -1,  0,  0,
-    2,  2,  3,  4,  3,  1,  1,  1, -9, -8, -4,  0,  1,  2,  1,  0,
-    6,  8,  8,  5,  1, -5,-11,-13,  0,  1,  2,  2, -1, -4, -8,-11,
-   -3, -2,  1,  3,  3,  1, -1, -4, -2, -1,  2,  5,  6,  6,  4,  1,
-    3,  4,  5,  5,  4,  1, -3, -6,  5,  6,  4,  2,  2,  2,  0, -3,
-    6,  5,  0, -5, -5, -2, -1, -2,  7,  4, -3,-11,-12, -7, -3, -2,
-    1,  0, -1, -1, -1,  0,  0,  0,  2,  3,  4,  4,  5,  5,  4,  3,
-   -7, -9, -9,-10,-10, -9, -7, -6,  3,  4,  5,  6,  5,  5,  5,  5,
-   -7, -7, -7, -7, -6, -6, -5, -4, -5, -4, -3, -1, -1, -1,  0,  0,
-   -3, -2,  1,  4,  5,  5,  5,  5, -2, -1,  3,  6,  9, 10, 10,  9,
-  -14,  1, 10,  3, -2,  0,  1,  1,-16,  2, 13,  3, -3, -1,  1,  0,
-  -15,  2, 12,  3, -4, -2,  1,  1,-10,  3, 10,  2, -3, -1,  1,  1,
-    0,  1,  4,  2, -5,-10, -3, 11, -1,  1,  4,  2, -6,-13, -2, 15,
-   -1,  0,  3,  1, -6,-12, -1, 15, -1,  1,  2,  1, -4, -8,  0, 11,
-   10,  5, -2, -2,  2,  5,  1, -4,  7,  0, -8, -6,  1,  5,  2, -4,
-    2, -5,-12, -7,  2,  7,  4, -1, -1, -7,-10, -4,  4,  9,  7,  2,
-   -5, -5, -4, -6, -6, -5, -5, -3, -1, -2, -2, -4, -5, -6, -5, -4,
-    6,  7,  7,  4,  0, -2, -3, -3, 13, 14, 13, 10,  5,  1, -1, -2,
-    1,  1,  2,  2,  2,  2,  2,  2, -5, -6, -8, -9, -9, -8, -7, -6,
-    7,  9, 10, 11, 11,  9,  7,  5, -1, -2, -3, -3, -4, -4, -4, -3,
-   -1, -1,  0,  0,  0,  0, -1, -1, -3, -3, -4, -5, -4, -3, -3, -2,
-    2,  1, -1, -3, -3, -2, -1,  0, 12, 12,  8,  3,  1,  0,  0,  1,
-   -6, -8, -8, -6, -2,  2,  6,  8,  1,  1, -1, -2,  0,  3,  5,  7,
-    3,  3,  1, -1, -1,  0,  0,  2,  0,  1,  0, -1, -1, -1, -2, -1,
-    1,  0,  0,  0,  0,  0,  2,  4,  2,  1,  3,  4,  3,  1,  0,  2,
-    2,  1,  0,  0, -1, -1,  0,  3,  5,  1, -6,-12,-13, -8, -1,  4,
-   -2,  0, -1, -2, -1,  0,  2,  3, -6, -3, -2,  0,  1,  1,  1,  1,
-   -9, -5,  0,  4,  5,  3,  1,  0, -8, -3,  3,  7,  8,  4,  1,  0,
-    1,  2,  2,  3,  3,  1, -1, -3,  4,  5,  5,  6,  6,  5,  2,  0,
-    0,  0,  0,  0,  1,  0, -2, -4, -3, -3, -4, -3, -3, -4, -7, -8,
-   14, 12,  6, -1, -3, -3,  0,  0,  7,  5,  1, -3, -5, -4, -2, -1,
-   -2, -2, -2, -2, -2, -2, -1, -1, -6, -4, -1,  1,  1,  1,  0, -1,
-    2,  2,  1, -3, -6, -7, -6, -3,  1,  0, -1, -3, -2,  1,  4,  6,
-    0,  0,  1,  2,  4,  7,  8,  7,  0,  0,  0,  0, -1, -4, -7, -8,
-    0,  2,  1, -2, -3, -3, -2, -1, -1,  1,  0, -3, -5, -2,  0,  2,
-   -2, -1, -2, -5, -4,  1,  6,  9, -3, -2, -3, -4, -2,  5, 11, 13,
-   -4, -2,  2,  6,  4, -3,-10,-14, -2, -1,  1,  4,  4,  1, -1, -2,
-    0,  0, -1, -2, -2,  0,  4,  6,  2,  2,  0, -3, -3,  0,  5,  9,
-   -4, -4, -2,  1,  6,  9,  3, -7, -2, -2, -2, -1,  4,  8,  0,-11,
-    1,  1,  0,  0,  2,  6, -1,-10,  2,  2,  1,  0,  2,  4,  0, -7,
-   -1, -2, -3, -6, -7, -8, -8, -8,  2,  3,  3,  1, -1, -2, -3, -4,
-    5,  5,  5,  4,  3,  2,  0, -1,  3,  3,  3,  3,  2,  2,  1,  1,
-    3,  3,  2, -2, -3,  0,  7, 10,  1,  2,  2, -2, -5, -4,  0,  3,
-    0,  3,  4,  2, -3, -5, -6, -4,  0,  2,  4,  4,  1, -4, -7, -7,
-    2,  4,  5,  5,  5,  5,  6,  6, -4, -4, -3, -5, -5, -3, -3, -2,
-   -3, -4, -4, -5, -4, -2, -2, -2,  1,  1,  0,  0,  2,  4,  5,  4,
-   -2,  0,  3,  4,  4,  3,  2,  2, -9, -7, -4,  0,  3,  6,  6,  6,
-   -5, -5, -3, -2,  0,  1,  3,  4,  5,  5,  2, -2, -4, -6, -5, -3,
-    1, -6, -4,  7,  5, -2, -2,  1,  5, -5, -4,  6,  4, -5, -4,  1,
-    5, -5, -4,  6,  4, -5, -3,  1,  1, -7, -3,  8,  7, -1, -3,  1,
-   -8, -7, -4,  0,  2,  4,  5,  5,  5,  6,  5,  2, -1, -5, -7, -7,
-    5,  6,  4,  1, -3, -5, -6, -5, -7, -7, -5, -2,  1,  6,  9, 10,
-    6,  3,  0,  1,  3,  0, -8,-14,  3,  0, -1,  1,  4,  3,  0, -4,
-    1,  0,  0,  1,  2,  1,  1,  1, -1, -1,  1,  2,  1, -1, -1,  0,
-    1,  1,  1,  1,  0, -2, -3,  0,  1,  2,  1,  0, -2, -8, -9, -4,
-    1,  3,  3,  2,  1, -3, -3,  1,  0,  1,  1,  1,  1,  1,  4,  8,
-    2,  5,  9,  7,  2, -1, -1,  1, -4, -1,  1,  0, -3, -4, -1,  2,
-   -3,  0,  3,  3,  0, -1,  0,  2, -4, -1,  1,  1, -2, -4, -5, -4,
-    1, -1, -2, -2, -1,  2,  4,  5,  2,  1,  1,  0, -1, -1,  0,  0,
-    2,  3,  4,  5,  4,  2,  1,  0, -9, -9, -6, -3, -1, -1, -1, -1,
-   -6, -6,  4,  7,  0, -2, -1, -2, -1, -2,  5,  6, -1, -2,  0, -1,
-    4, -1,  1,  0, -4, -2,  0, -2,  7,  1, -1, -2, -3,  1,  3,  1,
-    4,  2,  1,  3,  3,  1,  1,  2,  2, -2, -4,  0,  3,  1,  0,  0,
-    1, -4, -8, -4,  1,  2,  1,  0,  2, -3, -9, -6,  0,  3,  3,  2,
-   -1, -1,  0, -1, -1,  0,  1,  2,  3,  1, -4, -8, -7, -3,  1,  2,
-    2, -1, -3, -2, -1,  0,  1,  0, -1,  0,  5, 11,  9,  3, -1, -3,
-   -1, -2, -2, -1,  1,  1,  1,  1,  0, -1,  0,  3,  6,  6,  5,  5,
-    2,  1, -1, -1, -2, -5, -6, -4,  2,  2,  2,  1, -1, -4, -5, -5,
-   -1, -3, -6, -7, -6, -4, -1,  1,  5,  5,  3,  4,  4,  3,  4,  5,
-   -1, -2, -3, -2, -2, -2,  0,  1,  0,  0,  0,  0,  0,  1,  2,  3,
-   -6, -6, -4, -1,  2,  2,  2,  2, -6, -7, -5, -2,  0, -1, -1,  0,
-    2,  2,  2,  4,  4,  3,  3,  4,  2,  1,  0, -1,  0,  0,  2,  4,
-   12,  5, -5, -8, -5,  0,  2,  2,  2, -3, -6, -3,  0,  0, -1, -2,
-   -2, -3, -1,  3,  4,  1, -2, -3,  2,  2,  3,  4,  3,  1, -1, -1,
-    3,  2,  1,  0,  1,  4,  3,  0,  4,  3,  0, -5, -6,  0,  3,  3,
-    2,  3,  1, -7,-12, -6,  1,  3,  1,  3,  4, -1, -6, -4,  0,  1,
-   -9, -4,  2,  6,  7,  4,  1,  0, -7, -1,  4,  6,  4,  0, -3, -3,
-   -6,  0,  4,  4,  1, -2, -3, -2, -4,  1,  3,  2,  0, -2, -1,  0,
-    0,  5,  2, -5, -3,  3,  1, -4, -2,  4,  2, -6, -3,  6,  4, -3,
-   -1,  5,  3, -5, -1,  7,  3, -4, -1,  2,  0, -6, -3,  5,  3, -3,
-   -8, -3,  3,  5,  3,  1, -2, -2,  2,  4,  4, -2, -4, -3,  1,  3,
-    2,  1, -3, -5, -3,  3,  4,  3, -5, -6, -5,  3, 10,  8, -1, -5,
-    0,  3,  2, -4, -9, -7,  0,  6, -5, -1,  5,  7,  4, -1, -3, -3,
-   -5, -5, -2,  3,  6,  5, -1, -4,  9,  6,  0, -4, -2,  1,  1, -1,
-   -1, -1, -1,  1,  1,  0, -1,  0, -1,  0,  0,  0,  0, -1, -1,  0,
-    2,  1, -2, -1,  1,  1,  0,  0, 12,  8,  2, -1, -1, -4, -7, -7,
-    2,  1,  3,  6,  7,  4,  2,  0,  1,  0, -1,  0, -1, -4, -7, -8,
-    0,  0, -1,  0,  0,  0, -1, -3,  0,  0,  0,  0,  1,  1,  0, -2,
-   -1,  0,  1,  1,  0,  0, -1, -2,  0,  0, -1, -3, -4, -3, -1,  1,
-   -1,  0,  0,  0,  1,  4, 10, 12, -1,  0, -2, -2, -3, -3, -1,  1,
-   -3, -1, -2, -4,  2,  9,  9,  7, -3,  0, -1, -3,  0,  2, -1,  1,
-   -1,  1, -2, -3,  0, -1, -3,  0,  0,  0, -3, -2,  0, -1, -1,  1,
-   -1, -2, -1, -1, -2, -1, -1, -2,  2, -1, -2, -1,  0,  1,  0, -2,
-    3, -1, -2,  2,  5,  3, -1, -3,  1, -5, -5,  1,  6,  6,  2,  0,
-    1,  2,  0, -1,  0,  1,  0, -2, -5, -3, -1,  0,  1,  2,  1, -2,
-   -7, -5, -2, -2, -2, -2,  0,  1, -1,  0,  1,  1,  0,  3,  9, 12,
-    0,  6,  5,  1, -2, -3,  0,  3,  0,  6,  5,  1,  1,  1,  2,  3,
-   -5, -2, -2, -3,  0,  0,  0,  0, -6, -3, -3, -2,  0,  0, -1, -2,
-    4,  4,  2,  1,  0, -1, -1,  0, -2, -2,  0,  1,  2,  1,  1,  0,
-    2,  2,  1, -1, -3, -5, -9,-10,  2,  1, -1, -1,  1,  4,  4,  1,
-    4,  0, -2, -2, -2, -2, -1,  0,  7,  1, -4, -3, -2,  0,  1,  1,
-   10,  5, -1, -2,  0,  1,  1,  0,  5,  1, -3, -4, -3, -1, -1, -2,
-    2,  1, -1, -3, -3,  1,  1, -1, -2, -1,  3,  0, -1,  1,  1,  0,
-   -3,  1,  7,  2, -3, -2, -1,  0, -2,  4,  8, -1, -8, -5,  0,  2,
-   -4, -1,  1,  2,  1, -3, -4, -2, -5, -3, -2,  1,  4,  4,  4,  6,
-   -3, -2, -4, -3,  0,  1,  1,  2,  2,  2,  2,  1,  2,  1, -1, -1,
-   -4, -1,  0, -1, -3, -3, -1, -1,  1,  4,  4,  2,  0, -1, -2, -3,
-    4,  6,  5,  3,  2,  1, -2, -4,  0,  1,  1,  1,  1, -1, -4, -6,
-    1,  2,  2, -1, -6, -5, -1,  2, -3, -2,  1,  1, -4, -3,  2,  5,
-   -2, -1,  2,  2, -3, -4,  0,  3, -2, -2,  2,  6,  5,  2,  1,  2,
-    2, -3, -3,  0,  0,  2,  3,  1,  3, -1,  1,  3,  1,  2, -1, -5,
-   -5, -7, -4, -2,  1,  8,  8,  1, -1,  0,  2,  0, -3,  0,  1, -3,
-   -2, -5, -5, -2, -3, -1,  0, -2, -1, -4,  0,  4,  0,  2,  4,  0,
-    0,  0,  8, 10,  2,  1,  3, -1, -4, -3,  2,  3, -3, -3,  1, -1,
-    1, -2, -4,  2,  7,  3, -2, -1,  6,  4, -2, -1,  2,  0, -1,  3,
-    1,  1, -2, -2, -2, -5, -3,  4, -6, -2,  1,  1, -1, -4, -2,  4,
-   -2, -1, -2, -2,  0,  1,  0, -2, -1,  1,  0, -1,  0,  0, -1, -3,
-    0,  1, -2, -4, -3, -1,  0,  0,  6,  8,  5,  0,  0,  1,  2,  3,
-   -2, -2,  2,  5,  2,  0,  0,  1,  2, -2, -2, -1, -1,  1,  2,  4,
-    2, -1,  0,  1,  0,  0,  0,  1, -8, -7, -1,  1, -1, -1,  1,  3,
-    0,  3,  6,  2, -2,  1,  2,  0,-10, -7, -1,  0, -3, -1,  2,  1,
-    0,  0,  2,  2,  1,  1,  1, -1,  3,  0, -2, -2,  0,  2,  1,  0,
-    8,  1,  0,  0, -2, -3, -1,  0,  2, -2,  2,  5,  1, -2, -1,  1,
-   -3, -6, -3, -1, -3, -3, -1,  2,  2,  0,  1,  2,  2,  1,  0,  0,
-    1, -1, -1, -2, -1,  0,  1,  0, 15,  9,  2, -1, -2, -3, -3, -3,
-    0, -3, -2,  0,  0, -1, -1, -1,  1,  0,  1,  0,  0, -1, -1, -1,
-    0,  2,  2, -2, -3, -3, -7, -8,  0,  2,  2,  0,  1,  2,  1,  1,
-    1,  2,  2,  2,  3,  1,  0,  3,  1,  0, -1, -2, -1, -2,  0,  5,
-  -11, -6, -1,  1,  2,  3,  1, -3,  1,  4,  3, -1, -2,  1,  2, -1,
-    2,  2,  1, -1, -2,  0,  1, -1,  0,  0, -1, -1,  0,  2,  3,  2,
-    1,  1,  2,  1, -1,  1,  0, -4,  0,  0,  0, -2, -2,  2,  4, -2,
-   -2, -3,  0,  0, -1,  2,  1, -6,  0,  2,  5,  5,  3,  2, -1, -7,
-    4,  2,  0,  0,  3,  3,  1, -1,  0, -1, -1,  3,  6,  4,  1, -1,
-   -2, -2,  0,  2,  2,  0, -2, -2, -1,  0, -1, -5, -7, -5, -1,  1,
-    5, -1, -2,  0,  2,  4,  2, -5,  0, -5, -2,  2,  1,  2,  0, -6,
-    6,  1,  0,  1, -2, -1,  4,  2,  2, -3, -3,  0, -1, -2,  0,  0,
-    1, -1,  0,  2,  0,  0,  6, 11,  2, -1, -1,  0, -3, -2,  3,  5,
-    0, -2, -1,  0, -1,  0,  0, -3,  1, -1, -1, -1, -2, -1, -3, -7,
-    1,  1, -2, -2,  1,  3,  1, -2, -1,  2,  0, -1, -1,  1,  0,  0,
-   -4,  2,  3, -1, -2, -2,  0,  1,-11, -2,  4,  5,  6,  2, -1, -2,
-   -6, -2,  1, -1, -3, -4,  1,  9, -3,  0,  3,  3,  2, -3, -3,  3,
-    1,  1,  0,  0,  1, -1, -2,  3,  2,  0, -3, -3,  0, -1, -1,  3,
-    1, -1, -3,  1,  2, -6, -4,  6,  0, -2, -5, -2,  0, -3, -2,  3,
-    2,  2,  1, -2, -2,  1,  2, -1, -1,  1,  1, -2, -1,  6,  7, -1,
-    1,  0, -4, -2,  1, -2, -3,  1, -4,  0, -3, -2,  2,  0, -3,  0,
-   -3,  4,  3,  1,  8,  7,  0, -1, -3,  4,  1, -4,  2,  3, -2, -3,
-   -3,  6,  1, -4,  1,  1, -1, -1, -2,  4, -3, -3,  3,  0, -1, -1,
-    1,  2, -4,  2,  4, -3, -1,  2,  3, -1, -4,  5,  4, -6, -3,  2
-};
-
-/* 6x16-entry codebook for inter-coded 8x8 vectors */
-static const int8_t svq1_inter_codebook_8x8[6144] = {
-   -4, -3,  4,  5,  2,  1,  1,  0, -5, -3,  5,  5,  2,  1,  0,  0,
-   -6, -4,  5,  5,  2,  1,  0,  0, -7, -4,  4,  5,  2,  1,  0,  0,
-   -8, -5,  3,  4,  2,  1,  0,  0, -8, -6,  3,  4,  1,  1,  1,  0,
-   -8, -6,  2,  4,  2,  1,  1,  0, -8, -6,  2,  4,  1,  1,  1,  1,
-   -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2,
-   -2, -3, -3, -3, -3, -3, -3, -3, -2, -3, -3, -3, -3, -3, -4, -3,
-   -2, -2, -2, -2, -2, -3, -3, -2,  1,  1,  1,  1,  1,  0, -1, -1,
-    4,  5,  5,  5,  4,  3,  3,  2,  7,  7,  8,  8,  8,  7,  6,  5,
-    2,  1,  2,  4,  4,  0, -4, -6,  1,  1,  2,  5,  5,  1, -5, -7,
-    1,  2,  1,  4,  5,  1, -5, -8,  1,  1,  1,  5,  5,  0, -6, -8,
-    0,  1,  1,  5,  6,  1, -6, -9,  0,  0,  1,  4,  5,  0, -5, -8,
-    0,  0,  1,  4,  5,  0, -5, -7,  0,  0,  1,  4,  4,  1, -4, -7,
-    1,  2,  3,  0, -3, -4, -3, -1,  1,  3,  4,  0, -3, -4, -3, -1,
-    2,  4,  5,  1, -3, -4, -3, -2,  2,  5,  6,  1, -3, -5, -4, -2,
-    3,  6,  6,  1, -3, -5, -4, -2,  3,  6,  6,  1, -3, -5, -4, -2,
-    3,  6,  6,  1, -3, -5, -4, -2,  3,  5,  5,  1, -3, -4, -4, -2,
-    2,  2,  2,  2,  1,  0,  0, -1,  4,  4,  4,  3,  2,  1,  1,  0,
-    4,  5,  4,  4,  3,  3,  2,  1,  4,  4,  4,  4,  4,  3,  2,  2,
-    2,  3,  3,  3,  3,  3,  2,  1, -1, -1, -1, -1,  0,  0,  0,  0,
-   -5, -6, -6, -5, -5, -4, -3, -3, -7, -9, -9, -8, -7, -6, -6, -5,
-    6,  6,  6,  6,  6,  5,  5,  4,  4,  4,  4,  3,  3,  3,  3,  2,
-    0, -1, -1, -1, -2, -2, -1, -1, -3, -5, -6, -6, -6, -6, -5, -4,
-   -3, -5, -6, -7, -6, -6, -5, -4, -1, -2, -2, -2, -2, -2, -1, -1,
-    0,  1,  1,  1,  1,  1,  1,  1,  3,  3,  3,  3,  3,  3,  3,  3,
-    2,  1, -2, -5, -4,  0,  2,  5,  2,  1, -2, -6, -5,  0,  3,  5,
-    2,  1, -2, -6, -6, -1,  3,  6,  3,  2, -2, -7, -6,  0,  4,  7,
-    2,  1, -2, -7, -5,  0,  5,  7,  2,  1, -2, -6, -5,  0,  4,  7,
-    2,  1, -2, -6, -4,  0,  4,  6,  1,  1, -2, -5, -4,  0,  3,  6,
-  -10, -9, -6, -4, -1,  2,  3,  2,-10, -9, -5, -3,  0,  4,  4,  3,
-   -9, -7, -3, -1,  2,  5,  5,  3, -7, -5, -2,  0,  3,  5,  5,  3,
-   -6, -3,  0,  1,  4,  6,  5,  3, -4, -2,  1,  2,  3,  5,  4,  2,
-   -2,  0,  1,  2,  2,  4,  3,  1, -1,  1,  2,  2,  2,  3,  3,  1,
-   -4, -5, -5, -6, -6, -6, -6, -5, -3, -3, -4, -4, -4, -4, -4, -4,
-    0,  0,  0,  0, -1, -1, -1, -1,  5,  5,  6,  5,  5,  4,  3,  2,
-    5,  6,  7,  7,  7,  6,  5,  4,  3,  3,  4,  4,  4,  4,  3,  2,
-    0, -1,  0,  0, -1, -1,  0, -1, -3, -3, -4, -4, -4, -4, -3, -3,
-    1, -2, -5,  1,  5,  4,  2,  0,  1, -3, -6,  1,  6,  5,  2,  0,
-    0, -4, -7,  0,  6,  6,  2,  1, -1, -5, -9, -1,  6,  6,  3,  1,
-   -1, -6,-10, -2,  6,  6,  3,  1, -1, -6, -9, -2,  5,  6,  3,  1,
-   -2, -6, -9, -2,  5,  5,  3,  1, -2, -6, -7, -2,  4,  4,  2,  1,
-   -5, -7, -8, -9, -9, -8, -7, -6, -5, -6, -6, -7, -7, -6, -6, -5,
-   -3, -3, -3, -4, -5, -5, -4, -4, -1,  0,  0, -1, -1, -1, -1, -1,
-    0,  1,  2,  2,  2,  2,  2,  1,  2,  3,  4,  5,  5,  5,  5,  4,
-    3,  4,  5,  6,  8,  8,  8,  7,  3,  4,  5,  6,  7,  7,  7,  6,
-    5,  6,  7,  8,  9, 10, 10,  9,  3,  4,  6,  7,  8,  9,  9,  8,
-    0,  1,  2,  3,  4,  5,  5,  5, -1, -2, -1, -1,  0,  1,  2,  2,
-   -2, -3, -3, -3, -3, -2, -1,  0, -3, -4, -5, -5, -5, -5, -5, -4,
-   -4, -5, -5, -6, -7, -7, -6, -5, -3, -4, -5, -6, -7, -7, -6, -6,
-   13,  7,  0, -3, -3, -4, -4, -5, 14,  7,  0, -3, -3, -4, -4, -4,
-   15,  8, -1, -4, -4, -4, -5, -4, 15,  8, -1, -4, -4, -5, -4, -3,
-   15,  7, -1, -4, -5, -5, -5, -4, 14,  7, -1, -4, -4, -4, -4, -3,
-   12,  6, -1, -4, -4, -4, -4, -3, 11,  5, -1, -4, -4, -4, -4, -3,
-  -17, -4,  5,  4,  4,  4,  3,  3,-18, -5,  5,  4,  4,  4,  3,  3,
-  -19, -5,  6,  4,  4,  4,  3,  2,-20, -5,  6,  4,  4,  4,  3,  3,
-  -20, -4,  6,  4,  4,  5,  3,  3,-19, -5,  6,  4,  4,  5,  3,  3,
-  -18, -4,  5,  4,  4,  4,  3,  2,-17, -5,  4,  3,  4,  4,  3,  3,
-   -6, -6, -6, -4, -2,  1,  6, 11, -6, -7, -7, -4, -2,  2,  8, 13,
-   -8, -8, -7, -4, -2,  3,  9, 14, -8, -8, -7, -5, -1,  4, 10, 16,
-   -8, -8, -7, -5, -1,  4, 10, 17, -8, -8, -7, -4,  0,  5, 10, 16,
-   -8, -8, -6, -3,  0,  4,  9, 15, -7, -7, -5, -3,  0,  4,  8, 12,
-    8,  7,  7,  5,  2, -2, -8,-14,  8,  8,  7,  5,  2, -2, -8,-15,
-    8,  8,  7,  5,  1, -3, -9,-16,  8,  8,  7,  5,  1, -3,-10,-17,
-    8,  9,  8,  5,  1, -3,-10,-17,  8,  8,  7,  4,  1, -4,-10,-16,
-    7,  7,  7,  4,  1, -3, -9,-14,  6,  7,  6,  3,  0, -3, -9,-13,
-    5,  1, -4, -4, -3, -1,  0,  0,  7,  2, -3, -3, -2, -1,  1,  0,
-    7,  1, -3, -3, -1,  0,  1,  1,  6,  1, -3, -2, -1,  1,  1,  0,
-    6,  0, -4, -2, -1,  0,  1,  0,  5,  0, -4, -3, -1,  0,  0, -1,
-    5,  0, -3, -1,  0,  0,  0, -2,  4,  1, -2, -1,  0,  1,  0, -1,
-    2,  2,  1,  1, -2, -6, -8, -8,  1,  1,  1,  1, -2, -5, -8, -8,
-    1,  1,  1,  0, -1, -3, -5, -5,  0,  0,  0,  0, -1, -1, -1, -2,
-    0, -1,  0,  0,  0,  0,  1,  0,  1,  0,  0,  0,  1,  2,  3,  2,
-    2,  1,  1,  1,  2,  3,  4,  3,  3,  3,  3,  3,  4,  4,  5,  4,
-   -4, -4, -3, -2,  0,  0,  1,  1, -4, -4, -3, -2, -1,  0,  0,  1,
-   -2, -2, -2, -1, -1, -1,  0,  0,  0,  1,  0,  0,  0,  0,  0, -1,
-    2,  2,  2,  2,  2,  2,  1,  1,  3,  4,  4,  4,  4,  4,  4,  3,
-    1,  1,  1,  3,  3,  4,  3,  3, -5, -6, -5, -4, -3, -3, -2, -2,
-   -4, -2, -1, -1, -1, -1,  0,  1, -4, -2, -1, -1, -1, -1,  0,  1,
-   -3, -2, -1, -1, -1,  0,  1,  2, -4, -3, -2, -1, -1,  1,  3,  3,
-   -4, -3, -3, -1, -1,  1,  4,  5, -4, -3, -2, -2, -1,  1,  4,  7,
-   -2, -2, -1, -1,  0,  2,  6,  8, -1,  0,  0,  1,  1,  4,  7,  8,
-   -3, -3, -3, -2, -2, -1, -1,  0, -1, -1,  0,  1,  2,  2,  3,  3,
-    0,  1,  2,  4,  5,  6,  6,  5, -1,  0,  2,  3,  5,  6,  5,  3,
-   -1, -1,  0,  2,  3,  3,  2,  1, -2, -2, -1,  0, -1, -3, -4, -4,
-    0,  0, -1, -1, -2, -4, -8, -7,  1,  2,  1,  0, -1, -4, -6, -7,
-   -2,  4,  1, -6,  0,  3,  0,  0, -2,  5,  1, -7,  0,  3,  0,  0,
-   -3,  5,  1, -8,  0,  3, -1, -1, -2,  6,  1, -9,  0,  3,  0, -1,
-   -2,  6,  2, -8,  0,  4,  0, -1, -3,  5,  1, -7,  1,  4,  0,  0,
-   -2,  4,  1, -7,  0,  4,  1,  0, -1,  4,  1, -6,  0,  3,  1,  0,
-    0,  0,  0,  3,  4,  5,  4,  1,  1,  1,  1,  2,  3,  3,  2,  0,
-    2,  2,  1,  2,  2,  1, -1, -2,  4,  3,  1,  1,  0, -1, -3, -5,
-    5,  3,  1, -1, -2, -3, -4, -6,  5,  3,  0, -2, -3, -5, -6, -7,
-    4,  3,  0, -2, -3, -4, -5, -5,  4,  3,  0, -1, -2, -2, -3, -3,
-    0,  0,  0,  0, -1, -5, -2,  6,  0,  0,  0,  1, -1, -6, -2,  8,
-    0,  0,  0,  2,  0, -6, -3,  9,  0, -1,  0,  2,  0, -7, -2, 10,
-    0, -1,  0,  2, -1, -8, -3, 10,  0, -1, -1,  2, -1, -7, -3,  9,
-    0, -1,  0,  1, -1, -6, -3,  8,  0,  0,  0,  1,  0, -5, -2,  7,
-    2,  3,  3,  2,  1,  0, -1, -1,  3,  4,  3,  2,  1,  0, -1, -2,
-    3,  4,  4,  2,  1, -1, -2, -3,  2,  3,  3,  2,  0, -1, -2, -3,
-   -1,  0,  1,  1,  0, -1, -2, -2, -5, -4, -3, -1,  0,  1,  1,  1,
-   -8, -8, -5, -1,  1,  3,  4,  3,-10, -9, -5,  0,  3,  5,  6,  5,
-   -5, -1,  4,  5,  3,  1,  0,  0, -6, -1,  4,  5,  2,  0, -1, -2,
-   -6, -1,  5,  4,  2, -1, -2, -2, -7, -1,  4,  4,  1, -2, -3, -3,
-   -6, -1,  5,  4,  1, -2, -3, -3, -5,  0,  4,  4,  1, -1, -2, -2,
-   -4,  0,  5,  4,  1, -1, -1, -2, -3,  1,  4,  3,  1, -1, -1, -2,
-   -2, -3, -2,  1,  4,  6,  5,  3, -3, -4, -4,  0,  3,  5,  4,  2,
-   -3, -5, -5, -1,  2,  4,  3,  1, -4, -6, -4, -1,  2,  4,  2, -1,
-   -2, -4, -3,  1,  2,  4,  2, -1, -2, -4, -2,  1,  3,  3,  1, -2,
-   -2, -3, -2,  1,  3,  3,  1, -2, -2, -2, -1,  1,  3,  3,  0, -2,
-   -4, -4, -3, -2, -1,  2,  5,  7, -4, -4, -3, -3, -2,  1,  5,  7,
-   -2, -3, -2, -3, -3, -1,  3,  5, -1, -1,  0, -2, -3, -2,  2,  4,
-    1,  1,  1, -1, -4, -3,  1,  3,  4,  3,  2, -1, -4, -3, -1,  1,
-    6,  4,  3,  0, -3, -3, -2,  0,  6,  5,  3,  1, -2, -3, -2, -1,
-   12, 11,  8,  4,  0, -2, -2, -1, 10,  9,  6,  2, -1, -2, -1,  0,
-    4,  3,  2,  0, -1, -1,  0,  1, -1, -1, -1, -1, -2,  0,  1,  2,
-   -3, -5, -4, -2, -2,  0,  2,  3, -5, -5, -4, -2, -1,  0,  1,  2,
-   -5, -5, -4, -2, -1,  0,  1,  1, -4, -4, -3, -2, -2, -1,  0,  0,
-    3,  3,  2, -1, -3, -4, -3, -2,  3,  2,  0, -2, -4, -4, -3, -2,
-    2,  2,  1, -1, -3, -5, -4, -3,  3,  3,  3,  1, -2, -3, -3, -3,
-    4,  4,  4,  3,  0, -2, -2, -2,  5,  5,  5,  3,  0, -1, -2, -2,
-    5,  5,  4,  2, -1, -2, -3, -2,  3,  3,  3,  0, -2, -4, -4, -4,
-   -1, -1,  4, -2, -2,  6,  2, -5, -1,  0,  4, -2, -3,  6,  2, -6,
-   -1,  0,  4, -2, -3,  7,  3, -7, -1, -1,  4, -3, -4,  8,  3, -7,
-    0, -1,  4, -3, -4,  7,  3, -6, -1, -1,  4, -3, -4,  7,  3, -6,
-   -1, -1,  3, -3, -4,  6,  3, -6, -1,  0,  3, -2, -3,  6,  3, -5,
-    1, -2, -7,  2,  5, -2, -1,  1,  1, -2, -8,  3,  6, -3, -1,  2,
-    2, -2, -9,  4,  7, -4, -2,  2,  3, -1, -9,  5,  7, -4, -1,  3,
-    3, -1, -9,  4,  7, -4, -2,  2,  3, -1, -7,  4,  6, -4, -2,  1,
-    2,  0, -6,  4,  6, -4, -1,  1,  2,  0, -5,  3,  4, -3, -1,  1,
-   -2,  2,  2,  0,  0, -1, -3, -4, -2,  2,  2,  1,  1,  0, -2, -4,
-   -2,  2,  2,  2,  2,  1, -1, -2, -3,  2,  3,  3,  4,  2,  0, -2,
-   -3,  2,  3,  2,  4,  2,  0, -3, -4,  1,  2,  1,  2,  1, -1, -3,
-   -5,  0,  1,  0,  1,  1, -2, -3, -4,  0,  0,  0,  1,  0, -2, -3,
-    0,  0, -1, -2, -2,  2,  7,  8,  0,  0, -1, -3, -2,  1,  6,  7,
-    0,  1, -1, -3, -3,  0,  4,  5,  0,  1,  0, -1, -1,  0,  1,  3,
-    0,  2,  1,  1,  0, -1,  0,  1, -2,  0,  1,  2,  1,  0, -1, -1,
-   -5, -2,  0,  1,  1,  0, -3, -3, -6, -4, -1,  1,  1, -1, -3, -4,
-   -4, -2,  2,  5,  6,  4,  3,  2, -5, -3,  1,  4,  4,  2,  0,  0,
-   -4, -2,  0,  2,  1, -1, -2, -2, -2, -1,  0,  1,  0, -2, -3, -2,
-   -2,  0,  0,  0, -1, -1, -2, -1, -2, -1, -1,  0,  0,  0,  1,  2,
-   -2, -2, -1, -1,  0,  1,  3,  4, -2, -3, -2, -1,  0,  2,  4,  5,
-    2,  1, -2, -2, -1,  0,  1,  0,  1,  0, -3, -3, -1,  0,  1,  0,
-    0, -1, -3, -3, -1,  1,  1,  1,  0,  0, -3, -1,  1,  2,  3,  3,
-    0, -1, -3, -1,  1,  3,  3,  3, -2, -2, -4, -2,  1,  3,  4,  4,
-   -3, -3, -4, -2,  1,  3,  3,  4, -2, -3, -5, -2,  1,  2,  3,  3,
-    4,  5,  3,  4,  4,  4,  4,  5,  3,  3,  1,  0,  0,  0,  0,  1,
-    1,  1, -1, -2, -3, -4, -3, -2,  2,  2,  0, -2, -2, -4, -3, -2,
-    2,  3,  1, -1, -1, -3, -3, -2,  1,  2,  0,  0, -1, -2, -2, -1,
-    0,  1,  0, -1, -1, -3, -2, -1,  1,  1,  0, -1, -1, -2, -2, -2,
-   -2, -1, -1,  0,  1,  2,  1,  0,  1,  2,  3,  5,  6,  5,  5,  3,
-    1,  2,  3,  4,  5,  5,  4,  3, -2, -2, -3, -3, -2, -1,  0,  0,
-   -3, -3, -4, -5, -4, -3, -2, -1, -1, -1, -2, -2, -2, -1,  0,  0,
-    0,  1,  0, -1, -1,  0,  0,  1, -1,  0, -1, -2, -3, -2, -2, -1,
-    7,  7,  6,  5,  4,  2, -1, -2,  3,  3,  2,  2,  1,  0, -2, -3,
-    0, -1, -1, -1,  0, -1, -2, -2, -1, -3, -2, -1,  0,  0,  0,  1,
-    0, -2, -2, -1, -1,  1,  2,  2,  3,  1, -1, -1, -1,  1,  2,  2,
-    3,  1, -2, -3, -2, -1,  1,  2,  1, -2, -5, -6, -5, -3, -2,  0,
-    0, -1, -2, -3, -1,  0, -2, -2,  0,  0, -1, -1,  0,  1, -1, -2,
-    0,  0, -2, -1,  0,  0,  0, -2, -1, -2, -3, -3, -2, -1, -3, -3,
-   -1, -2, -3, -3, -2, -2, -3, -4,  2,  2,  0,  0,  0,  0, -1, -2,
-    5,  5,  3,  2,  2,  2,  0, -1,  8,  8,  6,  5,  4,  4,  2,  1,
-   -7, -8, -6, -3, -1, -1, -2, -1, -5, -5, -3,  0,  2,  1,  0,  0,
-   -1, -1,  0,  3,  4,  3,  1,  1,  2,  1,  1,  3,  4,  3,  2,  2,
-    3,  2,  0,  2,  3,  2,  1,  2,  4,  2, -1, -1,  0,  1,  1,  1,
-    3,  2, -2, -3, -2, -1,  0,  1,  3,  1, -3, -4, -3, -2,  0,  1,
-   -4, -2, -1,  2,  3,  3,  1,  0, -7, -5, -4, -2,  0,  0, -1, -2,
-   -6, -5, -5, -4, -2, -2, -2, -3, -1,  0, -1, -1,  0,  0,  0, -1,
-    2,  3,  2,  2,  2,  2,  1,  0,  3,  5,  4,  3,  1,  0,  1,  0,
-    3,  4,  3,  2,  0, -1, -1, -1,  5,  5,  3,  1,  0, -1, -1, -1,
-    1,  1,  0, -1, -3, -5, -6, -4,  1,  1,  0,  0,  0, -3, -3, -1,
-    0, -1, -1,  0,  1,  0,  1,  3, -2, -2, -3, -1,  2,  2,  4,  7,
-   -2, -2, -2,  0,  2,  2,  3,  6, -1,  0,  0,  1,  1,  0,  0,  3,
-    0,  3,  3,  3,  1, -2, -3, -1,  1,  3,  4,  3,  0, -3, -5, -4,
-    0,  2,  0, -1, -3, -4, -2, -2,  1,  4,  2,  0, -2, -3, -2, -1,
-    3,  6,  3,  1, -2, -2,  0, -1,  4,  7,  4,  1, -2, -3, -1,  0,
-    3,  6,  3,  0, -3, -3, -1,  0,  1,  3,  0, -1, -3, -2,  1,  1,
-    0,  1, -1, -2, -3, -1,  2,  2, -2, -1, -3, -3, -3, -1,  1,  2,
-    3,  1, -1,  0,  1,  0,  0,  0,  2, -1, -2, -1,  1,  0, -1, -1,
-    1, -1, -2,  0,  1,  0, -2, -3,  0, -2, -1,  1,  3,  1, -3, -5,
-    0, -2, -1,  2,  5,  2, -3, -5,  0, -2, -1,  4,  6,  3, -2, -5,
-    0, -2,  0,  4,  7,  4, -2, -4,  0, -2,  0,  4,  6,  4, -2, -4,
-   -2, -2, -3, -4, -3, -2, -1,  0,  1,  1,  0, -1, -1, -1,  0,  1,
-    3,  3,  2,  2,  1,  1,  1,  1,  2,  2,  2,  2,  1,  0,  0,  1,
-    0,  0,  0,  0, -1, -1, -1, -1, -4, -4, -4, -4, -4, -4, -4, -3,
-   -3, -3, -2, -3, -2, -1, -1,  0,  3,  4,  4,  5,  5,  6,  6,  7,
-   -1, -2,  7, -2, -4, -1, -1,  0, -1, -2,  9, -1, -4, -1, -1,  0,
-   -1, -3, 10, -1, -4, -1, -1,  1, -1, -3, 10, -2, -3, -1, -1,  2,
-   -1, -2, 10, -2, -4, -1, -1,  2, -1, -2,  9, -2, -4, -1, -1,  2,
-   -1, -2,  8, -2, -4,  0, -1,  1,  0, -2,  7, -2, -3, -1,  0,  2,
-    3, -4,  1,  3, -3, -2,  1,  0,  3, -5,  1,  4, -3, -2,  1,  0,
-    3, -6,  2,  5, -3, -1,  3,  0,  3, -6,  2,  5, -3, -1,  2,  0,
-    3, -6,  1,  5, -4, -2,  3,  0,  3, -6,  1,  5, -3, -2,  2,  0,
-    2, -6,  1,  4, -3, -1,  1,  0,  2, -6,  1,  4, -2, -1,  1,  0,
-    0,  0,  1,  1,  1,  0,  0,  2,  0, -1,  1,  1,  1,  0,  0,  2,
-    0, -1,  0,  0,  0,  0,  0,  2,  0, -1,  0,  0,  0,  0, -1,  0,
-    1,  0,  1,  0,  0, -1, -2, -1,  3,  1,  1,  0,  0, -2, -4, -3,
-    5,  3,  2,  1,  0, -3, -5, -4,  5,  4,  2,  0, -1, -4, -5, -5,
-    1,  0, -1, -2, -2, -3, -6, -9,  2,  0, -1, -1,  0,  0, -3, -6,
-    1,  0,  0, -1,  0,  0, -2, -5,  2,  1,  1,  1,  1,  2, -1, -3,
-    1,  1,  2,  1,  2,  2,  1, -1,  1,  1,  2,  1,  1,  1,  1,  1,
-    0,  0,  2,  1,  0,  0,  2,  2,  0,  1,  2,  2,  0,  0,  2,  2,
-   -4, -3,  0,  1,  4,  6,  4,  3, -3, -2,  0,  0,  2,  4,  1,  0,
-   -1, -1,  0,  0,  1,  1, -2, -3,  1,  1,  1,  0,  1,  1, -3, -5,
-    1,  1,  1,  0,  1,  1, -3, -5, -1,  0,  0, -1,  1,  1, -2, -4,
-   -1,  0,  0, -1,  1,  2,  0, -2, -1,  0,  0,  0,  2,  3,  1,  0,
-   -1,  0,  3,  4,  0, -4, -5, -5,  0,  0,  4,  5,  2, -2, -3, -2,
-    0, -1,  2,  4,  2, -1, -1,  0,  0, -2, -1,  1,  0, -2,  0,  1,
-    1, -2, -2,  0,  0, -1, -1,  1,  1, -2, -3,  0,  1,  0, -1,  0,
-    1, -2, -2,  1,  3,  1,  0,  0,  1, -2, -1,  2,  4,  2,  0,  0,
-    1,  2,  3,  2,  0,  2,  2,  1, -1,  0,  1,  0, -3,  1,  1,  1,
-   -1,  0,  0, -2, -4,  0,  2,  1, -1,  2,  2, -1, -5,  0,  2,  1,
-   -1,  3,  4, -1, -5,  0,  2,  1, -2,  2,  4,  0, -4, -1,  0,  0,
-   -4,  0,  2,  0, -4, -2,  0,  0, -5, -1,  2,  1, -2,  1,  3,  2,
-    1,  0,  1,  0,  1,  2, -1, -2,  2,  0, -1, -2,  1,  3,  0, -1,
-    3,  0, -2, -4,  0,  3,  1,  0,  5,  1, -3, -5, -2,  2,  1,  1,
-    6,  1, -2, -5, -2,  1,  0,  1,  5,  1, -1, -5, -2,  0, -1,  0,
-    3,  0, -2, -4, -2,  0, -1,  0,  1, -1,  0, -2,  0,  1,  0,  1,
-    1,  1,  2,  3,  2,  1,  1,  2, -1, -1,  0,  1,  1,  0,  1,  1,
-   -4, -3,  0,  0,  1,  1,  1,  2, -4, -3,  0,  2,  2,  2,  3,  2,
-   -5, -4,  0,  1,  1,  1,  1,  2, -5, -4, -1, -1, -2, -2, -1,  0,
-   -3, -2,  0,  0, -2, -3, -2, -1,  2,  3,  4,  4,  2,  0,  0,  0,
-   -4, -2,  0,  1,  0,  0,  0,  0, -3, -1,  1,  1,  0,  0,  0,  0,
-   -2,  0,  2,  2,  0,  0,  0,  2, -1,  1,  2,  1, -1,  0,  3,  5,
-    0,  2,  1, -1, -2,  0,  5,  6,  0,  1,  0, -3, -3,  0,  4,  6,
-    1,  1, -2, -4, -4, -3,  1,  2,  1,  0, -2, -4, -5, -4, -2,  0,
-   -1, -3, -3, -3, -3, -2, -1, -1,  3,  2,  1,  0,  0,  1,  1,  1,
-    5,  4,  3,  2,  1,  1,  2,  2,  2,  1,  0, -2, -2, -2, -1, -1,
-    0,  0,  0, -1, -2, -2, -2, -2,  0,  1,  3,  3,  2,  1, -1, -1,
-    0,  1,  3,  4,  3,  2,  1, -1, -4, -3, -1,  1,  0, -2, -3, -3,
-   -3, -4, -7, -8, -7, -4, -1,  2,  0, -1, -3, -4, -4, -2,  0,  2,
-    1,  0,  0, -1, -3, -2,  0,  2,  2,  1,  1,  0, -1, -1,  0,  2,
-    1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,
-    0,  0,  1,  2,  3,  3,  2,  2,  0,  0,  1,  3,  4,  4,  3,  2,
-    3,  3,  3,  0, -1,  0,  1,  2,  1,  1,  1, -1, -2, -1, -1,  1,
-   -2, -2, -1, -3, -3, -2, -2,  0, -4, -4, -2, -2, -2, -2, -3,  0,
-   -4, -4, -1,  1,  1,  0, -1,  2, -3, -1,  2,  3,  4,  3,  3,  5,
-   -2,  0,  2,  3,  3,  3,  3,  3, -2, -2,  0,  0,  0,  0,  0,  1,
-    0,  2,  1, -1, -3, -1,  3, -2, -1,  0, -1, -1, -3,  0,  4, -2,
-   -2, -2, -2, -2, -2,  1,  5, -2, -3, -2, -3, -1, -2,  1,  4, -3,
-   -2,  0, -1,  0, -1,  0,  3, -5,  1,  2,  1,  2,  0,  0,  2, -5,
-    2,  4,  2,  3,  1,  1,  3, -3,  1,  2,  1,  1,  0,  1,  4, -2,
-    4, -3, -4, -1,  3,  3,  1,  3,  4, -4, -4, -1,  3,  2,  0,  2,
-    4, -3, -4,  0,  2,  2, -1,  1,  4, -3, -2,  1,  2,  1, -2,  0,
-    2, -4, -2,  1,  2,  0, -3,  0,  2, -3, -2,  0,  1,  0, -2,  2,
-    3, -1, -1,  0,  0,  0,  0,  3,  2, -2, -2, -2, -1, -1, -1,  2,
-    2,  2,  3,  4,  3,  1,  0, -1,  1,  0,  1,  2,  1, -1, -2, -2,
-    2,  1,  2,  1,  1,  0, -1, -1,  4,  3,  4,  3,  2,  1,  1,  1,
-    3,  2,  2,  2,  1,  1,  1,  1, -1, -2, -1,  0, -1, -1, -1, -1,
-   -3, -3, -2, -1, -2, -2, -2, -2, -4, -4, -3, -3, -4, -4, -3, -3,
-    2,  1, -1, -3, -4, -2,  3,  4,  2,  2,  1, -1, -3, -2,  1,  2,
-    1,  2,  3,  3,  0, -2, -1, -2, -1,  0,  2,  4,  2,  0, -1, -3,
-   -2, -2,  0,  3,  3,  2,  0, -3,  0, -2, -3, -1,  1,  2,  2, -1,
-    3, -1, -4, -5, -3,  0,  2,  0,  6,  3, -2, -6, -5,  0,  3,  1,
-   -2,  3, -2,  0,  3, -2, -2,  1, -3,  4, -3,  0,  3, -2, -1,  2,
-   -3,  5, -3,  0,  4, -2, -1,  2, -2,  4, -4, -1,  3, -3, -2,  2,
-   -3,  4, -3,  0,  3, -3, -1,  2, -2,  5, -2,  0,  3, -3, -1,  2,
-   -2,  4, -3,  1,  3, -2, -1,  2, -2,  3, -2,  1,  3, -2,  0,  2,
-    1,  0,  0, -1,  1,  2, -4, -1,  2,  0,  0, -1,  1,  2, -4, -2,
-    1,  1,  1, -1,  2,  4, -2,  0,  0, -1,  1, -1,  2,  5, -1,  1,
-    0, -1,  0, -2,  1,  5, -1,  1,  0, -1, -1, -2,  0,  3, -3, -1,
-    1,  1,  0, -2,  0,  3, -3, -1,  1,  1,  0, -3,  0,  3, -2,  0,
-    1,  0, -1,  1,  1,  2,  4,  5,  1,  0, -1,  1,  1,  1,  5,  7,
-    0,  0, -2, -1, -1,  0,  3,  5,  0, -1, -2, -1, -1, -1,  2,  3,
-    0, -1, -3, -1, -1, -1,  1,  2, -1, -2, -4, -2, -2, -2,  0,  0,
-   -1, -2, -2, -1, -2, -2,  0,  0,  0, -1, -1,  0, -1, -1,  0,  0,
-    3,  3,  0, -1, -1,  1,  4,  4,  2,  3,  0, -2, -2,  0,  1,  1,
-    2,  3,  1, -1, -1,  0,  1,  0,  1,  2,  0, -1, -1, -1,  0, -2,
-    0,  1,  0, -1, -2, -1,  0, -2,  0,  1,  0, -1, -2, -1,  1,  0,
-    1,  1, -1, -3, -4, -3,  1,  3,  1,  2, -1, -3, -5, -4,  1,  3,
-   -3, -2,  0,  1,  1,  1,  0, -2,  0,  1,  1,  1,  0,  0, -1, -3,
-    1,  2,  1,  1,  0, -1, -1, -2,  0, -1, -3, -1, -1, -1,  0, -1,
-    0, -3, -6, -3, -2, -1,  1,  1,  2, -1, -4, -3, -2,  0,  2,  2,
-    5,  4,  1,  1,  0,  1,  3,  2,  5,  4,  2,  1,  0, -1,  0,  1,
-   -2,  0, -2, -5, -6, -3,  0,  0, -2,  0,  1,  0, -1,  1,  2,  2,
-   -2,  0,  1,  3,  2,  2,  2,  1, -2,  0,  2,  4,  3,  2,  1,  1,
-   -2,  0,  2,  3,  2,  0, -1,  0, -3, -1,  1,  1,  0, -1, -1,  1,
-   -4, -1,  1,  0, -1, -2,  0,  2, -4, -1,  0, -1, -1, -2,  1,  4,
-   -3,  0,  0, -1,  1,  1,  1,  0, -3,  1,  0, -1,  0,  0, -1, -1,
-   -1,  3,  3,  0,  1,  0,  0,  1, -3,  2,  2, -2, -1,  0,  0,  1,
-   -5,  0,  0, -2, -1,  1,  0,  2, -7, -2,  1,  0,  1,  2,  2,  2,
-   -5,  0,  3,  2,  3,  3,  2,  2, -3,  2,  4,  1,  0,  0, -2, -3,
-    5,  2, -2, -2,  0, -1, -1, -1,  2, -1, -4, -3, -1, -2, -1, -1,
-    0, -2, -2,  1,  2, -1,  0,  1, -1, -2, -1,  3,  3, -1,  0,  2,
-    1,  0,  0,  3,  3, -2, -1,  2,  2,  1,  1,  3,  2, -2, -2,  0,
-    1,  0, -1,  1,  1, -3, -3, -2,  1,  0,  1,  2,  3,  0,  0,  0,
-   -4, -5, -3,  0,  1, -1, -2, -1, -2, -3, -1,  1,  2,  0,  0,  0,
-    1,  1,  2,  1,  2,  1,  1,  1,  3,  4,  3,  1,  0, -2, -1, -1,
-    3,  3,  2,  0, -2, -3, -3, -2,  1,  1,  0, -1, -2, -4, -2, -2,
-    2,  1,  0,  0,  0, -1,  0,  1,  2,  1,  1,  1,  1,  1,  1,  3,
-    0,  0,  0, -1, -2, -1,  1,  0, -2, -1, -1, -2, -3, -2,  0,  0,
-   -1,  0,  0, -1, -2,  0,  1,  1,  1,  1,  0, -1, -1,  1,  3,  1,
-    2,  2,  0, -2, -1,  2,  3,  0,  3,  1, -1, -1,  1,  4,  2, -2,
-    2,  0, -3, -1,  3,  5,  0, -5,  1, -1, -2,  0,  3,  3, -1, -6,
-   -1,  0,  3,  4,  2,  0,  1,  2, -2, -1,  0,  1, -1, -2,  0,  1,
-   -2, -3, -2, -3, -6, -7, -6, -3,  2,  2,  3,  1, -1, -2, -3, -2,
-    2,  2,  3,  1,  0,  0,  0,  0,  2,  1,  1,  0,  1,  1,  0,  1,
-    1,  0,  0,  0,  0,  1,  1,  2,  1,  0, -1,  0,  0,  2,  2,  1,
-    1,  1,  3,  1, -1, -1, -1,  1, -2, -1,  0,  0, -2, -2, -1,  2,
-   -2, -2,  1,  1,  1,  0,  1,  3, -2, -2,  0, -1,  0, -1,  0,  2,
-    0,  0,  1,  0, -1, -1, -2,  1,  3,  2,  2,  1,  0, -2, -2,  1,
-    5,  3,  3,  2,  1,  1,  1,  4,  0, -3, -4, -5, -4, -3, -1,  1,
-   -6, -4, -1,  2,  2,  0,  0, -1, -4, -2,  1,  3,  3,  2,  2,  0,
-   -3, -2, -1,  2,  3,  3,  2,  0, -3, -2, -2,  1,  2,  1,  1, -1,
-   -2, -2, -2,  0,  2,  2,  1, -1, -1, -1, -1,  1,  2,  3,  2,  0,
-   -1, -1, -2,  1,  2,  2,  2, -1,  0, -1, -2,  0,  2,  1,  0, -1,
-    6,  4,  2,  1,  0,  0,  0,  1,  4,  2, -1, -2, -2, -2, -1, -1,
-    2,  1, -1, -2, -2, -2, -2, -1,  2,  2,  0, -2, -2, -2, -1,  0,
-    0,  0, -1, -2, -2, -1,  0,  1, -3, -3, -2, -1, -1, -2, -1,  0,
-   -3, -2,  2,  3,  2,  0, -1, -2, -2,  0,  4,  5,  5,  2,  0, -1,
-    5,  4,  2,  0, -1, -2, -1, -1,  4,  3,  2,  1,  0, -1,  0, -1,
-    1,  1,  0,  1,  1,  0,  1, -1, -2, -1, -1,  0,  0, -2, -2, -3,
-   -1,  0,  0,  0, -1, -3, -3, -5,  0,  1,  1, -1, -1, -2, -2, -3,
-   -1, -1, -1, -2, -1,  1,  3,  1, -1, -2, -2, -1,  2,  5,  6,  5,
-   -3, -3, -2,  1,  1, -2, -1, -1,  1,  2,  3,  4,  1, -3, -1, -3,
-    3,  2,  0,  1, -1, -3, -1, -3,  1,  0, -1,  0, -1, -1,  1,  0,
-    1,  1,  0,  1,  2,  2,  5,  3,  1,  1,  1,  2,  2,  2,  3,  0,
-   -3, -1, -2, -2, -3, -3, -1, -3, -1,  1,  1,  0, -1, -1,  0, -2,
-    2,  0, -2, -2,  2,  4,  1, -2,  1,  0, -2, -1,  3,  5,  2, -1,
-   -1, -2, -3, -2,  1,  3,  1, -2, -1, -2, -1, -1,  0,  2,  1, -1,
-    0,  0,  1,  1,  1,  2,  2,  0,  0,  1,  4,  4,  2,  2,  3,  1,
-   -2, -1,  2,  1, -2, -3, -2, -3, -1,  0,  1,  0, -3, -4, -4, -5,
-    4,  0, -3, -4, -4, -4, -2, -1,  5,  0, -1,  0, -1, -3, -2, -1,
-    4,  0,  0,  1,  1,  0,  0,  0,  0, -3, -2, -1,  0,  0,  1,  0,
-    0, -2,  0,  0,  1,  1,  2,  1,  2,  0,  0,  0,  1,  1,  1,  0,
-    2,  0, -1, -1,  1,  1,  1,  0,  1, -1, -2, -2,  0,  2,  2,  2,
-   -3, -5, -2,  0, -1, -3, -3,  0,  0, -2,  0,  2,  2,  0,  0,  3,
-    2, -1, -2,  0,  0, -1, -1,  2,  5,  2, -1, -1, -1, -1, -1,  2,
-    5,  2,  0, -1, -1,  0, -1,  2,  2,  1,  0,  0,  0,  1,  0,  2,
-   -1, -1,  1,  1,  2,  2,  1,  2, -3, -2,  0,  0,  0,  0, -2, -1,
-    0,  3,  2,  0, -2, -3, -3, -3,  0,  3,  3,  1,  0,  0,  1,  2,
-   -1,  0, -1, -2, -1, -1,  1,  3, -1,  0, -1, -2, -1, -1,  0,  2,
-   -1,  0, -1, -2,  0,  0, -1,  2, -1,  0, -1, -2, -1, -1, -2,  1,
-    0,  1,  0, -3, -1, -1, -1,  2,  5,  5,  2, -1, -1, -1,  1,  3,
-    0,  0,  1, -1, -3, -2,  0,  2,  1,  1,  3,  0, -2, -2,  0,  1,
-    1,  1,  3,  1,  0,  0, -1, -1,  0, -1,  2,  1,  1,  0, -1, -3,
-   -1, -2,  1,  1,  1,  0, -2, -4, -1,  0,  2,  1,  1,  0, -1, -3,
-    1,  1,  3,  2,  1,  0, -2, -3,  2,  2,  4,  2,  1, -1, -2, -4,
-    1,  2,  2,  2,  0, -2,  0,  2, -1, -1, -2, -3, -4, -5, -3,  1,
-    0,  1,  1,  0, -1, -1, -1,  1,  0,  1,  1,  1,  0,  0,  0,  2,
-    0,  1,  1,  2,  1,  1,  1,  2, -1, -1,  0,  2,  2,  2,  2,  3,
-   -2, -4, -4, -1, -2, -2, -2,  0,  1,  0,  0,  1,  0,  0,  0,  1,
-    0, -1, -3, -2,  0,  2,  2,  1,  0, -1, -2, -3,  0,  1,  1,  2,
-    1,  0, -2, -3, -1,  0,  0,  1, -1,  0, -1, -2,  0,  0, -1,  0,
-   -1,  1,  1,  0,  2,  2,  0,  0,  0,  2,  3,  1,  3,  5,  3,  2,
-   -1,  1,  1, -2,  0,  3,  1,  1, -1,  0,  0, -4, -4, -1, -1, -1,
-   -1,  1,  1,  0,  1,  2,  1,  2, -3,  0,  1,  0,  1,  1,  0,  2,
-   -5, -3, -1, -1,  0,  1,  0,  1, -4, -3, -2, -3, -2, -1, -1,  0,
-    0,  0, -1, -2, -2, -2, -2,  0,  3,  4,  2,  0,  0,  0,  0,  1,
-    2,  1,  0,  0,  0,  0, -1,  0,  0,  1,  2,  3,  4,  4,  3,  2,
-   -1,  4,  7,  4,  0,  0,  0,  0, -1,  4,  6,  3,  0,  1,  1,  1,
-    0,  3,  4,  0, -1,  0,  0,  1,  0,  1,  1, -2, -1,  0, -1, -1,
-   -1,  0, -1, -1, -1,  0,  0,  0, -1, -1, -1,  0,  0,  0,  0,  0,
-   -1, -3, -3,  0,  1, -1, -2, -1, -3, -4, -4, -2, -1, -2, -2, -1,
-    2,  2,  1,  0,  1,  1,  0, -3, -2, -1,  0,  0,  1,  1,  0, -3,
-   -2, -1,  0,  1,  2,  1,  1, -2,  1,  2,  2,  2,  3,  3,  2, -1,
-    1,  2,  1,  0,  1,  1,  2, -1,  0,  1, -2, -4, -2,  0,  1, -1,
-    1,  1, -1, -3, -2,  0, -1, -3,  1,  2,  0, -1,  0,  1, -1, -4,
-   -1, -1, -2, -2,  0,  3,  4,  3,  1,  1, -1, -3, -2,  0,  0,  0,
-    2,  2,  2,  2,  2,  1, -1, -1,  1,  1,  1,  3,  3,  0, -2, -2,
-    0, -1, -1, -1,  0, -2, -1, -1, -1, -3, -4, -3, -2, -2,  0,  2,
-   -1, -1,  0,  1,  2,  2,  3,  5, -2, -1, -1,  0,  0,  0,  0,  1,
-   -2, -3,  2,  0,  0,  1,  1, -1, -1, -4,  1, -2, -1,  2,  2,  0,
-    1, -4,  0, -2, -2,  1,  1, -1,  2, -3,  1, -1, -1,  1,  1, -1,
-    3, -2,  3,  1,  0,  1,  1, -1,  1, -3,  2,  1,  0,  1,  0, -1,
-   -1, -5,  1,  0, -1,  0,  1,  1,  0, -3,  3,  3,  1,  2,  3,  3,
-    0, -1, -2,  1,  5,  5,  2, -1,  1, -1, -2, -1,  1,  1, -2, -5,
-    1,  1, -1, -2, -1, -1, -1, -3,  1,  1, -1, -1, -1,  2,  4,  3,
-   -1, -1, -1, -1, -1,  0,  4,  3, -1, -1,  0,  1, -1, -3, -1, -1,
-    0,  0,  0,  2,  2,  0,  0, -1,  0, -2, -3,  0,  1,  1,  3,  2,
-    2,  3,  2,  1,  0,  0, -2, -2,  2,  3,  0,  1,  1,  3,  3,  2,
-    0,  0, -3, -1, -1,  2,  2,  3, -2, -2, -3,  1,  1,  2,  1,  1,
-   -2, -1, -2,  2,  1,  1, -1, -2,  0,  1,  0,  2,  0,  0, -2, -2,
-    0,  1,  0,  2,  0,  0, -2, -2, -3, -2, -2,  0, -1, -2, -2, -3,
-    0,  1, -1,  3, -1,  1,  3, -1,  0,  1, -1,  3, -1, -1,  2, -3,
-    1,  1, -2,  3, -1, -3,  0, -3,  2,  2, -2,  3,  0, -2,  1, -2,
-    1,  1, -3,  3, -1, -2,  1, -3,  1,  1, -3,  3,  0, -1,  1, -2,
-    1,  2, -1,  4,  0, -1,  1, -2,  0,  1, -1,  3, -1, -3,  0, -3,
-   -3, -3, -1,  1,  2,  1, -1, -2, -2, -2,  0,  2,  1,  0, -2, -2,
-   -3, -2,  1,  2,  1, -1, -2, -1, -3, -2,  2,  4,  0, -2, -2,  1,
-   -3, -1,  2,  4,  0, -2, -2,  2, -1,  1,  4,  3, -1, -3, -2,  2,
-    0,  2,  4,  2, -1, -2, -1,  2,  0,  1,  2,  0, -1,  0,  1,  3,
-    3,  0, -5,  1,  4,  0,  0,  1,  1, -2, -5,  2,  5, -1, -2,  1,
-   -1,  0,  0,  3,  3,  1,  0, -1, -2,  3,  4, -2, -3, -1,  0, -2,
-   -3,  3,  5, -3, -3,  0,  0, -2, -1,  3,  2, -2, -2,  2,  2, -1,
-    2,  0,  0, -1,  0,  0,  0,  0,  0, -3, -2,  1,  3,  0, -2, -2
-};
-
-/* list of codebooks for inter-coded vectors */
-static const int8_t* const svq1_inter_codebooks[6] = {
-    svq1_inter_codebook_4x2, svq1_inter_codebook_4x4,
-    svq1_inter_codebook_8x4, svq1_inter_codebook_8x8,
-    NULL, NULL,
-};
 
 static const int8_t svq1_inter_codebook_sum[4][16*6] = {
  {
@@ -809,749 +61,6 @@ static const int8_t svq1_inter_codebook_
  }
 };
 
-/* 6x16-entry codebook for intra-coded 4x2 vectors */
-static const int8_t svq1_intra_codebook_4x2[768] = {
-   12, 13, 13, 11, -7,-10,-15,-17,-16,-15,-12,-10, 11, 15, 15, 12,
-    2, 17, 20, 15,-45,-24,  2, 13, 21, 20, -6,-36, 12, 16, -1,-27,
-  -18,-21, 10, 45,-11,-20, -7, 21, 43, -8,-28,  0, 33,-16,-28,  3,
-  -12,-18,-18, -6,-20,-10, 28, 55, -5,-18,-21,-18, 56, 30, -6,-20,
-  -34, 27, 29,-22,-30, 29, 26,-25, 30, 34, 33, 26,-25,-31,-35,-33,
-  -31,-35,-36,-32, 29, 36, 37, 31,-71,-12, 38, 34,-63, -1, 42, 33,
-   58, 37,-31,-60, 55, 34,-33,-61,-57,-57, 22, 93,-57,-58, 21, 93,
-   59, 69, 70, 62,-63,-68,-68,-60,-64,-71,-71,-64, 63, 73, 72, 62,
-   -2,  0,  7, 15,-11,-10, -3,  5, -5, -8,-10,-10,  1,  9, 14,  9,
-   15,  8, -4,-11, 12,  2,-11,-12, -8,  0, 19, 28,  4, -1,-15,-26,
-  -15, 27,  2,-14,-14, 22,  1, -9, -4, -6,-13,-10, -6,-14,  6, 47,
-  -35,-20,  6, 23,  6,  9,  6,  4, -6,  2, 23,-22, -7,  4, 28,-21,
-   20,-22, -2,  6, 22,-28, -5,  8,-10,-18,-16,-12, 36, 19,  2, -1,
-   -3,  0,  4,  8,-45,-10, 23, 23, 40, 15,-20,-35, -4, -1,  4,  1,
-    9, -5,-33, 24,  8,  3,-26, 19, -1,  4,  6, -3, 32, 25,-13,-49,
-   24, 24, 15,  7,-17,-27,-19, -7,-47,  0, 39, 24,-21, -6,  7,  4,
-   -1,  0,-10,-13,  1,  1,  5, 16, 20,  5, -3, -9, -1, -4, -2, -6,
-  -17, -7,  1,  4, 12,  7,  0,  0,  3,  0, 12, 11, -3,  1,  0,-23,
-    4, 17, -6,  0,  6,  3,-25,  0,-17, 10,  8,  5,-14,  4,  1,  4,
-   13, 10,  4,  2,-23, -9,  1,  2,  3, -3,  1,  7,  1,-23, -7, 20,
-   -7,-18,  2, 12, -5, -4, 10,  9,  4, 10,  7,-24,  6,  3,  4,-10,
-   22,-14,-22,  6,  0,  5,  5, -1, -4,  3,-11, -4, -7, 31,  7,-14,
-   -5,-16, -1, 42, -4, -2, -9, -5,  5, -8, -6, -3, 42, -4,-21, -5,
-  -18, 12, 20,-12, 13,-13,-10,  7, -8, -9, -2,-18,-16,  6, 40,  8,
-   10, -1,  0,  4, -3,  4, -1,-13, -2,  6,  1,-15,  5,  3,  1,  2,
-   -4, -2,  1,  3, 15,  0, -9, -4, -3, -4, -4, -4, -3,  5, 16, -3,
-    2, 13,  3,  4, -3, -8,-10,  0, -6, -2, -4, -1, -2, -3, -6, 23,
-    6, -6,  7,  1,  4,-18,  5,  1, -1,  1,-15, 14, -5,  6, -4,  4,
-    2,  2,  2,  6,-24,  2,  7,  3,-26,  0,  3,  3,  5,  7,  1,  6,
-   14, -2,-18, -3,  7,  5, -4,  2, -6,  3, 32,  1, -6, -6, -6,-12,
-    5,-36,  7,  6,  9, -1, 11,  0,  4,  4,  5,  3,  4, 15,  3,-38,
-   10, 23, -5,-42,  0,  4,  4,  4, 23, 17, -6,-13,-13,-37,  1, 29,
-    5,-14, -1,  1,  5,  0,  3,  1,  0,  4, -5,  2,  8,  0,  0,-10,
-    4,  7, -2, -3,-10,  3,  1,  1,-12, -1, 13,  3,  0, -1,  1, -3,
-    0, -1,  3,  1, -6, -9,  3,  9, -6,  1, -4, -6,  8, -1,  0,  8,
-   -3, -3,  0, 18, -5, -1, -4, -1, -8, -2,  3, -4,  0, 17, -1, -5,
-    5, -2,  9,-10,  1, -5,  6, -5,  4,  2,  2,  3, 10,-14, -8,  1,
-   -1, -2,-18, -1, -1, 20,  1,  2, -1,  1, -9,  1, -1, -9, 22, -4,
-    6, -4,  8, -3, -1,  7,-19,  5, -7, 31, -4, -4, -6,  0, -5, -5,
-   -7, -8,-19, -4,  1,  1,  4, 32, 38, -1, -8,  4, -7, -8, -6,-12,
-   -1,  0, -7,  1, -1,  9, -1,  0,  9, -1, -1,  0,  2, -6,  1, -3,
-  -12,  0,  2,  1,  1,  1,  8,  0,  9,  1,  0,  2, -2,  1,-11,  0,
-    0,  8,  2,-10, -1,  2, -1,  0, -2, -4,  0, -5, -2, -1, -1, 14,
-   -3,  7, -1,  5,  0,-10,  1,  1, -1, -5, 14, -1, -2,  1, -3, -2,
-   -6,  0,  0,  6,  2,  3, -9,  4,  4, -5, -1, -1, -7,  3,  8, -1,
-    2, -4, -1,-11, 11,  2,  1,  0, -1,  2,  3,  9,  0,  2,  0,-15,
-    3,  5,-20,  3,  3, -1,  3,  3,  1, -1, 16,  1,  2,-29,  9,  2,
-  -13, -6, -1, -3, 36, -1, -8, -3,  2,  5,  4,  2,-37,  9, 11,  3
-};
-
-/* 6x16-entry codebook for intra-coded 4x4 vectors */
-static const int8_t svq1_intra_codebook_4x4[1536] = {
-  -11, -3,  3,  6,-10, -1,  5,  7, -9, -1,  6,  7, -9, -1,  4,  6,
-    5,  7,  0,-14,  6,  9,  2,-15,  6,  9,  2,-15,  4,  6,  0,-14,
-   16,  3, -5, -6, 16,  1, -8, -8, 14, -1, -9, -9, 12,  0, -8, -8,
-    8, 12, 16, 17, -2,  2,  6,  9,-10, -8, -4,  0,-15,-14,-11, -7,
-   -7,-10, -2, 16, -7,-11, -3, 18, -7,-11, -1, 20, -6, -8,  1, 19,
-   -9,-13,-16,-17,  2, -2, -7, -9, 11,  8,  4, -1, 16, 15, 11,  7,
-  -22, -2, 13, 15,-24, -2, 14, 16,-25, -4, 13, 15,-25, -6, 10, 13,
-   26, 26, 22, 16, 17, 15,  9,  3, -2, -6,-11,-14,-20,-25,-28,-28,
-  -27,-27,-25,-21,-16,-15,-11, -7,  3,  8, 12, 13, 23, 28, 31, 30,
-   20, 16, -7,-33, 22, 19, -6,-35, 22, 19, -6,-34, 20, 17, -6,-32,
-  -20,-20,  2, 38,-21,-22,  2, 40,-21,-22,  2, 40,-20,-20,  3, 38,
-  -47, -4, 24, 26,-50, -3, 26, 27,-50, -3, 26, 27,-47, -4, 24, 26,
-   45,  6,-23,-27, 48,  5,-25,-28, 48,  5,-26,-28, 44,  6,-24,-27,
-  -30,-36,-10, 76,-31,-37,-11, 78,-31,-37,-11, 78,-31,-36,-10, 77,
-  -53,-32, 35, 52,-54,-34, 36, 52,-54,-34, 36, 52,-53,-33, 34, 51,
-  -93,-34, 62, 65,-93,-34, 62, 66,-93,-34, 62, 65,-93,-34, 60, 64,
-   -7,  0,  2,  2, -8, -1,  3,  3, -8,  0,  4,  5, -6,  1,  5,  5,
-    3,  7, 11, 11,  2,  2,  3,  3,  1, -2, -6, -7,  1, -5,-11,-13,
-    3, -2, -4, -3,  7,  0, -5, -5, 12,  4, -5, -7, 14,  6, -4, -7,
-   18, 14,  3, -2,  6,  4,  0, -3, -8, -5, -2,  0,-16,-11, -2,  2,
-   -8, -6,  7, 18, -7, -8,  2, 13, -4, -6, -2,  6,  0, -4, -3,  1,
-    1, -3,-13,-18,  0, -1, -5, -7, -1,  1,  6,  7, -2,  4, 15, 17,
-  -15,-14, -7, -2, -6, -5, -1,  0,  6,  6,  3,  1, 15, 13,  6,  1,
-    2, -2,-11, 10,  2, -1,-12, 11,  3, -1,-12, 11,  2, -2,-11, 11,
-   -9, 14, -1, -5, -9, 15, -2, -5, -8, 16, -2, -5, -7, 15, -1, -4,
-    2,  6,  8,  8, -2,  3,  9, 12,-11, -5,  4, 10,-19,-16, -8,  0,
-   14,  8, -7,-15, 12,  7, -7,-14,  8,  5, -4, -9,  5,  3, -1, -4,
-   12,-14, -2,  2, 13,-15, -1,  3, 14,-15, -1,  3, 13,-14, -1,  3,
-    0,  6, 10,-13,  0,  6, 10,-15,  0,  7,  9,-17,  1,  6,  8,-16,
-   -8, -5, 15, -2, -8, -6, 17, -2, -8, -6, 16, -3, -8, -5, 15, -2,
-   -9,-11,-11,-10,  9, 10,  9,  8,  8, 10, 10,  9, -8, -9, -8, -7,
-    9, 10,  9,  7, -8,-10,-10,-10, -7,-10,-11,-11, 11, 12, 11,  8,
-    0, 10,  7,  0,  0,  7,  0, -6,  0,  2, -5, -6, -2, -1, -4, -1,
-    5,  0, -6, -9,  2,  2,  2,  1, -2,  0,  5,  7, -6, -5,  1,  4,
-    3, -8,  2, -1,  4, -9,  3,  0,  5, -7,  3,  0,  7, -5,  3,  0,
-   -5, -3,  2,  9, -6, -3,  1,  8, -6, -3,  1,  7, -5, -2,  0,  4,
-   13,  8,  3,  1, -3, -5, -4, -1, -8, -7, -3,  0, -1,  1,  3,  2,
-    3,  2, -5,-12,  4,  3, -2, -9,  3,  4,  1, -4,  3,  5,  4, -1,
-   -9, -8, -4,  0,  8,  6,  2,  0, 10,  8,  3,  0, -6, -5, -3, -1,
-   -3, -9,-12, -5,  0, -3, -5,  0,  2,  3,  2,  4,  5,  8,  7,  6,
-   -1, -2,  5, 12, -1, -1,  5,  9,  2,  1, -1, -2,  2, -1,-11,-17,
-   -7,  3,  3, -1, -9,  3,  4, -1,-10,  4,  6, -1, -9,  5,  7,  0,
-  -18, -7,  2,  2, -8,  1,  5,  3,  3,  4,  1,  0,  9,  5, -2, -3,
-   -2,  0,  6,  8, -4, -5, -5, -3,  1, -2, -6, -8, 10,  9,  3, -1,
-    0, -2, -2,  0,  0, -4, -5,  0, -2, -8, -4,  8, -5, -7,  6, 24,
-    9,  1, -7,  1,  9,  1, -8,  1,  8,  0,-10,  1,  8, -1,-11, -1,
-    8,  8,  6,  3,  5,  4,  3,  2, -2, -3, -1,  0,-10,-13, -8, -4,
-    0,  4,  2, -3,  0,  6,  3, -5,  3, 10,  2,-12,  5, 10, -4,-22,
-    0, -4, -1,  3,  1, -4, -1,  5,  1, -5,  0,  8, -1, -6, -2,  7,
-   -1, -1, -2, -4, -1, -2, -4, -6, -1, -1, -1, -2,  1,  5, 10,  9,
-   10,  3,  0, -2,  6, -1, -2, -5,  3, -1, -2, -6,  2,  0,  0, -5,
-    6,  3,  0,  0,  6,  3,  1,  1,  4, -2, -2,  1,  0, -9, -9, -2,
-  -11, -3,  1,  2, -6,  2,  4,  5, -3,  2,  3,  4, -2,  1,  1,  2,
-   -6, -4, -1, -2,  2, -1, -1, -2, 10,  2, -2, -2, 11,  2, -4, -1,
-    6,  0, -2,  2,  3,  3,  0,  0, -6,  3,  3,  0,-17, -1,  5,  0,
-   -1,  4, 10, 11, -3, -2,  0,  1, -3, -4, -5, -3, -1, -2, -2, -1,
-    2, -3, -9,-12,  3,  3,  3,  2,  2,  2,  4,  4,  2,  1, -1, -2,
-   -2,  9,  5,-10, -3,  5,  5, -5, -2,  1,  2,  0, -1, -2, -2,  1,
-   -2, -3,  7, -2, -1, -3,  7, -3, -1, -2,  8, -4, -2, -2,  7, -3,
-    1, -8, -3, 12,  2, -2, -2,  4,  1,  3,  0, -5, -1,  5,  2, -7,
-   -1,  3,  1, -5, -7, -2,  3,  1, -2, -7, -2,  2, 20,  3, -5, -1,
-    5,  0, -3, -2, -7, -7,  0,  6, -6,  0,  7,  6,  2,  6,  0, -7,
-   -2,  6, -7,  1, -2,  7, -8,  3, -2,  7, -7,  3, -1,  7, -6,  2,
-   -5, -2,  5,  7,  4,  1, -4, -8,  6,  3, -2, -5, -7, -5,  3,  7,
-   -1, -1,  6,  5,  0, -1,  1, -4,  2,  1,  0, -7,  1,  0,  0, -4,
-   -8,  0,  3,  1, -2,  1, -1, -1,  1, -1, -3,  1,  1, -2,  1,  9,
-    5,  2, -3, -4, -1,  0, -1, -3, -3,  1,  3,  1, -4,  0,  4,  2,
-    2, -2, -2, 12,  0, -2, -5,  3, -1,  0, -3,  1, -3, -1, -2,  1,
-    1,  5,  3,  0, -6, -4, -2,  1,  0, -2, -2,  2,  6,  1, -4, -1,
-   -3, -5, -5, -1,  3,  5,  5,  4,  0,  3,  1, -1, -2,  1, -2, -3,
-    2, -4, -5, -3,  4, -2, -3, -2,  6,  0, -1, -1,  7,  1,  0,  0,
-   -3, -2, -2,  0, -2, -3, -5, -1, -2,  2,  0, -1, -1, 11,  9, -1,
-    0,  1, -1,-10, -1,  1,  0, -6,  1,  0,  1,  4,  2, -5, -1, 13,
-   -2,  4,  5,  0, -5,  1,  6,  3, -6, -2,  3,  2, -5, -2,  0, -2,
-   -1,  1,  1, -2, -1, -2,  0,  2,  5,  5,  5,  7,  0, -4, -8, -7,
-    0,  2, -1, -5, -1,  2,  2, -3,  0,  5,  3, -5,  3,  8,  2,-12,
-    8,  4,  0, -2, 10, -1, -4, -1,  3, -6, -3,  0, -4, -5,  0,  0,
-    0,-10, -4,  2, -1, -6,  3,  5, -1, -3,  6,  4,  0, -2,  4,  2,
-    0,  8,  1, -1,  0, 11,  1, -3, -1,  6, -2, -4, -3, -2, -7, -4,
-    0, -1, -1, -1,  4,  5,  6,  5, -5, -9, -8, -5,  2,  2,  3,  2,
-    0,  2,  6,  1,  2,  0,  3,  0,  1, -2, -1, -2,  0, -1, -3, -6,
-    0,  0,  2,  0,  4,  0,  2,  1,  5, -2,  0,  0, -2, -9, -1,  2,
-    0,  1,  0,-10, -1,  1,  8,  0, -1, -2,  4,  0,  1, -1,  2, -1,
-   -3, -2,  2, -1, -3, -1,  2, -3,  0, -1,  1,  0,  8,  1, -1,  3,
-    0,  1,  1,  2,  0, -4, -2,  0, -1, -5,  1, -1, -2, -1, 11,  2,
-    1,  5, -2, -2,  0,  2, -4,  0, -2,  1, -5,  1,  0,  5,  0,  1,
-   -5, -3,  0,  6, -4,  2,  0,  0, -3,  5,  1,  0, -3,  3,  0,  0,
-    3, -2, -3,  1,  1, -4,  0,  8, -2, -3, -2,  3,  1,  2, -1, -1,
-    1,  1,  0,  2,  2,  0,  1,  6,  1, -1,  2,  1,  0,  3,  0,-19,
-    1, -3, -2,  2,  6,  5, -2, -7, -3,  1,  3,  1, -1, -1,  0,  2,
-   -8, -1, -1, -4,  1,  1, -1,  2,  4,  3,  2,  3, -5,  1,  3,  0,
-    0,  2, -1,  1, -3,  0,  0,  5, -5, -2,  0,  8, -4, -4, -4,  6,
-    1,  2,  1,  2,  2,  2, -3,  2,  4,  0, -9,  0,  7,  0,-11,  1,
-    0,  0,  0, -2,  3,  3, -1, -6,  4,  3, -3,-10, -1,  2,  6,  2,
-    7, -2, -3,  5, -4,  0,  3, -1, -4,  2,  1, -7,  2, -1, -1,  3,
-    3,  2,  2,  2, -5, -7, -7, -5,  5,  6,  4,  2, -2, -1,  0,  1
-};
-
-/* 6x16-entry codebook for intra-coded 8x4 vectors */
-static const int8_t svq1_intra_codebook_8x4[3072] = {
-    5,  6,  6,  6,  7,  7,  8,  8,  0,  0,  0,  0,  0,  1,  2,  3,
-   -3, -4, -4, -5, -5, -4, -3, -2, -4, -4, -4, -5, -4, -4, -3, -3,
-    1,  2,  2,  2,  2,  3,  3,  3,  2,  3,  3,  4,  4,  5,  5,  5,
-   -1,  0,  1,  1,  2,  3,  4,  4, -9,-10, -9, -9, -8, -7, -6, -5,
-   -4, -4, -5, -6, -6, -7, -7, -7,  0, -1, -2, -2, -3, -3, -4, -4,
-    4,  4,  3,  3,  2,  1,  1,  0,  7,  7,  7,  6,  6,  5,  4,  4,
-    2,  4,  5,  6,  4,  1, -3, -6,  3,  4,  5,  5,  4,  0, -5, -8,
-    2,  3,  4,  4,  2, -2, -7,-10,  2,  2,  2,  1,  0, -4, -9,-12,
-   -9, -7, -3,  1,  4,  4,  3,  3,-10, -7, -2,  3,  5,  5,  3,  3,
-   -9, -6, -2,  3,  6,  5,  4,  3, -8, -6, -1,  3,  4,  4,  3,  2,
-   -5, -5, -5, -5, -3,  1,  4,  7, -5, -5, -5, -4, -2,  1,  6,  8,
-   -4, -5, -4, -3, -1,  3,  8, 10, -3, -4, -3, -2,  1,  5,  9, 11,
-   -2, -2, -2, -2, -2, -2, -2, -2, -4, -5, -5, -5, -5, -5, -5, -4,
-   -3, -4, -4, -4, -4, -4, -4, -3,  9, 10, 10, 11, 11, 11, 10, 10,
-    7,  4,  1, -2, -4, -6, -9,-10,  9,  7,  3,  0, -2, -4, -8, -9,
-   11,  8,  4,  2,  0, -3, -6, -8, 11,  9,  5,  3,  1, -2, -5, -7,
-  -13,-13,-13,-12,-11,-10, -8, -8,  0,  1,  2,  3,  4,  4,  4,  3,
-    3,  4,  5,  6,  6,  6,  5,  4,  3,  4,  4,  4,  3,  3,  3,  2,
-   10, 10, 11, 10,  9,  9,  8,  7,  6,  6,  6,  6,  5,  4,  3,  2,
-    0,  0,  0, -1, -2, -3, -4, -4,-10,-10,-11,-12,-13,-14,-14,-14,
-   16, 16, 17, 16, 15, 13, 12, 11, -1, -2, -3, -4, -4, -4, -4, -3,
-   -4, -5, -6, -6, -6, -6, -6, -6, -5, -6, -6, -6, -6, -6, -5, -5,
-  -13,-13,-13,-12,-11,-10, -8, -6, -9, -8, -7, -6, -4, -2,  0,  1,
-   -2, -1,  1,  3,  5,  7,  8,  9,  5,  7,  9, 11, 13, 14, 15, 15,
-   16, 14, 11,  7,  2, -3, -7, -9, 14, 12,  8,  3, -1, -6, -9,-11,
-   11,  9,  4,  0, -4, -8,-11,-13,  8,  5,  1, -3, -6,-10,-12,-14,
-  -18,-15, -9, -3,  1,  6,  9, 11,-17,-13, -7, -1,  3,  7, 11, 12,
-  -15,-11, -5,  1,  5,  9, 12, 13,-13, -9, -3,  2,  5,  9, 11, 13,
-   22, 21, 19, 15, 10,  3, -4, -9, 20, 18, 15,  9,  2, -5,-12,-17,
-   16, 13,  8,  1, -7,-14,-20,-24, 10,  6, -1, -8,-15,-21,-25,-27,
-  -25,-23,-20,-14, -7,  1,  9, 14,-23,-21,-16, -9,  0,  9, 16, 21,
-  -20,-16,-10, -1,  8, 16, 22, 25,-15,-11, -3,  6, 14, 20, 25, 27,
-   -4, -2,  0,  1,  2,  2,  2,  2, -5, -2,  0,  2,  3,  3,  3,  3,
-   -6, -4, -1,  1,  2,  3,  3,  3, -7, -5, -2,  0,  1,  1,  2,  2,
-    2,  1,  1,  1,  1,  0, -2, -3,  3,  3,  2,  1,  0, -1, -3, -4,
-    4,  3,  2,  1,  0, -2, -4, -6,  5,  4,  3,  1, -1, -3, -5, -6,
-    5,  6,  6,  4,  2,  0, -2, -3,  3,  4,  4,  4,  3,  1,  0, -1,
-   -2, -2, -1, -1, -1, -1, -2, -2, -5, -4, -3, -2, -2, -2, -3, -3,
-   -1, -1, -1, -1, -1, -1, -1, -1, -3, -4, -4, -4, -3, -3, -3, -3,
-   -1, -1, -1, -1, -1, -1, -1, -2,  5,  6,  6,  6,  6,  5,  4,  3,
-    4,  4,  4,  4,  4,  5,  6,  7,  0, -1, -1, -1, -1,  0,  1,  2,
-   -2, -3, -3, -3, -3, -2, -1,  0, -3, -3, -4, -4, -4, -3, -2, -1,
-    0, -2, -4, -4, -2,  0,  2,  3,  0, -2, -3, -3, -1,  2,  4,  5,
-   -1, -2, -4, -3,  0,  3,  5,  6, -2, -3, -4, -3, -1,  2,  4,  5,
-    9,  4,  0, -3, -3, -1,  0,  1,  8,  4, -1, -4, -3, -1,  1,  2,
-    6,  2, -3, -5, -4, -2,  0,  1,  5,  1, -3, -4, -4, -2,  0,  1,
-    5,  3,  1, -1, -4, -8,-10,-10,  3,  3,  2,  1,  0, -2, -3, -4,
-    1,  1,  1,  2,  3,  2,  1,  0, -1,  0,  1,  2,  3,  4,  3,  2,
-    0,  1,  2,  2,  1, -1, -3, -3,  0,  1,  1,  1, -1, -2, -4, -3,
-   -3, -3, -3, -3, -3, -3, -1,  2, -4, -4, -3,  0,  3,  7, 12, 14,
-   -5, -5, -6, -6, -6, -6, -6, -5,  2,  2,  2,  1,  0,  0,  0,  0,
-    4,  4,  3,  2,  1,  0,  0,  0,  6,  6,  5,  4,  2,  2,  1,  1,
-   -7, -7, -6, -3,  0,  4,  7,  8, -1, -2, -3, -3, -2, -1,  1,  2,
-    3,  3,  1, -1, -2, -2, -2, -1,  6,  6,  4,  2,  0, -2, -2, -2,
-   -6, -5, -2,  2,  5,  9, 11, 12, -4, -4, -2,  0,  2,  4,  5,  6,
-   -3, -2, -2, -2, -2, -1,  0,  1, -2, -2, -2, -3, -3, -3, -3, -2,
-   -7, -3,  1,  3,  3,  0, -3, -5, -6, -2,  3,  5,  4,  1, -3, -5,
-   -5, -1,  4,  6,  5,  2, -3, -4, -4,  0,  5,  7,  6,  3, -1, -3,
-    0,  0,  0,  0,  0,  0,  0,  0, -2, -2, -3, -3, -3, -3, -2, -1,
-    6,  7,  8,  9,  9,  8,  7,  6, -4, -4, -5, -5, -6, -6, -5, -4,
-   -9, -8, -6, -4,  0,  3,  6,  6, -5, -4, -1,  3,  5,  6,  5,  3,
-    1,  3,  6,  6,  4,  1, -2, -5,  6,  7,  5,  1, -3, -7,-10,-11,
-   10,  9,  5,  1, -3, -6, -6, -4,  5,  3, -1, -5, -6, -5, -2,  2,
-   -2, -4, -6, -6, -4,  1,  6, 10, -6, -7, -7, -4,  1,  7, 11, 12,
-    6,  5,  3,  2,  0,  0,  0,  0,  2,  1, -1, -2, -3, -2, -1, -1,
-    0, -1, -2, -4, -4, -2, -1,  1,  0,  0, -1, -2, -1,  0,  2,  3,
-    0, -1, -2, -2, -2, -2, -1, -1,  5,  4,  2,  1,  0,  0,  0,  0,
-    6,  5,  3,  1,  0,  0,  0,  0,  2,  0, -2, -4, -4, -3, -2, -2,
-   -7, -4,  0,  2,  2,  2,  2,  1, -7, -3,  0,  0,  0,  0,  0,  0,
-   -4, -1,  1,  1,  0,  0,  0,  1, -1,  1,  2,  2,  2,  2,  3,  3,
-   -2,  0,  2,  2,  1,  1,  1,  1, -1,  1,  2,  2,  1,  0,  0, -1,
-    0,  2,  4,  2,  0, -1, -2, -3,  1,  2,  3,  1, -2, -4, -6, -6,
-    1,  2,  2,  4,  5,  6,  4,  1,  0, -1, -1, -1,  0,  0, -2, -4,
-    0,  0, -1, -2, -2, -2, -4, -6,  2,  1,  0,  0,  1,  1, -1, -3,
-    1,  1,  1,  1,  1,  2,  3,  3,  0,  0,  1,  0,  1,  2,  4,  4,
-   -1, -1, -1, -1,  0,  1,  2,  3, -4, -4, -5, -5, -5, -3, -1,  0,
-   -6, -5, -5, -4, -3, -2, -1, -1, -1,  0,  0,  1,  1,  2,  3,  3,
-    0,  1,  1,  1,  2,  2,  3,  4,  0,  0, -1, -1,  0,  1,  2,  3,
-    0,  1,  1,  1,  0,  0, -1, -1,  1,  3,  3,  2,  1, -1, -2, -2,
-   -2,  0,  2,  2,  2,  2,  1,  1, -9, -8, -4, -2,  1,  3,  3,  3,
-   -1, -1, -1, -2, -3, -3, -3, -4,  0,  0,  0, -1, -2, -2, -3, -3,
-    2,  2,  2,  0, -1, -1, -1, -1,  5,  5,  4,  3,  2,  2,  2,  2,
-    6,  3, -1, -4, -3, -1,  1,  1,  2, -1, -3, -4, -1,  2,  2,  0,
-   -1, -2, -2,  1,  4,  4,  1, -3, -2, -1,  1,  4,  6,  3, -3, -8,
-    3,  3,  2,  1, -1, -2, -2, -2, -4, -4, -2, -1,  1,  3,  4,  4,
-   -4, -5, -5, -4, -2,  0,  2,  2,  7,  7,  4,  1, -1, -2, -3, -2,
-   -1,  1,  3,  0, -4, -6,  0,  6, -2,  1,  4,  1, -4, -6, -1,  7,
-   -3,  1,  4,  2, -3, -6, -1,  6, -2,  0,  3,  2, -2, -5, -1,  4,
-    1, -1, -2,  1,  4,  4, -1, -7,  1, -1, -4, -1,  5,  6,  0, -6,
-    3,  0, -4, -3,  3,  6,  2, -4,  3,  0, -5, -4,  1,  4,  1, -3,
-    2,  2,  3,  3,  3,  3,  2,  2, -4, -5, -6, -7, -7, -7, -7, -6,
-    1,  2,  3,  3,  3,  3,  2,  2,  0,  0,  1,  1,  1,  2,  2,  1,
-    3, -3, -3,  3,  4, -2, -2,  2,  3, -4, -4,  4,  4, -4, -4,  2,
-    4, -4, -4,  4,  4, -4, -3,  3,  3, -3, -4,  3,  3, -3, -3,  3,
-   -2, -2, -2, -2, -2, -2, -1, -1,  6,  7,  8,  8,  8,  7,  6,  5,
-   -5, -6, -7, -7, -8, -7, -6, -5,  1,  1,  2,  2,  2,  2,  1,  1,
-    0,  0,  0,  0,  0, -1,  0,  0, -1,  0,  0,  0,  0, -1,  0,  0,
-   -2, -3, -2, -2, -2, -3, -3, -3,  2,  3,  5,  6,  4,  2,  1,  0,
-    8,  6,  2,  0,  0,  0,  0,  0,  4,  1,  0,  0,  0, -1, -1, -1,
-    1, -1,  0,  0,  0, -1, -2, -3, -2, -2, -1,  0,  0, -2, -4, -5,
-    3,  1, -1, -2, -3, -4, -5, -5,  2,  1,  0,  0,  1,  1,  0,  0,
-    0, -1, -1,  0,  2,  2,  2,  2, -1, -2, -1,  1,  2,  2,  2,  2,
-    0, -1, -2, -1, -1, -1, -1,  0, -1, -2, -2, -1, -1,  0,  0,  1,
-    2,  1,  1,  2,  2,  1,  1,  0,  6,  5,  3,  1,  0, -2, -4, -4,
-   -3, -2, -1,  0,  1,  1,  0, -1,  0,  1,  3,  4,  5,  5,  3,  1,
-   -1, -1, -1,  0,  1,  0, -1, -2, -2, -2, -2, -1,  0, -1, -2, -3,
-    0, -1, -2, -2, -1, -1,  0,  2,  1, -1, -2, -1, -1, -1,  0,  2,
-    1,  0, -2, -2, -2, -2,  1,  5,  1, -1, -2, -2, -2,  0,  5, 10,
-    0,  0,  0,  0,  0, -1, -1, -1, -1, -1, -1,  0,  0,  0,  1,  2,
-    1,  2,  2,  3,  4,  4,  6,  5, -3, -3, -3, -2, -2, -3, -3, -3,
-    1, -1, -2, -2,  0,  3,  5,  7,  2,  0, -2, -3, -2,  0,  2,  3,
-    3,  1, -2, -3, -3, -2, -1, -1,  3,  1,  0, -1, -1, -1, -1, -1,
-    1,  3,  5,  4,  2, -1, -3, -4, -3, -2,  1,  2,  1,  0, -1, -2,
-   -5, -3,  0,  2,  2,  1,  0,  0, -3, -1,  1,  2,  2,  1,  0,  0,
-    0, -1, -1, -1,  1,  2,  3,  4, -3, -4, -4, -3, -1,  0,  0,  1,
-   -2, -3, -2, -1,  1,  1,  1,  1, -2, -2,  0,  3,  4,  4,  3,  2,
-   -4, -4, -3, -2, -1,  1,  2,  3,  0,  1,  1,  1, -1, -2, -3, -3,
-    3,  4,  5,  4,  2, -1, -3, -3, -2, -2,  0,  2,  2,  2,  1,  0,
-   -4,  0,  5,  7,  4, -1, -4, -4, -1,  2,  4,  3,  0, -3, -3, -2,
-    2,  1,  0, -1, -2, -2,  0,  1,  0,  0, -1, -2, -2, -1,  1,  2,
-   -4, -3, -2, -1,  0,  1,  2,  2, 10,  9,  5,  0, -3, -4, -3, -2,
-    1, -1, -2, -2, -1,  0,  0,  0, -2, -2, -1,  1,  1,  1,  0, -1,
-   -5, -3,  0,  3,  4,  2,  0, -2, -2, -1,  0,  1,  1,  0, -1, -1,
-    3,  2, -1, -2, -2, -1,  1,  1,  7,  5, -1, -5, -6, -2,  2,  4,
-   -2,  3,  3, -3, -4,  1,  2, -2, -3,  3,  4, -3, -4,  2,  3, -2,
-   -3,  3,  4, -3, -4,  2,  3, -2, -4,  2,  4, -2, -3,  1,  2, -1,
-    4,  3, -1, -3, -3, -1,  1,  2, -4, -6, -4,  0,  4,  5,  4,  1,
-    0,  2,  5,  6,  2, -3, -5, -4,  1,  1, -1, -3, -5, -2,  2,  4,
-   -1,  0,  1,  2,  2,  3,  3,  4, -1,  0,  1,  1,  0, -1, -1, -1,
-   -1,  0,  1,  2,  2,  1, -1, -2, -3, -2, -1,  0,  0, -1, -2, -3,
-    1,  1,  1,  1,  0,  0,  1,  2,  1,  0, -1,  0,  0,  1,  1,  0,
-    1, -2, -4, -1,  1,  2,  1,  0,  1, -4, -7, -3,  1,  3,  2,  1,
-    1,  1,  1,  1,  1,  1,  0, -1,  1,  1,  1,  0,  1,  2,  2,  0,
-    1,  1,  0,  0,  0,  2,  0, -3,  3,  2,  0, -1, -1, -2, -6, -9,
-    0,  0,  0,  1,  0,  0,  1,  2,  1,  0,  0,  0, -1, -1,  0,  2,
-    0,  1,  1,  1, -1, -3, -2,  0, -7, -5,  1,  6,  6,  2, -1, -1,
-    3,  1, -1, -3, -4, -2,  1,  4,  2,  0, -2, -3, -4, -3, -1,  2,
-    2,  2,  1,  1,  1,  0,  0,  1,  1,  1,  0,  0,  0,  0,  0,  1,
-   -1,  1,  1, -2, -5, -6, -4, -1, -1,  1,  4,  3,  2,  0,  1,  2,
-   -1,  0,  2,  3,  1,  0,  0,  1, -1,  0,  1,  0,  0, -1, -1,  0,
-    0,  1,  2,  2,  0, -2, -1,  1, -2, -1, -1, -2, -1,  2,  6,  8,
-   -1, -1, -2, -3, -2,  0,  1,  2, -1,  0,  0, -1, -1,  0, -1, -1,
-    2,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1, -1, -1,  1,
-   -1,  0,  2,  2, -1, -3, -2,  3,  0,  2,  3,  0, -5, -7, -2,  4,
-   -1,  0,  0,  0, -1, -2, -3, -3, -1,  0, -1, -2, -2, -2, -2, -2,
-    1,  1,  0,  0,  1,  2,  0, -1,  1,  2,  1,  2,  5,  6,  2,  0,
-   -2, -4, -3,  0,  2,  2,  0, -3,  3,  1,  0,  1,  2,  1, -2, -3,
-    3,  1,  0,  0,  0,  0,  0, -1,  1, -1, -2, -2, -1,  1,  3,  3,
-    3,  2,  1,  2,  4,  3,  1, -2, -2, -4, -4, -3, -1,  0, -2, -3,
-    1,  0, -1, -1,  0,  1,  0, -1,  3,  2,  0,  0,  0,  1,  1,  0,
-    1,  1,  0,  0,  0,  0,  0,  0,  2,  3,  3,  2,  2,  2,  1,  1,
-    0, -1, -2, -3, -5, -5, -5, -4,  1,  1,  0, -1,  0,  1,  3,  3,
-   -9, -6, -2,  0,  1,  1,  2,  2, -6, -2,  1,  2,  1,  1,  0,  1,
-   -2,  1,  2,  2,  1,  1,  1,  1,  0,  2,  2,  1,  0,  1,  1,  1,
-    1,  0,  0,  0,  0,  0, -1,  0,  0,  0,  0,  0, -1, -3, -2,  0,
-   -3, -3, -3, -2, -1,  3,  7,  9,  1,  2,  2,  2,  0, -2, -4, -3,
-    2,  0, -2, -1,  3,  4, -1, -6,  1,  0, -2, -3, -1,  3,  3,  0,
-    0,  3,  3,  0, -2, -1,  1,  1, -6, -1,  3,  2, -1, -2,  0,  1,
-    5,  3,  0, -2, -3,  0,  2,  1,  1,  1,  2,  2,  0, -2, -4, -7,
-   -3, -2,  1,  2,  2,  1, -1, -4,  2,  2,  0, -2, -2,  0,  2,  2,
-    0,  0, -2, -3, -2, -1,  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,
-   -2, -1,  0,  1,  0,  1,  2,  3, -4, -2,  0,  0, -1,  0,  2,  3,
-   -2, -2, -2, -1, -1,  0,  2,  4,  0,  0,  0,  0, -1, -1,  0,  1,
-    0, -1, -1, -1, -1, -1,  0,  0,  6,  4,  2,  0, -1, -2, -1, -1,
-    0,  1,  1,  1,  1, -1, -5,-10,  1,  1,  1,  1,  1,  1,  0, -4,
-    1,  0,  1,  1,  1,  1,  1, -1,  2,  1,  1,  1,  0,  0,  0,  0,
-   -3,  1,  4,  3,  3,  1, -1,  0, -4,  0,  1,  0, -1,  0,  0,  0,
-   -5,  0,  2,  1,  1,  1,  0, -1, -1,  2,  1, -2, -2, -1,  0, -1,
-    2,  4,  5,  3,  0, -1,  1,  2,  0,  0,  1,  0, -2, -2, -1, -1,
-   -2, -2, -2, -2, -3, -2, -1,  0,  0,  0,  1,  0,  0,  0,  1,  2,
-    0, -2, -2, -3, -1,  2,  2, -1,  1,  0,  0,  0,  1,  5,  3, -2,
-   -1, -1,  0, -1,  0,  2,  0, -5, -1,  0,  1,  0,  0,  2,  2, -2,
-    3,  1, -1, -1,  0,  1,  1,  2,  1,  0,  0,  1,  1,  1,  1,  1,
-  -10, -8, -2,  1,  2,  1,  1,  1, -1,  1,  2,  1,  0,  0,  0,  0,
-   -1, -1,  0,  1,  2,  2,  2,  1, -1, -1, -1,  0, -1, -3, -5, -4,
-    1,  1,  2,  1,  1,  0,  0,  2, -1, -2, -1, -1, -1,  0,  2,  4,
-   -3, -7, -5,  0,  2,  0,  0,  0,  3, -1, -2,  1,  2,  1,  1,  2,
-    1, -2, -1,  1,  2,  1,  0,  1,  0, -1,  0,  3,  2, -1, -1, -1,
-    2,  1,  1,  0,  0,  0,  0,  0, -9, -7, -2,  3,  3,  2,  1,  1,
-    3,  2,  0, -2, -2, -1,  1,  1,  0, -1,  0,  0,  1,  1,  0,  0,
-   -2, -1,  1,  1,  1,  0,  0,  0,  1,  2,  1, -2, -4, -3,  1,  2,
-    1,  2,  1, -2, -3,  0,  3,  1, -1, -1,  0,  0,  1,  3,  0, -4,
-    2,  0, -1,  1,  2, -2, -2,  3,  2,  0, -1,  2,  3, -2, -4,  1,
-    0,  1,  1,  1,  2, -2, -6, -2, -1,  0,  0,  0,  2,  0, -2, -1,
-   -1, -1,  1,  2,  1, -2, -3, -2,  3, -1, -2, -1, -1,  0,  1,  2,
-   10,  4,  0,  0, -1, -2, -2, -1,  3, -1, -2, -1,  0, -1, -1,  0,
-   -5,  2,  7,  1, -4, -2,  1,  0, -2,  2,  3, -1, -3,  0,  2,  0,
-    2,  1,  0,  0,  1,  1, -1, -2,  1, -2, -2, -1, -1, -2,  0,  0,
-    0,  3, -2, -7, -1,  3,  0,  0,  1,  3, -3, -5,  2,  3, -1,  0,
-    0,  2, -2, -2,  4,  2, -2,  0, -1,  1, -1,  0,  2, -1, -2,  1,
-    4,  0, -3, -4, -2,  1,  2,  1,  0,  0,  3,  5,  3,  1, -1, -2,
-    1,  1,  1, -1, -3, -1,  1,  1,  1, -1, -2, -2,  0,  0, -1, -2
-};
-
-/* 6x16-entry codebook for intra-coded 8x8 vectors */
-static const int8_t svq1_intra_codebook_8x8[6144] = {
-    4,  4,  3,  2,  2,  1,  0, -1,  4,  3,  3,  2,  1,  0, -1, -1,
-    3,  3,  2,  2,  1,  0, -1, -2,  3,  2,  2,  1,  0, -1, -2, -3,
-    2,  2,  1,  0, -1, -1, -2, -3,  2,  1,  0,  0, -1, -2, -3, -4,
-    1,  0,  0, -1, -2, -3, -4, -4,  0,  0, -1, -2, -2, -3, -4, -4,
-    2,  3,  3,  3,  3,  3,  3,  3,  2,  2,  2,  2,  2,  2,  3,  3,
-    1,  2,  2,  2,  2,  2,  2,  2,  0,  1,  1,  1,  1,  1,  1,  1,
-   -1,  0,  0,  0,  0,  0,  1,  1, -2, -2, -1, -1, -1, -1, -1, -1,
-   -3, -3, -3, -3, -3, -3, -2, -2, -5, -4, -4, -4, -4, -4, -4, -3,
-   -4, -2, -1,  0,  1,  2,  2,  3, -4, -2, -1,  0,  1,  2,  3,  3,
-   -4, -3, -1,  0,  1,  2,  3,  3, -4, -3, -1,  0,  1,  2,  3,  3,
-   -5, -3, -1,  0,  1,  2,  3,  3, -5, -3, -1,  0,  1,  2,  3,  3,
-   -5, -3, -1,  0,  1,  1,  2,  3, -5, -3, -2, -1,  0,  1,  2,  3,
-    4,  4,  5,  5,  6,  6,  7,  7,  2,  2,  2,  3,  3,  4,  4,  4,
-    0,  0,  0,  0,  1,  1,  1,  2, -2, -2, -2, -2, -1, -1, -1,  0,
-   -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-   -1, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -2, -2, -2, -2,
-    5,  3,  1, -1, -2, -3, -3, -3,  5,  3,  1, -1, -2, -3, -3, -3,
-    5,  3,  1, -1, -2, -3, -3, -3,  5,  3,  1, -1, -2, -3, -3, -3,
-    5,  4,  1,  0, -2, -3, -3, -3,  6,  4,  2,  0, -2, -2, -3, -3,
-    6,  4,  2,  0, -1, -2, -2, -3,  6,  4,  2,  1, -1, -2, -2, -2,
-   -1,  1,  3,  3,  2,  0, -3, -6, -1,  1,  3,  4,  3,  0, -3, -6,
-   -1,  1,  4,  4,  3,  1, -3, -6, -1,  1,  3,  4,  3,  1, -3, -6,
-   -2,  1,  3,  4,  3,  1, -3, -6, -2,  1,  3,  4,  3,  1, -3, -7,
-   -2,  1,  3,  3,  2,  0, -3, -7, -2,  0,  2,  3,  2,  0, -3, -6,
-   10,  9,  8,  6,  6,  5,  4,  4,  6,  5,  4,  3,  2,  2,  2,  1,
-    2,  1,  0, -1, -2, -2, -2, -1, -1, -2, -3, -4, -4, -4, -4, -3,
-   -2, -3, -4, -4, -5, -4, -4, -3, -2, -2, -3, -3, -3, -3, -2, -2,
-   -1, -1, -1, -1, -1, -1, -1,  0,  1,  1,  1,  1,  1,  1,  1,  2,
-   -2, -1,  1,  2,  4,  5,  7,  8, -3, -2,  0,  1,  3,  5,  7,  8,
-   -4, -3, -1,  0,  2,  4,  6,  7, -5, -4, -2, -1,  1,  3,  5,  7,
-   -6, -5, -3, -2,  0,  2,  4,  6, -6, -5, -4, -2, -1,  1,  3,  5,
-   -7, -6, -5, -3, -2,  0,  2,  3, -8, -7, -5, -4, -3, -1,  1,  2,
-   11,  9,  7,  5,  3,  1, -1, -1, 10,  8,  6,  3,  1,  0, -2, -2,
-    9,  7,  5,  2,  0, -2, -3, -4,  8,  6,  3,  1, -1, -3, -4, -4,
-    6,  4,  2, -1, -3, -4, -5, -5,  5,  3,  0, -2, -4, -5, -6, -6,
-    3,  1, -1, -3, -5, -6, -7, -7,  2,  0, -2, -4, -6, -6, -7, -7,
-    5,  6,  7,  7,  7,  8,  8,  8,  3,  4,  5,  5,  6,  6,  6,  6,
-    0,  2,  2,  3,  4,  4,  4,  5, -2, -1,  0,  1,  2,  2,  3,  3,
-   -4, -3, -2, -1,  0,  1,  1,  2, -6, -5, -4, -3, -2, -2, -1,  0,
-   -8, -7, -6, -6, -5, -4, -3, -3,-10, -9, -8, -8, -7, -6, -6, -5,
-    6,  5,  3,  1, -1, -3, -6, -8,  6,  5,  4,  2, -1, -3, -6, -8,
-    6,  5,  4,  2,  0, -3, -6, -8,  6,  5,  4,  2,  0, -3, -6, -8,
-    6,  6,  4,  2,  0, -3, -6, -8,  6,  5,  4,  2,  0, -3, -6, -8,
-    6,  5,  4,  2,  0, -3, -6, -8,  6,  5,  4,  2, -1, -3, -5, -8,
-   11, 10,  9,  8,  7,  6,  5,  4,  8,  8,  7,  6,  5,  4,  3,  2,
-    6,  5,  4,  4,  2,  2,  1,  0,  3,  3,  2,  1,  0,  0, -1, -2,
-    1,  1,  0, -1, -2, -2, -3, -3, -1, -1, -2, -3, -4, -4, -5, -5,
-   -3, -4, -4, -5, -6, -6, -7, -7, -5, -5, -6, -7, -8, -8, -8, -8,
-  -14,-13,-12,-11, -9, -7, -6, -4,-12,-11,-10, -9, -7, -5, -3, -1,
-  -10, -9, -7, -6, -3, -2,  0,  2, -8, -6, -4, -2,  0,  2,  4,  5,
-   -5, -3,  0,  2,  4,  5,  7,  8, -2,  0,  2,  4,  6,  8,  9, 10,
-    0,  3,  5,  7,  8, 10, 11, 12,  3,  5,  7,  8, 10, 11, 12, 12,
-  -19,-19,-18,-18,-17,-16,-15,-14,-15,-15,-14,-13,-12,-11,-10, -9,
-  -11,-10, -9, -8, -6, -5, -4, -3, -6, -5, -3, -2, -1,  0,  1,  2,
-   -1,  0,  2,  3,  4,  5,  6,  6,  4,  6,  7,  8,  9, 10, 10, 10,
-    9, 10, 11, 12, 13, 14, 14, 14, 12, 14, 14, 15, 16, 16, 16, 16,
-   22, 21, 19, 17, 14, 11,  9,  5, 20, 19, 17, 14, 11,  8,  4,  1,
-   17, 15, 13, 10,  6,  3,  0, -4, 13, 11,  8,  5,  1, -2, -5, -9,
-    9,  6,  3, -1, -4, -7,-11,-13,  4,  0, -3, -6, -9,-12,-15,-17,
-   -2, -5, -8,-11,-14,-16,-18,-20, -8,-10,-13,-16,-17,-19,-21,-22,
-   17, 18, 18, 18, 17, 16, 16, 14, 16, 16, 15, 15, 14, 13, 12, 11,
-   12, 12, 11, 10,  9,  8,  7,  5,  7,  6,  6,  4,  3,  2,  1, -1,
-    1,  0, -1, -2, -3, -4, -5, -6, -5, -6, -7, -8, -9,-10,-11,-12,
-  -11,-12,-13,-14,-15,-16,-16,-17,-16,-17,-17,-18,-19,-20,-20,-20,
-    0,  0,  0,  0, -1, -1, -2, -3,  1,  0,  0,  0,  0, -1, -2, -3,
-    1,  1,  0,  0, -1, -1, -2, -2,  1,  1,  1,  0,  0, -1, -1, -2,
-    2,  1,  1,  1,  0, -1, -1, -2,  2,  2,  1,  1,  0,  0, -1, -2,
-    2,  2,  1,  1,  1,  0, -1, -1,  2,  2,  1,  1,  1,  0,  0, -2,
-    0, -1, -1,  0,  0,  1,  2,  3,  0, -1, -1,  0,  1,  1,  2,  2,
-   -1, -1, -1, -1,  0,  1,  2,  2, -1, -1, -2, -1,  0,  1,  1,  2,
-   -1, -2, -2, -1,  0,  0,  1,  2, -1, -2, -2, -2, -1,  0,  1,  2,
-   -1, -1, -2, -1,  0,  0,  1,  2, -1, -1, -1, -1,  0,  1,  1,  2,
-    3,  2,  2,  2,  1,  1,  0,  0,  3,  2,  2,  2,  2,  1,  0,  0,
-    2,  2,  2,  1,  1,  1,  0,  0,  2,  2,  1,  1,  1,  0,  0, -1,
-    1,  1,  1,  0,  0,  0, -1, -1,  0,  0, -1, -1, -1, -1, -1, -1,
-   -2, -2, -2, -2, -2, -2, -2, -2, -2, -3, -3, -3, -2, -2, -2, -2,
-    5,  2,  0,  0, -1,  0,  0,  0,  4,  2,  0, -1, -1, -1,  0, -1,
-    4,  1, -1, -1, -2, -1, -1, -1,  4,  1, -1, -1, -2, -1, -1, -1,
-    4,  1, -1, -2, -2, -1, -1, -1,  4,  1, -1, -2, -2, -1, -1, -1,
-    4,  1, -1, -1, -1, -1, -1, -1,  4,  2,  0, -1,  0,  0,  0, -1,
-   -2, -1,  0,  1,  1,  1,  1,  1, -3, -1,  0,  1,  1,  1,  1,  1,
-   -3, -1,  0,  1,  1,  1,  1,  1, -3, -1,  0,  1,  1,  1,  1,  1,
-   -3, -2,  0,  1,  2,  2,  1,  1, -4, -2,  0,  1,  2,  2,  2,  2,
-   -5, -3, -1,  1,  1,  2,  1,  2, -5, -3, -2,  0,  1,  1,  1,  1,
-    3,  3,  1,  0, -2, -4, -4, -5,  3,  3,  2,  0, -1, -2, -3, -4,
-    2,  2,  1,  1,  0, -1, -2, -2,  1,  1,  1,  1,  1,  0,  0,  0,
-    0,  0,  0,  1,  1,  1,  1,  1, -2, -1, -1,  0,  0,  1,  2,  2,
-   -3, -2, -2, -1,  0,  1,  2,  3, -3, -3, -2, -1,  0,  1,  2,  3,
-   -3, -3, -3, -3, -3, -2, -2, -2, -3, -3, -2, -2, -2, -1, -1, -1,
-   -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1,  0,  0,  0,  0,  0,
-    0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  1,  1,  2,  2,  2,  2,
-    1,  1,  1,  2,  2,  3,  3,  3,  2,  2,  2,  2,  3,  3,  3,  3,
-   -8, -7, -5, -3, -2, -1,  0, -1, -4, -3, -1,  0,  1,  2,  1,  1,
-   -1,  1,  2,  3,  3,  2,  2,  1,  1,  2,  3,  3,  2,  2,  1,  0,
-    2,  3,  3,  2,  1,  0,  0, -1,  1,  2,  1,  0, -1, -1, -1, -1,
-    1,  1,  0, -1, -1, -2, -2, -1,  1,  1,  0,  0, -1, -1,  0, -1,
-   -4, -3, -2,  0,  1,  2,  3,  3, -4, -3, -2,  0,  1,  2,  2,  2,
-   -3, -3, -2, -1,  0,  1,  1,  1, -2, -2, -2, -1, -1,  0,  0,  0,
-    0, -1, -1, -1, -1, -1, -1, -1,  2,  1,  1,  0,  0, -1, -1, -2,
-    3,  3,  3,  1,  0, -1, -2, -2,  5,  4,  4,  2,  1,  0, -1, -2,
-    0,  0,  0,  0,  1,  2,  3,  3,  0, -1,  0,  0,  1,  2,  3,  3,
-    0, -1,  0,  0,  1,  2,  3,  2,  0,  0,  0,  1,  1,  2,  2,  2,
-    2,  1,  1,  1,  1,  1,  1,  0,  2,  2,  2,  1,  0,  0, -1, -2,
-    2,  1,  0,  0, -2, -3, -5, -6,  0, -1, -1, -3, -5, -6, -8, -9,
-   -2,  0,  1,  2,  2,  1, -1, -4, -2,  0,  2,  2,  2,  1, -1, -4,
-   -2,  0,  2,  2,  2,  1, -1, -3, -2,  0,  2,  2,  2,  1, -1, -3,
-   -2, -1,  2,  2,  2,  1, -1, -3, -2, -1,  1,  2,  2,  1, -1, -3,
-   -3, -1,  1,  2,  2,  1, -1, -3, -2, -1,  1,  2,  2,  1, -1, -3,
-   -1,  1,  1, -1, -3, -3,  0,  4, -1,  1,  1, -1, -3, -3,  0,  4,
-   -1,  1,  1,  0, -3, -3,  0,  4, -1,  1,  2,  0, -3, -3,  0,  5,
-    0,  1,  2,  0, -3, -4,  0,  4,  0,  1,  2,  0, -3, -4,  0,  5,
-    0,  1,  2,  0, -3, -3,  0,  4,  0,  1,  2, -1, -2, -2,  0,  4,
-    6,  6,  5,  6,  5,  5,  5,  5,  2,  2,  2,  2,  2,  2,  2,  2,
-    0,  0,  0,  0,  0,  0,  0,  0, -1, -1, -1, -1, -2, -2, -2, -2,
-   -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-   -1, -1, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-    2,  2,  2,  2,  2,  2,  2,  2,  0,  1,  1,  0,  0,  0,  0,  0,
-   -1, -2, -2, -2, -2, -2, -2, -1, -3, -3, -3, -3, -3, -3, -3, -2,
-   -3, -4, -4, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1,  0,  0,
-    0,  1,  1,  1,  2,  2,  3,  3,  3,  4,  4,  5,  5,  6,  6,  6,
-    4,  1, -2, -3, -3, -1,  1,  3,  4,  1, -2, -4, -3, -1,  1,  3,
-    5,  1, -2, -4, -3, -1,  1,  4,  5,  1, -2, -3, -3, -1,  2,  4,
-    5,  1, -2, -3, -3, -1,  2,  4,  4,  0, -3, -4, -3, -1,  2,  4,
-    4,  0, -3, -3, -3, -1,  1,  3,  3,  0, -2, -3, -2, -1,  1,  3,
-   -3, -4, -4, -4, -4, -4, -4, -4, -1, -1, -1, -1, -1, -1, -2, -2,
-    2,  1,  1,  2,  2,  1,  1,  1,  3,  3,  3,  4,  4,  3,  3,  3,
-    3,  3,  3,  4,  4,  4,  3,  3,  1,  2,  1,  2,  2,  2,  2,  2,
-   -2, -2, -2, -1, -1, -1,  0,  0, -4, -4, -4, -4, -3, -3, -3, -3,
-   -1, -2, -3, -3, -2, -2, -1,  0,  0, -1, -2, -2, -2, -1,  0,  1,
-    2,  1, -1, -1, -1, -1,  0,  1,  3,  1,  0, -1, -1,  0,  0,  1,
-    3,  2,  0, -1,  0,  0,  0,  1,  3,  1,  0, -1,  0,  0,  0,  1,
-    3,  1,  0, -1,  0,  0,  0,  1,  2,  1,  0,  0,  0,  0,  0,  1,
-    0,  0,  0,  1,  1,  2,  3,  4,  0,  0, -1,  0,  0,  0,  2,  3,
-    0, -1, -1, -1, -1, -1,  0,  1,  0, -1, -1, -1, -1, -1, -1,  0,
-    0,  0, -1, -1, -1, -2, -2, -1,  1,  0,  0, -1, -1, -2, -2, -1,
-    2,  2,  1,  0, -1, -1, -1, -1,  3,  3,  2,  1,  0, -1, -1,  0,
-    1,  0,  1,  0,  0, -1, -2, -1,  0,  0,  0,  0, -1, -1, -2, -1,
-    0, -1,  0,  0, -1, -1, -1, -1, -1, -1, -1,  0,  0,  0,  0,  0,
-   -1, -1, -1,  0,  0,  0,  1,  1, -1, -1, -1,  0,  1,  1,  2,  3,
-   -2, -2, -1,  0,  1,  2,  3,  4, -2, -2, -1,  0,  1,  2,  4,  5,
-   -3, -1,  1,  0,  0, -1,  0,  1, -3,  0,  1,  0, -1, -1,  0,  2,
-   -3,  0,  1,  0, -1, -1,  0,  2, -2,  1,  2,  0, -1, -1,  0,  2,
-   -2,  1,  2,  0, -1, -1,  0,  2, -2,  1,  2,  0, -1, -1,  0,  2,
-   -1,  2,  2,  0, -1, -1,  0,  2, -1,  1,  1,  0, -1, -1, -1,  1,
-   -2, -2, -1,  1,  3,  4,  3,  1, -2, -2, -1,  0,  2,  3,  2,  0,
-   -2, -2, -1,  0,  1,  2,  1, -1, -1, -1, -1,  0,  1,  2,  1, -1,
-   -1, -1, -1,  0,  1,  1,  0, -2,  0, -1, -1,  0,  1,  1,  0, -1,
-    0, -1, -1,  0,  1,  1,  1, -1,  0, -1, -1,  0,  0,  1,  0, -1,
-   -2, -1,  0,  1,  1,  1,  1,  1, -2, -1,  0,  0,  0,  0,  0,  0,
-   -2, -1, -1,  0, -1, -1, -2, -2, -2, -1, -1, -1, -1, -2, -2, -3,
-   -1,  0,  1,  1,  0, -1, -2, -2,  1,  2,  3,  3,  2,  1,  0,  0,
-    1,  2,  3,  3,  3,  2,  1,  0,  0,  0,  1,  1,  1,  1,  0,  0,
-    0, -1, -1, -1,  0,  0,  0,  0,  1,  0,  0,  0,  0,  0,  1,  1,
-    1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  2,  2,  1,  1,  1,  1,
-    1,  1,  1,  1,  1,  1,  1,  1, -1,  0,  0,  1,  1,  0,  0,  0,
-   -3, -2, -1, -1, -1, -1,  0, -1, -5, -5, -4, -3, -2, -2, -2, -1,
-    1,  1,  1,  1,  2,  1,  0, -1,  1,  1,  1,  2,  1,  1,  0, -1,
-    1,  1,  1,  1,  1,  1,  0, -2,  2,  1,  1,  1,  1,  1,  0, -2,
-    1,  1,  0,  0,  0,  0, -1, -3,  1,  1,  0,  0,  0, -1, -2, -3,
-    1,  1,  0,  0, -1, -1, -2, -4,  1,  0,  0, -1, -2, -2, -3, -4,
-    8,  7,  5,  3,  2,  1,  1,  1,  2,  1,  0,  0, -1, -1, -2, -1,
-   -1, -1, -1, -2, -2, -2, -2, -1, -1, -1, -1, -1,  0, -1, -1,  0,
-    0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  0,  0,  0,
-   -1,  0,  0,  0,  0,  0, -1, -1, -2, -2, -1, -1, -1, -2, -2, -1,
-    9,  4,  0, -2, -2, -2, -1, -1,  7,  2, -1, -2, -2, -1,  0,  0,
-    4,  0, -2, -2, -1,  0,  1,  1,  1, -2, -2, -2, -1,  0,  1,  1,
-   -1, -2, -2, -1,  0,  1,  1,  1, -1, -2, -1,  0,  1,  1,  1,  0,
-   -1, -1,  0,  1,  1,  1,  0, -1,  0, -1,  0,  1,  0,  0, -1, -1,
-    0,  1,  1,  1,  1,  1,  0,  0,  1,  2,  2,  2,  1,  0,  0,  0,
-    2,  2,  2,  2,  1,  0, -1, -1,  1,  1,  1,  0, -1, -2, -2, -2,
-    0,  0,  0, -1, -2, -3, -2, -2, -1, -1, -1, -2, -2, -2, -1,  0,
-   -1, -1, -1, -1,  0,  0,  1,  2, -1, -1, -1,  0,  1,  2,  3,  4,
-   -1, -1,  0,  0, -1, -2, -3, -3, -1, -1,  0,  0,  0, -1, -1, -1,
-   -2, -2, -1,  0,  1,  1,  1,  1, -2, -2, -2,  0,  1,  2,  3,  3,
-   -1, -1, -1,  0,  1,  3,  3,  3,  1,  0,  0,  0,  1,  1,  2,  2,
-    2,  2,  1,  0,  0, -1, -1, -1,  3,  2,  1,  0, -1, -2, -3, -3,
-   -1, -1, -1, -2, -2, -3, -4, -5,  0,  0,  0, -1, -1, -3, -3, -4,
-    1,  1,  1,  0,  0, -1, -2, -3,  2,  2,  2,  1,  1,  0, -1, -1,
-    2,  2,  2,  2,  1,  1,  0, -1,  2,  2,  2,  2,  2,  1,  0,  0,
-    1,  1,  2,  1,  1,  1,  0,  0,  0,  0,  1,  1,  0,  0,  0, -1,
-   -2,  2,  3,  1, -1,  1,  1, -1, -3,  2,  3,  0, -1,  1,  1, -1,
-   -3,  2,  3,  0, -1,  1,  1, -1, -4,  2,  3,  0, -1,  1,  1, -2,
-   -4,  1,  3,  0, -1,  1,  1, -2, -4,  1,  3, -1, -2,  1,  1, -2,
-   -3,  1,  2,  0, -1,  1,  1, -2, -3,  1,  2,  0, -1,  1,  1, -1,
-   -1, -1, -1, -2, -2, -2, -2, -2,  1,  1,  1,  1,  0,  0,  0,  0,
-    1,  2,  2,  2,  2,  2,  2,  2,  0,  0,  1,  1,  1,  2,  2,  2,
-   -2, -2, -1, -1, -1,  0,  0,  0, -3, -3, -3, -3, -3, -3, -3, -2,
-   -1, -1, -1, -1, -2, -2, -2, -2,  4,  4,  4,  4,  4,  3,  3,  2,
-   -3, -3, -2, -1,  0,  1,  2,  5, -3, -3, -3, -2, -1,  1,  3,  6,
-   -3, -3, -2, -2,  0,  2,  3,  5, -3, -2, -2, -2,  0,  1,  3,  5,
-   -2, -2, -2, -1, -1,  1,  3,  5, -2, -2, -1, -1,  0,  1,  2,  4,
-   -1, -1, -1, -1,  0,  1,  1,  4, -1, -1, -1, -1,  0,  1,  2,  3,
-    0, -1,  0,  1,  1,  0, -1, -1,  0,  0,  0,  1,  2,  0, -1, -1,
-    1,  0, -1,  0,  1,  0,  0,  0,  1, -1, -2, -1,  0,  0,  0,  0,
-    1, -2, -3, -1,  0,  0,  0,  1,  1, -1, -3, -2,  0,  1,  1,  2,
-    1, -1, -2, -1,  0,  1,  1,  2,  2,  0, -1,  0,  1,  1,  2,  2,
-    1,  1,  1,  1,  0,  0,  1,  2, -1,  0,  0, -1,  0,  0,  0,  1,
-   -3, -2, -1, -1, -1,  0,  1,  1, -4, -2, -1,  0,  0,  1,  1,  1,
-   -3, -2,  0,  0,  1,  1,  1,  1, -3, -1,  0,  1,  1,  1,  0,  0,
-   -1,  0,  1,  1,  1,  0,  0, -1,  0,  1,  2,  2,  1,  0,  0, -1,
-   -4, -4, -4, -3, -2, -1, -1, -1, -2, -2, -2, -1,  0,  0,  0,  0,
-   -1,  0,  0,  0,  1,  1,  1,  1,  0,  0,  1,  1,  1,  1,  1,  1,
-    0,  0,  1,  1,  2,  2,  1,  0,  0,  0,  1,  1,  1,  1,  1,  0,
-    0,  0,  0,  1,  1,  1,  1,  0, -1,  0,  0,  1,  1,  1,  0,  0,
-    1,  2,  2,  2,  1, -1, -2, -4,  1,  1,  2,  2,  1,  0, -2, -4,
-    0,  1,  1,  1,  1,  0, -1, -3, -1,  0,  1,  1,  0,  0, -1, -2,
-   -1,  0,  1,  1,  1,  0,  0, -1, -2, -1,  0,  0,  0,  0,  0, -1,
-   -1, -1,  0,  1,  1,  0,  0,  0, -1,  0,  1,  1,  1,  1,  1,  0,
-    2,  2,  0, -1, -2, -1, -1, -2,  1,  1, -1, -2, -2, -1, -1, -2,
-    1,  1, -1, -2, -2,  0,  0, -1,  1,  1,  0, -2, -1,  1,  1,  0,
-    1,  1,  0, -1, -1,  1,  2,  1,  1,  1,  0, -1, -1,  1,  2,  1,
-    1,  1,  0, -1, -1,  1,  1,  1,  1,  1,  0, -1,  0,  1,  1,  1,
-    0,  0, -1, -2, -4, -4, -4, -4,  3,  3,  3,  2,  1,  0,  0,  0,
-    3,  3,  3,  3,  2,  2,  2,  2,  0,  0,  0,  0,  0,  0,  0,  1,
-   -1, -1, -1, -1, -1, -1, -1,  0,  0, -1,  0,  0, -1,  0,  0,  0,
-    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1, -1,  0,
-   -1, -1,  0, -1, -1,  1,  2, -1,  1,  1,  0,  0,  0,  2,  3, -1,
-    1,  1,  0, -1, -1,  1,  3, -1,  1,  1,  0, -2, -2,  0,  1, -2,
-    1,  0,  0, -2, -2,  0,  1, -3,  0,  0,  0,  0, -1,  1,  1, -3,
-    0,  1,  1,  0,  1,  2,  1, -3, -1,  0,  1,  1,  1,  2,  1, -4,
-   -4, -3,  0,  1,  1,  1,  0,  0, -4, -2,  0,  1,  1,  1,  0, -1,
-   -3, -1,  1,  1,  1,  0, -1, -1, -1,  1,  1,  1,  1,  0, -1,  0,
-    1,  2,  2,  1,  0, -1,  0,  0,  2,  2,  1,  0, -1, -1,  0,  1,
-    2,  1,  0, -1, -2, -1,  0,  1,  2,  2,  0, -1, -2, -1,  1,  1,
-    1,  1,  0,  0, -1, -1, -1, -1,  0, -1, -1, -1, -1, -1, -1, -1,
-   -1, -1, -1, -1, -1, -1, -1, -1,  0,  0, -1, -1, -1, -1, -1, -1,
-    1,  0,  0, -1, -1, -1, -1, -1,  2,  1,  0,  0, -1, -1, -1, -1,
-    5,  3,  2,  1,  0,  0,  0,  0,  6,  5,  3,  2,  1,  0,  0,  0,
-    4,  4,  3,  1,  0,  0,  0,  1,  3,  3,  2,  1,  0,  0,  0,  1,
-    2,  2,  1,  0, -1, -1,  0,  1,  0,  0,  0, -1, -1, -1,  0,  1,
-    0,  0, -1, -1, -2, -1,  0,  2,  0, -1, -1, -2, -2, -2,  0,  1,
-    0, -1, -1, -2, -2, -2, -1,  0,  0,  0, -1, -2, -2, -2, -1,  0,
-    0,  0, -1, -1, -1,  0,  2,  3,  0, -1, -2, -2, -1, -1,  1,  2,
-    1,  0, -1, -1, -1,  0,  0,  0,  1,  1,  1,  0,  0,  0, -1, -1,
-    1,  2,  1,  0,  0, -1, -1, -1, -1,  0,  0,  0, -1, -1, -1, -1,
-   -3, -2, -1, -1,  0,  1,  1,  2, -4, -3, -1,  1,  2,  3,  5,  5,
-    0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,
-    0,  0,  0, -1,  0,  0,  0,  1, -1, -1, -2, -2, -2, -1, -1,  0,
-    0,  0,  0,  0,  0,  1,  1,  1,  2,  2,  2,  2,  2,  3,  3,  3,
-    1,  1,  1,  1,  2,  2,  1,  1, -4, -3, -4, -4, -4, -4, -3, -3,
-   -1,  0,  1,  2,  2,  3,  3,  3, -1, -1, -1, -1,  0,  0,  0,  0,
-    0,  0, -1, -2, -2, -3, -3, -2,  3,  2,  1,  0, -1, -2, -2, -2,
-    4,  3,  2,  1,  1,  0,  0,  0,  2,  2,  1,  1,  0,  1,  1,  1,
-    0, -1, -1, -1, -1,  0,  0,  1, -2, -2, -2, -2, -2, -1,  0,  0,
-    1, -1,  0,  2,  1, -2, -1,  1,  1, -1,  0,  2,  1, -2, -2,  1,
-    1, -1,  0,  3,  2, -2, -1,  1,  0, -2,  0,  3,  2, -2, -2,  1,
-    0, -2,  0,  3,  2, -2, -2,  1,  0, -2,  0,  3,  1, -2, -1,  1,
-    0, -2,  0,  2,  1, -2, -2,  1,  0, -1,  0,  2,  1, -2, -1,  1,
-    0,  1,  2,  2,  3,  3,  2,  2,  0,  1,  1,  2,  3,  3,  2,  1,
-    0,  0,  1,  2,  2,  2,  2,  1, -1,  0,  0,  1,  1,  1,  1,  1,
-   -1, -1,  0,  0,  0,  0,  0,  0, -1, -1, -1, -1, -1, -1, -1, -1,
-   -2, -2, -2, -2, -2, -2, -2, -1, -2, -2, -2, -2, -2, -2, -2, -1,
-    0,  0, -1, -2, -1,  0,  3,  5,  0,  0, -1, -1, -1,  0,  2,  4,
-    1,  1,  0,  0, -1, -1,  1,  2,  1,  2,  1,  1,  0, -1, -1,  0,
-    0,  1,  2,  1,  0, -1, -2, -2, -1,  0,  1,  2,  1,  0, -3, -3,
-   -2, -1,  1,  2,  2,  0, -2, -4, -2, -1,  0,  2,  2,  1, -1, -3,
-    0,  0,  0,  0,  0,  0, -1, -1,  0,  0, -1,  0,  0,  0,  0,  0,
-   -1, -1, -1, -1,  0,  0,  0,  0, -1, -1, -1, -1, -1, -1, -1,  0,
-   -1, -1, -1, -1, -1, -1, -1,  0, -1,  0,  0,  0,  0, -1, -1,  0,
-    0,  0,  1,  1,  0,  0,  0,  1,  3,  3,  3,  4,  3,  3,  3,  3,
-    5,  1, -2, -2,  0,  0,  0, -1,  4, -1, -3, -1,  0,  0,  0, -1,
-    3, -1, -1,  0,  1,  1,  0, -1,  2,  0,  0,  1,  1,  1,  0, -2,
-    1,  0,  0,  1,  1,  1,  0, -2,  0, -1, -1, -1,  0,  0,  0, -1,
-    0, -1, -1, -1, -1,  0,  0, -1,  2,  1,  0,  0,  0,  1,  0,  0,
-    1,  0,  1,  1,  1,  1,  0,  0,  1,  0,  0,  1,  1,  0,  0,  0,
-    1, -1, -1,  0,  0,  0,  0,  0,  2,  0, -1, -1, -1, -1, -1,  0,
-    3,  1, -1, -1, -2, -2, -2, -1,  4,  2,  1,  0, -1, -2, -2, -1,
-    2,  1,  0,  0, -1, -1,  0,  0,  0, -1, -1, -1, -1,  0,  1,  1,
-    0,  1,  2,  2,  2,  1, -1, -3,  0,  0,  1,  1,  1,  0, -1, -2,
-    0,  0,  0,  0,  0,  0, -1, -1,  0,  0, -1,  0,  0,  1,  1,  0,
-    0,  0, -1,  0,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  0,
-    0,  0,  1,  1,  2,  1, -1, -3,  0,  0,  0,  1,  1, -1, -4, -5,
-   -2, -2, -2, -1,  0,  2,  2,  2,  0,  0,  0,  0,  1,  1,  1,  0,
-    1,  1,  1,  1,  1,  0, -2, -3,  0,  0,  1,  1,  0, -1, -3, -4,
-   -1, -1,  0,  1,  0,  0, -2, -3, -1, -1,  0,  1,  1,  1,  0, -1,
-    0,  0,  0,  1,  1,  1,  1,  0,  1,  1,  1,  1,  0,  0,  0,  0,
-    0,  1,  0,  0,  1,  1,  1,  2,  1,  2,  0,  0,  0,  0, -1,  1,
-    0,  2,  0, -1,  1,  0, -1,  0,  0,  1,  0,  0,  2,  1,  0,  1,
-    0,  1, -1,  0,  2,  2,  0,  1, -1,  0, -1, -1,  2,  1,  1,  2,
-   -2, -2, -3, -2,  0,  1,  1,  1, -2, -2, -3, -3, -1, -1, -1,  0,
-   -3, -1,  0,  1,  2,  1,  1,  0, -3, -1,  0,  1,  2,  1,  1,  1,
-   -2,  0,  0,  1,  1,  1,  1,  1, -1,  0,  0,  0,  0,  0,  0,  0,
-   -2,  0,  0,  0,  0, -1, -1,  0, -2,  0,  0,  0,  0,  0, -1, -1,
-   -3,  0,  1,  1,  1,  1,  0,  1, -5, -2,  0,  1,  2,  2,  1,  2,
-   -2, -1, -1,  0,  0,  1,  2,  3,  0,  0,  1,  1,  0,  0,  1,  2,
-    0,  0,  1,  0, -1, -1,  0,  1, -1, -1, -1, -1, -2, -2, -1,  0,
-   -2, -2, -2, -2, -2, -1,  0,  1,  0,  0,  0, -1,  0,  1,  2,  2,
-    2,  1,  0,  0,  0,  1,  2,  2,  2,  1,  0, -1, -1, -1,  0,  0,
-    0,  1,  1,  1,  1,  1, -1, -4, -1, -1,  0,  1,  1,  1,  0, -3,
-   -2, -1,  0,  0,  1,  2,  2, -2, -1,  0,  0,  0,  0,  2,  3, -1,
-   -1,  0,  0,  0,  0,  1,  2,  0,  0,  0, -1, -2, -1,  1,  1,  0,
-    0,  0, -1, -2, -2,  0,  2,  1,  0,  0, -1, -2, -1,  1,  2,  2,
-    1,  0,  0,  0, -2, -3, -2, -3,  0,  0,  1,  0, -2, -2, -1, -1,
-    0, -1,  1,  1, -1, -1,  0,  0,  0, -1,  1,  1, -1, -1,  0,  0,
-    0,  1,  2,  1, -1, -1,  0,  1,  1,  2,  3,  2,  0,  0,  1,  2,
-   -1,  0,  2,  1,  0,  0,  2,  3, -2, -1,  0,  0, -1,  0,  1,  2,
-    1,  1,  0, -1, -2, -2, -1,  1,  1,  1,  1, -1, -2, -2,  0,  2,
-    1,  1,  1, -1, -1, -1,  0,  2,  0,  0,  0,  0,  0,  0,  1,  2,
-   -1, -1, -1,  0,  0,  0,  1,  2, -1, -2, -1,  1,  1,  1,  0,  0,
-   -1, -2, -1,  1,  2,  2,  0, -1, -1, -2, -1,  2,  2,  2,  0, -1,
-   -1, -1, -1, -2, -1, -1,  0,  1,  0,  0, -1, -1, -1,  0,  1,  2,
-    1,  0,  0,  0,  0,  1,  1,  2,  1,  1,  0,  0,  1,  1,  1,  1,
-    1,  1,  0,  1,  1,  0,  1,  1,  1,  1,  1,  1,  0, -1, -1, -1,
-    1,  2,  1,  0, -1, -2, -2, -3,  2,  2,  1,  0, -2, -3, -4, -4,
-   -4, -2,  1,  1,  1,  1,  0,  0, -2,  0,  1,  0,  0,  0,  0,  0,
-    0,  1,  1, -2, -2, -1,  0,  1,  2,  2,  1, -2, -2, -1,  1,  2,
-    1,  2,  1, -2, -2, -1,  1,  2, -1,  1,  1, -1, -1, -1,  0,  1,
-   -2,  0,  1,  1,  0, -1, -1,  0, -2,  0,  2,  2,  1, -1, -1,  0,
-    1,  1,  0,  0,  0,  1,  0,  0, -2, -3, -3, -2, -2, -1,  0,  0,
-   -3, -4, -3, -2, -1,  0,  0,  0, -1, -1,  0,  1,  2,  3,  2,  1,
-    0,  1,  2,  3,  3,  3,  2,  1,  1,  1,  1,  2,  1,  0,  0, -1,
-    0,  0,  0,  0, -1, -1, -1, -1,  0, -1, -1,  0,  0,  0,  0,  0,
-    1,  1,  0,  0, -1, -1,  0,  2,  0,  0,  1,  0, -1, -1,  1,  1,
-   -2, -1,  0,  1,  1,  1,  1,  1, -3, -3,  0,  2,  2,  1,  1,  0,
-   -2, -2,  0,  1,  1,  1,  0,  0,  1,  0,  0,  0,  0,  0, -1, -1,
-    3,  1, -1, -3, -2, -1,  0,  1,  4,  2, -1, -3, -3, -1,  1,  2,
-    0,  0,  0, -1, -1, -1, -1, -1,  1,  2,  1,  0,  0,  0, -1, -1,
-    2,  3,  3,  2,  1,  0, -1, -1,  3,  4,  4,  2,  1,  0, -1, -2,
-    3,  3,  2,  1,  0, -1, -2, -2,  1,  1,  0, -1, -1, -2, -2, -3,
-    0,  0,  0, -1, -1, -2, -2, -2, -1, -1, -1, -1, -1, -2, -2, -1,
-    1,  2,  2,  2,  2,  1,  2,  2,  0,  1,  1,  1,  1,  0,  0,  0,
-    0,  0,  0,  1,  1,  0, -1, -2,  0,  0,  0,  0,  1,  0, -1, -4,
-    1,  0,  0,  0,  0,  0, -2, -5,  1,  0,  0,  0,  0,  0, -1, -4,
-    1,  0, -1,  0,  0,  0, -1, -3,  0, -1, -1,  0,  1,  1,  1, -1,
-   -2, -1,  0,  0, -1, -1, -1, -2, -1,  0,  0,  0, -1, -1, -2, -2,
-    0,  1,  1,  0, -1, -1, -1, -2,  0,  1,  1,  0,  0,  0, -1, -1,
-    0,  1,  0,  0,  1,  1,  1,  0,  1,  1,  0,  0,  1,  2,  2,  1,
-    1,  1,  0,  0,  1,  2,  2,  1,  1,  1,  0, -1,  0,  1,  1,  0,
-    4,  2,  1,  0,  0,  1,  1,  1,  4,  2,  1,  0,  0,  0,  0,  1,
-    3,  1,  0,  0, -1, -1, -1,  0,  1,  0,  0, -1, -1, -2, -1,  0,
-    0,  0,  0,  0, -1, -1, -1,  0, -1, -1,  0,  0, -1, -1,  0,  1,
-   -2, -1,  0, -1, -1,  0,  0,  1, -2, -2, -1, -2, -1,  0,  0,  1,
-    0,  1,  1,  1,  2,  1,  0, -1, -1, -1, -1,  0,  0, -1, -2, -2,
-   -1,  0, -1,  0,  0, -1, -2, -1,  0,  0,  0,  0,  0,  0,  1,  2,
-    0,  0,  0,  0,  0,  0,  2,  3, -1,  0, -1, -1, -1, -1,  0,  3,
-   -1,  0,  0, -1, -1, -2,  0,  3,  0,  0,  0,  0, -1, -1,  1,  4,
-    2,  2,  0,  0,  0,  0,  0,  1,  1,  1, -1, -2, -1, -2, -1,  1,
-   -1, -1, -2, -2, -2, -3, -2,  0, -1,  0, -1, -1, -1, -2, -1,  1,
-    1,  1,  0,  0,  1,  0,  0,  1,  2,  2,  0,  0,  1,  0,  0,  1,
-    2,  2,  0,  0,  0,  0, -1, -1,  2,  2,  0,  0,  1,  0, -1, -1,
-   -1,  0,  1,  1,  0, -1, -1, -1,  1,  2,  3,  2,  1,  0,  0,  0,
-    0,  1,  1,  1,  0, -1,  0,  0, -2, -2, -1,  0,  1,  0,  0,  0,
-   -2, -2, -1,  2,  2,  2,  1,  0, -2, -1,  0,  1,  1,  0,  0, -1,
-   -1, -1,  0,  0, -1, -2, -1, -2,  0,  1,  1,  1,  0,  0,  1,  1,
-   -3, -3, -3, -2, -1, -1, -2, -2, -1, -1,  0,  1,  2,  1,  0,  0,
-    1,  1,  1,  2,  2,  1,  0,  0,  1,  1,  1,  1,  1,  0, -1,  1,
-    1,  0, -1, -1,  0,  0, -1,  1,  0, -1, -1, -1,  0, -1, -1,  1,
-    1,  0, -1,  0,  0, -1,  0,  2,  2,  0, -1,  0,  0,  0,  0,  2,
-    1,  0, -2, -1,  0,  1,  1,  0,  2,  0, -1, -1,  0,  1,  1,  0,
-    1,  0, -2, -1,  0,  1,  0, -1,  1,  0, -1, -1,  0,  1,  0, -1,
-    0,  1,  1,  0,  1,  1,  0,  0, -2,  1,  2,  1,  0,  0,  0,  1,
-   -5,  0,  2,  1,  0, -1,  0,  1, -6, -1,  2,  1,  0, -1,  0,  0,
-    5,  3,  0, -1, -2, -1, -1, -1,  1,  1,  0, -1, -1,  0, -1, -1,
-   -1,  0,  1,  1,  2,  2,  1,  0, -2, -1,  0,  1,  2,  1,  1,  1,
-   -2, -1, -1, -1,  0, -1,  0,  1,  0,  1,  0,  0, -1, -1,  0,  0,
-    0,  1,  1,  1,  1,  0,  0,  0, -3, -2,  0,  1,  1,  0,  0, -1,
-   -1,  0,  1,  0, -1,  0,  2,  3, -1,  0,  0, -2, -4, -2, -1,  0,
-    0,  1,  1,  0, -2, -1,  0, -1,  1,  2,  3,  1,  0,  1,  1,  0,
-   -1,  0,  1,  1,  1,  1,  1,  0, -2, -3, -2,  0,  0,  0,  1,  0,
-   -1, -2, -2,  0,  1,  0,  0, -1,  3,  1,  0,  0,  1,  0, -1, -1,
-   -2, -1,  0,  0, -1, -1,  0,  0, -1,  0,  0,  0,  0,  1,  1,  1,
-   -1, -1, -1,  0,  1,  1,  1,  1,  0, -2, -3, -1,  1,  0,  0,  0,
-    1, -1, -3, -1,  1,  1,  0, -1,  3,  1, -1,  1,  2,  2,  0, -1,
-    3,  1,  0,  1,  2,  1,  1,  0,  0, -2, -2, -1, -1,  0,  0,  0,
-    1,  0, -1, -1,  1,  2,  1,  0,  0, -1, -2, -1,  1,  2,  2,  1,
-   -1, -1, -1,  0,  0,  1,  2,  0, -2,  0,  0,  0,  0,  0,  1, -1,
-   -1,  0,  1,  0, -1, -1, -1, -1,  0,  1,  1,  2,  0, -2, -1,  0,
-    1,  2,  2,  2,  1, -1, -1,  0,  0,  1,  1,  1,  0, -2, -2, -1,
-    0,  0, -1, -1, -1, -1, -2, -2,  0,  0, -1,  0,  1,  2,  2,  1,
-    0,  0, -1, -1,  0,  1,  2,  2,  1,  1, -1, -2, -1, -1, -1, -1,
-    2,  2,  1,  0,  0, -1, -2, -2,  1,  2,  2,  1,  0,  0, -2, -2,
-    0,  0,  0,  0,  1,  1,  0, -1,  0, -1, -1, -1,  2,  3,  2,  1,
-    0, -2,  1,  2, -1,  0,  0,  1, -1, -2,  2,  3, -1,  0,  0,  0,
-    0, -2,  2,  3, -1, -1,  0,  0,  0, -1,  3,  2, -2,  0,  1,  0,
-    0, -1,  3,  1, -2,  0,  1,  0,  0, -1,  2,  1, -1,  1,  0, -1,
-    0,  0,  1, -1, -2,  0,  0, -1,  1,  0,  0, -2, -2, -1, -1, -1,
-    1,  1,  1,  1,  1, -1, -1, -2,  0,  0,  0,  1,  1,  1,  1,  1,
-    0,  0,  0,  1,  1,  1,  2,  3,  1,  0,  0, -1,  0,  0,  1,  2,
-    0, -1, -1, -2, -1,  0,  1,  2, -2, -2, -2, -2, -1,  0,  1,  1,
-   -1, -1, -1, -1,  0,  0,  0, -1,  2,  2,  2,  0, -1, -1, -2, -4,
-   -1, -2, -1, -1,  0,  1,  2,  3, -1, -1, -1, -1,  0,  1,  2,  3,
-    1,  0, -1,  0, -1,  0,  1,  2,  1,  0,  0,  0, -1,  0,  2,  2,
-    1,  0, -1, -1, -2,  0,  1,  2,  0, -2, -2, -2, -3, -1,  0,  1,
-    0, -2, -2, -2, -2, -1,  1,  1,  0,  0,  0,  0,  0,  1,  2,  2
-};
-
-/* list of codebooks for intra-coded vectors */
-static const int8_t* const svq1_intra_codebooks[6] = {
-    svq1_intra_codebook_4x2, svq1_intra_codebook_4x4,
-    svq1_intra_codebook_8x4, svq1_intra_codebook_8x8,
-    NULL, NULL,
-};
-
 static const int8_t svq1_intra_codebook_sum[4][16*6] = {
  {
   0,  0,  0, -1, -1, -1, -1, -2,  0, -1, -1,  0, -1,  0,  1,  0,
@@ -1584,4 +93,4 @@ static const int8_t svq1_intra_codebook_
  }
 };
 
-#endif // AVCODEC_SVQ1_CB_H
+#endif /* AVCODEC_SVQ1ENC_CB_H */




More information about the ffmpeg-cvslog mailing list