[FFmpeg-cvslog] r9507 - in trunk/libavcodec: Makefile svq1.c svq1.h svq1_cb.h svq1_vlc.h svq1dec.c svq1enc.c svq1enc_cb.h
aurel
subversion
Fri Jul 6 17:19:35 CEST 2007
Author: aurel
Date: Fri Jul 6 17:19:35 2007
New Revision: 9507
Log:
split SVQ1 decoder and encoder in their own files
Added:
trunk/libavcodec/svq1.h
- copied, changed from r9505, /trunk/libavcodec/svq1.c
trunk/libavcodec/svq1dec.c
- copied, changed from r9505, /trunk/libavcodec/svq1.c
trunk/libavcodec/svq1enc.c
- copied, changed from r9505, /trunk/libavcodec/svq1.c
trunk/libavcodec/svq1enc_cb.h
- copied, changed from r9505, /trunk/libavcodec/svq1_cb.h
Modified:
trunk/libavcodec/Makefile
trunk/libavcodec/svq1.c
trunk/libavcodec/svq1_cb.h
trunk/libavcodec/svq1_vlc.h
Modified: trunk/libavcodec/Makefile
==============================================================================
--- trunk/libavcodec/Makefile (original)
+++ trunk/libavcodec/Makefile Fri Jul 6 17:19:35 2007
@@ -160,8 +160,8 @@ OBJS-$(CONFIG_SONIC_DECODER) +
OBJS-$(CONFIG_SONIC_ENCODER) += sonic.o golomb.o
OBJS-$(CONFIG_SONIC_LS_ENCODER) += sonic.o golomb.o
OBJS-$(CONFIG_SP5X_DECODER) += sp5xdec.o mjpegdec.o mjpeg.o
-OBJS-$(CONFIG_SVQ1_DECODER) += svq1.o
-OBJS-$(CONFIG_SVQ1_ENCODER) += svq1.o
+OBJS-$(CONFIG_SVQ1_DECODER) += svq1dec.o svq1.o
+OBJS-$(CONFIG_SVQ1_ENCODER) += svq1enc.o svq1.o
OBJS-$(CONFIG_SVQ3_DECODER) += h264.o cabac.o golomb.o
OBJS-$(CONFIG_TARGA_DECODER) += targa.o
OBJS-$(CONFIG_TARGA_ENCODER) += targaenc.o rle.o
Modified: trunk/libavcodec/svq1.c
==============================================================================
--- trunk/libavcodec/svq1.c (original)
+++ trunk/libavcodec/svq1.c Fri Jul 6 17:19:35 2007
@@ -32,1392 +32,12 @@
* http://www.pcisys.net/~melanson/codecs/
*/
-
-//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
-#include "avcodec.h"
-#include "dsputil.h"
-#include "mpegvideo.h"
-#include "bswap.h"
-
-#undef NDEBUG
-#include <assert.h>
-
-extern const uint8_t mvtab[33][2];
-
-static VLC svq1_block_type;
-static VLC svq1_motion_component;
-static VLC svq1_intra_multistage[6];
-static VLC svq1_inter_multistage[6];
-static VLC svq1_intra_mean;
-static VLC svq1_inter_mean;
-
-#define SVQ1_BLOCK_SKIP 0
-#define SVQ1_BLOCK_INTER 1
-#define SVQ1_BLOCK_INTER_4V 2
-#define SVQ1_BLOCK_INTRA 3
-
-typedef struct SVQ1Context {
- MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
- AVCodecContext *avctx;
- DSPContext dsp;
- AVFrame picture;
- AVFrame current_picture;
- AVFrame last_picture;
- PutBitContext pb;
- GetBitContext gb;
-
- PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
-
- int frame_width;
- int frame_height;
-
- /* Y plane block dimensions */
- int y_block_width;
- int y_block_height;
-
- /* U & V plane (C planes) block dimensions */
- int c_block_width;
- int c_block_height;
-
- uint16_t *mb_type;
- uint32_t *dummy;
- int16_t (*motion_val8[3])[2];
- int16_t (*motion_val16[3])[2];
-
- int64_t rd_total;
-} SVQ1Context;
-
-/* motion vector (prediction) */
-typedef struct svq1_pmv_s {
- int x;
- int y;
-} svq1_pmv_t;
-
+#include "svq1.h"
#include "svq1_cb.h"
#include "svq1_vlc.h"
-static const uint16_t checksum_table[256] = {
- 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
- 0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
- 0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
- 0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
- 0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
- 0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
- 0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
- 0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
- 0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
- 0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
- 0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
- 0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
- 0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
- 0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
- 0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
- 0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
- 0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
- 0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
- 0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
- 0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
- 0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
- 0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
- 0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
- 0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
- 0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
- 0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
- 0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
- 0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
- 0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
- 0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
- 0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
- 0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
-};
-
-static const uint8_t string_table[256] = {
- 0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,
- 0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,
- 0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,
- 0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,
- 0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,
- 0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,
- 0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,
- 0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,
- 0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,
- 0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,
- 0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,
- 0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,
- 0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,
- 0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,
- 0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,
- 0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,
- 0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,
- 0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,
- 0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,
- 0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,
- 0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,
- 0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,
- 0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,
- 0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,
- 0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,
- 0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,
- 0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,
- 0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,
- 0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,
- 0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,
- 0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,
- 0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9
-};
-
-#define SVQ1_PROCESS_VECTOR()\
- for (; level > 0; i++) {\
- /* process next depth */\
- if (i == m) {\
- m = n;\
- if (--level == 0)\
- break;\
- }\
- /* divide block if next bit set */\
- if (get_bits (bitbuf, 1) == 0)\
- break;\
- /* add child nodes */\
- list[n++] = list[i];\
- list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\
- }
-
-#define SVQ1_ADD_CODEBOOK()\
- /* add codebook entries to vector */\
- for (j=0; j < stages; j++) {\
- n3 = codebook[entries[j]] ^ 0x80808080;\
- n1 += ((n3 & 0xFF00FF00) >> 8);\
- n2 += (n3 & 0x00FF00FF);\
- }\
-\
- /* clip to [0..255] */\
- if (n1 & 0xFF00FF00) {\
- n3 = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n1 += 0x7F007F00;\
- n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n1 &= (n3 & 0x00FF00FF);\
- }\
-\
- if (n2 & 0xFF00FF00) {\
- n3 = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n2 += 0x7F007F00;\
- n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n2 &= (n3 & 0x00FF00FF);\
- }
-
-#define SVQ1_DO_CODEBOOK_INTRA()\
- for (y=0; y < height; y++) {\
- for (x=0; x < (width / 4); x++, codebook++) {\
- n1 = n4;\
- n2 = n4;\
- SVQ1_ADD_CODEBOOK()\
- /* store result */\
- dst[x] = (n1 << 8) | n2;\
- }\
- dst += (pitch / 4);\
- }
-
-#define SVQ1_DO_CODEBOOK_NONINTRA()\
- for (y=0; y < height; y++) {\
- for (x=0; x < (width / 4); x++, codebook++) {\
- n3 = dst[x];\
- /* add mean value to vector */\
- n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\
- n2 = (n3 & 0x00FF00FF) + n4;\
- SVQ1_ADD_CODEBOOK()\
- /* store result */\
- dst[x] = (n1 << 8) | n2;\
- }\
- dst += (pitch / 4);\
- }
-
-#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\
- codebook = (const uint32_t *) cbook[level];\
- bit_cache = get_bits (bitbuf, 4*stages);\
- /* calculate codebook entries for this vector */\
- for (j=0; j < stages; j++) {\
- entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\
- }\
- mean -= (stages * 128);\
- n4 = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
-static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
- uint32_t bit_cache;
- uint8_t *list[63];
- uint32_t *dst;
- const uint32_t *codebook;
- int entries[6];
- int i, j, m, n;
- int mean, stages;
- unsigned x, y, width, height, level;
- uint32_t n1, n2, n3, n4;
-
- /* initialize list for breadth first processing of vectors */
- list[0] = pixels;
-
- /* recursively process vector */
- for (i=0, m=1, n=1, level=5; i < n; i++) {
- SVQ1_PROCESS_VECTOR();
-
- /* destination address and vector size */
- dst = (uint32_t *) list[i];
- width = 1 << ((4 + level) /2);
- height = 1 << ((3 + level) /2);
-
- /* get number of stages (-1 skips vector, 0 for mean only) */
- stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;
-
- if (stages == -1) {
- for (y=0; y < height; y++) {
- memset (&dst[y*(pitch / 4)], 0, width);
- }
- continue; /* skip vector */
- }
-
- if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
- return -1; /* invalid vector */
- }
-
- mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);
-
- if (stages == 0) {
- for (y=0; y < height; y++) {
- memset (&dst[y*(pitch / 4)], mean, width);
- }
- } else {
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
- SVQ1_DO_CODEBOOK_INTRA()
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
- uint32_t bit_cache;
- uint8_t *list[63];
- uint32_t *dst;
- const uint32_t *codebook;
- int entries[6];
- int i, j, m, n;
- int mean, stages;
- int x, y, width, height, level;
- uint32_t n1, n2, n3, n4;
-
- /* initialize list for breadth first processing of vectors */
- list[0] = pixels;
-
- /* recursively process vector */
- for (i=0, m=1, n=1, level=5; i < n; i++) {
- SVQ1_PROCESS_VECTOR();
-
- /* destination address and vector size */
- dst = (uint32_t *) list[i];
- width = 1 << ((4 + level) /2);
- height = 1 << ((3 + level) /2);
-
- /* get number of stages (-1 skips vector, 0 for mean only) */
- stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;
-
- if (stages == -1) continue; /* skip vector */
-
- if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
- return -1; /* invalid vector */
- }
-
- mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
-
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
- SVQ1_DO_CODEBOOK_NONINTRA()
- }
- return 0;
-}
-
-static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {
- int diff;
- int i;
-
- for (i=0; i < 2; i++) {
-
- /* get motion code */
- diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2);
- if(diff<0)
- return -1;
- else if(diff){
- if(get_bits1(bitbuf)) diff= -diff;
- }
-
- /* add median of motion vector predictors and clip result */
- if (i == 1)
- mv->y = ((diff + mid_pred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
- else
- mv->x = ((diff + mid_pred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
- }
-
- return 0;
-}
-
-static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- int i;
-
- src = &previous[x + y*pitch];
- dst = current;
-
- for (i=0; i < 16; i++) {
- memcpy (dst, src, 16);
- src += pitch;
- dst += pitch;
- }
-}
-
-static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion, int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- svq1_pmv_t mv;
- svq1_pmv_t *pmv[3];
- int result;
-
- /* predict and decode motion vector */
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
- if (result != 0)
- return result;
-
- motion[0].x =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 3].x = mv.x;
- motion[0].y =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].y = mv.y;
-
- if(y + (mv.y >> 1)<0)
- mv.y= 0;
- if(x + (mv.x >> 1)<0)
- mv.x= 0;
-
-#if 0
- int w= (s->width+15)&~15;
- int h= (s->height+15)&~15;
- if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)
- av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));
-#endif
-
- src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];
- dst = current;
-
- s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);
-
- return 0;
-}
-
-static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion,int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- svq1_pmv_t mv;
- svq1_pmv_t *pmv[4];
- int i, result;
-
- /* predict and decode motion vector (0) */
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (1) */
- pmv[0] = &mv;
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 3];
- }
- result = svq1_decode_motion_vector (bitbuf, &motion[0], pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (2) */
- pmv[1] = &motion[0];
- pmv[2] = &motion[(x / 8) + 1];
-
- result = svq1_decode_motion_vector (bitbuf, &motion[(x / 8) + 2], pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (3) */
- pmv[2] = &motion[(x / 8) + 2];
- pmv[3] = &motion[(x / 8) + 3];
-
- result = svq1_decode_motion_vector (bitbuf, pmv[3], pmv);
-
- if (result != 0)
- return result;
-
- /* form predictions */
- for (i=0; i < 4; i++) {
- int mvx= pmv[i]->x + (i&1)*16;
- int mvy= pmv[i]->y + (i>>1)*16;
-
- ///XXX /FIXME clipping or padding?
- if(y + (mvy >> 1)<0)
- mvy= 0;
- if(x + (mvx >> 1)<0)
- mvx= 0;
-
-#if 0
- int w= (s->width+15)&~15;
- int h= (s->height+15)&~15;
- if(x + (mvx >> 1)<0 || y + (mvy >> 1)<0 || x + (mvx >> 1) + 8 > w || y + (mvy >> 1) + 8> h)
- av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mvx >> 1), y + (mvy >> 1));
-#endif
- src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1))*pitch];
- dst = current;
-
- s->dsp.put_pixels_tab[1][((mvy & 1) << 1) | (mvx & 1)](dst,src,pitch,8);
-
- /* select next block */
- if (i & 1) {
- current += 8*(pitch - 1);
- } else {
- current += 8;
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_delta_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion, int x, int y) {
- uint32_t block_type;
- int result = 0;
-
- /* get block type */
- block_type = get_vlc2(bitbuf, svq1_block_type.table, 2, 2);
-
- /* reset motion vectors */
- if (block_type == SVQ1_BLOCK_SKIP || block_type == SVQ1_BLOCK_INTRA) {
- motion[0].x =
- motion[0].y =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].x =
- motion[(x / 8) + 3].y = 0;
- }
-
- switch (block_type) {
- case SVQ1_BLOCK_SKIP:
- svq1_skip_block (current, previous, pitch, x, y);
- break;
-
- case SVQ1_BLOCK_INTER:
- result = svq1_motion_inter_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_block %i\n",result);
-#endif
- break;
- }
- result = svq1_decode_block_non_intra (bitbuf, current, pitch);
- break;
-
- case SVQ1_BLOCK_INTER_4V:
- result = svq1_motion_inter_4v_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_4v_block %i\n",result);
-#endif
- break;
- }
- result = svq1_decode_block_non_intra (bitbuf, current, pitch);
- break;
-
- case SVQ1_BLOCK_INTRA:
- result = svq1_decode_block_intra (bitbuf, current, pitch);
- break;
- }
-
- return result;
-}
-
/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
+svq1_frame_size_t ff_svq1_frame_size_table[8] = {
{ 160, 120 }, { 128, 96 }, { 176, 144 }, { 352, 288 },
{ 704, 576 }, { 240, 180 }, { 320, 240 }, { -1, -1 }
};
-
-static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
- int i;
-
- for (i=0; i < length; i++) {
- value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- return value;
-}
-
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
- int width, int height, int value) {
- int x, y;
-
- for (y=0; y < height; y++) {
- for (x=0; x < width; x++) {
- value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- pixels += pitch;
- }
-
- return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
-static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
- uint8_t seed;
- int i;
-
- out[0] = get_bits (bitbuf, 8);
-
- seed = string_table[out[0]];
-
- for (i=1; i <= out[0]; i++) {
- out[i] = get_bits (bitbuf, 8) ^ seed;
- seed = string_table[out[i] ^ seed];
- }
-}
-
-static int svq1_decode_frame_header (GetBitContext *bitbuf,MpegEncContext *s) {
- int frame_size_code;
- int temporal_reference;
-
- temporal_reference = get_bits (bitbuf, 8);
-
- /* frame type */
- s->pict_type= get_bits (bitbuf, 2)+1;
- if(s->pict_type==4)
- return -1;
-
- if (s->pict_type == I_TYPE) {
-
- /* unknown fields */
- if (s->f_code == 0x50 || s->f_code == 0x60) {
- int csum = get_bits (bitbuf, 16);
-
- csum = svq1_packet_checksum ((uint8_t *)bitbuf->buffer, bitbuf->size_in_bits>>3, csum);
-
-// av_log(s->avctx, AV_LOG_INFO, "%s checksum (%02x) for packet data\n",
-// (csum == 0) ? "correct" : "incorrect", csum);
- }
-
- if ((s->f_code ^ 0x10) >= 0x50) {
- uint8_t msg[256];
-
- svq1_parse_string (bitbuf, msg);
-
- av_log(s->avctx, AV_LOG_INFO, "embedded message: \"%s\"\n", (char *) msg);
- }
-
- skip_bits (bitbuf, 2);
- skip_bits (bitbuf, 2);
- skip_bits1 (bitbuf);
-
- /* load frame size */
- frame_size_code = get_bits (bitbuf, 3);
-
- if (frame_size_code == 7) {
- /* load width, height (12 bits each) */
- s->width = get_bits (bitbuf, 12);
- s->height = get_bits (bitbuf, 12);
-
- if (!s->width || !s->height)
- return -1;
- } else {
- /* get width, height from table */
- s->width = svq1_frame_size_table[frame_size_code].width;
- s->height = svq1_frame_size_table[frame_size_code].height;
- }
- }
-
- /* unknown fields */
- if (get_bits (bitbuf, 1) == 1) {
- skip_bits1 (bitbuf); /* use packet checksum if (1) */
- skip_bits1 (bitbuf); /* component checksums after image data if (1) */
-
- if (get_bits (bitbuf, 2) != 0)
- return -1;
- }
-
- if (get_bits (bitbuf, 1) == 1) {
- skip_bits1 (bitbuf);
- skip_bits (bitbuf, 4);
- skip_bits1 (bitbuf);
- skip_bits (bitbuf, 2);
-
- while (get_bits (bitbuf, 1) == 1) {
- skip_bits (bitbuf, 8);
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_frame(AVCodecContext *avctx,
- void *data, int *data_size,
- uint8_t *buf, int buf_size)
-{
- MpegEncContext *s=avctx->priv_data;
- uint8_t *current, *previous;
- int result, i, x, y, width, height;
- AVFrame *pict = data;
-
- /* initialize bit buffer */
- init_get_bits(&s->gb,buf,buf_size*8);
-
- /* decode frame header */
- s->f_code = get_bits (&s->gb, 22);
-
- if ((s->f_code & ~0x70) || !(s->f_code & 0x60))
- return -1;
-
- /* swap some header bytes (why?) */
- if (s->f_code != 0x20) {
- uint32_t *src = (uint32_t *) (buf + 4);
-
- for (i=0; i < 4; i++) {
- src[i] = ((src[i] << 16) | (src[i] >> 16)) ^ src[7 - i];
- }
- }
-
- result = svq1_decode_frame_header (&s->gb, s);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_frame_header %i\n",result);
-#endif
- return result;
- }
-
- //FIXME this avoids some confusion for "B frames" without 2 references
- //this should be removed after libavcodec can handle more flexible picture types & ordering
- if(s->pict_type==B_TYPE && s->last_picture_ptr==NULL) return buf_size;
-
- if(avctx->hurry_up && s->pict_type==B_TYPE) return buf_size;
- if( (avctx->skip_frame >= AVDISCARD_NONREF && s->pict_type==B_TYPE)
- ||(avctx->skip_frame >= AVDISCARD_NONKEY && s->pict_type!=I_TYPE)
- || avctx->skip_frame >= AVDISCARD_ALL)
- return buf_size;
-
- if(MPV_frame_start(s, avctx) < 0)
- return -1;
-
- /* decode y, u and v components */
- for (i=0; i < 3; i++) {
- int linesize;
- if (i == 0) {
- width = (s->width+15)&~15;
- height = (s->height+15)&~15;
- linesize= s->linesize;
- } else {
- if(s->flags&CODEC_FLAG_GRAY) break;
- width = (s->width/4+15)&~15;
- height = (s->height/4+15)&~15;
- linesize= s->uvlinesize;
- }
-
- current = s->current_picture.data[i];
-
- if(s->pict_type==B_TYPE){
- previous = s->next_picture.data[i];
- }else{
- previous = s->last_picture.data[i];
- }
-
- if (s->pict_type == I_TYPE) {
- /* keyframe */
- for (y=0; y < height; y+=16) {
- for (x=0; x < width; x+=16) {
- result = svq1_decode_block_intra (&s->gb, ¤t[x], linesize);
- if (result != 0)
- {
-//#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_block %i (keyframe)\n",result);
-//#endif
- return result;
- }
- }
- current += 16*linesize;
- }
- } else {
- svq1_pmv_t pmv[width/8+3];
- /* delta frame */
- memset (pmv, 0, ((width / 8) + 3) * sizeof(svq1_pmv_t));
-
- for (y=0; y < height; y+=16) {
- for (x=0; x < width; x+=16) {
- result = svq1_decode_delta_block (s, &s->gb, ¤t[x], previous,
- linesize, pmv, x, y);
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_delta_block %i\n",result);
-#endif
- return result;
- }
- }
-
- pmv[0].x =
- pmv[0].y = 0;
-
- current += 16*linesize;
- }
- }
- }
-
- *pict = *(AVFrame*)&s->current_picture;
-
-
- MPV_frame_end(s);
-
- *data_size=sizeof(AVFrame);
- return buf_size;
-}
-
-static int svq1_decode_init(AVCodecContext *avctx)
-{
- MpegEncContext *s = avctx->priv_data;
- int i;
-
- MPV_decode_defaults(s);
-
- s->avctx = avctx;
- s->width = (avctx->width+3)&~3;
- s->height = (avctx->height+3)&~3;
- s->codec_id= avctx->codec->id;
- avctx->pix_fmt = PIX_FMT_YUV410P;
- avctx->has_b_frames= 1; // not true, but DP frames and these behave like unidirectional b frames
- s->flags= avctx->flags;
- if (MPV_common_init(s) < 0) return -1;
-
- init_vlc(&svq1_block_type, 2, 4,
- &svq1_block_type_vlc[0][1], 2, 1,
- &svq1_block_type_vlc[0][0], 2, 1, 1);
-
- init_vlc(&svq1_motion_component, 7, 33,
- &mvtab[0][1], 2, 1,
- &mvtab[0][0], 2, 1, 1);
-
- for (i = 0; i < 6; i++) {
- init_vlc(&svq1_intra_multistage[i], 3, 8,
- &svq1_intra_multistage_vlc[i][0][1], 2, 1,
- &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
- init_vlc(&svq1_inter_multistage[i], 3, 8,
- &svq1_inter_multistage_vlc[i][0][1], 2, 1,
- &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
- }
-
- init_vlc(&svq1_intra_mean, 8, 256,
- &svq1_intra_mean_vlc[0][1], 4, 2,
- &svq1_intra_mean_vlc[0][0], 4, 2, 1);
-
- init_vlc(&svq1_inter_mean, 9, 512,
- &svq1_inter_mean_vlc[0][1], 4, 2,
- &svq1_inter_mean_vlc[0][0], 4, 2, 1);
-
- return 0;
-}
-
-static int svq1_decode_end(AVCodecContext *avctx)
-{
- MpegEncContext *s = avctx->priv_data;
-
- MPV_common_end(s);
- return 0;
-}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
-static void svq1_write_header(SVQ1Context *s, int frame_type)
-{
- int i;
-
- /* frame code */
- put_bits(&s->pb, 22, 0x20);
-
- /* temporal reference (sure hope this is a "don't care") */
- put_bits(&s->pb, 8, 0x00);
-
- /* frame type */
- put_bits(&s->pb, 2, frame_type - 1);
-
- if (frame_type == I_TYPE) {
-
- /* no checksum since frame code is 0x20 */
-
- /* no embedded string either */
-
- /* output 5 unknown bits (2 + 2 + 1) */
- put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
-
- for (i = 0; i < 7; i++)
- {
- if ((svq1_frame_size_table[i].width == s->frame_width) &&
- (svq1_frame_size_table[i].height == s->frame_height))
- {
- put_bits(&s->pb, 3, i);
- break;
- }
- }
-
- if (i == 7)
- {
- put_bits(&s->pb, 3, 7);
- put_bits(&s->pb, 12, s->frame_width);
- put_bits(&s->pb, 12, s->frame_height);
- }
- }
-
- /* no checksum or extra data (next 2 bits get 0) */
- put_bits(&s->pb, 2, 0);
-}
-
-
-#define QUALITY_THRESHOLD 100
-#define THRESHOLD_MULTIPLIER 0.6
-
-#if defined(HAVE_ALTIVEC)
-#undef vector
-#endif
-
-static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
- int count, y, x, i, j, split, best_mean, best_score, best_count;
- int best_vector[6];
- int block_sum[7]= {0, 0, 0, 0, 0, 0};
- int w= 2<<((level+2)>>1);
- int h= 2<<((level+1)>>1);
- int size=w*h;
- int16_t block[7][256];
- const int8_t *codebook_sum, *codebook;
- const uint16_t (*mean_vlc)[2];
- const uint8_t (*multistage_vlc)[2];
-
- best_score=0;
- //FIXME optimize, this doenst need to be done multiple times
- if(intra){
- codebook_sum= svq1_intra_codebook_sum[level];
- codebook= svq1_intra_codebooks[level];
- mean_vlc= svq1_intra_mean_vlc;
- multistage_vlc= svq1_intra_multistage_vlc[level];
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- int v= src[x + y*stride];
- block[0][x + w*y]= v;
- best_score += v*v;
- block_sum[0] += v;
- }
- }
- }else{
- codebook_sum= svq1_inter_codebook_sum[level];
- codebook= svq1_inter_codebooks[level];
- mean_vlc= svq1_inter_mean_vlc + 256;
- multistage_vlc= svq1_inter_multistage_vlc[level];
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- int v= src[x + y*stride] - ref[x + y*stride];
- block[0][x + w*y]= v;
- best_score += v*v;
- block_sum[0] += v;
- }
- }
- }
-
- best_count=0;
- best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
- best_mean= (block_sum[0] + (size>>1)) >> (level+3);
-
- if(level<4){
- for(count=1; count<7; count++){
- int best_vector_score= INT_MAX;
- int best_vector_sum=-999, best_vector_mean=-999;
- const int stage= count-1;
- const int8_t *vector;
-
- for(i=0; i<16; i++){
- int sum= codebook_sum[stage*16 + i];
- int sqr, diff, score;
-
- vector = codebook + stage*size*16 + i*size;
- sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
- diff= block_sum[stage] - sum;
- score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
- if(score < best_vector_score){
- int mean= (diff + (size>>1)) >> (level+3);
- assert(mean >-300 && mean<300);
- mean= av_clip(mean, intra?0:-256, 255);
- best_vector_score= score;
- best_vector[stage]= i;
- best_vector_sum= sum;
- best_vector_mean= mean;
- }
- }
- assert(best_vector_mean != -999);
- vector= codebook + stage*size*16 + best_vector[stage]*size;
- for(j=0; j<size; j++){
- block[stage+1][j] = block[stage][j] - vector[j];
- }
- block_sum[stage+1]= block_sum[stage] - best_vector_sum;
- best_vector_score +=
- lambda*(+ 1 + 4*count
- + multistage_vlc[1+count][1]
- + mean_vlc[best_vector_mean][1]);
-
- if(best_vector_score < best_score){
- best_score= best_vector_score;
- best_count= count;
- best_mean= best_vector_mean;
- }
- }
- }
-
- split=0;
- if(best_score > threshold && level){
- int score=0;
- int offset= (level&1) ? stride*h/2 : w/2;
- PutBitContext backup[6];
-
- for(i=level-1; i>=0; i--){
- backup[i]= s->reorder_pb[i];
- }
- score += encode_block(s, src , ref , decoded , stride, level-1, threshold>>1, lambda, intra);
- score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
- score += lambda;
-
- if(score < best_score){
- best_score= score;
- split=1;
- }else{
- for(i=level-1; i>=0; i--){
- s->reorder_pb[i]= backup[i];
- }
- }
- }
- if (level > 0)
- put_bits(&s->reorder_pb[level], 1, split);
-
- if(!split){
- assert((best_mean >= 0 && best_mean<256) || !intra);
- assert(best_mean >= -256 && best_mean<256);
- assert(best_count >=0 && best_count<7);
- assert(level<4 || best_count==0);
-
- /* output the encoding */
- put_bits(&s->reorder_pb[level],
- multistage_vlc[1 + best_count][1],
- multistage_vlc[1 + best_count][0]);
- put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
- mean_vlc[best_mean][0]);
-
- for (i = 0; i < best_count; i++){
- assert(best_vector[i]>=0 && best_vector[i]<16);
- put_bits(&s->reorder_pb[level], 4, best_vector[i]);
- }
-
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
- }
- }
- }
-
- return best_score;
-}
-
-
-static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
- int width, int height, int src_stride, int stride)
-{
- int x, y;
- int i;
- int block_width, block_height;
- int level;
- int threshold[6];
- const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
-
- /* figure out the acceptable level thresholds in advance */
- threshold[5] = QUALITY_THRESHOLD;
- for (level = 4; level >= 0; level--)
- threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
-
- block_width = (width + 15) / 16;
- block_height = (height + 15) / 16;
-
- if(s->picture.pict_type == P_TYPE){
- s->m.avctx= s->avctx;
- s->m.current_picture_ptr= &s->m.current_picture;
- s->m.last_picture_ptr = &s->m.last_picture;
- s->m.last_picture.data[0]= ref_plane;
- s->m.linesize=
- s->m.last_picture.linesize[0]=
- s->m.new_picture.linesize[0]=
- s->m.current_picture.linesize[0]= stride;
- s->m.width= width;
- s->m.height= height;
- s->m.mb_width= block_width;
- s->m.mb_height= block_height;
- s->m.mb_stride= s->m.mb_width+1;
- s->m.b8_stride= 2*s->m.mb_width+1;
- s->m.f_code=1;
- s->m.pict_type= s->picture.pict_type;
- s->m.me_method= s->avctx->me_method;
- s->m.me.scene_change_score=0;
- s->m.flags= s->avctx->flags;
-// s->m.out_format = FMT_H263;
-// s->m.unrestricted_mv= 1;
-
- s->m.lambda= s->picture.quality;
- s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
- s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
-
- if(!s->motion_val8[plane]){
- s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
- s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
- }
-
- s->m.mb_type= s->mb_type;
-
- //dummies, to avoid segfaults
- s->m.current_picture.mb_mean= (uint8_t *)s->dummy;
- s->m.current_picture.mb_var= (uint16_t*)s->dummy;
- s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
- s->m.current_picture.mb_type= s->dummy;
-
- s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
- s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
- s->m.dsp= s->dsp; //move
- ff_init_me(&s->m);
-
- s->m.me.dia_size= s->avctx->dia_size;
- s->m.first_slice_line=1;
- for (y = 0; y < block_height; y++) {
- uint8_t src[stride*16];
-
- s->m.new_picture.data[0]= src - y*16*stride; //ugly
- s->m.mb_y= y;
-
- for(i=0; i<16 && i + 16*y<height; i++){
- memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
- for(x=width; x<16*block_width; x++)
- src[i*stride+x]= src[i*stride+x-1];
- }
- for(; i<16 && i + 16*y<16*block_height; i++)
- memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
- for (x = 0; x < block_width; x++) {
- s->m.mb_x= x;
- ff_init_block_index(&s->m);
- ff_update_block_index(&s->m);
-
- ff_estimate_p_frame_motion(&s->m, x, y);
- }
- s->m.first_slice_line=0;
- }
-
- ff_fix_long_p_mvs(&s->m);
- ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
- }
-
- s->m.first_slice_line=1;
- for (y = 0; y < block_height; y++) {
- uint8_t src[stride*16];
-
- for(i=0; i<16 && i + 16*y<height; i++){
- memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
- for(x=width; x<16*block_width; x++)
- src[i*stride+x]= src[i*stride+x-1];
- }
- for(; i<16 && i + 16*y<16*block_height; i++)
- memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
- s->m.mb_y= y;
- for (x = 0; x < block_width; x++) {
- uint8_t reorder_buffer[3][6][7*32];
- int count[3][6];
- int offset = y * 16 * stride + x * 16;
- uint8_t *decoded= decoded_plane + offset;
- uint8_t *ref= ref_plane + offset;
- int score[4]={0,0,0,0}, best;
- uint8_t temp[16*stride];
-
- if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
- av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
- return -1;
- }
-
- s->m.mb_x= x;
- ff_init_block_index(&s->m);
- ff_update_block_index(&s->m);
-
- if(s->picture.pict_type == I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
- for(i=0; i<6; i++){
- init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
- }
- if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
- put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
- score[0]= vlc[1]*lambda;
- }
- score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
- for(i=0; i<6; i++){
- count[0][i]= put_bits_count(&s->reorder_pb[i]);
- flush_put_bits(&s->reorder_pb[i]);
- }
- }else
- score[0]= INT_MAX;
-
- best=0;
-
- if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
- int mx, my, pred_x, pred_y, dxy;
- int16_t *motion_ptr;
-
- motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
- if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
- for(i=0; i<6; i++)
- init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
-
- put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-
- s->m.pb= s->reorder_pb[5];
- mx= motion_ptr[0];
- my= motion_ptr[1];
- assert(mx>=-32 && mx<=31);
- assert(my>=-32 && my<=31);
- assert(pred_x>=-32 && pred_x<=31);
- assert(pred_y>=-32 && pred_y<=31);
- ff_h263_encode_motion(&s->m, mx - pred_x, 1);
- ff_h263_encode_motion(&s->m, my - pred_y, 1);
- s->reorder_pb[5]= s->m.pb;
- score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
-
- dxy= (mx&1) + 2*(my&1);
-
- s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
-
- score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
- best= score[1] <= score[0];
-
- vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
- score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
- score[2]+= vlc[1]*lambda;
- if(score[2] < score[best] && mx==0 && my==0){
- best=2;
- s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
- for(i=0; i<6; i++){
- count[2][i]=0;
- }
- put_bits(&s->pb, vlc[1], vlc[0]);
- }
- }
-
- if(best==1){
- for(i=0; i<6; i++){
- count[1][i]= put_bits_count(&s->reorder_pb[i]);
- flush_put_bits(&s->reorder_pb[i]);
- }
- }else{
- motion_ptr[0 ] = motion_ptr[1 ]=
- motion_ptr[2 ] = motion_ptr[3 ]=
- motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
- motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
- }
- }
-
- s->rd_total += score[best];
-
- for(i=5; i>=0; i--){
- ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
- }
- if(best==0){
- s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
- }
- }
- s->m.first_slice_line=0;
- }
- return 0;
-}
-
-static int svq1_encode_init(AVCodecContext *avctx)
-{
- SVQ1Context * const s = avctx->priv_data;
-
- dsputil_init(&s->dsp, avctx);
- avctx->coded_frame= (AVFrame*)&s->picture;
-
- s->frame_width = avctx->width;
- s->frame_height = avctx->height;
-
- s->y_block_width = (s->frame_width + 15) / 16;
- s->y_block_height = (s->frame_height + 15) / 16;
-
- s->c_block_width = (s->frame_width / 4 + 15) / 16;
- s->c_block_height = (s->frame_height / 4 + 15) / 16;
-
- s->avctx= avctx;
- s->m.avctx= avctx;
- s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
- s->m.me.map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
- s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
- s->mb_type = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
- s->dummy = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
- h263_encode_init(&s->m); //mv_penalty
-
- return 0;
-}
-
-static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
- int buf_size, void *data)
-{
- SVQ1Context * const s = avctx->priv_data;
- AVFrame *pict = data;
- AVFrame * const p= (AVFrame*)&s->picture;
- AVFrame temp;
- int i;
-
- if(avctx->pix_fmt != PIX_FMT_YUV410P){
- av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
- return -1;
- }
-
- if(!s->current_picture.data[0]){
- avctx->get_buffer(avctx, &s->current_picture);
- avctx->get_buffer(avctx, &s->last_picture);
- }
-
- temp= s->current_picture;
- s->current_picture= s->last_picture;
- s->last_picture= temp;
-
- init_put_bits(&s->pb, buf, buf_size);
-
- *p = *pict;
- p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? P_TYPE : I_TYPE;
- p->key_frame = p->pict_type == I_TYPE;
-
- svq1_write_header(s, p->pict_type);
- for(i=0; i<3; i++){
- if(svq1_encode_plane(s, i,
- s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
- s->frame_width / (i?4:1), s->frame_height / (i?4:1),
- s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
- return -1;
- }
-
-// align_put_bits(&s->pb);
- while(put_bits_count(&s->pb) & 31)
- put_bits(&s->pb, 1, 0);
-
- flush_put_bits(&s->pb);
-
- return (put_bits_count(&s->pb) / 8);
-}
-
-static int svq1_encode_end(AVCodecContext *avctx)
-{
- SVQ1Context * const s = avctx->priv_data;
- int i;
-
- av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
-
- av_freep(&s->m.me.scratchpad);
- av_freep(&s->m.me.map);
- av_freep(&s->m.me.score_map);
- av_freep(&s->mb_type);
- av_freep(&s->dummy);
-
- for(i=0; i<3; i++){
- av_freep(&s->motion_val8[i]);
- av_freep(&s->motion_val16[i]);
- }
-
- return 0;
-}
-
-#endif //CONFIG_ENCODERS
-
-#ifdef CONFIG_DECODERS
-AVCodec svq1_decoder = {
- "svq1",
- CODEC_TYPE_VIDEO,
- CODEC_ID_SVQ1,
- sizeof(MpegEncContext),
- svq1_decode_init,
- NULL,
- svq1_decode_end,
- svq1_decode_frame,
- CODEC_CAP_DR1,
- .flush= ff_mpeg_flush,
- .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-#endif
-
-#ifdef CONFIG_ENCODERS
-
-AVCodec svq1_encoder = {
- "svq1",
- CODEC_TYPE_VIDEO,
- CODEC_ID_SVQ1,
- sizeof(SVQ1Context),
- svq1_encode_init,
- svq1_encode_frame,
- svq1_encode_end,
- .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-
-#endif //CONFIG_ENCODERS
Copied: trunk/libavcodec/svq1.h (from r9505, /trunk/libavcodec/svq1.c)
==============================================================================
--- /trunk/libavcodec/svq1.c (original)
+++ trunk/libavcodec/svq1.h Fri Jul 6 17:19:35 2007
@@ -26,1398 +26,36 @@
*/
/**
- * @file svq1.c
+ * @file svq1.h
* Sorenson Vector Quantizer #1 (SVQ1) video codec.
* For more information of the SVQ1 algorithm, visit:
* http://www.pcisys.net/~melanson/codecs/
*/
+#ifndef AVCODEC_SVQ1_H
+#define AVCODEC_SVQ1_H
-//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
-#include "avcodec.h"
-#include "dsputil.h"
-#include "mpegvideo.h"
-#include "bswap.h"
-
-#undef NDEBUG
-#include <assert.h>
-
-extern const uint8_t mvtab[33][2];
-
-static VLC svq1_block_type;
-static VLC svq1_motion_component;
-static VLC svq1_intra_multistage[6];
-static VLC svq1_inter_multistage[6];
-static VLC svq1_intra_mean;
-static VLC svq1_inter_mean;
+#include <stdint.h>
#define SVQ1_BLOCK_SKIP 0
#define SVQ1_BLOCK_INTER 1
#define SVQ1_BLOCK_INTER_4V 2
#define SVQ1_BLOCK_INTRA 3
-typedef struct SVQ1Context {
- MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
- AVCodecContext *avctx;
- DSPContext dsp;
- AVFrame picture;
- AVFrame current_picture;
- AVFrame last_picture;
- PutBitContext pb;
- GetBitContext gb;
-
- PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
-
- int frame_width;
- int frame_height;
-
- /* Y plane block dimensions */
- int y_block_width;
- int y_block_height;
-
- /* U & V plane (C planes) block dimensions */
- int c_block_width;
- int c_block_height;
-
- uint16_t *mb_type;
- uint32_t *dummy;
- int16_t (*motion_val8[3])[2];
- int16_t (*motion_val16[3])[2];
-
- int64_t rd_total;
-} SVQ1Context;
-
-/* motion vector (prediction) */
-typedef struct svq1_pmv_s {
- int x;
- int y;
-} svq1_pmv_t;
-
-#include "svq1_cb.h"
-#include "svq1_vlc.h"
-
-static const uint16_t checksum_table[256] = {
- 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
- 0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
- 0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
- 0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
- 0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
- 0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
- 0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
- 0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
- 0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
- 0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
- 0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
- 0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
- 0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
- 0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
- 0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
- 0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
- 0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
- 0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
- 0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
- 0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
- 0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
- 0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
- 0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
- 0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
- 0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
- 0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
- 0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
- 0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
- 0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
- 0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
- 0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
- 0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
-};
-
-static const uint8_t string_table[256] = {
- 0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,
- 0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,
- 0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,
- 0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,
- 0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,
- 0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,
- 0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,
- 0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,
- 0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,
- 0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,
- 0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,
- 0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,
- 0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,
- 0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,
- 0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,
- 0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,
- 0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,
- 0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,
- 0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,
- 0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,
- 0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,
- 0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,
- 0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,
- 0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,
- 0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,
- 0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,
- 0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,
- 0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,
- 0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,
- 0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,
- 0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,
- 0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9
-};
-
-#define SVQ1_PROCESS_VECTOR()\
- for (; level > 0; i++) {\
- /* process next depth */\
- if (i == m) {\
- m = n;\
- if (--level == 0)\
- break;\
- }\
- /* divide block if next bit set */\
- if (get_bits (bitbuf, 1) == 0)\
- break;\
- /* add child nodes */\
- list[n++] = list[i];\
- list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\
- }
-
-#define SVQ1_ADD_CODEBOOK()\
- /* add codebook entries to vector */\
- for (j=0; j < stages; j++) {\
- n3 = codebook[entries[j]] ^ 0x80808080;\
- n1 += ((n3 & 0xFF00FF00) >> 8);\
- n2 += (n3 & 0x00FF00FF);\
- }\
-\
- /* clip to [0..255] */\
- if (n1 & 0xFF00FF00) {\
- n3 = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n1 += 0x7F007F00;\
- n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n1 &= (n3 & 0x00FF00FF);\
- }\
-\
- if (n2 & 0xFF00FF00) {\
- n3 = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n2 += 0x7F007F00;\
- n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n2 &= (n3 & 0x00FF00FF);\
- }
-
-#define SVQ1_DO_CODEBOOK_INTRA()\
- for (y=0; y < height; y++) {\
- for (x=0; x < (width / 4); x++, codebook++) {\
- n1 = n4;\
- n2 = n4;\
- SVQ1_ADD_CODEBOOK()\
- /* store result */\
- dst[x] = (n1 << 8) | n2;\
- }\
- dst += (pitch / 4);\
- }
-
-#define SVQ1_DO_CODEBOOK_NONINTRA()\
- for (y=0; y < height; y++) {\
- for (x=0; x < (width / 4); x++, codebook++) {\
- n3 = dst[x];\
- /* add mean value to vector */\
- n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\
- n2 = (n3 & 0x00FF00FF) + n4;\
- SVQ1_ADD_CODEBOOK()\
- /* store result */\
- dst[x] = (n1 << 8) | n2;\
- }\
- dst += (pitch / 4);\
- }
-
-#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\
- codebook = (const uint32_t *) cbook[level];\
- bit_cache = get_bits (bitbuf, 4*stages);\
- /* calculate codebook entries for this vector */\
- for (j=0; j < stages; j++) {\
- entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\
- }\
- mean -= (stages * 128);\
- n4 = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
-static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
- uint32_t bit_cache;
- uint8_t *list[63];
- uint32_t *dst;
- const uint32_t *codebook;
- int entries[6];
- int i, j, m, n;
- int mean, stages;
- unsigned x, y, width, height, level;
- uint32_t n1, n2, n3, n4;
-
- /* initialize list for breadth first processing of vectors */
- list[0] = pixels;
-
- /* recursively process vector */
- for (i=0, m=1, n=1, level=5; i < n; i++) {
- SVQ1_PROCESS_VECTOR();
-
- /* destination address and vector size */
- dst = (uint32_t *) list[i];
- width = 1 << ((4 + level) /2);
- height = 1 << ((3 + level) /2);
-
- /* get number of stages (-1 skips vector, 0 for mean only) */
- stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;
-
- if (stages == -1) {
- for (y=0; y < height; y++) {
- memset (&dst[y*(pitch / 4)], 0, width);
- }
- continue; /* skip vector */
- }
-
- if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
- return -1; /* invalid vector */
- }
-
- mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);
-
- if (stages == 0) {
- for (y=0; y < height; y++) {
- memset (&dst[y*(pitch / 4)], mean, width);
- }
- } else {
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
- SVQ1_DO_CODEBOOK_INTRA()
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
- uint32_t bit_cache;
- uint8_t *list[63];
- uint32_t *dst;
- const uint32_t *codebook;
- int entries[6];
- int i, j, m, n;
- int mean, stages;
- int x, y, width, height, level;
- uint32_t n1, n2, n3, n4;
-
- /* initialize list for breadth first processing of vectors */
- list[0] = pixels;
-
- /* recursively process vector */
- for (i=0, m=1, n=1, level=5; i < n; i++) {
- SVQ1_PROCESS_VECTOR();
-
- /* destination address and vector size */
- dst = (uint32_t *) list[i];
- width = 1 << ((4 + level) /2);
- height = 1 << ((3 + level) /2);
-
- /* get number of stages (-1 skips vector, 0 for mean only) */
- stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;
-
- if (stages == -1) continue; /* skip vector */
-
- if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
- return -1; /* invalid vector */
- }
-
- mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
-
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
- SVQ1_DO_CODEBOOK_NONINTRA()
- }
- return 0;
-}
-
-static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {
- int diff;
- int i;
-
- for (i=0; i < 2; i++) {
-
- /* get motion code */
- diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2);
- if(diff<0)
- return -1;
- else if(diff){
- if(get_bits1(bitbuf)) diff= -diff;
- }
-
- /* add median of motion vector predictors and clip result */
- if (i == 1)
- mv->y = ((diff + mid_pred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
- else
- mv->x = ((diff + mid_pred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
- }
-
- return 0;
-}
-
-static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- int i;
-
- src = &previous[x + y*pitch];
- dst = current;
-
- for (i=0; i < 16; i++) {
- memcpy (dst, src, 16);
- src += pitch;
- dst += pitch;
- }
-}
-
-static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion, int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- svq1_pmv_t mv;
- svq1_pmv_t *pmv[3];
- int result;
-
- /* predict and decode motion vector */
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
- if (result != 0)
- return result;
-
- motion[0].x =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 3].x = mv.x;
- motion[0].y =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].y = mv.y;
-
- if(y + (mv.y >> 1)<0)
- mv.y= 0;
- if(x + (mv.x >> 1)<0)
- mv.x= 0;
-
-#if 0
- int w= (s->width+15)&~15;
- int h= (s->height+15)&~15;
- if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)
- av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));
-#endif
-
- src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];
- dst = current;
-
- s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);
-
- return 0;
-}
-
-static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion,int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- svq1_pmv_t mv;
- svq1_pmv_t *pmv[4];
- int i, result;
-
- /* predict and decode motion vector (0) */
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (1) */
- pmv[0] = &mv;
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 3];
- }
- result = svq1_decode_motion_vector (bitbuf, &motion[0], pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (2) */
- pmv[1] = &motion[0];
- pmv[2] = &motion[(x / 8) + 1];
-
- result = svq1_decode_motion_vector (bitbuf, &motion[(x / 8) + 2], pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (3) */
- pmv[2] = &motion[(x / 8) + 2];
- pmv[3] = &motion[(x / 8) + 3];
-
- result = svq1_decode_motion_vector (bitbuf, pmv[3], pmv);
-
- if (result != 0)
- return result;
-
- /* form predictions */
- for (i=0; i < 4; i++) {
- int mvx= pmv[i]->x + (i&1)*16;
- int mvy= pmv[i]->y + (i>>1)*16;
-
- ///XXX /FIXME clipping or padding?
- if(y + (mvy >> 1)<0)
- mvy= 0;
- if(x + (mvx >> 1)<0)
- mvx= 0;
-
-#if 0
- int w= (s->width+15)&~15;
- int h= (s->height+15)&~15;
- if(x + (mvx >> 1)<0 || y + (mvy >> 1)<0 || x + (mvx >> 1) + 8 > w || y + (mvy >> 1) + 8> h)
- av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mvx >> 1), y + (mvy >> 1));
-#endif
- src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1))*pitch];
- dst = current;
-
- s->dsp.put_pixels_tab[1][((mvy & 1) << 1) | (mvx & 1)](dst,src,pitch,8);
-
- /* select next block */
- if (i & 1) {
- current += 8*(pitch - 1);
- } else {
- current += 8;
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_delta_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion, int x, int y) {
- uint32_t block_type;
- int result = 0;
-
- /* get block type */
- block_type = get_vlc2(bitbuf, svq1_block_type.table, 2, 2);
-
- /* reset motion vectors */
- if (block_type == SVQ1_BLOCK_SKIP || block_type == SVQ1_BLOCK_INTRA) {
- motion[0].x =
- motion[0].y =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].x =
- motion[(x / 8) + 3].y = 0;
- }
-
- switch (block_type) {
- case SVQ1_BLOCK_SKIP:
- svq1_skip_block (current, previous, pitch, x, y);
- break;
-
- case SVQ1_BLOCK_INTER:
- result = svq1_motion_inter_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_block %i\n",result);
-#endif
- break;
- }
- result = svq1_decode_block_non_intra (bitbuf, current, pitch);
- break;
-
- case SVQ1_BLOCK_INTER_4V:
- result = svq1_motion_inter_4v_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_4v_block %i\n",result);
-#endif
- break;
- }
- result = svq1_decode_block_non_intra (bitbuf, current, pitch);
- break;
-
- case SVQ1_BLOCK_INTRA:
- result = svq1_decode_block_intra (bitbuf, current, pitch);
- break;
- }
-
- return result;
-}
-
-/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
- { 160, 120 }, { 128, 96 }, { 176, 144 }, { 352, 288 },
- { 704, 576 }, { 240, 180 }, { 320, 240 }, { -1, -1 }
-};
-
-static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
- int i;
-
- for (i=0; i < length; i++) {
- value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- return value;
-}
-
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
- int width, int height, int value) {
- int x, y;
-
- for (y=0; y < height; y++) {
- for (x=0; x < width; x++) {
- value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- pixels += pitch;
- }
-
- return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
-static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
- uint8_t seed;
- int i;
-
- out[0] = get_bits (bitbuf, 8);
-
- seed = string_table[out[0]];
-
- for (i=1; i <= out[0]; i++) {
- out[i] = get_bits (bitbuf, 8) ^ seed;
- seed = string_table[out[i] ^ seed];
- }
-}
-
-static int svq1_decode_frame_header (GetBitContext *bitbuf,MpegEncContext *s) {
- int frame_size_code;
- int temporal_reference;
-
- temporal_reference = get_bits (bitbuf, 8);
-
- /* frame type */
- s->pict_type= get_bits (bitbuf, 2)+1;
- if(s->pict_type==4)
- return -1;
-
- if (s->pict_type == I_TYPE) {
-
- /* unknown fields */
- if (s->f_code == 0x50 || s->f_code == 0x60) {
- int csum = get_bits (bitbuf, 16);
-
- csum = svq1_packet_checksum ((uint8_t *)bitbuf->buffer, bitbuf->size_in_bits>>3, csum);
-
-// av_log(s->avctx, AV_LOG_INFO, "%s checksum (%02x) for packet data\n",
-// (csum == 0) ? "correct" : "incorrect", csum);
- }
-
- if ((s->f_code ^ 0x10) >= 0x50) {
- uint8_t msg[256];
-
- svq1_parse_string (bitbuf, msg);
-
- av_log(s->avctx, AV_LOG_INFO, "embedded message: \"%s\"\n", (char *) msg);
- }
-
- skip_bits (bitbuf, 2);
- skip_bits (bitbuf, 2);
- skip_bits1 (bitbuf);
-
- /* load frame size */
- frame_size_code = get_bits (bitbuf, 3);
-
- if (frame_size_code == 7) {
- /* load width, height (12 bits each) */
- s->width = get_bits (bitbuf, 12);
- s->height = get_bits (bitbuf, 12);
-
- if (!s->width || !s->height)
- return -1;
- } else {
- /* get width, height from table */
- s->width = svq1_frame_size_table[frame_size_code].width;
- s->height = svq1_frame_size_table[frame_size_code].height;
- }
- }
-
- /* unknown fields */
- if (get_bits (bitbuf, 1) == 1) {
- skip_bits1 (bitbuf); /* use packet checksum if (1) */
- skip_bits1 (bitbuf); /* component checksums after image data if (1) */
-
- if (get_bits (bitbuf, 2) != 0)
- return -1;
- }
-
- if (get_bits (bitbuf, 1) == 1) {
- skip_bits1 (bitbuf);
- skip_bits (bitbuf, 4);
- skip_bits1 (bitbuf);
- skip_bits (bitbuf, 2);
-
- while (get_bits (bitbuf, 1) == 1) {
- skip_bits (bitbuf, 8);
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_frame(AVCodecContext *avctx,
- void *data, int *data_size,
- uint8_t *buf, int buf_size)
-{
- MpegEncContext *s=avctx->priv_data;
- uint8_t *current, *previous;
- int result, i, x, y, width, height;
- AVFrame *pict = data;
-
- /* initialize bit buffer */
- init_get_bits(&s->gb,buf,buf_size*8);
-
- /* decode frame header */
- s->f_code = get_bits (&s->gb, 22);
-
- if ((s->f_code & ~0x70) || !(s->f_code & 0x60))
- return -1;
-
- /* swap some header bytes (why?) */
- if (s->f_code != 0x20) {
- uint32_t *src = (uint32_t *) (buf + 4);
-
- for (i=0; i < 4; i++) {
- src[i] = ((src[i] << 16) | (src[i] >> 16)) ^ src[7 - i];
- }
- }
-
- result = svq1_decode_frame_header (&s->gb, s);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_frame_header %i\n",result);
-#endif
- return result;
- }
-
- //FIXME this avoids some confusion for "B frames" without 2 references
- //this should be removed after libavcodec can handle more flexible picture types & ordering
- if(s->pict_type==B_TYPE && s->last_picture_ptr==NULL) return buf_size;
-
- if(avctx->hurry_up && s->pict_type==B_TYPE) return buf_size;
- if( (avctx->skip_frame >= AVDISCARD_NONREF && s->pict_type==B_TYPE)
- ||(avctx->skip_frame >= AVDISCARD_NONKEY && s->pict_type!=I_TYPE)
- || avctx->skip_frame >= AVDISCARD_ALL)
- return buf_size;
-
- if(MPV_frame_start(s, avctx) < 0)
- return -1;
-
- /* decode y, u and v components */
- for (i=0; i < 3; i++) {
- int linesize;
- if (i == 0) {
- width = (s->width+15)&~15;
- height = (s->height+15)&~15;
- linesize= s->linesize;
- } else {
- if(s->flags&CODEC_FLAG_GRAY) break;
- width = (s->width/4+15)&~15;
- height = (s->height/4+15)&~15;
- linesize= s->uvlinesize;
- }
-
- current = s->current_picture.data[i];
-
- if(s->pict_type==B_TYPE){
- previous = s->next_picture.data[i];
- }else{
- previous = s->last_picture.data[i];
- }
-
- if (s->pict_type == I_TYPE) {
- /* keyframe */
- for (y=0; y < height; y+=16) {
- for (x=0; x < width; x+=16) {
- result = svq1_decode_block_intra (&s->gb, ¤t[x], linesize);
- if (result != 0)
- {
-//#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_block %i (keyframe)\n",result);
-//#endif
- return result;
- }
- }
- current += 16*linesize;
- }
- } else {
- svq1_pmv_t pmv[width/8+3];
- /* delta frame */
- memset (pmv, 0, ((width / 8) + 3) * sizeof(svq1_pmv_t));
-
- for (y=0; y < height; y+=16) {
- for (x=0; x < width; x+=16) {
- result = svq1_decode_delta_block (s, &s->gb, ¤t[x], previous,
- linesize, pmv, x, y);
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_delta_block %i\n",result);
-#endif
- return result;
- }
- }
-
- pmv[0].x =
- pmv[0].y = 0;
-
- current += 16*linesize;
- }
- }
- }
-
- *pict = *(AVFrame*)&s->current_picture;
-
-
- MPV_frame_end(s);
-
- *data_size=sizeof(AVFrame);
- return buf_size;
-}
-
-static int svq1_decode_init(AVCodecContext *avctx)
-{
- MpegEncContext *s = avctx->priv_data;
- int i;
-
- MPV_decode_defaults(s);
-
- s->avctx = avctx;
- s->width = (avctx->width+3)&~3;
- s->height = (avctx->height+3)&~3;
- s->codec_id= avctx->codec->id;
- avctx->pix_fmt = PIX_FMT_YUV410P;
- avctx->has_b_frames= 1; // not true, but DP frames and these behave like unidirectional b frames
- s->flags= avctx->flags;
- if (MPV_common_init(s) < 0) return -1;
-
- init_vlc(&svq1_block_type, 2, 4,
- &svq1_block_type_vlc[0][1], 2, 1,
- &svq1_block_type_vlc[0][0], 2, 1, 1);
-
- init_vlc(&svq1_motion_component, 7, 33,
- &mvtab[0][1], 2, 1,
- &mvtab[0][0], 2, 1, 1);
-
- for (i = 0; i < 6; i++) {
- init_vlc(&svq1_intra_multistage[i], 3, 8,
- &svq1_intra_multistage_vlc[i][0][1], 2, 1,
- &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
- init_vlc(&svq1_inter_multistage[i], 3, 8,
- &svq1_inter_multistage_vlc[i][0][1], 2, 1,
- &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
- }
-
- init_vlc(&svq1_intra_mean, 8, 256,
- &svq1_intra_mean_vlc[0][1], 4, 2,
- &svq1_intra_mean_vlc[0][0], 4, 2, 1);
-
- init_vlc(&svq1_inter_mean, 9, 512,
- &svq1_inter_mean_vlc[0][1], 4, 2,
- &svq1_inter_mean_vlc[0][0], 4, 2, 1);
-
- return 0;
-}
-
-static int svq1_decode_end(AVCodecContext *avctx)
-{
- MpegEncContext *s = avctx->priv_data;
-
- MPV_common_end(s);
- return 0;
-}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
-static void svq1_write_header(SVQ1Context *s, int frame_type)
-{
- int i;
-
- /* frame code */
- put_bits(&s->pb, 22, 0x20);
-
- /* temporal reference (sure hope this is a "don't care") */
- put_bits(&s->pb, 8, 0x00);
-
- /* frame type */
- put_bits(&s->pb, 2, frame_type - 1);
-
- if (frame_type == I_TYPE) {
-
- /* no checksum since frame code is 0x20 */
-
- /* no embedded string either */
-
- /* output 5 unknown bits (2 + 2 + 1) */
- put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
-
- for (i = 0; i < 7; i++)
- {
- if ((svq1_frame_size_table[i].width == s->frame_width) &&
- (svq1_frame_size_table[i].height == s->frame_height))
- {
- put_bits(&s->pb, 3, i);
- break;
- }
- }
-
- if (i == 7)
- {
- put_bits(&s->pb, 3, 7);
- put_bits(&s->pb, 12, s->frame_width);
- put_bits(&s->pb, 12, s->frame_height);
- }
- }
-
- /* no checksum or extra data (next 2 bits get 0) */
- put_bits(&s->pb, 2, 0);
-}
-
-
-#define QUALITY_THRESHOLD 100
-#define THRESHOLD_MULTIPLIER 0.6
-
-#if defined(HAVE_ALTIVEC)
-#undef vector
-#endif
-
-static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
- int count, y, x, i, j, split, best_mean, best_score, best_count;
- int best_vector[6];
- int block_sum[7]= {0, 0, 0, 0, 0, 0};
- int w= 2<<((level+2)>>1);
- int h= 2<<((level+1)>>1);
- int size=w*h;
- int16_t block[7][256];
- const int8_t *codebook_sum, *codebook;
- const uint16_t (*mean_vlc)[2];
- const uint8_t (*multistage_vlc)[2];
-
- best_score=0;
- //FIXME optimize, this doenst need to be done multiple times
- if(intra){
- codebook_sum= svq1_intra_codebook_sum[level];
- codebook= svq1_intra_codebooks[level];
- mean_vlc= svq1_intra_mean_vlc;
- multistage_vlc= svq1_intra_multistage_vlc[level];
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- int v= src[x + y*stride];
- block[0][x + w*y]= v;
- best_score += v*v;
- block_sum[0] += v;
- }
- }
- }else{
- codebook_sum= svq1_inter_codebook_sum[level];
- codebook= svq1_inter_codebooks[level];
- mean_vlc= svq1_inter_mean_vlc + 256;
- multistage_vlc= svq1_inter_multistage_vlc[level];
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- int v= src[x + y*stride] - ref[x + y*stride];
- block[0][x + w*y]= v;
- best_score += v*v;
- block_sum[0] += v;
- }
- }
- }
-
- best_count=0;
- best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
- best_mean= (block_sum[0] + (size>>1)) >> (level+3);
-
- if(level<4){
- for(count=1; count<7; count++){
- int best_vector_score= INT_MAX;
- int best_vector_sum=-999, best_vector_mean=-999;
- const int stage= count-1;
- const int8_t *vector;
-
- for(i=0; i<16; i++){
- int sum= codebook_sum[stage*16 + i];
- int sqr, diff, score;
-
- vector = codebook + stage*size*16 + i*size;
- sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
- diff= block_sum[stage] - sum;
- score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
- if(score < best_vector_score){
- int mean= (diff + (size>>1)) >> (level+3);
- assert(mean >-300 && mean<300);
- mean= av_clip(mean, intra?0:-256, 255);
- best_vector_score= score;
- best_vector[stage]= i;
- best_vector_sum= sum;
- best_vector_mean= mean;
- }
- }
- assert(best_vector_mean != -999);
- vector= codebook + stage*size*16 + best_vector[stage]*size;
- for(j=0; j<size; j++){
- block[stage+1][j] = block[stage][j] - vector[j];
- }
- block_sum[stage+1]= block_sum[stage] - best_vector_sum;
- best_vector_score +=
- lambda*(+ 1 + 4*count
- + multistage_vlc[1+count][1]
- + mean_vlc[best_vector_mean][1]);
-
- if(best_vector_score < best_score){
- best_score= best_vector_score;
- best_count= count;
- best_mean= best_vector_mean;
- }
- }
- }
-
- split=0;
- if(best_score > threshold && level){
- int score=0;
- int offset= (level&1) ? stride*h/2 : w/2;
- PutBitContext backup[6];
-
- for(i=level-1; i>=0; i--){
- backup[i]= s->reorder_pb[i];
- }
- score += encode_block(s, src , ref , decoded , stride, level-1, threshold>>1, lambda, intra);
- score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
- score += lambda;
-
- if(score < best_score){
- best_score= score;
- split=1;
- }else{
- for(i=level-1; i>=0; i--){
- s->reorder_pb[i]= backup[i];
- }
- }
- }
- if (level > 0)
- put_bits(&s->reorder_pb[level], 1, split);
-
- if(!split){
- assert((best_mean >= 0 && best_mean<256) || !intra);
- assert(best_mean >= -256 && best_mean<256);
- assert(best_count >=0 && best_count<7);
- assert(level<4 || best_count==0);
-
- /* output the encoding */
- put_bits(&s->reorder_pb[level],
- multistage_vlc[1 + best_count][1],
- multistage_vlc[1 + best_count][0]);
- put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
- mean_vlc[best_mean][0]);
-
- for (i = 0; i < best_count; i++){
- assert(best_vector[i]>=0 && best_vector[i]<16);
- put_bits(&s->reorder_pb[level], 4, best_vector[i]);
- }
-
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
- }
- }
- }
-
- return best_score;
-}
-
-
-static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
- int width, int height, int src_stride, int stride)
-{
- int x, y;
- int i;
- int block_width, block_height;
- int level;
- int threshold[6];
- const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
-
- /* figure out the acceptable level thresholds in advance */
- threshold[5] = QUALITY_THRESHOLD;
- for (level = 4; level >= 0; level--)
- threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
-
- block_width = (width + 15) / 16;
- block_height = (height + 15) / 16;
-
- if(s->picture.pict_type == P_TYPE){
- s->m.avctx= s->avctx;
- s->m.current_picture_ptr= &s->m.current_picture;
- s->m.last_picture_ptr = &s->m.last_picture;
- s->m.last_picture.data[0]= ref_plane;
- s->m.linesize=
- s->m.last_picture.linesize[0]=
- s->m.new_picture.linesize[0]=
- s->m.current_picture.linesize[0]= stride;
- s->m.width= width;
- s->m.height= height;
- s->m.mb_width= block_width;
- s->m.mb_height= block_height;
- s->m.mb_stride= s->m.mb_width+1;
- s->m.b8_stride= 2*s->m.mb_width+1;
- s->m.f_code=1;
- s->m.pict_type= s->picture.pict_type;
- s->m.me_method= s->avctx->me_method;
- s->m.me.scene_change_score=0;
- s->m.flags= s->avctx->flags;
-// s->m.out_format = FMT_H263;
-// s->m.unrestricted_mv= 1;
-
- s->m.lambda= s->picture.quality;
- s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
- s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
-
- if(!s->motion_val8[plane]){
- s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
- s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
- }
-
- s->m.mb_type= s->mb_type;
-
- //dummies, to avoid segfaults
- s->m.current_picture.mb_mean= (uint8_t *)s->dummy;
- s->m.current_picture.mb_var= (uint16_t*)s->dummy;
- s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
- s->m.current_picture.mb_type= s->dummy;
-
- s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
- s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
- s->m.dsp= s->dsp; //move
- ff_init_me(&s->m);
-
- s->m.me.dia_size= s->avctx->dia_size;
- s->m.first_slice_line=1;
- for (y = 0; y < block_height; y++) {
- uint8_t src[stride*16];
-
- s->m.new_picture.data[0]= src - y*16*stride; //ugly
- s->m.mb_y= y;
-
- for(i=0; i<16 && i + 16*y<height; i++){
- memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
- for(x=width; x<16*block_width; x++)
- src[i*stride+x]= src[i*stride+x-1];
- }
- for(; i<16 && i + 16*y<16*block_height; i++)
- memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
- for (x = 0; x < block_width; x++) {
- s->m.mb_x= x;
- ff_init_block_index(&s->m);
- ff_update_block_index(&s->m);
-
- ff_estimate_p_frame_motion(&s->m, x, y);
- }
- s->m.first_slice_line=0;
- }
-
- ff_fix_long_p_mvs(&s->m);
- ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
- }
-
- s->m.first_slice_line=1;
- for (y = 0; y < block_height; y++) {
- uint8_t src[stride*16];
-
- for(i=0; i<16 && i + 16*y<height; i++){
- memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
- for(x=width; x<16*block_width; x++)
- src[i*stride+x]= src[i*stride+x-1];
- }
- for(; i<16 && i + 16*y<16*block_height; i++)
- memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
- s->m.mb_y= y;
- for (x = 0; x < block_width; x++) {
- uint8_t reorder_buffer[3][6][7*32];
- int count[3][6];
- int offset = y * 16 * stride + x * 16;
- uint8_t *decoded= decoded_plane + offset;
- uint8_t *ref= ref_plane + offset;
- int score[4]={0,0,0,0}, best;
- uint8_t temp[16*stride];
-
- if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
- av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
- return -1;
- }
-
- s->m.mb_x= x;
- ff_init_block_index(&s->m);
- ff_update_block_index(&s->m);
-
- if(s->picture.pict_type == I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
- for(i=0; i<6; i++){
- init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
- }
- if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
- put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
- score[0]= vlc[1]*lambda;
- }
- score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
- for(i=0; i<6; i++){
- count[0][i]= put_bits_count(&s->reorder_pb[i]);
- flush_put_bits(&s->reorder_pb[i]);
- }
- }else
- score[0]= INT_MAX;
-
- best=0;
-
- if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
- int mx, my, pred_x, pred_y, dxy;
- int16_t *motion_ptr;
-
- motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
- if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
- for(i=0; i<6; i++)
- init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
-
- put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-
- s->m.pb= s->reorder_pb[5];
- mx= motion_ptr[0];
- my= motion_ptr[1];
- assert(mx>=-32 && mx<=31);
- assert(my>=-32 && my<=31);
- assert(pred_x>=-32 && pred_x<=31);
- assert(pred_y>=-32 && pred_y<=31);
- ff_h263_encode_motion(&s->m, mx - pred_x, 1);
- ff_h263_encode_motion(&s->m, my - pred_y, 1);
- s->reorder_pb[5]= s->m.pb;
- score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
-
- dxy= (mx&1) + 2*(my&1);
-
- s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
-
- score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
- best= score[1] <= score[0];
-
- vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
- score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
- score[2]+= vlc[1]*lambda;
- if(score[2] < score[best] && mx==0 && my==0){
- best=2;
- s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
- for(i=0; i<6; i++){
- count[2][i]=0;
- }
- put_bits(&s->pb, vlc[1], vlc[0]);
- }
- }
-
- if(best==1){
- for(i=0; i<6; i++){
- count[1][i]= put_bits_count(&s->reorder_pb[i]);
- flush_put_bits(&s->reorder_pb[i]);
- }
- }else{
- motion_ptr[0 ] = motion_ptr[1 ]=
- motion_ptr[2 ] = motion_ptr[3 ]=
- motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
- motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
- }
- }
-
- s->rd_total += score[best];
-
- for(i=5; i>=0; i--){
- ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
- }
- if(best==0){
- s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
- }
- }
- s->m.first_slice_line=0;
- }
- return 0;
-}
-
-static int svq1_encode_init(AVCodecContext *avctx)
-{
- SVQ1Context * const s = avctx->priv_data;
-
- dsputil_init(&s->dsp, avctx);
- avctx->coded_frame= (AVFrame*)&s->picture;
-
- s->frame_width = avctx->width;
- s->frame_height = avctx->height;
-
- s->y_block_width = (s->frame_width + 15) / 16;
- s->y_block_height = (s->frame_height + 15) / 16;
-
- s->c_block_width = (s->frame_width / 4 + 15) / 16;
- s->c_block_height = (s->frame_height / 4 + 15) / 16;
-
- s->avctx= avctx;
- s->m.avctx= avctx;
- s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
- s->m.me.map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
- s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
- s->mb_type = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
- s->dummy = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
- h263_encode_init(&s->m); //mv_penalty
-
- return 0;
-}
-
-static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
- int buf_size, void *data)
-{
- SVQ1Context * const s = avctx->priv_data;
- AVFrame *pict = data;
- AVFrame * const p= (AVFrame*)&s->picture;
- AVFrame temp;
- int i;
-
- if(avctx->pix_fmt != PIX_FMT_YUV410P){
- av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
- return -1;
- }
-
- if(!s->current_picture.data[0]){
- avctx->get_buffer(avctx, &s->current_picture);
- avctx->get_buffer(avctx, &s->last_picture);
- }
-
- temp= s->current_picture;
- s->current_picture= s->last_picture;
- s->last_picture= temp;
-
- init_put_bits(&s->pb, buf, buf_size);
-
- *p = *pict;
- p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? P_TYPE : I_TYPE;
- p->key_frame = p->pict_type == I_TYPE;
-
- svq1_write_header(s, p->pict_type);
- for(i=0; i<3; i++){
- if(svq1_encode_plane(s, i,
- s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
- s->frame_width / (i?4:1), s->frame_height / (i?4:1),
- s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
- return -1;
- }
-
-// align_put_bits(&s->pb);
- while(put_bits_count(&s->pb) & 31)
- put_bits(&s->pb, 1, 0);
-
- flush_put_bits(&s->pb);
-
- return (put_bits_count(&s->pb) / 8);
-}
-
-static int svq1_encode_end(AVCodecContext *avctx)
-{
- SVQ1Context * const s = avctx->priv_data;
- int i;
-
- av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
-
- av_freep(&s->m.me.scratchpad);
- av_freep(&s->m.me.map);
- av_freep(&s->m.me.score_map);
- av_freep(&s->mb_type);
- av_freep(&s->dummy);
-
- for(i=0; i<3; i++){
- av_freep(&s->motion_val8[i]);
- av_freep(&s->motion_val16[i]);
- }
-
- return 0;
-}
-
-#endif //CONFIG_ENCODERS
+typedef struct {
+ int width;
+ int height;
+} svq1_frame_size_t;
-#ifdef CONFIG_DECODERS
-AVCodec svq1_decoder = {
- "svq1",
- CODEC_TYPE_VIDEO,
- CODEC_ID_SVQ1,
- sizeof(MpegEncContext),
- svq1_decode_init,
- NULL,
- svq1_decode_end,
- svq1_decode_frame,
- CODEC_CAP_DR1,
- .flush= ff_mpeg_flush,
- .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-#endif
+extern const int8_t* const ff_svq1_inter_codebooks[6];
+extern const int8_t* const ff_svq1_intra_codebooks[6];
-#ifdef CONFIG_ENCODERS
+extern const uint8_t ff_svq1_block_type_vlc[4][2];
+extern const uint8_t ff_svq1_intra_multistage_vlc[6][8][2];
+extern const uint8_t ff_svq1_inter_multistage_vlc[6][8][2];
+extern const uint16_t ff_svq1_intra_mean_vlc[256][2];
+extern const uint16_t ff_svq1_inter_mean_vlc[512][2];
-AVCodec svq1_encoder = {
- "svq1",
- CODEC_TYPE_VIDEO,
- CODEC_ID_SVQ1,
- sizeof(SVQ1Context),
- svq1_encode_init,
- svq1_encode_frame,
- svq1_encode_end,
- .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
+extern svq1_frame_size_t ff_svq1_frame_size_table[8];
-#endif //CONFIG_ENCODERS
+#endif /* AVCODEC_SVQ1_H */
Modified: trunk/libavcodec/svq1_cb.h
==============================================================================
--- trunk/libavcodec/svq1_cb.h (original)
+++ trunk/libavcodec/svq1_cb.h Fri Jul 6 17:19:35 2007
@@ -771,44 +771,12 @@ static const int8_t svq1_inter_codebook_
};
/* list of codebooks for inter-coded vectors */
-static const int8_t* const svq1_inter_codebooks[6] = {
+const int8_t* const ff_svq1_inter_codebooks[6] = {
svq1_inter_codebook_4x2, svq1_inter_codebook_4x4,
svq1_inter_codebook_8x4, svq1_inter_codebook_8x8,
NULL, NULL,
};
-static const int8_t svq1_inter_codebook_sum[4][16*6] = {
- {
- -1, 1, -2, 0, 1, -1, -1, -1, -2, -1, 1, -1, -1, 0, -1, -1,
- 0, -1, -1, -1, -1, 0, -1, 0, 0, 0, -3, 1, -1, 0, 1, -1,
- 1, -1, 2, 2, 1, 1, 2, 0, 0, 0, -1, 1, 1, 0, 0, 0,
- 1, -1, 0, 1, -1, 1, 1, 0, 1, 0, -1, 1, 1, 0, 0, 0,
- -2, 0, 0, -2, 0, 0, -2, 0, -2, -1, -2, -1, 0, 0, -1, 0,
- 1, 0, 1, -1, 2, 2, 1, 2, 2, 1, 0, 1, 1, 0, 1, 1,
- },{
- -2, 1, -1, -1, 1, 0, 1, -1, -1, -1, 1, -1, 0, -1, 0, -1,
- 0, 0, 0, -2, 0, 1, 0, -1, -1, 0, 2, -3, 1, -2, 3, -1,
- 2, 0, 2, 1, 1, -1, 1, 1, 0, 0, 1, 1, 2, -2, 1, 0,
- -2, -1, 2, -2, -2, 0, -3, 0, -1, 0, -1, 0, -1, 0, -2, -3,
- 1, -2, -2, -1, 1, -1, -1, 1, -1, 1, 1, 0, -2, 0, 1, 1,
- 1, 1, 2, 1, 0, 0, -1, 0, 0, 1, 0, 1, -1, 1, 0, 2,
- },{
- 0, 0, 0, -3, 1, 1, 1, -3, 0, -1, 0, -3, 1, -3, 0, -2,
- 1, 2, -1, -3, 0, -3, 1, -1, 0, -1, 0, 0, 1, 2, 1, 1,
- -1, 2, -3, 3, 1, 0, -5, 1, 0, -1, -3, 1, 0, 2, 0, -3,
- 4, 2, 0, -2, 1, -2, 3, -2, 1, 1, 0, -1, 2, 5, 3, 1,
- -1, 0, 2, -3, -2, 0, 0, -2, 2, -3, -1, -1, 2, 1, 0, -2,
- 3, -1, 1, -1, 2, 4, 0, 1, 0, 1, 0, -1, -3, -2, -1, 0,
- },{
- 0, 2, -1, -1, 2, -4, -2, 3, 0, -1, -5, 1, 0, 1, 0, 6,
- -2, 2, 0, 1, 1, -1, -1, -2, 1, -2, -1, 0, 2, -2, -2, -1,
- -4, 2, -1, -3, -1, -2, 2, -1, 2, -1, 2, 0, 3, -3, -3, 0,
- -3, 0, 0, -2, 4, -4, 0, -1, 4, 0, -2, -2, 3, -2, 0, 4,
- 5, 0, 1, 0, -3, 3, 3, 2, 0, 0, 1, 2, -5, -2, -3, 0,
- -3, 2, -2, 2, -2, 4, 7, -3, 4, 2, 3, 2, -1, 0, -3, 1,
- }
-};
-
/* 6x16-entry codebook for intra-coded 4x2 vectors */
static const int8_t svq1_intra_codebook_4x2[768] = {
12, 13, 13, 11, -7,-10,-15,-17,-16,-15,-12,-10, 11, 15, 15, 12,
@@ -1546,42 +1514,10 @@ static const int8_t svq1_intra_codebook_
};
/* list of codebooks for intra-coded vectors */
-static const int8_t* const svq1_intra_codebooks[6] = {
+const int8_t* const ff_svq1_intra_codebooks[6] = {
svq1_intra_codebook_4x2, svq1_intra_codebook_4x4,
svq1_intra_codebook_8x4, svq1_intra_codebook_8x8,
NULL, NULL,
};
-static const int8_t svq1_intra_codebook_sum[4][16*6] = {
- {
- 0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
- 1, 0, -1, 1, 0, 0, -1, 1, -1, 0, 0, 0, -1, 1, 0, 0,
- -1, 0, 0, 1, -1, 1, 0, -1, -1, 0, 1, 1, 0, 0, -1, 1,
- 0, 1, 0, 0, 1, -1, 0, 0, 0, -1, 1, 0, 1, 0, -2, 1,
- 0, -1, 1, 0, 0, 0, 1, 0, -1, 0, 0, 0, -1, 0, 0, 0,
- 0, 1, 1, 0, 0, -1, 0, 1, 0, 0, 0, 0, -1, 1, 1, -1,
- },{
- -1, -2, 0, -1, 1, 0, -1, 0, -1, -4, -1, -2, -1, -2, 1, -2,
- 0, 0, 4, -2, -1, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 0,
- 1, 1, 0, -1, -1, -1, 1, 0, -1, -3, -3, 1, -1, 1, -2, -1,
- 1, -1, 0, 1, 2, 1, -1, -1, 1, 1, 1, 2, 1, 0, 1, -2,
- -2, 0, -1, -2, -2, 0, -1, -1, -1, 0, 1, 0, -1, -1, 0, -1,
- 0, 2, 1, 2, 2, 1, -1, 1, 0, 2, 0, -1, 1, 0, 0, 0,
- },{
- -2, 0, -1, -1, 1, 1, -2, 0, -2, 0, 1, -2, -2, 1, -1, -1,
- 3, -2, 0, -3, -4, -3, 2, 1, 0, 3, -2, 2, 3, 2, 2, -1,
- -3, 1, 0, 1, 0, 0, 0, 1, -2, 1, -2, -2, -1, -2, -2, 2,
- 0, -4, 0, 2, -1, 0, 2, 2, 2, 1, 0, -1, -1, 1, -3, 2,
- 2, 1, 0, 3, 1, -1, 1, 3, 1, 0, 1, 1, 2, -1, 1, -1,
- -2, -1, 0, -1, 1, -1, 1, -2, -2, -1, -1, -3, 1, -4, -3, 1,
- },{
- -2, 0, -2, 3, -1, -1, 0, 2, 2, -1, -3, 2, 1, 0, -2, -1,
- -3, -2, -2, 1, 2, -3, 0, 1, -5, -2, -3, 0, -2, -1, 2, 0,
- -1, -1, 0, -2, 1, 3, -7, -2, -2, -1, 2, -1, 0, 3, 1, 3,
- 1, 0, 0, 1, 2, 3, 1, 2, 0, -2, -2, 1, 1, 2, 2, 3,
- 4, 1, -1, 2, -2, 4, 0, 0, 0, 4, 2, 0, -2, -2, 2, -4,
- -1, 5, -2, -2, -3, 2, -3, -1, 3, -3, 0, 4, 3, 0, 1, -2,
- }
-};
-
#endif // AVCODEC_SVQ1_CB_H
Modified: trunk/libavcodec/svq1_vlc.h
==============================================================================
--- trunk/libavcodec/svq1_vlc.h (original)
+++ trunk/libavcodec/svq1_vlc.h Fri Jul 6 17:19:35 2007
@@ -24,14 +24,14 @@
#include <stdint.h>
/* values in this table range from 0..3; adjust retrieved value by +0 */
-static const uint8_t svq1_block_type_vlc[4][2] = {
+const uint8_t ff_svq1_block_type_vlc[4][2] = {
/* { code, length } */
{ 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 }, { 0x0, 3 }
};
/* values in this table range from -1..6; adjust retrieved value by -1 */
-static const uint8_t svq1_intra_multistage_vlc[6][8][2] = {
+const uint8_t ff_svq1_intra_multistage_vlc[6][8][2] = {
/* { code, length } */
{
{ 0x1, 5 }, { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 },
@@ -55,7 +55,7 @@ static const uint8_t svq1_intra_multista
};
/* values in this table range from -1..6; adjust retrieved value by -1 */
-static const uint8_t svq1_inter_multistage_vlc[6][8][2] = {
+const uint8_t ff_svq1_inter_multistage_vlc[6][8][2] = {
/* { code, length } */
{
{ 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 }, { 0x3, 3 },
@@ -79,7 +79,7 @@ static const uint8_t svq1_inter_multista
};
/* values in this table range from 0..255; adjust retrieved value by +0 */
-static const uint16_t svq1_intra_mean_vlc[256][2] = {
+const uint16_t ff_svq1_intra_mean_vlc[256][2] = {
/* { code, length } */
{ 0x37, 6 }, { 0x56, 7 }, { 0x1, 17 }, { 0x1, 20 },
{ 0x2, 20 }, { 0x3, 20 }, { 0x0, 20 }, { 0x4, 20 },
@@ -148,7 +148,7 @@ static const uint16_t svq1_intra_mean_vl
};
/* values in this table range from -256..255; adjust retrieved value by -256 */
-static const uint16_t svq1_inter_mean_vlc[512][2] = {
+const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
/* { code, length } */
{ 0x5A, 22 }, { 0xD4, 22 }, { 0xD5, 22 }, { 0xD6, 22 },
{ 0xD7, 22 }, { 0xD8, 22 }, { 0xD9, 22 }, { 0xDA, 22 },
Copied: trunk/libavcodec/svq1dec.c (from r9505, /trunk/libavcodec/svq1.c)
==============================================================================
--- /trunk/libavcodec/svq1.c (original)
+++ trunk/libavcodec/svq1dec.c Fri Jul 6 17:19:35 2007
@@ -34,16 +34,11 @@
//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
-#include "bswap.h"
+
+#include "svq1.h"
#undef NDEBUG
#include <assert.h>
@@ -57,51 +52,12 @@ static VLC svq1_inter_multistage[6];
static VLC svq1_intra_mean;
static VLC svq1_inter_mean;
-#define SVQ1_BLOCK_SKIP 0
-#define SVQ1_BLOCK_INTER 1
-#define SVQ1_BLOCK_INTER_4V 2
-#define SVQ1_BLOCK_INTRA 3
-
-typedef struct SVQ1Context {
- MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
- AVCodecContext *avctx;
- DSPContext dsp;
- AVFrame picture;
- AVFrame current_picture;
- AVFrame last_picture;
- PutBitContext pb;
- GetBitContext gb;
-
- PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
-
- int frame_width;
- int frame_height;
-
- /* Y plane block dimensions */
- int y_block_width;
- int y_block_height;
-
- /* U & V plane (C planes) block dimensions */
- int c_block_width;
- int c_block_height;
-
- uint16_t *mb_type;
- uint32_t *dummy;
- int16_t (*motion_val8[3])[2];
- int16_t (*motion_val16[3])[2];
-
- int64_t rd_total;
-} SVQ1Context;
-
/* motion vector (prediction) */
typedef struct svq1_pmv_s {
int x;
int y;
} svq1_pmv_t;
-#include "svq1_cb.h"
-#include "svq1_vlc.h"
-
static const uint16_t checksum_table[256] = {
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
@@ -294,7 +250,7 @@ static int svq1_decode_block_intra (GetB
memset (&dst[y*(pitch / 4)], mean, width);
}
} else {
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
+ SVQ1_CALC_CODEBOOK_ENTRIES(ff_svq1_intra_codebooks);
SVQ1_DO_CODEBOOK_INTRA()
}
}
@@ -339,7 +295,7 @@ static int svq1_decode_block_non_intra (
mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
+ SVQ1_CALC_CODEBOOK_ENTRIES(ff_svq1_inter_codebooks);
SVQ1_DO_CODEBOOK_NONINTRA()
}
return 0;
@@ -584,12 +540,6 @@ static int svq1_decode_delta_block (Mpeg
return result;
}
-/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
- { 160, 120 }, { 128, 96 }, { 176, 144 }, { 352, 288 },
- { 704, 576 }, { 240, 180 }, { 320, 240 }, { -1, -1 }
-};
-
static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
int i;
@@ -600,24 +550,6 @@ static uint16_t svq1_packet_checksum (ui
return value;
}
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
- int width, int height, int value) {
- int x, y;
-
- for (y=0; y < height; y++) {
- for (x=0; x < width; x++) {
- value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- pixels += pitch;
- }
-
- return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
uint8_t seed;
int i;
@@ -679,8 +611,8 @@ static int svq1_decode_frame_header (Get
return -1;
} else {
/* get width, height from table */
- s->width = svq1_frame_size_table[frame_size_code].width;
- s->height = svq1_frame_size_table[frame_size_code].height;
+ s->width = ff_svq1_frame_size_table[frame_size_code].width;
+ s->height = ff_svq1_frame_size_table[frame_size_code].height;
}
}
@@ -846,8 +778,8 @@ static int svq1_decode_init(AVCodecConte
if (MPV_common_init(s) < 0) return -1;
init_vlc(&svq1_block_type, 2, 4,
- &svq1_block_type_vlc[0][1], 2, 1,
- &svq1_block_type_vlc[0][0], 2, 1, 1);
+ &ff_svq1_block_type_vlc[0][1], 2, 1,
+ &ff_svq1_block_type_vlc[0][0], 2, 1, 1);
init_vlc(&svq1_motion_component, 7, 33,
&mvtab[0][1], 2, 1,
@@ -855,20 +787,20 @@ static int svq1_decode_init(AVCodecConte
for (i = 0; i < 6; i++) {
init_vlc(&svq1_intra_multistage[i], 3, 8,
- &svq1_intra_multistage_vlc[i][0][1], 2, 1,
- &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
+ &ff_svq1_intra_multistage_vlc[i][0][1], 2, 1,
+ &ff_svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
init_vlc(&svq1_inter_multistage[i], 3, 8,
- &svq1_inter_multistage_vlc[i][0][1], 2, 1,
- &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
+ &ff_svq1_inter_multistage_vlc[i][0][1], 2, 1,
+ &ff_svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
}
init_vlc(&svq1_intra_mean, 8, 256,
- &svq1_intra_mean_vlc[0][1], 4, 2,
- &svq1_intra_mean_vlc[0][0], 4, 2, 1);
+ &ff_svq1_intra_mean_vlc[0][1], 4, 2,
+ &ff_svq1_intra_mean_vlc[0][0], 4, 2, 1);
init_vlc(&svq1_inter_mean, 9, 512,
- &svq1_inter_mean_vlc[0][1], 4, 2,
- &svq1_inter_mean_vlc[0][0], 4, 2, 1);
+ &ff_svq1_inter_mean_vlc[0][1], 4, 2,
+ &ff_svq1_inter_mean_vlc[0][0], 4, 2, 1);
return 0;
}
@@ -880,518 +812,8 @@ static int svq1_decode_end(AVCodecContex
MPV_common_end(s);
return 0;
}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
-static void svq1_write_header(SVQ1Context *s, int frame_type)
-{
- int i;
-
- /* frame code */
- put_bits(&s->pb, 22, 0x20);
-
- /* temporal reference (sure hope this is a "don't care") */
- put_bits(&s->pb, 8, 0x00);
-
- /* frame type */
- put_bits(&s->pb, 2, frame_type - 1);
-
- if (frame_type == I_TYPE) {
-
- /* no checksum since frame code is 0x20 */
-
- /* no embedded string either */
-
- /* output 5 unknown bits (2 + 2 + 1) */
- put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
-
- for (i = 0; i < 7; i++)
- {
- if ((svq1_frame_size_table[i].width == s->frame_width) &&
- (svq1_frame_size_table[i].height == s->frame_height))
- {
- put_bits(&s->pb, 3, i);
- break;
- }
- }
-
- if (i == 7)
- {
- put_bits(&s->pb, 3, 7);
- put_bits(&s->pb, 12, s->frame_width);
- put_bits(&s->pb, 12, s->frame_height);
- }
- }
-
- /* no checksum or extra data (next 2 bits get 0) */
- put_bits(&s->pb, 2, 0);
-}
-
-
-#define QUALITY_THRESHOLD 100
-#define THRESHOLD_MULTIPLIER 0.6
-
-#if defined(HAVE_ALTIVEC)
-#undef vector
-#endif
-
-static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
- int count, y, x, i, j, split, best_mean, best_score, best_count;
- int best_vector[6];
- int block_sum[7]= {0, 0, 0, 0, 0, 0};
- int w= 2<<((level+2)>>1);
- int h= 2<<((level+1)>>1);
- int size=w*h;
- int16_t block[7][256];
- const int8_t *codebook_sum, *codebook;
- const uint16_t (*mean_vlc)[2];
- const uint8_t (*multistage_vlc)[2];
-
- best_score=0;
- //FIXME optimize, this doenst need to be done multiple times
- if(intra){
- codebook_sum= svq1_intra_codebook_sum[level];
- codebook= svq1_intra_codebooks[level];
- mean_vlc= svq1_intra_mean_vlc;
- multistage_vlc= svq1_intra_multistage_vlc[level];
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- int v= src[x + y*stride];
- block[0][x + w*y]= v;
- best_score += v*v;
- block_sum[0] += v;
- }
- }
- }else{
- codebook_sum= svq1_inter_codebook_sum[level];
- codebook= svq1_inter_codebooks[level];
- mean_vlc= svq1_inter_mean_vlc + 256;
- multistage_vlc= svq1_inter_multistage_vlc[level];
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- int v= src[x + y*stride] - ref[x + y*stride];
- block[0][x + w*y]= v;
- best_score += v*v;
- block_sum[0] += v;
- }
- }
- }
-
- best_count=0;
- best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
- best_mean= (block_sum[0] + (size>>1)) >> (level+3);
-
- if(level<4){
- for(count=1; count<7; count++){
- int best_vector_score= INT_MAX;
- int best_vector_sum=-999, best_vector_mean=-999;
- const int stage= count-1;
- const int8_t *vector;
-
- for(i=0; i<16; i++){
- int sum= codebook_sum[stage*16 + i];
- int sqr, diff, score;
-
- vector = codebook + stage*size*16 + i*size;
- sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
- diff= block_sum[stage] - sum;
- score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
- if(score < best_vector_score){
- int mean= (diff + (size>>1)) >> (level+3);
- assert(mean >-300 && mean<300);
- mean= av_clip(mean, intra?0:-256, 255);
- best_vector_score= score;
- best_vector[stage]= i;
- best_vector_sum= sum;
- best_vector_mean= mean;
- }
- }
- assert(best_vector_mean != -999);
- vector= codebook + stage*size*16 + best_vector[stage]*size;
- for(j=0; j<size; j++){
- block[stage+1][j] = block[stage][j] - vector[j];
- }
- block_sum[stage+1]= block_sum[stage] - best_vector_sum;
- best_vector_score +=
- lambda*(+ 1 + 4*count
- + multistage_vlc[1+count][1]
- + mean_vlc[best_vector_mean][1]);
-
- if(best_vector_score < best_score){
- best_score= best_vector_score;
- best_count= count;
- best_mean= best_vector_mean;
- }
- }
- }
-
- split=0;
- if(best_score > threshold && level){
- int score=0;
- int offset= (level&1) ? stride*h/2 : w/2;
- PutBitContext backup[6];
-
- for(i=level-1; i>=0; i--){
- backup[i]= s->reorder_pb[i];
- }
- score += encode_block(s, src , ref , decoded , stride, level-1, threshold>>1, lambda, intra);
- score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
- score += lambda;
-
- if(score < best_score){
- best_score= score;
- split=1;
- }else{
- for(i=level-1; i>=0; i--){
- s->reorder_pb[i]= backup[i];
- }
- }
- }
- if (level > 0)
- put_bits(&s->reorder_pb[level], 1, split);
-
- if(!split){
- assert((best_mean >= 0 && best_mean<256) || !intra);
- assert(best_mean >= -256 && best_mean<256);
- assert(best_count >=0 && best_count<7);
- assert(level<4 || best_count==0);
-
- /* output the encoding */
- put_bits(&s->reorder_pb[level],
- multistage_vlc[1 + best_count][1],
- multistage_vlc[1 + best_count][0]);
- put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
- mean_vlc[best_mean][0]);
-
- for (i = 0; i < best_count; i++){
- assert(best_vector[i]>=0 && best_vector[i]<16);
- put_bits(&s->reorder_pb[level], 4, best_vector[i]);
- }
-
- for(y=0; y<h; y++){
- for(x=0; x<w; x++){
- decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
- }
- }
- }
-
- return best_score;
-}
-
-
-static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
- int width, int height, int src_stride, int stride)
-{
- int x, y;
- int i;
- int block_width, block_height;
- int level;
- int threshold[6];
- const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
-
- /* figure out the acceptable level thresholds in advance */
- threshold[5] = QUALITY_THRESHOLD;
- for (level = 4; level >= 0; level--)
- threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
-
- block_width = (width + 15) / 16;
- block_height = (height + 15) / 16;
-
- if(s->picture.pict_type == P_TYPE){
- s->m.avctx= s->avctx;
- s->m.current_picture_ptr= &s->m.current_picture;
- s->m.last_picture_ptr = &s->m.last_picture;
- s->m.last_picture.data[0]= ref_plane;
- s->m.linesize=
- s->m.last_picture.linesize[0]=
- s->m.new_picture.linesize[0]=
- s->m.current_picture.linesize[0]= stride;
- s->m.width= width;
- s->m.height= height;
- s->m.mb_width= block_width;
- s->m.mb_height= block_height;
- s->m.mb_stride= s->m.mb_width+1;
- s->m.b8_stride= 2*s->m.mb_width+1;
- s->m.f_code=1;
- s->m.pict_type= s->picture.pict_type;
- s->m.me_method= s->avctx->me_method;
- s->m.me.scene_change_score=0;
- s->m.flags= s->avctx->flags;
-// s->m.out_format = FMT_H263;
-// s->m.unrestricted_mv= 1;
-
- s->m.lambda= s->picture.quality;
- s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
- s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
-
- if(!s->motion_val8[plane]){
- s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
- s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
- }
-
- s->m.mb_type= s->mb_type;
-
- //dummies, to avoid segfaults
- s->m.current_picture.mb_mean= (uint8_t *)s->dummy;
- s->m.current_picture.mb_var= (uint16_t*)s->dummy;
- s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
- s->m.current_picture.mb_type= s->dummy;
-
- s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
- s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
- s->m.dsp= s->dsp; //move
- ff_init_me(&s->m);
-
- s->m.me.dia_size= s->avctx->dia_size;
- s->m.first_slice_line=1;
- for (y = 0; y < block_height; y++) {
- uint8_t src[stride*16];
-
- s->m.new_picture.data[0]= src - y*16*stride; //ugly
- s->m.mb_y= y;
-
- for(i=0; i<16 && i + 16*y<height; i++){
- memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
- for(x=width; x<16*block_width; x++)
- src[i*stride+x]= src[i*stride+x-1];
- }
- for(; i<16 && i + 16*y<16*block_height; i++)
- memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
- for (x = 0; x < block_width; x++) {
- s->m.mb_x= x;
- ff_init_block_index(&s->m);
- ff_update_block_index(&s->m);
-
- ff_estimate_p_frame_motion(&s->m, x, y);
- }
- s->m.first_slice_line=0;
- }
-
- ff_fix_long_p_mvs(&s->m);
- ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
- }
-
- s->m.first_slice_line=1;
- for (y = 0; y < block_height; y++) {
- uint8_t src[stride*16];
-
- for(i=0; i<16 && i + 16*y<height; i++){
- memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
- for(x=width; x<16*block_width; x++)
- src[i*stride+x]= src[i*stride+x-1];
- }
- for(; i<16 && i + 16*y<16*block_height; i++)
- memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
-
- s->m.mb_y= y;
- for (x = 0; x < block_width; x++) {
- uint8_t reorder_buffer[3][6][7*32];
- int count[3][6];
- int offset = y * 16 * stride + x * 16;
- uint8_t *decoded= decoded_plane + offset;
- uint8_t *ref= ref_plane + offset;
- int score[4]={0,0,0,0}, best;
- uint8_t temp[16*stride];
-
- if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
- av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
- return -1;
- }
-
- s->m.mb_x= x;
- ff_init_block_index(&s->m);
- ff_update_block_index(&s->m);
-
- if(s->picture.pict_type == I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
- for(i=0; i<6; i++){
- init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
- }
- if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
- put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
- score[0]= vlc[1]*lambda;
- }
- score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
- for(i=0; i<6; i++){
- count[0][i]= put_bits_count(&s->reorder_pb[i]);
- flush_put_bits(&s->reorder_pb[i]);
- }
- }else
- score[0]= INT_MAX;
-
- best=0;
-
- if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
- int mx, my, pred_x, pred_y, dxy;
- int16_t *motion_ptr;
-
- motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
- if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
- for(i=0; i<6; i++)
- init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
-
- put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
-
- s->m.pb= s->reorder_pb[5];
- mx= motion_ptr[0];
- my= motion_ptr[1];
- assert(mx>=-32 && mx<=31);
- assert(my>=-32 && my<=31);
- assert(pred_x>=-32 && pred_x<=31);
- assert(pred_y>=-32 && pred_y<=31);
- ff_h263_encode_motion(&s->m, mx - pred_x, 1);
- ff_h263_encode_motion(&s->m, my - pred_y, 1);
- s->reorder_pb[5]= s->m.pb;
- score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
-
- dxy= (mx&1) + 2*(my&1);
-
- s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
-
- score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
- best= score[1] <= score[0];
-
- vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
- score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
- score[2]+= vlc[1]*lambda;
- if(score[2] < score[best] && mx==0 && my==0){
- best=2;
- s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
- for(i=0; i<6; i++){
- count[2][i]=0;
- }
- put_bits(&s->pb, vlc[1], vlc[0]);
- }
- }
-
- if(best==1){
- for(i=0; i<6; i++){
- count[1][i]= put_bits_count(&s->reorder_pb[i]);
- flush_put_bits(&s->reorder_pb[i]);
- }
- }else{
- motion_ptr[0 ] = motion_ptr[1 ]=
- motion_ptr[2 ] = motion_ptr[3 ]=
- motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
- motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
- }
- }
-
- s->rd_total += score[best];
-
- for(i=5; i>=0; i--){
- ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
- }
- if(best==0){
- s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
- }
- }
- s->m.first_slice_line=0;
- }
- return 0;
-}
-
-static int svq1_encode_init(AVCodecContext *avctx)
-{
- SVQ1Context * const s = avctx->priv_data;
-
- dsputil_init(&s->dsp, avctx);
- avctx->coded_frame= (AVFrame*)&s->picture;
-
- s->frame_width = avctx->width;
- s->frame_height = avctx->height;
-
- s->y_block_width = (s->frame_width + 15) / 16;
- s->y_block_height = (s->frame_height + 15) / 16;
-
- s->c_block_width = (s->frame_width / 4 + 15) / 16;
- s->c_block_height = (s->frame_height / 4 + 15) / 16;
-
- s->avctx= avctx;
- s->m.avctx= avctx;
- s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
- s->m.me.map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
- s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
- s->mb_type = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
- s->dummy = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
- h263_encode_init(&s->m); //mv_penalty
-
- return 0;
-}
-
-static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
- int buf_size, void *data)
-{
- SVQ1Context * const s = avctx->priv_data;
- AVFrame *pict = data;
- AVFrame * const p= (AVFrame*)&s->picture;
- AVFrame temp;
- int i;
-
- if(avctx->pix_fmt != PIX_FMT_YUV410P){
- av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
- return -1;
- }
-
- if(!s->current_picture.data[0]){
- avctx->get_buffer(avctx, &s->current_picture);
- avctx->get_buffer(avctx, &s->last_picture);
- }
-
- temp= s->current_picture;
- s->current_picture= s->last_picture;
- s->last_picture= temp;
-
- init_put_bits(&s->pb, buf, buf_size);
-
- *p = *pict;
- p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? P_TYPE : I_TYPE;
- p->key_frame = p->pict_type == I_TYPE;
-
- svq1_write_header(s, p->pict_type);
- for(i=0; i<3; i++){
- if(svq1_encode_plane(s, i,
- s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
- s->frame_width / (i?4:1), s->frame_height / (i?4:1),
- s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
- return -1;
- }
-
-// align_put_bits(&s->pb);
- while(put_bits_count(&s->pb) & 31)
- put_bits(&s->pb, 1, 0);
-
- flush_put_bits(&s->pb);
-
- return (put_bits_count(&s->pb) / 8);
-}
-
-static int svq1_encode_end(AVCodecContext *avctx)
-{
- SVQ1Context * const s = avctx->priv_data;
- int i;
-
- av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
-
- av_freep(&s->m.me.scratchpad);
- av_freep(&s->m.me.map);
- av_freep(&s->m.me.score_map);
- av_freep(&s->mb_type);
- av_freep(&s->dummy);
-
- for(i=0; i<3; i++){
- av_freep(&s->motion_val8[i]);
- av_freep(&s->motion_val16[i]);
- }
-
- return 0;
-}
-#endif //CONFIG_ENCODERS
-#ifdef CONFIG_DECODERS
AVCodec svq1_decoder = {
"svq1",
CODEC_TYPE_VIDEO,
@@ -1405,19 +827,3 @@ AVCodec svq1_decoder = {
.flush= ff_mpeg_flush,
.pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
};
-#endif
-
-#ifdef CONFIG_ENCODERS
-
-AVCodec svq1_encoder = {
- "svq1",
- CODEC_TYPE_VIDEO,
- CODEC_ID_SVQ1,
- sizeof(SVQ1Context),
- svq1_encode_init,
- svq1_encode_frame,
- svq1_encode_end,
- .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-
-#endif //CONFIG_ENCODERS
Copied: trunk/libavcodec/svq1enc.c (from r9505, /trunk/libavcodec/svq1.c)
==============================================================================
--- /trunk/libavcodec/svq1.c (original)
+++ trunk/libavcodec/svq1enc.c Fri Jul 6 17:19:35 2007
@@ -1,12 +1,6 @@
/*
- * SVQ1 decoder
- * ported to MPlayer by Arpi <arpi at thot.banki.hu>
- * ported to libavcodec by Nick Kurshev <nickols_k at mail.ru>
- *
- * Copyright (C) 2002 the xine project
- * Copyright (C) 2002 the ffmpeg project
- *
- * SVQ1 Encoder (c) 2004 Mike Melanson <melanson at pcisys.net>
+ * SVQ1 Encoder
+ * Copyright (C) 2004 Mike Melanson <melanson at pcisys.net>
*
* This file is part of FFmpeg.
*
@@ -26,41 +20,23 @@
*/
/**
- * @file svq1.c
+ * @file svq1enc.c
* Sorenson Vector Quantizer #1 (SVQ1) video codec.
* For more information of the SVQ1 algorithm, visit:
* http://www.pcisys.net/~melanson/codecs/
*/
-//#define DEBUG_SVQ1
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <limits.h>
-
#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
-#include "bswap.h"
+
+#include "svq1.h"
+#include "svq1enc_cb.h"
#undef NDEBUG
#include <assert.h>
-extern const uint8_t mvtab[33][2];
-
-static VLC svq1_block_type;
-static VLC svq1_motion_component;
-static VLC svq1_intra_multistage[6];
-static VLC svq1_inter_multistage[6];
-static VLC svq1_intra_mean;
-static VLC svq1_inter_mean;
-
-#define SVQ1_BLOCK_SKIP 0
-#define SVQ1_BLOCK_INTER 1
-#define SVQ1_BLOCK_INTER_4V 2
-#define SVQ1_BLOCK_INTRA 3
typedef struct SVQ1Context {
MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
@@ -93,796 +69,6 @@ typedef struct SVQ1Context {
int64_t rd_total;
} SVQ1Context;
-/* motion vector (prediction) */
-typedef struct svq1_pmv_s {
- int x;
- int y;
-} svq1_pmv_t;
-
-#include "svq1_cb.h"
-#include "svq1_vlc.h"
-
-static const uint16_t checksum_table[256] = {
- 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
- 0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
- 0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
- 0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
- 0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
- 0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
- 0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
- 0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
- 0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
- 0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
- 0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
- 0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
- 0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
- 0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
- 0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
- 0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
- 0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
- 0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
- 0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
- 0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
- 0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
- 0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
- 0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
- 0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
- 0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
- 0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
- 0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
- 0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
- 0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
- 0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
- 0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
- 0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
-};
-
-static const uint8_t string_table[256] = {
- 0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,
- 0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,
- 0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,
- 0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,
- 0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,
- 0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,
- 0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,
- 0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,
- 0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,
- 0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,
- 0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,
- 0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,
- 0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,
- 0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,
- 0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,
- 0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,
- 0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,
- 0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,
- 0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,
- 0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,
- 0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,
- 0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,
- 0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,
- 0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,
- 0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,
- 0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,
- 0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,
- 0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,
- 0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,
- 0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,
- 0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,
- 0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9
-};
-
-#define SVQ1_PROCESS_VECTOR()\
- for (; level > 0; i++) {\
- /* process next depth */\
- if (i == m) {\
- m = n;\
- if (--level == 0)\
- break;\
- }\
- /* divide block if next bit set */\
- if (get_bits (bitbuf, 1) == 0)\
- break;\
- /* add child nodes */\
- list[n++] = list[i];\
- list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\
- }
-
-#define SVQ1_ADD_CODEBOOK()\
- /* add codebook entries to vector */\
- for (j=0; j < stages; j++) {\
- n3 = codebook[entries[j]] ^ 0x80808080;\
- n1 += ((n3 & 0xFF00FF00) >> 8);\
- n2 += (n3 & 0x00FF00FF);\
- }\
-\
- /* clip to [0..255] */\
- if (n1 & 0xFF00FF00) {\
- n3 = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n1 += 0x7F007F00;\
- n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n1 &= (n3 & 0x00FF00FF);\
- }\
-\
- if (n2 & 0xFF00FF00) {\
- n3 = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n2 += 0x7F007F00;\
- n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\
- n2 &= (n3 & 0x00FF00FF);\
- }
-
-#define SVQ1_DO_CODEBOOK_INTRA()\
- for (y=0; y < height; y++) {\
- for (x=0; x < (width / 4); x++, codebook++) {\
- n1 = n4;\
- n2 = n4;\
- SVQ1_ADD_CODEBOOK()\
- /* store result */\
- dst[x] = (n1 << 8) | n2;\
- }\
- dst += (pitch / 4);\
- }
-
-#define SVQ1_DO_CODEBOOK_NONINTRA()\
- for (y=0; y < height; y++) {\
- for (x=0; x < (width / 4); x++, codebook++) {\
- n3 = dst[x];\
- /* add mean value to vector */\
- n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\
- n2 = (n3 & 0x00FF00FF) + n4;\
- SVQ1_ADD_CODEBOOK()\
- /* store result */\
- dst[x] = (n1 << 8) | n2;\
- }\
- dst += (pitch / 4);\
- }
-
-#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\
- codebook = (const uint32_t *) cbook[level];\
- bit_cache = get_bits (bitbuf, 4*stages);\
- /* calculate codebook entries for this vector */\
- for (j=0; j < stages; j++) {\
- entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\
- }\
- mean -= (stages * 128);\
- n4 = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
-static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
- uint32_t bit_cache;
- uint8_t *list[63];
- uint32_t *dst;
- const uint32_t *codebook;
- int entries[6];
- int i, j, m, n;
- int mean, stages;
- unsigned x, y, width, height, level;
- uint32_t n1, n2, n3, n4;
-
- /* initialize list for breadth first processing of vectors */
- list[0] = pixels;
-
- /* recursively process vector */
- for (i=0, m=1, n=1, level=5; i < n; i++) {
- SVQ1_PROCESS_VECTOR();
-
- /* destination address and vector size */
- dst = (uint32_t *) list[i];
- width = 1 << ((4 + level) /2);
- height = 1 << ((3 + level) /2);
-
- /* get number of stages (-1 skips vector, 0 for mean only) */
- stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;
-
- if (stages == -1) {
- for (y=0; y < height; y++) {
- memset (&dst[y*(pitch / 4)], 0, width);
- }
- continue; /* skip vector */
- }
-
- if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
- return -1; /* invalid vector */
- }
-
- mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);
-
- if (stages == 0) {
- for (y=0; y < height; y++) {
- memset (&dst[y*(pitch / 4)], mean, width);
- }
- } else {
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);
- SVQ1_DO_CODEBOOK_INTRA()
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {
- uint32_t bit_cache;
- uint8_t *list[63];
- uint32_t *dst;
- const uint32_t *codebook;
- int entries[6];
- int i, j, m, n;
- int mean, stages;
- int x, y, width, height, level;
- uint32_t n1, n2, n3, n4;
-
- /* initialize list for breadth first processing of vectors */
- list[0] = pixels;
-
- /* recursively process vector */
- for (i=0, m=1, n=1, level=5; i < n; i++) {
- SVQ1_PROCESS_VECTOR();
-
- /* destination address and vector size */
- dst = (uint32_t *) list[i];
- width = 1 << ((4 + level) /2);
- height = 1 << ((3 + level) /2);
-
- /* get number of stages (-1 skips vector, 0 for mean only) */
- stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;
-
- if (stages == -1) continue; /* skip vector */
-
- if ((stages > 0) && (level >= 4)) {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);
-#endif
- return -1; /* invalid vector */
- }
-
- mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;
-
- SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);
- SVQ1_DO_CODEBOOK_NONINTRA()
- }
- return 0;
-}
-
-static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {
- int diff;
- int i;
-
- for (i=0; i < 2; i++) {
-
- /* get motion code */
- diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2);
- if(diff<0)
- return -1;
- else if(diff){
- if(get_bits1(bitbuf)) diff= -diff;
- }
-
- /* add median of motion vector predictors and clip result */
- if (i == 1)
- mv->y = ((diff + mid_pred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
- else
- mv->x = ((diff + mid_pred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
- }
-
- return 0;
-}
-
-static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- int i;
-
- src = &previous[x + y*pitch];
- dst = current;
-
- for (i=0; i < 16; i++) {
- memcpy (dst, src, 16);
- src += pitch;
- dst += pitch;
- }
-}
-
-static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion, int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- svq1_pmv_t mv;
- svq1_pmv_t *pmv[3];
- int result;
-
- /* predict and decode motion vector */
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
- if (result != 0)
- return result;
-
- motion[0].x =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 3].x = mv.x;
- motion[0].y =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].y = mv.y;
-
- if(y + (mv.y >> 1)<0)
- mv.y= 0;
- if(x + (mv.x >> 1)<0)
- mv.x= 0;
-
-#if 0
- int w= (s->width+15)&~15;
- int h= (s->height+15)&~15;
- if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)
- av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));
-#endif
-
- src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];
- dst = current;
-
- s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);
-
- return 0;
-}
-
-static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion,int x, int y) {
- uint8_t *src;
- uint8_t *dst;
- svq1_pmv_t mv;
- svq1_pmv_t *pmv[4];
- int i, result;
-
- /* predict and decode motion vector (0) */
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- result = svq1_decode_motion_vector (bitbuf, &mv, pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (1) */
- pmv[0] = &mv;
- if (y == 0) {
- pmv[1] =
- pmv[2] = pmv[0];
- }
- else {
- pmv[1] = &motion[(x / 8) + 3];
- }
- result = svq1_decode_motion_vector (bitbuf, &motion[0], pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (2) */
- pmv[1] = &motion[0];
- pmv[2] = &motion[(x / 8) + 1];
-
- result = svq1_decode_motion_vector (bitbuf, &motion[(x / 8) + 2], pmv);
-
- if (result != 0)
- return result;
-
- /* predict and decode motion vector (3) */
- pmv[2] = &motion[(x / 8) + 2];
- pmv[3] = &motion[(x / 8) + 3];
-
- result = svq1_decode_motion_vector (bitbuf, pmv[3], pmv);
-
- if (result != 0)
- return result;
-
- /* form predictions */
- for (i=0; i < 4; i++) {
- int mvx= pmv[i]->x + (i&1)*16;
- int mvy= pmv[i]->y + (i>>1)*16;
-
- ///XXX /FIXME clipping or padding?
- if(y + (mvy >> 1)<0)
- mvy= 0;
- if(x + (mvx >> 1)<0)
- mvx= 0;
-
-#if 0
- int w= (s->width+15)&~15;
- int h= (s->height+15)&~15;
- if(x + (mvx >> 1)<0 || y + (mvy >> 1)<0 || x + (mvx >> 1) + 8 > w || y + (mvy >> 1) + 8> h)
- av_log(s->avctx, AV_LOG_INFO, "%d %d %d %d\n", x, y, x + (mvx >> 1), y + (mvy >> 1));
-#endif
- src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1))*pitch];
- dst = current;
-
- s->dsp.put_pixels_tab[1][((mvy & 1) << 1) | (mvx & 1)](dst,src,pitch,8);
-
- /* select next block */
- if (i & 1) {
- current += 8*(pitch - 1);
- } else {
- current += 8;
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_delta_block (MpegEncContext *s, GetBitContext *bitbuf,
- uint8_t *current, uint8_t *previous, int pitch,
- svq1_pmv_t *motion, int x, int y) {
- uint32_t block_type;
- int result = 0;
-
- /* get block type */
- block_type = get_vlc2(bitbuf, svq1_block_type.table, 2, 2);
-
- /* reset motion vectors */
- if (block_type == SVQ1_BLOCK_SKIP || block_type == SVQ1_BLOCK_INTRA) {
- motion[0].x =
- motion[0].y =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].x =
- motion[(x / 8) + 3].y = 0;
- }
-
- switch (block_type) {
- case SVQ1_BLOCK_SKIP:
- svq1_skip_block (current, previous, pitch, x, y);
- break;
-
- case SVQ1_BLOCK_INTER:
- result = svq1_motion_inter_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_block %i\n",result);
-#endif
- break;
- }
- result = svq1_decode_block_non_intra (bitbuf, current, pitch);
- break;
-
- case SVQ1_BLOCK_INTER_4V:
- result = svq1_motion_inter_4v_block (s, bitbuf, current, previous, pitch, motion, x, y);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_motion_inter_4v_block %i\n",result);
-#endif
- break;
- }
- result = svq1_decode_block_non_intra (bitbuf, current, pitch);
- break;
-
- case SVQ1_BLOCK_INTRA:
- result = svq1_decode_block_intra (bitbuf, current, pitch);
- break;
- }
-
- return result;
-}
-
-/* standard video sizes */
-static struct { int width; int height; } svq1_frame_size_table[8] = {
- { 160, 120 }, { 128, 96 }, { 176, 144 }, { 352, 288 },
- { 704, 576 }, { 240, 180 }, { 320, 240 }, { -1, -1 }
-};
-
-static uint16_t svq1_packet_checksum (uint8_t *data, int length, int value) {
- int i;
-
- for (i=0; i < length; i++) {
- value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- return value;
-}
-
-#if 0 /* unused, remove? */
-static uint16_t svq1_component_checksum (uint16_t *pixels, int pitch,
- int width, int height, int value) {
- int x, y;
-
- for (y=0; y < height; y++) {
- for (x=0; x < width; x++) {
- value = checksum_table[pixels[x] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
- }
-
- pixels += pitch;
- }
-
- return value;
-}
-#endif
-
-#ifdef CONFIG_DECODERS
-static void svq1_parse_string (GetBitContext *bitbuf, uint8_t *out) {
- uint8_t seed;
- int i;
-
- out[0] = get_bits (bitbuf, 8);
-
- seed = string_table[out[0]];
-
- for (i=1; i <= out[0]; i++) {
- out[i] = get_bits (bitbuf, 8) ^ seed;
- seed = string_table[out[i] ^ seed];
- }
-}
-
-static int svq1_decode_frame_header (GetBitContext *bitbuf,MpegEncContext *s) {
- int frame_size_code;
- int temporal_reference;
-
- temporal_reference = get_bits (bitbuf, 8);
-
- /* frame type */
- s->pict_type= get_bits (bitbuf, 2)+1;
- if(s->pict_type==4)
- return -1;
-
- if (s->pict_type == I_TYPE) {
-
- /* unknown fields */
- if (s->f_code == 0x50 || s->f_code == 0x60) {
- int csum = get_bits (bitbuf, 16);
-
- csum = svq1_packet_checksum ((uint8_t *)bitbuf->buffer, bitbuf->size_in_bits>>3, csum);
-
-// av_log(s->avctx, AV_LOG_INFO, "%s checksum (%02x) for packet data\n",
-// (csum == 0) ? "correct" : "incorrect", csum);
- }
-
- if ((s->f_code ^ 0x10) >= 0x50) {
- uint8_t msg[256];
-
- svq1_parse_string (bitbuf, msg);
-
- av_log(s->avctx, AV_LOG_INFO, "embedded message: \"%s\"\n", (char *) msg);
- }
-
- skip_bits (bitbuf, 2);
- skip_bits (bitbuf, 2);
- skip_bits1 (bitbuf);
-
- /* load frame size */
- frame_size_code = get_bits (bitbuf, 3);
-
- if (frame_size_code == 7) {
- /* load width, height (12 bits each) */
- s->width = get_bits (bitbuf, 12);
- s->height = get_bits (bitbuf, 12);
-
- if (!s->width || !s->height)
- return -1;
- } else {
- /* get width, height from table */
- s->width = svq1_frame_size_table[frame_size_code].width;
- s->height = svq1_frame_size_table[frame_size_code].height;
- }
- }
-
- /* unknown fields */
- if (get_bits (bitbuf, 1) == 1) {
- skip_bits1 (bitbuf); /* use packet checksum if (1) */
- skip_bits1 (bitbuf); /* component checksums after image data if (1) */
-
- if (get_bits (bitbuf, 2) != 0)
- return -1;
- }
-
- if (get_bits (bitbuf, 1) == 1) {
- skip_bits1 (bitbuf);
- skip_bits (bitbuf, 4);
- skip_bits1 (bitbuf);
- skip_bits (bitbuf, 2);
-
- while (get_bits (bitbuf, 1) == 1) {
- skip_bits (bitbuf, 8);
- }
- }
-
- return 0;
-}
-
-static int svq1_decode_frame(AVCodecContext *avctx,
- void *data, int *data_size,
- uint8_t *buf, int buf_size)
-{
- MpegEncContext *s=avctx->priv_data;
- uint8_t *current, *previous;
- int result, i, x, y, width, height;
- AVFrame *pict = data;
-
- /* initialize bit buffer */
- init_get_bits(&s->gb,buf,buf_size*8);
-
- /* decode frame header */
- s->f_code = get_bits (&s->gb, 22);
-
- if ((s->f_code & ~0x70) || !(s->f_code & 0x60))
- return -1;
-
- /* swap some header bytes (why?) */
- if (s->f_code != 0x20) {
- uint32_t *src = (uint32_t *) (buf + 4);
-
- for (i=0; i < 4; i++) {
- src[i] = ((src[i] << 16) | (src[i] >> 16)) ^ src[7 - i];
- }
- }
-
- result = svq1_decode_frame_header (&s->gb, s);
-
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_frame_header %i\n",result);
-#endif
- return result;
- }
-
- //FIXME this avoids some confusion for "B frames" without 2 references
- //this should be removed after libavcodec can handle more flexible picture types & ordering
- if(s->pict_type==B_TYPE && s->last_picture_ptr==NULL) return buf_size;
-
- if(avctx->hurry_up && s->pict_type==B_TYPE) return buf_size;
- if( (avctx->skip_frame >= AVDISCARD_NONREF && s->pict_type==B_TYPE)
- ||(avctx->skip_frame >= AVDISCARD_NONKEY && s->pict_type!=I_TYPE)
- || avctx->skip_frame >= AVDISCARD_ALL)
- return buf_size;
-
- if(MPV_frame_start(s, avctx) < 0)
- return -1;
-
- /* decode y, u and v components */
- for (i=0; i < 3; i++) {
- int linesize;
- if (i == 0) {
- width = (s->width+15)&~15;
- height = (s->height+15)&~15;
- linesize= s->linesize;
- } else {
- if(s->flags&CODEC_FLAG_GRAY) break;
- width = (s->width/4+15)&~15;
- height = (s->height/4+15)&~15;
- linesize= s->uvlinesize;
- }
-
- current = s->current_picture.data[i];
-
- if(s->pict_type==B_TYPE){
- previous = s->next_picture.data[i];
- }else{
- previous = s->last_picture.data[i];
- }
-
- if (s->pict_type == I_TYPE) {
- /* keyframe */
- for (y=0; y < height; y+=16) {
- for (x=0; x < width; x+=16) {
- result = svq1_decode_block_intra (&s->gb, ¤t[x], linesize);
- if (result != 0)
- {
-//#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_block %i (keyframe)\n",result);
-//#endif
- return result;
- }
- }
- current += 16*linesize;
- }
- } else {
- svq1_pmv_t pmv[width/8+3];
- /* delta frame */
- memset (pmv, 0, ((width / 8) + 3) * sizeof(svq1_pmv_t));
-
- for (y=0; y < height; y+=16) {
- for (x=0; x < width; x+=16) {
- result = svq1_decode_delta_block (s, &s->gb, ¤t[x], previous,
- linesize, pmv, x, y);
- if (result != 0)
- {
-#ifdef DEBUG_SVQ1
- av_log(s->avctx, AV_LOG_INFO, "Error in svq1_decode_delta_block %i\n",result);
-#endif
- return result;
- }
- }
-
- pmv[0].x =
- pmv[0].y = 0;
-
- current += 16*linesize;
- }
- }
- }
-
- *pict = *(AVFrame*)&s->current_picture;
-
-
- MPV_frame_end(s);
-
- *data_size=sizeof(AVFrame);
- return buf_size;
-}
-
-static int svq1_decode_init(AVCodecContext *avctx)
-{
- MpegEncContext *s = avctx->priv_data;
- int i;
-
- MPV_decode_defaults(s);
-
- s->avctx = avctx;
- s->width = (avctx->width+3)&~3;
- s->height = (avctx->height+3)&~3;
- s->codec_id= avctx->codec->id;
- avctx->pix_fmt = PIX_FMT_YUV410P;
- avctx->has_b_frames= 1; // not true, but DP frames and these behave like unidirectional b frames
- s->flags= avctx->flags;
- if (MPV_common_init(s) < 0) return -1;
-
- init_vlc(&svq1_block_type, 2, 4,
- &svq1_block_type_vlc[0][1], 2, 1,
- &svq1_block_type_vlc[0][0], 2, 1, 1);
-
- init_vlc(&svq1_motion_component, 7, 33,
- &mvtab[0][1], 2, 1,
- &mvtab[0][0], 2, 1, 1);
-
- for (i = 0; i < 6; i++) {
- init_vlc(&svq1_intra_multistage[i], 3, 8,
- &svq1_intra_multistage_vlc[i][0][1], 2, 1,
- &svq1_intra_multistage_vlc[i][0][0], 2, 1, 1);
- init_vlc(&svq1_inter_multistage[i], 3, 8,
- &svq1_inter_multistage_vlc[i][0][1], 2, 1,
- &svq1_inter_multistage_vlc[i][0][0], 2, 1, 1);
- }
-
- init_vlc(&svq1_intra_mean, 8, 256,
- &svq1_intra_mean_vlc[0][1], 4, 2,
- &svq1_intra_mean_vlc[0][0], 4, 2, 1);
-
- init_vlc(&svq1_inter_mean, 9, 512,
- &svq1_inter_mean_vlc[0][1], 4, 2,
- &svq1_inter_mean_vlc[0][0], 4, 2, 1);
-
- return 0;
-}
-
-static int svq1_decode_end(AVCodecContext *avctx)
-{
- MpegEncContext *s = avctx->priv_data;
-
- MPV_common_end(s);
- return 0;
-}
-#endif /* CONFIG_DECODERS */
-
-#ifdef CONFIG_ENCODERS
static void svq1_write_header(SVQ1Context *s, int frame_type)
{
int i;
@@ -907,8 +93,8 @@ static void svq1_write_header(SVQ1Contex
for (i = 0; i < 7; i++)
{
- if ((svq1_frame_size_table[i].width == s->frame_width) &&
- (svq1_frame_size_table[i].height == s->frame_height))
+ if ((ff_svq1_frame_size_table[i].width == s->frame_width) &&
+ (ff_svq1_frame_size_table[i].height == s->frame_height))
{
put_bits(&s->pb, 3, i);
break;
@@ -951,9 +137,9 @@ static int encode_block(SVQ1Context *s,
//FIXME optimize, this doenst need to be done multiple times
if(intra){
codebook_sum= svq1_intra_codebook_sum[level];
- codebook= svq1_intra_codebooks[level];
- mean_vlc= svq1_intra_mean_vlc;
- multistage_vlc= svq1_intra_multistage_vlc[level];
+ codebook= ff_svq1_intra_codebooks[level];
+ mean_vlc= ff_svq1_intra_mean_vlc;
+ multistage_vlc= ff_svq1_intra_multistage_vlc[level];
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v= src[x + y*stride];
@@ -964,9 +150,9 @@ static int encode_block(SVQ1Context *s,
}
}else{
codebook_sum= svq1_inter_codebook_sum[level];
- codebook= svq1_inter_codebooks[level];
- mean_vlc= svq1_inter_mean_vlc + 256;
- multistage_vlc= svq1_inter_multistage_vlc[level];
+ codebook= ff_svq1_inter_codebooks[level];
+ mean_vlc= ff_svq1_inter_mean_vlc + 256;
+ multistage_vlc= ff_svq1_inter_multistage_vlc[level];
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v= src[x + y*stride] - ref[x + y*stride];
@@ -1208,7 +394,7 @@ static int svq1_encode_plane(SVQ1Context
init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
}
if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
+ const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
score[0]= vlc[1]*lambda;
}
@@ -1223,7 +409,7 @@ static int svq1_encode_plane(SVQ1Context
best=0;
if(s->picture.pict_type == P_TYPE){
- const uint8_t *vlc= svq1_block_type_vlc[SVQ1_BLOCK_INTER];
+ const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
int mx, my, pred_x, pred_y, dxy;
int16_t *motion_ptr;
@@ -1253,7 +439,7 @@ static int svq1_encode_plane(SVQ1Context
score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
best= score[1] <= score[0];
- vlc= svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
+ vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
score[2]+= vlc[1]*lambda;
if(score[2] < score[best] && mx==0 && my==0){
@@ -1389,25 +575,6 @@ static int svq1_encode_end(AVCodecContex
return 0;
}
-#endif //CONFIG_ENCODERS
-
-#ifdef CONFIG_DECODERS
-AVCodec svq1_decoder = {
- "svq1",
- CODEC_TYPE_VIDEO,
- CODEC_ID_SVQ1,
- sizeof(MpegEncContext),
- svq1_decode_init,
- NULL,
- svq1_decode_end,
- svq1_decode_frame,
- CODEC_CAP_DR1,
- .flush= ff_mpeg_flush,
- .pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
-};
-#endif
-
-#ifdef CONFIG_ENCODERS
AVCodec svq1_encoder = {
"svq1",
@@ -1419,5 +586,3 @@ AVCodec svq1_encoder = {
svq1_encode_end,
.pix_fmts= (enum PixelFormat[]){PIX_FMT_YUV410P, -1},
};
-
-#endif //CONFIG_ENCODERS
Copied: trunk/libavcodec/svq1enc_cb.h (from r9505, /trunk/libavcodec/svq1_cb.h)
==============================================================================
--- /trunk/libavcodec/svq1_cb.h (original)
+++ trunk/libavcodec/svq1enc_cb.h Fri Jul 6 17:19:35 2007
@@ -1,10 +1,6 @@
/*
- * SVQ1 decoder
- * ported to MPlayer by Arpi <arpi at thot.banki.hu>
- * ported to libavcodec by Nick Kurshev <nickols_k at mail.ru>
- *
- * Copyright (C) 2002 the xine project
- * Copyright (C) 2002 the ffmpeg project
+ * SVQ1 Encoder
+ * Copyright (C) 2004 Mike Melanson <melanson at pcisys.net>
*
* This file is part of FFmpeg.
*
@@ -24,758 +20,14 @@
*/
/**
- * @file svq1_cb.h
+ * @file svq1enc_cb.h
* svq1 code books.
*/
-#ifndef AVCODEC_SVQ1_CB_H
-#define AVCODEC_SVQ1_CB_H
+#ifndef AVCODEC_SVQ1ENC_CB_H
+#define AVCODEC_SVQ1ENC_CB_H
#include <stdint.h>
-#include <stdlib.h>
-
-/* 6x16-entry codebook for inter-coded 4x2 vectors */
-static const int8_t svq1_inter_codebook_4x2[768] = {
- 7, 2, -6, -7, 7, 3, -3, -4, -7, -2, 7, 8, -8, -4, 3, 4,
- 19, 17, 9, 3,-14,-16,-12, -8,-18,-16, -8, -3, 11, 14, 12, 8,
- 7,-16,-10, 20, 7,-17,-10, 20, -6, 18, 8,-21, -7, 18, 9,-20,
- 25, 3,-20,-14, 29, 7,-18,-13,-29, -4, 21, 14,-31, -6, 20, 14,
- -19,-26,-28,-24, 31, 32, 22, 10, 15, 24, 31, 28,-32,-32,-22,-13,
- 2, -8,-23,-26, -9, 3, 27, 35, 3, 11, 21, 21, 8, -4,-27,-34,
- -30,-31, 12, 47,-29,-30, 13, 47, 38, 30,-17,-46, 34, 26,-19,-46,
- -42,-50,-51,-43, 34, 48, 55, 48, 48, 54, 51, 42,-44,-52,-53,-47,
- 4, 5, 0, -6, -2, -2, 0, 1,-11, -6, -1, -2, 1, 8, 9, 1,
- 0, 1, -6, 5, 8, 1,-12, 2, 7,-14, -7, 8, 5, -8, 0, 8,
- 1, 4, 11, 8,-12, -8, 0, -5, -1, 1, 0, 4,-15, -8, 3, 16,
- 17, 8, -4, -6, 9, -4,-13, -8, 2, 6, 1,-18, -1, 11, 11,-12,
- 6, 0, 2, 0, 14, 6, -7,-21, 1, -1,-13,-20, 1, 1, 10, 21,
- -22, -5, 7, 13,-11, -1, 4, 12, -7, 0, 14, 19, -4, 3, -5,-19,
- -26,-14, 10, 15, 18, 4, -6, -2, 25, 19, -5,-18,-20, -7, 4, 2,
- -13, -6, -1, -4, 25, 37, -2,-35, 5, 4, 1, 1,-21,-36, 2, 43,
- 2, -2, -1, 3, 8, -2, -6, -1, -2, -3, 2, 12, -5, -2, -2, -1,
- -3, -1, -1, -5, -1, 7, 8, -2, 2, 7, 5, -3, 1, 1, -3, -8,
- -3, -1, -3, -2, -2, -3, 2, 13, 15, 0,-11, -6, 3, 0, 0, 0,
- -6, -9, -5, -4, 18, 4, 1, 3, 12, 3, 0, 4,-16, -3, 3, -3,
- -17, 3, 18, 2, -1, -3, -1, -1, -6, 16, -8, 0, -9, 14, -7, 0,
- 3,-13, 14, -5, 3,-13, 14, -4, -7, 20, 14,-23, 8, -7, -8, 4,
- 8,-15,-19, 16,-10, 13, 11, -3, 9, -1, 1, 26, 5,-15,-27, 2,
- -20, 7, 16, -4,-40, 9, 31, 1, 26,-12,-30, -7, 40, -2,-19, 4,
- 6, 0, 0, 0, -6, -2, 1, 2, 0, -1, 0, -6, 9, 0, -2, -1,
- -7, 8, 2, -3, -1, 2, -3, 2, 7, -4, -2, 4, 2, 0, 0, -6,
- -3, -2, 9, 2, -2, -1, 0, -4, -3, -3, 0, -3, -6, 2, 10, 4,
- 3, 0,-10, 8, 0, 0, -4, 4, -1, 1, 4, 2, 3, -7, -9, 7,
- 2, 1, -9, -4, -1, 12, 0, 0, 3, -1, 7, -4, 3,-14, 4, 2,
- -12, -9, 1, 11, 2, 5, 1, 0, 3, 1, 0, 2, 0, 8, 6,-19,
- -6,-10, -7, -4, 9, 7, 5, 7, 6, 21, 3, -3,-11, -9, -5, -2,
- -4, -9,-16, -1, -2, -5, 1, 36, 8, 11, 19, 0, 2, 5, -4,-41,
- -1, -1, -2, -1, -2, -2, 1, 6, 0, 4, 1, -8, 1, 1, 1, 0,
- -2, -3, 4, 0, 2, -1, 3, -3, 1, 3, -4, 1, -1, 3, 0, -5,
- 3, 4, 2, 3, -2, -3, -6, -1, -2, -3, -2, 2, -4, 8, 1, 0,
- -7, 4, 2, 6, -7, -1, 1, 0, -2, 2, -4, 1, 8, -6, 2, -1,
- -6, 2, 0, 2, 5, 4, -8, -1, -1,-11, 0, 9, 0, -2, 2, 2,
- 17, -5, -4, -1, -1, -4, -2, -2, 0,-13, 9, -3, -1, 12, -7, 2,
- 0, -2, -5, 2, -7, -5, 20, -3, 7, 7, -1,-30, 3, 5, 8, 1,
- -6, 3, -1, -4, 2, -2,-11, 18, 0, -7, 3, 14, 20, -3,-18, -9,
- 7, -2, 0, -1, -2, 0, 0, -1, -4, -1, 1, 0, -2, 2, 0, 4,
- 1, -3, 2, 1, 3, 1, -5, 1, -3, 0, -1, -2, 7, 1, 0, -3,
- 2, 5, 0, -2, 2, -5, -1, 1, -1, -2, 4, -1, 0, -3, 5, 0,
- 0, 3, -1, -2, -4, 1, 5, -1, -1, 0, -1, 9, -1, -2, -1, -1,
- -2, 5, 5, -1, -2, 2, -3, -2, 1, 2,-11, 1, 2, 1, 3, 2,
- 2,-10, -1, -2, 4, 2, 4, 1, 4, 5, -5, 1, 0, 6,-11, 1,
- 1, 0, 6, 6, 0, 2, 1,-15, 7, 3, 5, 9,-30, 2, 2, 2,
- -34, 1, 9, 2, 5, 8, 8, 2, 7, 2, 6, 6, 2,-27, 1, 4
-};
-
-/* 6x16-entry codebook for inter-coded 4x4 vectors */
-static const int8_t svq1_inter_codebook_4x4[1536] = {
- 4, 0, -6, -7, -4, -8,-13, -9, -8, -8, -1, 6, -2, 5, 22, 27,
- -16, -7, 11, 10,-18, -7, 13, 10,-15, -4, 12, 8, -9, -1, 9, 5,
- -2, 2, 15,-16, -3, 2, 19,-19, -3, 2, 19,-19, -2, 3, 15,-14,
- 17, 22, 22, 16, -6, -7, -5, -2,-12,-16,-16,-12, 1, 1, -1, -3,
- 11,-17, 0, 8, 14,-21, -1, 9, 14,-21, -2, 8, 11,-16, -2, 6,
- 7, -2,-16, 11, 9, -2,-21, 14, 10, -1,-22, 14, 8, -1,-18, 10,
- -10, 16, 3, -9,-13, 20, 4,-11,-14, 21, 4,-10,-11, 16, 3, -8,
- 11, 4, -9, -9, 15, 6,-12,-14, 17, 8,-12,-14, 16, 10, -7,-11,
- 4, 10, 14, 13, -1, 7, 15, 16,-12, -7, 3, 8,-20,-23,-18,-10,
- -10,-18,-26,-25, 4, 1, -6,-11, 13, 15, 11, 3, 12, 15, 13, 8,
- -16,-19,-16,-11, 7, 12, 15, 11, 11, 16, 16, 11, -6, -9,-11,-10,
- 18, 19, 12, 5, 18, 16, 5, -4, 6, 0,-10,-15, -9,-17,-23,-22,
- -10,-14, -1, 21,-11,-17, 0, 29,-11,-16, 1, 30,-10,-14, 0, 23,
- -16,-17,-12, -6,-19,-19,-14, -7, -3, -1, 1, 2, 27, 35, 29, 19,
- -37, -8, 23, 23,-42, -9, 28, 29,-43,-10, 26, 28,-38,-11, 19, 22,
- 32, 16,-16,-33, 39, 20,-18,-37, 38, 19,-19,-38, 32, 15,-17,-34,
- 24, 9, -6, -4, -1,-10, -6, 3, -8, -9, -1, 3, 3, 7, 2, -6,
- -1, -3, -1, 0, -1, 4, 2, -7, -3, 11, 3,-16, 1, 20, 9,-18,
- -3, -8, 6, 12, -5,-10, 7, 13, -6, -9, 5, 7, -5, -5, 2, -1,
- -8, 12, -3, -1,-10, 15, -3, 1,-11, 13, -4, 1,-11, 8, -3, 2,
- 9, 6, -5,-12, 3, 0, -8,-13, -4, -4, -1, -1, -4, 1, 15, 18,
- 9, 13, 14, 12, 4, 3, -1, -2, -2, -5, -8, -5, -7,-11, -9, -4,
- 7, -5, -7, -4, 14, -2, -7, -4, 17, 0, -8, -5, 15, 1, -7, -5,
- -10, -1, 6, 4,-15, -9, 2, 4, 2, -1, -3, 0, 25, 13, -8,-10,
- 7, 11, -3,-16, 7, 11, -3,-15, 6, 7, -2, -9, 4, 2, -3, -5,
- -7, -1, -1, 0, -9, -2, 2, 6,-12, -4, 6, 14,-13, -6, 8, 19,
- -18,-18,-11, -5, -3, 0, 3, 4, 6, 8, 6, 6, 6, 6, 6, 6,
- -5, 3, 13,-10, -6, 1, 15, -9, -6, -3, 15, -6, -6, -6, 10, -3,
- 9, 1, -9, -9, 11, 9, 6, 5, 0, 3, 8, 7,-15,-14, -6, -5,
- -11, -6, 11, 19, -2, -5, -9, -8, 6, 2, -9,-10, 6, 5, 4, 5,
- -7, -3, 8, 15, -1, 3, 10, 15, 5, 5, -1, -2, 4, -2,-21,-25,
- 6, -6, -6, 5, 8, -9, -7, 9, 8,-12, -7, 13, 4,-14, -7, 14,
- -4, -3, 1, 1, -3, -5, -2, -3, 7, 0, -2, -4, 20, 7, -4, -4,
- -3,-20, -6, 10, 6, 0, 0, 1, 5, 8, 5, -1, -3, 0, 0, -2,
- 13, 6, -1, 2, 5, 3, 2, 3, -3, 0, 3, 0,-16, -8, -2, -5,
- -2, -7, -6, 0, -3, -6, -3, 1, -5, -1, 2, -1, -1, 12, 16, 5,
- -7, 1, 9, 8,-10, -2, 5, 3, -6, 2, 7, 3, -4, 0, -1, -7,
- 3, 4, -9,-24, 0, 2, 6, 3, -1, -1, 4, 7, 5, 3, -1, -2,
- 3, 6, -9, 2, 1, 6,-13, 1, 1, 8,-10, 2, 1, 8, -7, 1,
- -3, -3, 2, 22, -2, -3, -5, 12, -2, -3,-10, 2, -3, -1, -4, 2,
- 11, 12, 8, 2, -5, -5, -5, -8, -6, -4, 0, -3, -2, -1, 3, 3,
- 12, -6, -2, -1, 12, -8, -2, -2, 9, -7, 0, -3, 4, -6, 2, -2,
- -19, 1, 12, -3, -4, 4, 5, -4, 6, 1, -2, -1, 4, -4, -2, 7,
- -3, -4, -7, -8, -4, -4, -2, 0, -1, 2, 14, 16, -4, -2, 4, 4,
- -1, 7, 2, -5, -2, 0, -1, 1, 4, -3, -1, 13, 6,-12,-14, 8,
- -1, 5, 4, -5, -2, 5, 3, -9, -2, 7, 4,-12, -1, 7, 4, -9,
- -6, -3, 1, 1, 11, 11, 0, -6, 6, 4, -2, -7,-12,-10, 3, 10,
- -2, -3, -3, -2, 6, 11, 14, 10, -9,-11,-10,-10, 2, 2, 3, 2,
- -7, -5, -7, -1, -1, 2, 0, 7, -1, 1, 0, 9, 3, 4, -5, -1,
- 10, -1,-15, -1, 4, 1, -5, 2, -3, 1, -1, 1, -3, 1, 4, 4,
- 2, -1, 4, 10, 6, 2, -1, 0, 2, 2, -7,-12, -4, 2, 0, -3,
- -1, -4, -1, -8, 3, -1, 2, -9, 4, 0, 5, -5, 2, 0, 8, 3,
- 3, 2, 1, 1, 4, -2, 0, 3, 2, -1, 4, 1, 0, 6, -1,-25,
- -1, -2, -2, -4, -3, 0, -1, -4, -1, -1, -4, 2, 0, -6, 2, 25,
- -11, -1, 5, 0, 7, 0, -2, 2, 10, -1, -3, 4, -5, -5, -2, -1,
- 0, 6, 3, -1, -2, -1, -1, 1, -1, -7,-12, -5, 8, 6, 2, 4,
- 2, 6, -1, -6, 9, 10, -1, -4, 1, 0, -4, 0, 3, -2, -9, -5,
- -4, 3, 4, 0, -4, 3, 3, 0,-11, 0, 3, 2,-11, 3, 7, 2,
- 2, -4, 7, 3, 1, -8, 7, 1, -1,-12, 4, 1, 3, -9, 2, 2,
- 2, -2, -2, 9,-17, -3, 3, 1, -4, 7, 1, -6, 5, 4, -1, 3,
- -1, 2, 0, -4, -7, 8, 12, -1, -2, 5, 4, -5, 3, -5, -8, -2,
- 0, 0, -5, -2, -2, -8, 3, 27, -1, -4, -3, 6, -3, 1, -2, -7,
- 4, 4, 1, -1, -7,-10, -7, -3, 10, 10, 5, 3, -2, -2, -4, -3,
- 0, 1, 5, 7, 4, -2,-16,-20, 0, 4, 7, 8, 2, 0, -2, -1,
- -2, 1, 3, 17, -3, 1, -2, -1, -1, -2, -1, -2, -1, -5, -1, 0,
- 5, -3, 1, 0, 6, -2, 0, 0, -1, -2, 0, -3,-11, 1, 8, -1,
- 3, 0, 0, 0, 0, 2, 4, 1, 2, 0, 6, 1, -2,-18, -3, 2,
- -14, 0, 6, 1, -5, -2, -1, 1, -1, 1, 0, 1, 1, 7, 4, 0,
- -1, 0, 1, -4, 1, 8, 3, -4, -3, 4, 1, 3, -6, 1, -4, 1,
- 1,-12, 3, 3, -1,-10, 0, -1, 2, 0, 2, 1, 3, 2, 2, 4,
- 3, 0, 0, 3, 2, 0, -2, 1, 5, 2, -5, 0, 6, -1,-14, -1,
- -2, -6, -3, -3, 2, -1, 4, 5, 6, -1, -2, 0, 4, 4, -1, -5,
- -4, 1,-11, 0, -1, 2, -4, 1, 2, -3, 3, -1, 1, -2, 15, 0,
- 1, -1, 0, -2, 1, -4, -7, 1, -2, -6, -1, 21, -2, 2, -1, 1,
- 21, -1, -2, 0, -1, -3, 1, -2, -9, -2, 2, -1, 2, 1, -4, -1,
- 1, 8, 2, -6,-10, -1, 4, 0, -4, -3, 3, 3, 5, 0, -1, -1,
- 3, 2, 1, -2, -2, -2, 4, 3, 5, 2, -4,-17, 0, -2, 4, 3,
- -7, -4, 0, 3, 9, 9, 2, -1,-11, -6, 0, -1, 5, 1, 0, 1,
- 0, 17, 5,-11, 3, -2, -6, 0, 2, -2, -4, 1, -4, 1, 2, -1,
- -5, -1, -5, -3, -3, 5, -3, -2, 4, 16, 2, -5, -2, 5, -1, -1,
- 0, 0, -4, 1, -1, 2, 5, 11, -1, -1, -2, 1, -4, -2, -3, -1,
- -5, -1, 10, 0, 6, 1, 0, -3, 0, -4, 1, 0, -2, -4, 3, -1,
- 6, 9, 3, 0, -2, 1, -2, 0, -2, -3, -2, -2, 1, 0, 1, -6,
- 1, 0, 2, 1, -1, 3, -2, 1, 0, -1,-15, 0, -1, 5, 2, 6,
- 2, 0, 2, 2, 0,-12, -4, 6, 0, 1, 4, -1, 1, 2, 1, -4,
- 1, -2, -7, 0, 0, 0, 0, -1, -5, 2, 11, 3, 1, 3, 0, -6,
- 0, -3, -9, -4, 1, 3, -1, 0, 4, 1, -2, 0, 7, -3, -1, 6,
- 1, -2, 6, 2, 0, -1, 3, -2, -2, 4, 0, 2, -1, 2,-14, 2,
- 2, 2, 0, -1, -2, 3, -3,-14, 0, 2, 3, -3, 5, 1, 3, 2,
- 1, -3, 4,-14, 1, -2, 11, -1, 0, -1, 3, 0, -1, 1, 0, 2,
- -2, 3, -3, 2, -4, -1, -4, 3, -1, 2, 1, 3, -6, -2, 2, 7,
- -2, 1, 2, 0, -2, 0, 0, -1, 12, 5, -1, 2, -8, -1, 1, -7,
- 2, -2, -4, 2, 11, 0,-11, -2, 3, 1, -3, -1, 0, 3, 1, -1,
- 0, 3, 0, -2, 0, -6, -1, -3, 12, -7, -2, 0, 7, -2, 1, 1,
- 1, 2, 2, 2, -1, 2, 0, 2,-23, 0, 4, 0, 3, 2, 1, 3,
- -4, -5, -1, 5, -3, 5, 10, -1, 0, 0, 3, -4, 1, -1, 2, -5
-};
-
-/* 6x16-entry codebook for inter-coded 8x4 vectors */
-static const int8_t svq1_inter_codebook_8x4[3072] = {
- 9, 8, 4, 0, -3, -4, -4, -3, 9, 8, 4, -1, -4, -5, -5, -3,
- 8, 7, 3, -2, -5, -5, -5, -4, 6, 4, 1, -2, -4, -5, -4, -3,
- -12,-14,-11, -4, 1, 5, 6, 6, -8,-10, -7, -5, -2, 1, 1, 1,
- 5, 4, 3, 1, 0, 0, -1, -1, 13, 13, 9, 6, 3, 0, -1, -2,
- -4, -4, -3, -1, 1, 4, 8, 11, -5, -6, -4, -2, 0, 3, 8, 12,
- -7, -7, -6, -4, -2, 2, 7, 10, -7, -7, -5, -4, -2, 1, 5, 8,
- -3, -2, -1, 1, 3, 6, 7, 6, 2, 3, 5, 7, 8, 8, 6, 4,
- 4, 5, 4, 3, 1, -2, -6, -7, 1, 0, -2, -7,-10,-14,-17,-16,
- -5, -4, 1, 8, 9, 3, -3, -7, -7, -6, 1, 11, 12, 5, -3, -8,
- -8, -7, 0, 9, 11, 5, -3, -7, -8, -6, -1, 5, 8, 4, -2, -6,
- -4, -5, -7, -8, -9, -9, -8, -6, -4, -5, -6, -7, -7, -6, -4, -2,
- 0, 1, 2, 3, 5, 8, 10, 9, 1, 2, 3, 6, 9, 12, 14, 13,
- 5, 6, 6, 5, 4, 3, 2, 1, 5, 6, 7, 7, 6, 6, 6, 4,
- -1, 0, 1, 1, 3, 5, 5, 5,-13,-16,-17,-17,-14,-10, -6, -4,
- 9, 11, 13, 16, 15, 13, 12, 10, -4, -5, -6, -7, -7, -7, -6, -5,
- -6, -6, -7, -7, -7, -7, -6, -5, -2, -1, 0, 0, 0, 0, 0, -1,
- -11,-13,-15,-16,-16,-14,-12,-10, 2, 3, 4, 5, 4, 3, 3, 3,
- 6, 7, 8, 8, 8, 7, 6, 5, 3, 4, 3, 3, 3, 3, 3, 3,
- 3, 4, 4, 1, -2, -7,-13,-17, 5, 7, 7, 5, 1, -5,-13,-19,
- 6, 8, 9, 8, 5, -1, -9,-16, 6, 8, 10, 10, 7, 2, -4,-11,
- 18, 9, -1,-10,-13, -9, -4, 0, 22, 12, -1,-12,-15,-10, -4, 2,
- 23, 13, 0,-10,-13, -9, -3, 2, 20, 12, 2, -6, -9, -6, -2, 2,
- -6, -6, -6, -7, -7, -7, -7, -6, -6, -7, -8, -8, -9, -9, -9, -8,
- -3, -3, -3, -3, -3, -3, -3, -3, 12, 15, 18, 21, 21, 19, 17, 14,
- 14, 16, 18, 18, 18, 16, 15, 13, 5, 6, 6, 5, 5, 4, 4, 3,
- -6, -7, -9,-10,-10,-10, -9, -7,-10,-11,-13,-14,-14,-13,-12,-10,
- -27,-17, -4, 5, 9, 10, 10, 7,-32,-19, -3, 7, 11, 12, 11, 8,
- -30,-16, -2, 8, 12, 12, 10, 7,-23,-12, 0, 7, 10, 11, 9, 6,
- 16, 17, 16, 12, 6, -1, -8,-12, 17, 18, 15, 10, 1, -8,-15,-18,
- 15, 14, 10, 4, -5,-14,-20,-23, 10, 8, 4, -1, -9,-16,-21,-22,
- -10,-12,-12,-11, -5, 4, 14, 20,-11,-13,-15,-12, -4, 7, 19, 27,
- -11,-13,-14,-11, -3, 8, 21, 28,-10,-11,-12, -9, -2, 8, 18, 25,
- -1, -1, -1, 1, 4, 6, 6, 5, 0, 0, 0, 2, 4, 3, 1, -2,
- 0, 0, 2, 4, 4, -1, -7,-10, 0, 0, 3, 5, 3, -3,-11,-15,
- -14,-13, -8, -1, 3, 3, -1, -4, -5, -4, -1, 4, 8, 8, 3, 0,
- 3, 2, 2, 3, 4, 5, 3, 1, 5, 3, 0, -2, -2, -1, -1, -1,
- 9, 1, -6, -6, -5, -3, -2, -1, 12, 1, -6, -6, -4, -2, -1, 0,
- 14, 4, -4, -4, -2, -2, -1, -1, 14, 6, -1, -1, -1, -1, -1, -1,
- 4, 6, 8, 10, 11, 9, 7, 5, -1, -1, -1, 0, 0, -1, -1, -2,
- -2, -4, -4, -5, -5, -5, -5, -4, -2, -3, -3, -4, -4, -3, -2, -1,
- 2, 3, 4, 4, 3, 1, 0, 0, -1, 1, 4, 5, 6, 5, 4, 3,
- -8, -6, -2, 2, 3, 4, 4, 3,-14,-13, -9, -5, -2, -1, 0, 0,
- -3, -4, -5, -4, 0, 7, 12, 13, -3, -4, -5, -5, -2, 4, 9, 10,
- -2, -3, -4, -5, -4, -1, 3, 4, -1, -1, -2, -3, -3, -2, 0, 1,
- 9, 5, -2, -8,-11,-10, -7, -4, 12, 10, 6, 2, 0, -1, 0, 0,
- 2, 2, 3, 4, 3, 1, 1, 1, -9, -8, -4, 0, 1, 2, 1, 0,
- 6, 8, 8, 5, 1, -5,-11,-13, 0, 1, 2, 2, -1, -4, -8,-11,
- -3, -2, 1, 3, 3, 1, -1, -4, -2, -1, 2, 5, 6, 6, 4, 1,
- 3, 4, 5, 5, 4, 1, -3, -6, 5, 6, 4, 2, 2, 2, 0, -3,
- 6, 5, 0, -5, -5, -2, -1, -2, 7, 4, -3,-11,-12, -7, -3, -2,
- 1, 0, -1, -1, -1, 0, 0, 0, 2, 3, 4, 4, 5, 5, 4, 3,
- -7, -9, -9,-10,-10, -9, -7, -6, 3, 4, 5, 6, 5, 5, 5, 5,
- -7, -7, -7, -7, -6, -6, -5, -4, -5, -4, -3, -1, -1, -1, 0, 0,
- -3, -2, 1, 4, 5, 5, 5, 5, -2, -1, 3, 6, 9, 10, 10, 9,
- -14, 1, 10, 3, -2, 0, 1, 1,-16, 2, 13, 3, -3, -1, 1, 0,
- -15, 2, 12, 3, -4, -2, 1, 1,-10, 3, 10, 2, -3, -1, 1, 1,
- 0, 1, 4, 2, -5,-10, -3, 11, -1, 1, 4, 2, -6,-13, -2, 15,
- -1, 0, 3, 1, -6,-12, -1, 15, -1, 1, 2, 1, -4, -8, 0, 11,
- 10, 5, -2, -2, 2, 5, 1, -4, 7, 0, -8, -6, 1, 5, 2, -4,
- 2, -5,-12, -7, 2, 7, 4, -1, -1, -7,-10, -4, 4, 9, 7, 2,
- -5, -5, -4, -6, -6, -5, -5, -3, -1, -2, -2, -4, -5, -6, -5, -4,
- 6, 7, 7, 4, 0, -2, -3, -3, 13, 14, 13, 10, 5, 1, -1, -2,
- 1, 1, 2, 2, 2, 2, 2, 2, -5, -6, -8, -9, -9, -8, -7, -6,
- 7, 9, 10, 11, 11, 9, 7, 5, -1, -2, -3, -3, -4, -4, -4, -3,
- -1, -1, 0, 0, 0, 0, -1, -1, -3, -3, -4, -5, -4, -3, -3, -2,
- 2, 1, -1, -3, -3, -2, -1, 0, 12, 12, 8, 3, 1, 0, 0, 1,
- -6, -8, -8, -6, -2, 2, 6, 8, 1, 1, -1, -2, 0, 3, 5, 7,
- 3, 3, 1, -1, -1, 0, 0, 2, 0, 1, 0, -1, -1, -1, -2, -1,
- 1, 0, 0, 0, 0, 0, 2, 4, 2, 1, 3, 4, 3, 1, 0, 2,
- 2, 1, 0, 0, -1, -1, 0, 3, 5, 1, -6,-12,-13, -8, -1, 4,
- -2, 0, -1, -2, -1, 0, 2, 3, -6, -3, -2, 0, 1, 1, 1, 1,
- -9, -5, 0, 4, 5, 3, 1, 0, -8, -3, 3, 7, 8, 4, 1, 0,
- 1, 2, 2, 3, 3, 1, -1, -3, 4, 5, 5, 6, 6, 5, 2, 0,
- 0, 0, 0, 0, 1, 0, -2, -4, -3, -3, -4, -3, -3, -4, -7, -8,
- 14, 12, 6, -1, -3, -3, 0, 0, 7, 5, 1, -3, -5, -4, -2, -1,
- -2, -2, -2, -2, -2, -2, -1, -1, -6, -4, -1, 1, 1, 1, 0, -1,
- 2, 2, 1, -3, -6, -7, -6, -3, 1, 0, -1, -3, -2, 1, 4, 6,
- 0, 0, 1, 2, 4, 7, 8, 7, 0, 0, 0, 0, -1, -4, -7, -8,
- 0, 2, 1, -2, -3, -3, -2, -1, -1, 1, 0, -3, -5, -2, 0, 2,
- -2, -1, -2, -5, -4, 1, 6, 9, -3, -2, -3, -4, -2, 5, 11, 13,
- -4, -2, 2, 6, 4, -3,-10,-14, -2, -1, 1, 4, 4, 1, -1, -2,
- 0, 0, -1, -2, -2, 0, 4, 6, 2, 2, 0, -3, -3, 0, 5, 9,
- -4, -4, -2, 1, 6, 9, 3, -7, -2, -2, -2, -1, 4, 8, 0,-11,
- 1, 1, 0, 0, 2, 6, -1,-10, 2, 2, 1, 0, 2, 4, 0, -7,
- -1, -2, -3, -6, -7, -8, -8, -8, 2, 3, 3, 1, -1, -2, -3, -4,
- 5, 5, 5, 4, 3, 2, 0, -1, 3, 3, 3, 3, 2, 2, 1, 1,
- 3, 3, 2, -2, -3, 0, 7, 10, 1, 2, 2, -2, -5, -4, 0, 3,
- 0, 3, 4, 2, -3, -5, -6, -4, 0, 2, 4, 4, 1, -4, -7, -7,
- 2, 4, 5, 5, 5, 5, 6, 6, -4, -4, -3, -5, -5, -3, -3, -2,
- -3, -4, -4, -5, -4, -2, -2, -2, 1, 1, 0, 0, 2, 4, 5, 4,
- -2, 0, 3, 4, 4, 3, 2, 2, -9, -7, -4, 0, 3, 6, 6, 6,
- -5, -5, -3, -2, 0, 1, 3, 4, 5, 5, 2, -2, -4, -6, -5, -3,
- 1, -6, -4, 7, 5, -2, -2, 1, 5, -5, -4, 6, 4, -5, -4, 1,
- 5, -5, -4, 6, 4, -5, -3, 1, 1, -7, -3, 8, 7, -1, -3, 1,
- -8, -7, -4, 0, 2, 4, 5, 5, 5, 6, 5, 2, -1, -5, -7, -7,
- 5, 6, 4, 1, -3, -5, -6, -5, -7, -7, -5, -2, 1, 6, 9, 10,
- 6, 3, 0, 1, 3, 0, -8,-14, 3, 0, -1, 1, 4, 3, 0, -4,
- 1, 0, 0, 1, 2, 1, 1, 1, -1, -1, 1, 2, 1, -1, -1, 0,
- 1, 1, 1, 1, 0, -2, -3, 0, 1, 2, 1, 0, -2, -8, -9, -4,
- 1, 3, 3, 2, 1, -3, -3, 1, 0, 1, 1, 1, 1, 1, 4, 8,
- 2, 5, 9, 7, 2, -1, -1, 1, -4, -1, 1, 0, -3, -4, -1, 2,
- -3, 0, 3, 3, 0, -1, 0, 2, -4, -1, 1, 1, -2, -4, -5, -4,
- 1, -1, -2, -2, -1, 2, 4, 5, 2, 1, 1, 0, -1, -1, 0, 0,
- 2, 3, 4, 5, 4, 2, 1, 0, -9, -9, -6, -3, -1, -1, -1, -1,
- -6, -6, 4, 7, 0, -2, -1, -2, -1, -2, 5, 6, -1, -2, 0, -1,
- 4, -1, 1, 0, -4, -2, 0, -2, 7, 1, -1, -2, -3, 1, 3, 1,
- 4, 2, 1, 3, 3, 1, 1, 2, 2, -2, -4, 0, 3, 1, 0, 0,
- 1, -4, -8, -4, 1, 2, 1, 0, 2, -3, -9, -6, 0, 3, 3, 2,
- -1, -1, 0, -1, -1, 0, 1, 2, 3, 1, -4, -8, -7, -3, 1, 2,
- 2, -1, -3, -2, -1, 0, 1, 0, -1, 0, 5, 11, 9, 3, -1, -3,
- -1, -2, -2, -1, 1, 1, 1, 1, 0, -1, 0, 3, 6, 6, 5, 5,
- 2, 1, -1, -1, -2, -5, -6, -4, 2, 2, 2, 1, -1, -4, -5, -5,
- -1, -3, -6, -7, -6, -4, -1, 1, 5, 5, 3, 4, 4, 3, 4, 5,
- -1, -2, -3, -2, -2, -2, 0, 1, 0, 0, 0, 0, 0, 1, 2, 3,
- -6, -6, -4, -1, 2, 2, 2, 2, -6, -7, -5, -2, 0, -1, -1, 0,
- 2, 2, 2, 4, 4, 3, 3, 4, 2, 1, 0, -1, 0, 0, 2, 4,
- 12, 5, -5, -8, -5, 0, 2, 2, 2, -3, -6, -3, 0, 0, -1, -2,
- -2, -3, -1, 3, 4, 1, -2, -3, 2, 2, 3, 4, 3, 1, -1, -1,
- 3, 2, 1, 0, 1, 4, 3, 0, 4, 3, 0, -5, -6, 0, 3, 3,
- 2, 3, 1, -7,-12, -6, 1, 3, 1, 3, 4, -1, -6, -4, 0, 1,
- -9, -4, 2, 6, 7, 4, 1, 0, -7, -1, 4, 6, 4, 0, -3, -3,
- -6, 0, 4, 4, 1, -2, -3, -2, -4, 1, 3, 2, 0, -2, -1, 0,
- 0, 5, 2, -5, -3, 3, 1, -4, -2, 4, 2, -6, -3, 6, 4, -3,
- -1, 5, 3, -5, -1, 7, 3, -4, -1, 2, 0, -6, -3, 5, 3, -3,
- -8, -3, 3, 5, 3, 1, -2, -2, 2, 4, 4, -2, -4, -3, 1, 3,
- 2, 1, -3, -5, -3, 3, 4, 3, -5, -6, -5, 3, 10, 8, -1, -5,
- 0, 3, 2, -4, -9, -7, 0, 6, -5, -1, 5, 7, 4, -1, -3, -3,
- -5, -5, -2, 3, 6, 5, -1, -4, 9, 6, 0, -4, -2, 1, 1, -1,
- -1, -1, -1, 1, 1, 0, -1, 0, -1, 0, 0, 0, 0, -1, -1, 0,
- 2, 1, -2, -1, 1, 1, 0, 0, 12, 8, 2, -1, -1, -4, -7, -7,
- 2, 1, 3, 6, 7, 4, 2, 0, 1, 0, -1, 0, -1, -4, -7, -8,
- 0, 0, -1, 0, 0, 0, -1, -3, 0, 0, 0, 0, 1, 1, 0, -2,
- -1, 0, 1, 1, 0, 0, -1, -2, 0, 0, -1, -3, -4, -3, -1, 1,
- -1, 0, 0, 0, 1, 4, 10, 12, -1, 0, -2, -2, -3, -3, -1, 1,
- -3, -1, -2, -4, 2, 9, 9, 7, -3, 0, -1, -3, 0, 2, -1, 1,
- -1, 1, -2, -3, 0, -1, -3, 0, 0, 0, -3, -2, 0, -1, -1, 1,
- -1, -2, -1, -1, -2, -1, -1, -2, 2, -1, -2, -1, 0, 1, 0, -2,
- 3, -1, -2, 2, 5, 3, -1, -3, 1, -5, -5, 1, 6, 6, 2, 0,
- 1, 2, 0, -1, 0, 1, 0, -2, -5, -3, -1, 0, 1, 2, 1, -2,
- -7, -5, -2, -2, -2, -2, 0, 1, -1, 0, 1, 1, 0, 3, 9, 12,
- 0, 6, 5, 1, -2, -3, 0, 3, 0, 6, 5, 1, 1, 1, 2, 3,
- -5, -2, -2, -3, 0, 0, 0, 0, -6, -3, -3, -2, 0, 0, -1, -2,
- 4, 4, 2, 1, 0, -1, -1, 0, -2, -2, 0, 1, 2, 1, 1, 0,
- 2, 2, 1, -1, -3, -5, -9,-10, 2, 1, -1, -1, 1, 4, 4, 1,
- 4, 0, -2, -2, -2, -2, -1, 0, 7, 1, -4, -3, -2, 0, 1, 1,
- 10, 5, -1, -2, 0, 1, 1, 0, 5, 1, -3, -4, -3, -1, -1, -2,
- 2, 1, -1, -3, -3, 1, 1, -1, -2, -1, 3, 0, -1, 1, 1, 0,
- -3, 1, 7, 2, -3, -2, -1, 0, -2, 4, 8, -1, -8, -5, 0, 2,
- -4, -1, 1, 2, 1, -3, -4, -2, -5, -3, -2, 1, 4, 4, 4, 6,
- -3, -2, -4, -3, 0, 1, 1, 2, 2, 2, 2, 1, 2, 1, -1, -1,
- -4, -1, 0, -1, -3, -3, -1, -1, 1, 4, 4, 2, 0, -1, -2, -3,
- 4, 6, 5, 3, 2, 1, -2, -4, 0, 1, 1, 1, 1, -1, -4, -6,
- 1, 2, 2, -1, -6, -5, -1, 2, -3, -2, 1, 1, -4, -3, 2, 5,
- -2, -1, 2, 2, -3, -4, 0, 3, -2, -2, 2, 6, 5, 2, 1, 2,
- 2, -3, -3, 0, 0, 2, 3, 1, 3, -1, 1, 3, 1, 2, -1, -5,
- -5, -7, -4, -2, 1, 8, 8, 1, -1, 0, 2, 0, -3, 0, 1, -3,
- -2, -5, -5, -2, -3, -1, 0, -2, -1, -4, 0, 4, 0, 2, 4, 0,
- 0, 0, 8, 10, 2, 1, 3, -1, -4, -3, 2, 3, -3, -3, 1, -1,
- 1, -2, -4, 2, 7, 3, -2, -1, 6, 4, -2, -1, 2, 0, -1, 3,
- 1, 1, -2, -2, -2, -5, -3, 4, -6, -2, 1, 1, -1, -4, -2, 4,
- -2, -1, -2, -2, 0, 1, 0, -2, -1, 1, 0, -1, 0, 0, -1, -3,
- 0, 1, -2, -4, -3, -1, 0, 0, 6, 8, 5, 0, 0, 1, 2, 3,
- -2, -2, 2, 5, 2, 0, 0, 1, 2, -2, -2, -1, -1, 1, 2, 4,
- 2, -1, 0, 1, 0, 0, 0, 1, -8, -7, -1, 1, -1, -1, 1, 3,
- 0, 3, 6, 2, -2, 1, 2, 0,-10, -7, -1, 0, -3, -1, 2, 1,
- 0, 0, 2, 2, 1, 1, 1, -1, 3, 0, -2, -2, 0, 2, 1, 0,
- 8, 1, 0, 0, -2, -3, -1, 0, 2, -2, 2, 5, 1, -2, -1, 1,
- -3, -6, -3, -1, -3, -3, -1, 2, 2, 0, 1, 2, 2, 1, 0, 0,
- 1, -1, -1, -2, -1, 0, 1, 0, 15, 9, 2, -1, -2, -3, -3, -3,
- 0, -3, -2, 0, 0, -1, -1, -1, 1, 0, 1, 0, 0, -1, -1, -1,
- 0, 2, 2, -2, -3, -3, -7, -8, 0, 2, 2, 0, 1, 2, 1, 1,
- 1, 2, 2, 2, 3, 1, 0, 3, 1, 0, -1, -2, -1, -2, 0, 5,
- -11, -6, -1, 1, 2, 3, 1, -3, 1, 4, 3, -1, -2, 1, 2, -1,
- 2, 2, 1, -1, -2, 0, 1, -1, 0, 0, -1, -1, 0, 2, 3, 2,
- 1, 1, 2, 1, -1, 1, 0, -4, 0, 0, 0, -2, -2, 2, 4, -2,
- -2, -3, 0, 0, -1, 2, 1, -6, 0, 2, 5, 5, 3, 2, -1, -7,
- 4, 2, 0, 0, 3, 3, 1, -1, 0, -1, -1, 3, 6, 4, 1, -1,
- -2, -2, 0, 2, 2, 0, -2, -2, -1, 0, -1, -5, -7, -5, -1, 1,
- 5, -1, -2, 0, 2, 4, 2, -5, 0, -5, -2, 2, 1, 2, 0, -6,
- 6, 1, 0, 1, -2, -1, 4, 2, 2, -3, -3, 0, -1, -2, 0, 0,
- 1, -1, 0, 2, 0, 0, 6, 11, 2, -1, -1, 0, -3, -2, 3, 5,
- 0, -2, -1, 0, -1, 0, 0, -3, 1, -1, -1, -1, -2, -1, -3, -7,
- 1, 1, -2, -2, 1, 3, 1, -2, -1, 2, 0, -1, -1, 1, 0, 0,
- -4, 2, 3, -1, -2, -2, 0, 1,-11, -2, 4, 5, 6, 2, -1, -2,
- -6, -2, 1, -1, -3, -4, 1, 9, -3, 0, 3, 3, 2, -3, -3, 3,
- 1, 1, 0, 0, 1, -1, -2, 3, 2, 0, -3, -3, 0, -1, -1, 3,
- 1, -1, -3, 1, 2, -6, -4, 6, 0, -2, -5, -2, 0, -3, -2, 3,
- 2, 2, 1, -2, -2, 1, 2, -1, -1, 1, 1, -2, -1, 6, 7, -1,
- 1, 0, -4, -2, 1, -2, -3, 1, -4, 0, -3, -2, 2, 0, -3, 0,
- -3, 4, 3, 1, 8, 7, 0, -1, -3, 4, 1, -4, 2, 3, -2, -3,
- -3, 6, 1, -4, 1, 1, -1, -1, -2, 4, -3, -3, 3, 0, -1, -1,
- 1, 2, -4, 2, 4, -3, -1, 2, 3, -1, -4, 5, 4, -6, -3, 2
-};
-
-/* 6x16-entry codebook for inter-coded 8x8 vectors */
-static const int8_t svq1_inter_codebook_8x8[6144] = {
- -4, -3, 4, 5, 2, 1, 1, 0, -5, -3, 5, 5, 2, 1, 0, 0,
- -6, -4, 5, 5, 2, 1, 0, 0, -7, -4, 4, 5, 2, 1, 0, 0,
- -8, -5, 3, 4, 2, 1, 0, 0, -8, -6, 3, 4, 1, 1, 1, 0,
- -8, -6, 2, 4, 2, 1, 1, 0, -8, -6, 2, 4, 1, 1, 1, 1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2,
- -2, -3, -3, -3, -3, -3, -3, -3, -2, -3, -3, -3, -3, -3, -4, -3,
- -2, -2, -2, -2, -2, -3, -3, -2, 1, 1, 1, 1, 1, 0, -1, -1,
- 4, 5, 5, 5, 4, 3, 3, 2, 7, 7, 8, 8, 8, 7, 6, 5,
- 2, 1, 2, 4, 4, 0, -4, -6, 1, 1, 2, 5, 5, 1, -5, -7,
- 1, 2, 1, 4, 5, 1, -5, -8, 1, 1, 1, 5, 5, 0, -6, -8,
- 0, 1, 1, 5, 6, 1, -6, -9, 0, 0, 1, 4, 5, 0, -5, -8,
- 0, 0, 1, 4, 5, 0, -5, -7, 0, 0, 1, 4, 4, 1, -4, -7,
- 1, 2, 3, 0, -3, -4, -3, -1, 1, 3, 4, 0, -3, -4, -3, -1,
- 2, 4, 5, 1, -3, -4, -3, -2, 2, 5, 6, 1, -3, -5, -4, -2,
- 3, 6, 6, 1, -3, -5, -4, -2, 3, 6, 6, 1, -3, -5, -4, -2,
- 3, 6, 6, 1, -3, -5, -4, -2, 3, 5, 5, 1, -3, -4, -4, -2,
- 2, 2, 2, 2, 1, 0, 0, -1, 4, 4, 4, 3, 2, 1, 1, 0,
- 4, 5, 4, 4, 3, 3, 2, 1, 4, 4, 4, 4, 4, 3, 2, 2,
- 2, 3, 3, 3, 3, 3, 2, 1, -1, -1, -1, -1, 0, 0, 0, 0,
- -5, -6, -6, -5, -5, -4, -3, -3, -7, -9, -9, -8, -7, -6, -6, -5,
- 6, 6, 6, 6, 6, 5, 5, 4, 4, 4, 4, 3, 3, 3, 3, 2,
- 0, -1, -1, -1, -2, -2, -1, -1, -3, -5, -6, -6, -6, -6, -5, -4,
- -3, -5, -6, -7, -6, -6, -5, -4, -1, -2, -2, -2, -2, -2, -1, -1,
- 0, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 3, 3, 3,
- 2, 1, -2, -5, -4, 0, 2, 5, 2, 1, -2, -6, -5, 0, 3, 5,
- 2, 1, -2, -6, -6, -1, 3, 6, 3, 2, -2, -7, -6, 0, 4, 7,
- 2, 1, -2, -7, -5, 0, 5, 7, 2, 1, -2, -6, -5, 0, 4, 7,
- 2, 1, -2, -6, -4, 0, 4, 6, 1, 1, -2, -5, -4, 0, 3, 6,
- -10, -9, -6, -4, -1, 2, 3, 2,-10, -9, -5, -3, 0, 4, 4, 3,
- -9, -7, -3, -1, 2, 5, 5, 3, -7, -5, -2, 0, 3, 5, 5, 3,
- -6, -3, 0, 1, 4, 6, 5, 3, -4, -2, 1, 2, 3, 5, 4, 2,
- -2, 0, 1, 2, 2, 4, 3, 1, -1, 1, 2, 2, 2, 3, 3, 1,
- -4, -5, -5, -6, -6, -6, -6, -5, -3, -3, -4, -4, -4, -4, -4, -4,
- 0, 0, 0, 0, -1, -1, -1, -1, 5, 5, 6, 5, 5, 4, 3, 2,
- 5, 6, 7, 7, 7, 6, 5, 4, 3, 3, 4, 4, 4, 4, 3, 2,
- 0, -1, 0, 0, -1, -1, 0, -1, -3, -3, -4, -4, -4, -4, -3, -3,
- 1, -2, -5, 1, 5, 4, 2, 0, 1, -3, -6, 1, 6, 5, 2, 0,
- 0, -4, -7, 0, 6, 6, 2, 1, -1, -5, -9, -1, 6, 6, 3, 1,
- -1, -6,-10, -2, 6, 6, 3, 1, -1, -6, -9, -2, 5, 6, 3, 1,
- -2, -6, -9, -2, 5, 5, 3, 1, -2, -6, -7, -2, 4, 4, 2, 1,
- -5, -7, -8, -9, -9, -8, -7, -6, -5, -6, -6, -7, -7, -6, -6, -5,
- -3, -3, -3, -4, -5, -5, -4, -4, -1, 0, 0, -1, -1, -1, -1, -1,
- 0, 1, 2, 2, 2, 2, 2, 1, 2, 3, 4, 5, 5, 5, 5, 4,
- 3, 4, 5, 6, 8, 8, 8, 7, 3, 4, 5, 6, 7, 7, 7, 6,
- 5, 6, 7, 8, 9, 10, 10, 9, 3, 4, 6, 7, 8, 9, 9, 8,
- 0, 1, 2, 3, 4, 5, 5, 5, -1, -2, -1, -1, 0, 1, 2, 2,
- -2, -3, -3, -3, -3, -2, -1, 0, -3, -4, -5, -5, -5, -5, -5, -4,
- -4, -5, -5, -6, -7, -7, -6, -5, -3, -4, -5, -6, -7, -7, -6, -6,
- 13, 7, 0, -3, -3, -4, -4, -5, 14, 7, 0, -3, -3, -4, -4, -4,
- 15, 8, -1, -4, -4, -4, -5, -4, 15, 8, -1, -4, -4, -5, -4, -3,
- 15, 7, -1, -4, -5, -5, -5, -4, 14, 7, -1, -4, -4, -4, -4, -3,
- 12, 6, -1, -4, -4, -4, -4, -3, 11, 5, -1, -4, -4, -4, -4, -3,
- -17, -4, 5, 4, 4, 4, 3, 3,-18, -5, 5, 4, 4, 4, 3, 3,
- -19, -5, 6, 4, 4, 4, 3, 2,-20, -5, 6, 4, 4, 4, 3, 3,
- -20, -4, 6, 4, 4, 5, 3, 3,-19, -5, 6, 4, 4, 5, 3, 3,
- -18, -4, 5, 4, 4, 4, 3, 2,-17, -5, 4, 3, 4, 4, 3, 3,
- -6, -6, -6, -4, -2, 1, 6, 11, -6, -7, -7, -4, -2, 2, 8, 13,
- -8, -8, -7, -4, -2, 3, 9, 14, -8, -8, -7, -5, -1, 4, 10, 16,
- -8, -8, -7, -5, -1, 4, 10, 17, -8, -8, -7, -4, 0, 5, 10, 16,
- -8, -8, -6, -3, 0, 4, 9, 15, -7, -7, -5, -3, 0, 4, 8, 12,
- 8, 7, 7, 5, 2, -2, -8,-14, 8, 8, 7, 5, 2, -2, -8,-15,
- 8, 8, 7, 5, 1, -3, -9,-16, 8, 8, 7, 5, 1, -3,-10,-17,
- 8, 9, 8, 5, 1, -3,-10,-17, 8, 8, 7, 4, 1, -4,-10,-16,
- 7, 7, 7, 4, 1, -3, -9,-14, 6, 7, 6, 3, 0, -3, -9,-13,
- 5, 1, -4, -4, -3, -1, 0, 0, 7, 2, -3, -3, -2, -1, 1, 0,
- 7, 1, -3, -3, -1, 0, 1, 1, 6, 1, -3, -2, -1, 1, 1, 0,
- 6, 0, -4, -2, -1, 0, 1, 0, 5, 0, -4, -3, -1, 0, 0, -1,
- 5, 0, -3, -1, 0, 0, 0, -2, 4, 1, -2, -1, 0, 1, 0, -1,
- 2, 2, 1, 1, -2, -6, -8, -8, 1, 1, 1, 1, -2, -5, -8, -8,
- 1, 1, 1, 0, -1, -3, -5, -5, 0, 0, 0, 0, -1, -1, -1, -2,
- 0, -1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 2, 3, 2,
- 2, 1, 1, 1, 2, 3, 4, 3, 3, 3, 3, 3, 4, 4, 5, 4,
- -4, -4, -3, -2, 0, 0, 1, 1, -4, -4, -3, -2, -1, 0, 0, 1,
- -2, -2, -2, -1, -1, -1, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1,
- 2, 2, 2, 2, 2, 2, 1, 1, 3, 4, 4, 4, 4, 4, 4, 3,
- 1, 1, 1, 3, 3, 4, 3, 3, -5, -6, -5, -4, -3, -3, -2, -2,
- -4, -2, -1, -1, -1, -1, 0, 1, -4, -2, -1, -1, -1, -1, 0, 1,
- -3, -2, -1, -1, -1, 0, 1, 2, -4, -3, -2, -1, -1, 1, 3, 3,
- -4, -3, -3, -1, -1, 1, 4, 5, -4, -3, -2, -2, -1, 1, 4, 7,
- -2, -2, -1, -1, 0, 2, 6, 8, -1, 0, 0, 1, 1, 4, 7, 8,
- -3, -3, -3, -2, -2, -1, -1, 0, -1, -1, 0, 1, 2, 2, 3, 3,
- 0, 1, 2, 4, 5, 6, 6, 5, -1, 0, 2, 3, 5, 6, 5, 3,
- -1, -1, 0, 2, 3, 3, 2, 1, -2, -2, -1, 0, -1, -3, -4, -4,
- 0, 0, -1, -1, -2, -4, -8, -7, 1, 2, 1, 0, -1, -4, -6, -7,
- -2, 4, 1, -6, 0, 3, 0, 0, -2, 5, 1, -7, 0, 3, 0, 0,
- -3, 5, 1, -8, 0, 3, -1, -1, -2, 6, 1, -9, 0, 3, 0, -1,
- -2, 6, 2, -8, 0, 4, 0, -1, -3, 5, 1, -7, 1, 4, 0, 0,
- -2, 4, 1, -7, 0, 4, 1, 0, -1, 4, 1, -6, 0, 3, 1, 0,
- 0, 0, 0, 3, 4, 5, 4, 1, 1, 1, 1, 2, 3, 3, 2, 0,
- 2, 2, 1, 2, 2, 1, -1, -2, 4, 3, 1, 1, 0, -1, -3, -5,
- 5, 3, 1, -1, -2, -3, -4, -6, 5, 3, 0, -2, -3, -5, -6, -7,
- 4, 3, 0, -2, -3, -4, -5, -5, 4, 3, 0, -1, -2, -2, -3, -3,
- 0, 0, 0, 0, -1, -5, -2, 6, 0, 0, 0, 1, -1, -6, -2, 8,
- 0, 0, 0, 2, 0, -6, -3, 9, 0, -1, 0, 2, 0, -7, -2, 10,
- 0, -1, 0, 2, -1, -8, -3, 10, 0, -1, -1, 2, -1, -7, -3, 9,
- 0, -1, 0, 1, -1, -6, -3, 8, 0, 0, 0, 1, 0, -5, -2, 7,
- 2, 3, 3, 2, 1, 0, -1, -1, 3, 4, 3, 2, 1, 0, -1, -2,
- 3, 4, 4, 2, 1, -1, -2, -3, 2, 3, 3, 2, 0, -1, -2, -3,
- -1, 0, 1, 1, 0, -1, -2, -2, -5, -4, -3, -1, 0, 1, 1, 1,
- -8, -8, -5, -1, 1, 3, 4, 3,-10, -9, -5, 0, 3, 5, 6, 5,
- -5, -1, 4, 5, 3, 1, 0, 0, -6, -1, 4, 5, 2, 0, -1, -2,
- -6, -1, 5, 4, 2, -1, -2, -2, -7, -1, 4, 4, 1, -2, -3, -3,
- -6, -1, 5, 4, 1, -2, -3, -3, -5, 0, 4, 4, 1, -1, -2, -2,
- -4, 0, 5, 4, 1, -1, -1, -2, -3, 1, 4, 3, 1, -1, -1, -2,
- -2, -3, -2, 1, 4, 6, 5, 3, -3, -4, -4, 0, 3, 5, 4, 2,
- -3, -5, -5, -1, 2, 4, 3, 1, -4, -6, -4, -1, 2, 4, 2, -1,
- -2, -4, -3, 1, 2, 4, 2, -1, -2, -4, -2, 1, 3, 3, 1, -2,
- -2, -3, -2, 1, 3, 3, 1, -2, -2, -2, -1, 1, 3, 3, 0, -2,
- -4, -4, -3, -2, -1, 2, 5, 7, -4, -4, -3, -3, -2, 1, 5, 7,
- -2, -3, -2, -3, -3, -1, 3, 5, -1, -1, 0, -2, -3, -2, 2, 4,
- 1, 1, 1, -1, -4, -3, 1, 3, 4, 3, 2, -1, -4, -3, -1, 1,
- 6, 4, 3, 0, -3, -3, -2, 0, 6, 5, 3, 1, -2, -3, -2, -1,
- 12, 11, 8, 4, 0, -2, -2, -1, 10, 9, 6, 2, -1, -2, -1, 0,
- 4, 3, 2, 0, -1, -1, 0, 1, -1, -1, -1, -1, -2, 0, 1, 2,
- -3, -5, -4, -2, -2, 0, 2, 3, -5, -5, -4, -2, -1, 0, 1, 2,
- -5, -5, -4, -2, -1, 0, 1, 1, -4, -4, -3, -2, -2, -1, 0, 0,
- 3, 3, 2, -1, -3, -4, -3, -2, 3, 2, 0, -2, -4, -4, -3, -2,
- 2, 2, 1, -1, -3, -5, -4, -3, 3, 3, 3, 1, -2, -3, -3, -3,
- 4, 4, 4, 3, 0, -2, -2, -2, 5, 5, 5, 3, 0, -1, -2, -2,
- 5, 5, 4, 2, -1, -2, -3, -2, 3, 3, 3, 0, -2, -4, -4, -4,
- -1, -1, 4, -2, -2, 6, 2, -5, -1, 0, 4, -2, -3, 6, 2, -6,
- -1, 0, 4, -2, -3, 7, 3, -7, -1, -1, 4, -3, -4, 8, 3, -7,
- 0, -1, 4, -3, -4, 7, 3, -6, -1, -1, 4, -3, -4, 7, 3, -6,
- -1, -1, 3, -3, -4, 6, 3, -6, -1, 0, 3, -2, -3, 6, 3, -5,
- 1, -2, -7, 2, 5, -2, -1, 1, 1, -2, -8, 3, 6, -3, -1, 2,
- 2, -2, -9, 4, 7, -4, -2, 2, 3, -1, -9, 5, 7, -4, -1, 3,
- 3, -1, -9, 4, 7, -4, -2, 2, 3, -1, -7, 4, 6, -4, -2, 1,
- 2, 0, -6, 4, 6, -4, -1, 1, 2, 0, -5, 3, 4, -3, -1, 1,
- -2, 2, 2, 0, 0, -1, -3, -4, -2, 2, 2, 1, 1, 0, -2, -4,
- -2, 2, 2, 2, 2, 1, -1, -2, -3, 2, 3, 3, 4, 2, 0, -2,
- -3, 2, 3, 2, 4, 2, 0, -3, -4, 1, 2, 1, 2, 1, -1, -3,
- -5, 0, 1, 0, 1, 1, -2, -3, -4, 0, 0, 0, 1, 0, -2, -3,
- 0, 0, -1, -2, -2, 2, 7, 8, 0, 0, -1, -3, -2, 1, 6, 7,
- 0, 1, -1, -3, -3, 0, 4, 5, 0, 1, 0, -1, -1, 0, 1, 3,
- 0, 2, 1, 1, 0, -1, 0, 1, -2, 0, 1, 2, 1, 0, -1, -1,
- -5, -2, 0, 1, 1, 0, -3, -3, -6, -4, -1, 1, 1, -1, -3, -4,
- -4, -2, 2, 5, 6, 4, 3, 2, -5, -3, 1, 4, 4, 2, 0, 0,
- -4, -2, 0, 2, 1, -1, -2, -2, -2, -1, 0, 1, 0, -2, -3, -2,
- -2, 0, 0, 0, -1, -1, -2, -1, -2, -1, -1, 0, 0, 0, 1, 2,
- -2, -2, -1, -1, 0, 1, 3, 4, -2, -3, -2, -1, 0, 2, 4, 5,
- 2, 1, -2, -2, -1, 0, 1, 0, 1, 0, -3, -3, -1, 0, 1, 0,
- 0, -1, -3, -3, -1, 1, 1, 1, 0, 0, -3, -1, 1, 2, 3, 3,
- 0, -1, -3, -1, 1, 3, 3, 3, -2, -2, -4, -2, 1, 3, 4, 4,
- -3, -3, -4, -2, 1, 3, 3, 4, -2, -3, -5, -2, 1, 2, 3, 3,
- 4, 5, 3, 4, 4, 4, 4, 5, 3, 3, 1, 0, 0, 0, 0, 1,
- 1, 1, -1, -2, -3, -4, -3, -2, 2, 2, 0, -2, -2, -4, -3, -2,
- 2, 3, 1, -1, -1, -3, -3, -2, 1, 2, 0, 0, -1, -2, -2, -1,
- 0, 1, 0, -1, -1, -3, -2, -1, 1, 1, 0, -1, -1, -2, -2, -2,
- -2, -1, -1, 0, 1, 2, 1, 0, 1, 2, 3, 5, 6, 5, 5, 3,
- 1, 2, 3, 4, 5, 5, 4, 3, -2, -2, -3, -3, -2, -1, 0, 0,
- -3, -3, -4, -5, -4, -3, -2, -1, -1, -1, -2, -2, -2, -1, 0, 0,
- 0, 1, 0, -1, -1, 0, 0, 1, -1, 0, -1, -2, -3, -2, -2, -1,
- 7, 7, 6, 5, 4, 2, -1, -2, 3, 3, 2, 2, 1, 0, -2, -3,
- 0, -1, -1, -1, 0, -1, -2, -2, -1, -3, -2, -1, 0, 0, 0, 1,
- 0, -2, -2, -1, -1, 1, 2, 2, 3, 1, -1, -1, -1, 1, 2, 2,
- 3, 1, -2, -3, -2, -1, 1, 2, 1, -2, -5, -6, -5, -3, -2, 0,
- 0, -1, -2, -3, -1, 0, -2, -2, 0, 0, -1, -1, 0, 1, -1, -2,
- 0, 0, -2, -1, 0, 0, 0, -2, -1, -2, -3, -3, -2, -1, -3, -3,
- -1, -2, -3, -3, -2, -2, -3, -4, 2, 2, 0, 0, 0, 0, -1, -2,
- 5, 5, 3, 2, 2, 2, 0, -1, 8, 8, 6, 5, 4, 4, 2, 1,
- -7, -8, -6, -3, -1, -1, -2, -1, -5, -5, -3, 0, 2, 1, 0, 0,
- -1, -1, 0, 3, 4, 3, 1, 1, 2, 1, 1, 3, 4, 3, 2, 2,
- 3, 2, 0, 2, 3, 2, 1, 2, 4, 2, -1, -1, 0, 1, 1, 1,
- 3, 2, -2, -3, -2, -1, 0, 1, 3, 1, -3, -4, -3, -2, 0, 1,
- -4, -2, -1, 2, 3, 3, 1, 0, -7, -5, -4, -2, 0, 0, -1, -2,
- -6, -5, -5, -4, -2, -2, -2, -3, -1, 0, -1, -1, 0, 0, 0, -1,
- 2, 3, 2, 2, 2, 2, 1, 0, 3, 5, 4, 3, 1, 0, 1, 0,
- 3, 4, 3, 2, 0, -1, -1, -1, 5, 5, 3, 1, 0, -1, -1, -1,
- 1, 1, 0, -1, -3, -5, -6, -4, 1, 1, 0, 0, 0, -3, -3, -1,
- 0, -1, -1, 0, 1, 0, 1, 3, -2, -2, -3, -1, 2, 2, 4, 7,
- -2, -2, -2, 0, 2, 2, 3, 6, -1, 0, 0, 1, 1, 0, 0, 3,
- 0, 3, 3, 3, 1, -2, -3, -1, 1, 3, 4, 3, 0, -3, -5, -4,
- 0, 2, 0, -1, -3, -4, -2, -2, 1, 4, 2, 0, -2, -3, -2, -1,
- 3, 6, 3, 1, -2, -2, 0, -1, 4, 7, 4, 1, -2, -3, -1, 0,
- 3, 6, 3, 0, -3, -3, -1, 0, 1, 3, 0, -1, -3, -2, 1, 1,
- 0, 1, -1, -2, -3, -1, 2, 2, -2, -1, -3, -3, -3, -1, 1, 2,
- 3, 1, -1, 0, 1, 0, 0, 0, 2, -1, -2, -1, 1, 0, -1, -1,
- 1, -1, -2, 0, 1, 0, -2, -3, 0, -2, -1, 1, 3, 1, -3, -5,
- 0, -2, -1, 2, 5, 2, -3, -5, 0, -2, -1, 4, 6, 3, -2, -5,
- 0, -2, 0, 4, 7, 4, -2, -4, 0, -2, 0, 4, 6, 4, -2, -4,
- -2, -2, -3, -4, -3, -2, -1, 0, 1, 1, 0, -1, -1, -1, 0, 1,
- 3, 3, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 1, 0, 0, 1,
- 0, 0, 0, 0, -1, -1, -1, -1, -4, -4, -4, -4, -4, -4, -4, -3,
- -3, -3, -2, -3, -2, -1, -1, 0, 3, 4, 4, 5, 5, 6, 6, 7,
- -1, -2, 7, -2, -4, -1, -1, 0, -1, -2, 9, -1, -4, -1, -1, 0,
- -1, -3, 10, -1, -4, -1, -1, 1, -1, -3, 10, -2, -3, -1, -1, 2,
- -1, -2, 10, -2, -4, -1, -1, 2, -1, -2, 9, -2, -4, -1, -1, 2,
- -1, -2, 8, -2, -4, 0, -1, 1, 0, -2, 7, -2, -3, -1, 0, 2,
- 3, -4, 1, 3, -3, -2, 1, 0, 3, -5, 1, 4, -3, -2, 1, 0,
- 3, -6, 2, 5, -3, -1, 3, 0, 3, -6, 2, 5, -3, -1, 2, 0,
- 3, -6, 1, 5, -4, -2, 3, 0, 3, -6, 1, 5, -3, -2, 2, 0,
- 2, -6, 1, 4, -3, -1, 1, 0, 2, -6, 1, 4, -2, -1, 1, 0,
- 0, 0, 1, 1, 1, 0, 0, 2, 0, -1, 1, 1, 1, 0, 0, 2,
- 0, -1, 0, 0, 0, 0, 0, 2, 0, -1, 0, 0, 0, 0, -1, 0,
- 1, 0, 1, 0, 0, -1, -2, -1, 3, 1, 1, 0, 0, -2, -4, -3,
- 5, 3, 2, 1, 0, -3, -5, -4, 5, 4, 2, 0, -1, -4, -5, -5,
- 1, 0, -1, -2, -2, -3, -6, -9, 2, 0, -1, -1, 0, 0, -3, -6,
- 1, 0, 0, -1, 0, 0, -2, -5, 2, 1, 1, 1, 1, 2, -1, -3,
- 1, 1, 2, 1, 2, 2, 1, -1, 1, 1, 2, 1, 1, 1, 1, 1,
- 0, 0, 2, 1, 0, 0, 2, 2, 0, 1, 2, 2, 0, 0, 2, 2,
- -4, -3, 0, 1, 4, 6, 4, 3, -3, -2, 0, 0, 2, 4, 1, 0,
- -1, -1, 0, 0, 1, 1, -2, -3, 1, 1, 1, 0, 1, 1, -3, -5,
- 1, 1, 1, 0, 1, 1, -3, -5, -1, 0, 0, -1, 1, 1, -2, -4,
- -1, 0, 0, -1, 1, 2, 0, -2, -1, 0, 0, 0, 2, 3, 1, 0,
- -1, 0, 3, 4, 0, -4, -5, -5, 0, 0, 4, 5, 2, -2, -3, -2,
- 0, -1, 2, 4, 2, -1, -1, 0, 0, -2, -1, 1, 0, -2, 0, 1,
- 1, -2, -2, 0, 0, -1, -1, 1, 1, -2, -3, 0, 1, 0, -1, 0,
- 1, -2, -2, 1, 3, 1, 0, 0, 1, -2, -1, 2, 4, 2, 0, 0,
- 1, 2, 3, 2, 0, 2, 2, 1, -1, 0, 1, 0, -3, 1, 1, 1,
- -1, 0, 0, -2, -4, 0, 2, 1, -1, 2, 2, -1, -5, 0, 2, 1,
- -1, 3, 4, -1, -5, 0, 2, 1, -2, 2, 4, 0, -4, -1, 0, 0,
- -4, 0, 2, 0, -4, -2, 0, 0, -5, -1, 2, 1, -2, 1, 3, 2,
- 1, 0, 1, 0, 1, 2, -1, -2, 2, 0, -1, -2, 1, 3, 0, -1,
- 3, 0, -2, -4, 0, 3, 1, 0, 5, 1, -3, -5, -2, 2, 1, 1,
- 6, 1, -2, -5, -2, 1, 0, 1, 5, 1, -1, -5, -2, 0, -1, 0,
- 3, 0, -2, -4, -2, 0, -1, 0, 1, -1, 0, -2, 0, 1, 0, 1,
- 1, 1, 2, 3, 2, 1, 1, 2, -1, -1, 0, 1, 1, 0, 1, 1,
- -4, -3, 0, 0, 1, 1, 1, 2, -4, -3, 0, 2, 2, 2, 3, 2,
- -5, -4, 0, 1, 1, 1, 1, 2, -5, -4, -1, -1, -2, -2, -1, 0,
- -3, -2, 0, 0, -2, -3, -2, -1, 2, 3, 4, 4, 2, 0, 0, 0,
- -4, -2, 0, 1, 0, 0, 0, 0, -3, -1, 1, 1, 0, 0, 0, 0,
- -2, 0, 2, 2, 0, 0, 0, 2, -1, 1, 2, 1, -1, 0, 3, 5,
- 0, 2, 1, -1, -2, 0, 5, 6, 0, 1, 0, -3, -3, 0, 4, 6,
- 1, 1, -2, -4, -4, -3, 1, 2, 1, 0, -2, -4, -5, -4, -2, 0,
- -1, -3, -3, -3, -3, -2, -1, -1, 3, 2, 1, 0, 0, 1, 1, 1,
- 5, 4, 3, 2, 1, 1, 2, 2, 2, 1, 0, -2, -2, -2, -1, -1,
- 0, 0, 0, -1, -2, -2, -2, -2, 0, 1, 3, 3, 2, 1, -1, -1,
- 0, 1, 3, 4, 3, 2, 1, -1, -4, -3, -1, 1, 0, -2, -3, -3,
- -3, -4, -7, -8, -7, -4, -1, 2, 0, -1, -3, -4, -4, -2, 0, 2,
- 1, 0, 0, -1, -3, -2, 0, 2, 2, 1, 1, 0, -1, -1, 0, 2,
- 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 0, 1, 2, 3, 3, 2, 2, 0, 0, 1, 3, 4, 4, 3, 2,
- 3, 3, 3, 0, -1, 0, 1, 2, 1, 1, 1, -1, -2, -1, -1, 1,
- -2, -2, -1, -3, -3, -2, -2, 0, -4, -4, -2, -2, -2, -2, -3, 0,
- -4, -4, -1, 1, 1, 0, -1, 2, -3, -1, 2, 3, 4, 3, 3, 5,
- -2, 0, 2, 3, 3, 3, 3, 3, -2, -2, 0, 0, 0, 0, 0, 1,
- 0, 2, 1, -1, -3, -1, 3, -2, -1, 0, -1, -1, -3, 0, 4, -2,
- -2, -2, -2, -2, -2, 1, 5, -2, -3, -2, -3, -1, -2, 1, 4, -3,
- -2, 0, -1, 0, -1, 0, 3, -5, 1, 2, 1, 2, 0, 0, 2, -5,
- 2, 4, 2, 3, 1, 1, 3, -3, 1, 2, 1, 1, 0, 1, 4, -2,
- 4, -3, -4, -1, 3, 3, 1, 3, 4, -4, -4, -1, 3, 2, 0, 2,
- 4, -3, -4, 0, 2, 2, -1, 1, 4, -3, -2, 1, 2, 1, -2, 0,
- 2, -4, -2, 1, 2, 0, -3, 0, 2, -3, -2, 0, 1, 0, -2, 2,
- 3, -1, -1, 0, 0, 0, 0, 3, 2, -2, -2, -2, -1, -1, -1, 2,
- 2, 2, 3, 4, 3, 1, 0, -1, 1, 0, 1, 2, 1, -1, -2, -2,
- 2, 1, 2, 1, 1, 0, -1, -1, 4, 3, 4, 3, 2, 1, 1, 1,
- 3, 2, 2, 2, 1, 1, 1, 1, -1, -2, -1, 0, -1, -1, -1, -1,
- -3, -3, -2, -1, -2, -2, -2, -2, -4, -4, -3, -3, -4, -4, -3, -3,
- 2, 1, -1, -3, -4, -2, 3, 4, 2, 2, 1, -1, -3, -2, 1, 2,
- 1, 2, 3, 3, 0, -2, -1, -2, -1, 0, 2, 4, 2, 0, -1, -3,
- -2, -2, 0, 3, 3, 2, 0, -3, 0, -2, -3, -1, 1, 2, 2, -1,
- 3, -1, -4, -5, -3, 0, 2, 0, 6, 3, -2, -6, -5, 0, 3, 1,
- -2, 3, -2, 0, 3, -2, -2, 1, -3, 4, -3, 0, 3, -2, -1, 2,
- -3, 5, -3, 0, 4, -2, -1, 2, -2, 4, -4, -1, 3, -3, -2, 2,
- -3, 4, -3, 0, 3, -3, -1, 2, -2, 5, -2, 0, 3, -3, -1, 2,
- -2, 4, -3, 1, 3, -2, -1, 2, -2, 3, -2, 1, 3, -2, 0, 2,
- 1, 0, 0, -1, 1, 2, -4, -1, 2, 0, 0, -1, 1, 2, -4, -2,
- 1, 1, 1, -1, 2, 4, -2, 0, 0, -1, 1, -1, 2, 5, -1, 1,
- 0, -1, 0, -2, 1, 5, -1, 1, 0, -1, -1, -2, 0, 3, -3, -1,
- 1, 1, 0, -2, 0, 3, -3, -1, 1, 1, 0, -3, 0, 3, -2, 0,
- 1, 0, -1, 1, 1, 2, 4, 5, 1, 0, -1, 1, 1, 1, 5, 7,
- 0, 0, -2, -1, -1, 0, 3, 5, 0, -1, -2, -1, -1, -1, 2, 3,
- 0, -1, -3, -1, -1, -1, 1, 2, -1, -2, -4, -2, -2, -2, 0, 0,
- -1, -2, -2, -1, -2, -2, 0, 0, 0, -1, -1, 0, -1, -1, 0, 0,
- 3, 3, 0, -1, -1, 1, 4, 4, 2, 3, 0, -2, -2, 0, 1, 1,
- 2, 3, 1, -1, -1, 0, 1, 0, 1, 2, 0, -1, -1, -1, 0, -2,
- 0, 1, 0, -1, -2, -1, 0, -2, 0, 1, 0, -1, -2, -1, 1, 0,
- 1, 1, -1, -3, -4, -3, 1, 3, 1, 2, -1, -3, -5, -4, 1, 3,
- -3, -2, 0, 1, 1, 1, 0, -2, 0, 1, 1, 1, 0, 0, -1, -3,
- 1, 2, 1, 1, 0, -1, -1, -2, 0, -1, -3, -1, -1, -1, 0, -1,
- 0, -3, -6, -3, -2, -1, 1, 1, 2, -1, -4, -3, -2, 0, 2, 2,
- 5, 4, 1, 1, 0, 1, 3, 2, 5, 4, 2, 1, 0, -1, 0, 1,
- -2, 0, -2, -5, -6, -3, 0, 0, -2, 0, 1, 0, -1, 1, 2, 2,
- -2, 0, 1, 3, 2, 2, 2, 1, -2, 0, 2, 4, 3, 2, 1, 1,
- -2, 0, 2, 3, 2, 0, -1, 0, -3, -1, 1, 1, 0, -1, -1, 1,
- -4, -1, 1, 0, -1, -2, 0, 2, -4, -1, 0, -1, -1, -2, 1, 4,
- -3, 0, 0, -1, 1, 1, 1, 0, -3, 1, 0, -1, 0, 0, -1, -1,
- -1, 3, 3, 0, 1, 0, 0, 1, -3, 2, 2, -2, -1, 0, 0, 1,
- -5, 0, 0, -2, -1, 1, 0, 2, -7, -2, 1, 0, 1, 2, 2, 2,
- -5, 0, 3, 2, 3, 3, 2, 2, -3, 2, 4, 1, 0, 0, -2, -3,
- 5, 2, -2, -2, 0, -1, -1, -1, 2, -1, -4, -3, -1, -2, -1, -1,
- 0, -2, -2, 1, 2, -1, 0, 1, -1, -2, -1, 3, 3, -1, 0, 2,
- 1, 0, 0, 3, 3, -2, -1, 2, 2, 1, 1, 3, 2, -2, -2, 0,
- 1, 0, -1, 1, 1, -3, -3, -2, 1, 0, 1, 2, 3, 0, 0, 0,
- -4, -5, -3, 0, 1, -1, -2, -1, -2, -3, -1, 1, 2, 0, 0, 0,
- 1, 1, 2, 1, 2, 1, 1, 1, 3, 4, 3, 1, 0, -2, -1, -1,
- 3, 3, 2, 0, -2, -3, -3, -2, 1, 1, 0, -1, -2, -4, -2, -2,
- 2, 1, 0, 0, 0, -1, 0, 1, 2, 1, 1, 1, 1, 1, 1, 3,
- 0, 0, 0, -1, -2, -1, 1, 0, -2, -1, -1, -2, -3, -2, 0, 0,
- -1, 0, 0, -1, -2, 0, 1, 1, 1, 1, 0, -1, -1, 1, 3, 1,
- 2, 2, 0, -2, -1, 2, 3, 0, 3, 1, -1, -1, 1, 4, 2, -2,
- 2, 0, -3, -1, 3, 5, 0, -5, 1, -1, -2, 0, 3, 3, -1, -6,
- -1, 0, 3, 4, 2, 0, 1, 2, -2, -1, 0, 1, -1, -2, 0, 1,
- -2, -3, -2, -3, -6, -7, -6, -3, 2, 2, 3, 1, -1, -2, -3, -2,
- 2, 2, 3, 1, 0, 0, 0, 0, 2, 1, 1, 0, 1, 1, 0, 1,
- 1, 0, 0, 0, 0, 1, 1, 2, 1, 0, -1, 0, 0, 2, 2, 1,
- 1, 1, 3, 1, -1, -1, -1, 1, -2, -1, 0, 0, -2, -2, -1, 2,
- -2, -2, 1, 1, 1, 0, 1, 3, -2, -2, 0, -1, 0, -1, 0, 2,
- 0, 0, 1, 0, -1, -1, -2, 1, 3, 2, 2, 1, 0, -2, -2, 1,
- 5, 3, 3, 2, 1, 1, 1, 4, 0, -3, -4, -5, -4, -3, -1, 1,
- -6, -4, -1, 2, 2, 0, 0, -1, -4, -2, 1, 3, 3, 2, 2, 0,
- -3, -2, -1, 2, 3, 3, 2, 0, -3, -2, -2, 1, 2, 1, 1, -1,
- -2, -2, -2, 0, 2, 2, 1, -1, -1, -1, -1, 1, 2, 3, 2, 0,
- -1, -1, -2, 1, 2, 2, 2, -1, 0, -1, -2, 0, 2, 1, 0, -1,
- 6, 4, 2, 1, 0, 0, 0, 1, 4, 2, -1, -2, -2, -2, -1, -1,
- 2, 1, -1, -2, -2, -2, -2, -1, 2, 2, 0, -2, -2, -2, -1, 0,
- 0, 0, -1, -2, -2, -1, 0, 1, -3, -3, -2, -1, -1, -2, -1, 0,
- -3, -2, 2, 3, 2, 0, -1, -2, -2, 0, 4, 5, 5, 2, 0, -1,
- 5, 4, 2, 0, -1, -2, -1, -1, 4, 3, 2, 1, 0, -1, 0, -1,
- 1, 1, 0, 1, 1, 0, 1, -1, -2, -1, -1, 0, 0, -2, -2, -3,
- -1, 0, 0, 0, -1, -3, -3, -5, 0, 1, 1, -1, -1, -2, -2, -3,
- -1, -1, -1, -2, -1, 1, 3, 1, -1, -2, -2, -1, 2, 5, 6, 5,
- -3, -3, -2, 1, 1, -2, -1, -1, 1, 2, 3, 4, 1, -3, -1, -3,
- 3, 2, 0, 1, -1, -3, -1, -3, 1, 0, -1, 0, -1, -1, 1, 0,
- 1, 1, 0, 1, 2, 2, 5, 3, 1, 1, 1, 2, 2, 2, 3, 0,
- -3, -1, -2, -2, -3, -3, -1, -3, -1, 1, 1, 0, -1, -1, 0, -2,
- 2, 0, -2, -2, 2, 4, 1, -2, 1, 0, -2, -1, 3, 5, 2, -1,
- -1, -2, -3, -2, 1, 3, 1, -2, -1, -2, -1, -1, 0, 2, 1, -1,
- 0, 0, 1, 1, 1, 2, 2, 0, 0, 1, 4, 4, 2, 2, 3, 1,
- -2, -1, 2, 1, -2, -3, -2, -3, -1, 0, 1, 0, -3, -4, -4, -5,
- 4, 0, -3, -4, -4, -4, -2, -1, 5, 0, -1, 0, -1, -3, -2, -1,
- 4, 0, 0, 1, 1, 0, 0, 0, 0, -3, -2, -1, 0, 0, 1, 0,
- 0, -2, 0, 0, 1, 1, 2, 1, 2, 0, 0, 0, 1, 1, 1, 0,
- 2, 0, -1, -1, 1, 1, 1, 0, 1, -1, -2, -2, 0, 2, 2, 2,
- -3, -5, -2, 0, -1, -3, -3, 0, 0, -2, 0, 2, 2, 0, 0, 3,
- 2, -1, -2, 0, 0, -1, -1, 2, 5, 2, -1, -1, -1, -1, -1, 2,
- 5, 2, 0, -1, -1, 0, -1, 2, 2, 1, 0, 0, 0, 1, 0, 2,
- -1, -1, 1, 1, 2, 2, 1, 2, -3, -2, 0, 0, 0, 0, -2, -1,
- 0, 3, 2, 0, -2, -3, -3, -3, 0, 3, 3, 1, 0, 0, 1, 2,
- -1, 0, -1, -2, -1, -1, 1, 3, -1, 0, -1, -2, -1, -1, 0, 2,
- -1, 0, -1, -2, 0, 0, -1, 2, -1, 0, -1, -2, -1, -1, -2, 1,
- 0, 1, 0, -3, -1, -1, -1, 2, 5, 5, 2, -1, -1, -1, 1, 3,
- 0, 0, 1, -1, -3, -2, 0, 2, 1, 1, 3, 0, -2, -2, 0, 1,
- 1, 1, 3, 1, 0, 0, -1, -1, 0, -1, 2, 1, 1, 0, -1, -3,
- -1, -2, 1, 1, 1, 0, -2, -4, -1, 0, 2, 1, 1, 0, -1, -3,
- 1, 1, 3, 2, 1, 0, -2, -3, 2, 2, 4, 2, 1, -1, -2, -4,
- 1, 2, 2, 2, 0, -2, 0, 2, -1, -1, -2, -3, -4, -5, -3, 1,
- 0, 1, 1, 0, -1, -1, -1, 1, 0, 1, 1, 1, 0, 0, 0, 2,
- 0, 1, 1, 2, 1, 1, 1, 2, -1, -1, 0, 2, 2, 2, 2, 3,
- -2, -4, -4, -1, -2, -2, -2, 0, 1, 0, 0, 1, 0, 0, 0, 1,
- 0, -1, -3, -2, 0, 2, 2, 1, 0, -1, -2, -3, 0, 1, 1, 2,
- 1, 0, -2, -3, -1, 0, 0, 1, -1, 0, -1, -2, 0, 0, -1, 0,
- -1, 1, 1, 0, 2, 2, 0, 0, 0, 2, 3, 1, 3, 5, 3, 2,
- -1, 1, 1, -2, 0, 3, 1, 1, -1, 0, 0, -4, -4, -1, -1, -1,
- -1, 1, 1, 0, 1, 2, 1, 2, -3, 0, 1, 0, 1, 1, 0, 2,
- -5, -3, -1, -1, 0, 1, 0, 1, -4, -3, -2, -3, -2, -1, -1, 0,
- 0, 0, -1, -2, -2, -2, -2, 0, 3, 4, 2, 0, 0, 0, 0, 1,
- 2, 1, 0, 0, 0, 0, -1, 0, 0, 1, 2, 3, 4, 4, 3, 2,
- -1, 4, 7, 4, 0, 0, 0, 0, -1, 4, 6, 3, 0, 1, 1, 1,
- 0, 3, 4, 0, -1, 0, 0, 1, 0, 1, 1, -2, -1, 0, -1, -1,
- -1, 0, -1, -1, -1, 0, 0, 0, -1, -1, -1, 0, 0, 0, 0, 0,
- -1, -3, -3, 0, 1, -1, -2, -1, -3, -4, -4, -2, -1, -2, -2, -1,
- 2, 2, 1, 0, 1, 1, 0, -3, -2, -1, 0, 0, 1, 1, 0, -3,
- -2, -1, 0, 1, 2, 1, 1, -2, 1, 2, 2, 2, 3, 3, 2, -1,
- 1, 2, 1, 0, 1, 1, 2, -1, 0, 1, -2, -4, -2, 0, 1, -1,
- 1, 1, -1, -3, -2, 0, -1, -3, 1, 2, 0, -1, 0, 1, -1, -4,
- -1, -1, -2, -2, 0, 3, 4, 3, 1, 1, -1, -3, -2, 0, 0, 0,
- 2, 2, 2, 2, 2, 1, -1, -1, 1, 1, 1, 3, 3, 0, -2, -2,
- 0, -1, -1, -1, 0, -2, -1, -1, -1, -3, -4, -3, -2, -2, 0, 2,
- -1, -1, 0, 1, 2, 2, 3, 5, -2, -1, -1, 0, 0, 0, 0, 1,
- -2, -3, 2, 0, 0, 1, 1, -1, -1, -4, 1, -2, -1, 2, 2, 0,
- 1, -4, 0, -2, -2, 1, 1, -1, 2, -3, 1, -1, -1, 1, 1, -1,
- 3, -2, 3, 1, 0, 1, 1, -1, 1, -3, 2, 1, 0, 1, 0, -1,
- -1, -5, 1, 0, -1, 0, 1, 1, 0, -3, 3, 3, 1, 2, 3, 3,
- 0, -1, -2, 1, 5, 5, 2, -1, 1, -1, -2, -1, 1, 1, -2, -5,
- 1, 1, -1, -2, -1, -1, -1, -3, 1, 1, -1, -1, -1, 2, 4, 3,
- -1, -1, -1, -1, -1, 0, 4, 3, -1, -1, 0, 1, -1, -3, -1, -1,
- 0, 0, 0, 2, 2, 0, 0, -1, 0, -2, -3, 0, 1, 1, 3, 2,
- 2, 3, 2, 1, 0, 0, -2, -2, 2, 3, 0, 1, 1, 3, 3, 2,
- 0, 0, -3, -1, -1, 2, 2, 3, -2, -2, -3, 1, 1, 2, 1, 1,
- -2, -1, -2, 2, 1, 1, -1, -2, 0, 1, 0, 2, 0, 0, -2, -2,
- 0, 1, 0, 2, 0, 0, -2, -2, -3, -2, -2, 0, -1, -2, -2, -3,
- 0, 1, -1, 3, -1, 1, 3, -1, 0, 1, -1, 3, -1, -1, 2, -3,
- 1, 1, -2, 3, -1, -3, 0, -3, 2, 2, -2, 3, 0, -2, 1, -2,
- 1, 1, -3, 3, -1, -2, 1, -3, 1, 1, -3, 3, 0, -1, 1, -2,
- 1, 2, -1, 4, 0, -1, 1, -2, 0, 1, -1, 3, -1, -3, 0, -3,
- -3, -3, -1, 1, 2, 1, -1, -2, -2, -2, 0, 2, 1, 0, -2, -2,
- -3, -2, 1, 2, 1, -1, -2, -1, -3, -2, 2, 4, 0, -2, -2, 1,
- -3, -1, 2, 4, 0, -2, -2, 2, -1, 1, 4, 3, -1, -3, -2, 2,
- 0, 2, 4, 2, -1, -2, -1, 2, 0, 1, 2, 0, -1, 0, 1, 3,
- 3, 0, -5, 1, 4, 0, 0, 1, 1, -2, -5, 2, 5, -1, -2, 1,
- -1, 0, 0, 3, 3, 1, 0, -1, -2, 3, 4, -2, -3, -1, 0, -2,
- -3, 3, 5, -3, -3, 0, 0, -2, -1, 3, 2, -2, -2, 2, 2, -1,
- 2, 0, 0, -1, 0, 0, 0, 0, 0, -3, -2, 1, 3, 0, -2, -2
-};
-
-/* list of codebooks for inter-coded vectors */
-static const int8_t* const svq1_inter_codebooks[6] = {
- svq1_inter_codebook_4x2, svq1_inter_codebook_4x4,
- svq1_inter_codebook_8x4, svq1_inter_codebook_8x8,
- NULL, NULL,
-};
static const int8_t svq1_inter_codebook_sum[4][16*6] = {
{
@@ -809,749 +61,6 @@ static const int8_t svq1_inter_codebook_
}
};
-/* 6x16-entry codebook for intra-coded 4x2 vectors */
-static const int8_t svq1_intra_codebook_4x2[768] = {
- 12, 13, 13, 11, -7,-10,-15,-17,-16,-15,-12,-10, 11, 15, 15, 12,
- 2, 17, 20, 15,-45,-24, 2, 13, 21, 20, -6,-36, 12, 16, -1,-27,
- -18,-21, 10, 45,-11,-20, -7, 21, 43, -8,-28, 0, 33,-16,-28, 3,
- -12,-18,-18, -6,-20,-10, 28, 55, -5,-18,-21,-18, 56, 30, -6,-20,
- -34, 27, 29,-22,-30, 29, 26,-25, 30, 34, 33, 26,-25,-31,-35,-33,
- -31,-35,-36,-32, 29, 36, 37, 31,-71,-12, 38, 34,-63, -1, 42, 33,
- 58, 37,-31,-60, 55, 34,-33,-61,-57,-57, 22, 93,-57,-58, 21, 93,
- 59, 69, 70, 62,-63,-68,-68,-60,-64,-71,-71,-64, 63, 73, 72, 62,
- -2, 0, 7, 15,-11,-10, -3, 5, -5, -8,-10,-10, 1, 9, 14, 9,
- 15, 8, -4,-11, 12, 2,-11,-12, -8, 0, 19, 28, 4, -1,-15,-26,
- -15, 27, 2,-14,-14, 22, 1, -9, -4, -6,-13,-10, -6,-14, 6, 47,
- -35,-20, 6, 23, 6, 9, 6, 4, -6, 2, 23,-22, -7, 4, 28,-21,
- 20,-22, -2, 6, 22,-28, -5, 8,-10,-18,-16,-12, 36, 19, 2, -1,
- -3, 0, 4, 8,-45,-10, 23, 23, 40, 15,-20,-35, -4, -1, 4, 1,
- 9, -5,-33, 24, 8, 3,-26, 19, -1, 4, 6, -3, 32, 25,-13,-49,
- 24, 24, 15, 7,-17,-27,-19, -7,-47, 0, 39, 24,-21, -6, 7, 4,
- -1, 0,-10,-13, 1, 1, 5, 16, 20, 5, -3, -9, -1, -4, -2, -6,
- -17, -7, 1, 4, 12, 7, 0, 0, 3, 0, 12, 11, -3, 1, 0,-23,
- 4, 17, -6, 0, 6, 3,-25, 0,-17, 10, 8, 5,-14, 4, 1, 4,
- 13, 10, 4, 2,-23, -9, 1, 2, 3, -3, 1, 7, 1,-23, -7, 20,
- -7,-18, 2, 12, -5, -4, 10, 9, 4, 10, 7,-24, 6, 3, 4,-10,
- 22,-14,-22, 6, 0, 5, 5, -1, -4, 3,-11, -4, -7, 31, 7,-14,
- -5,-16, -1, 42, -4, -2, -9, -5, 5, -8, -6, -3, 42, -4,-21, -5,
- -18, 12, 20,-12, 13,-13,-10, 7, -8, -9, -2,-18,-16, 6, 40, 8,
- 10, -1, 0, 4, -3, 4, -1,-13, -2, 6, 1,-15, 5, 3, 1, 2,
- -4, -2, 1, 3, 15, 0, -9, -4, -3, -4, -4, -4, -3, 5, 16, -3,
- 2, 13, 3, 4, -3, -8,-10, 0, -6, -2, -4, -1, -2, -3, -6, 23,
- 6, -6, 7, 1, 4,-18, 5, 1, -1, 1,-15, 14, -5, 6, -4, 4,
- 2, 2, 2, 6,-24, 2, 7, 3,-26, 0, 3, 3, 5, 7, 1, 6,
- 14, -2,-18, -3, 7, 5, -4, 2, -6, 3, 32, 1, -6, -6, -6,-12,
- 5,-36, 7, 6, 9, -1, 11, 0, 4, 4, 5, 3, 4, 15, 3,-38,
- 10, 23, -5,-42, 0, 4, 4, 4, 23, 17, -6,-13,-13,-37, 1, 29,
- 5,-14, -1, 1, 5, 0, 3, 1, 0, 4, -5, 2, 8, 0, 0,-10,
- 4, 7, -2, -3,-10, 3, 1, 1,-12, -1, 13, 3, 0, -1, 1, -3,
- 0, -1, 3, 1, -6, -9, 3, 9, -6, 1, -4, -6, 8, -1, 0, 8,
- -3, -3, 0, 18, -5, -1, -4, -1, -8, -2, 3, -4, 0, 17, -1, -5,
- 5, -2, 9,-10, 1, -5, 6, -5, 4, 2, 2, 3, 10,-14, -8, 1,
- -1, -2,-18, -1, -1, 20, 1, 2, -1, 1, -9, 1, -1, -9, 22, -4,
- 6, -4, 8, -3, -1, 7,-19, 5, -7, 31, -4, -4, -6, 0, -5, -5,
- -7, -8,-19, -4, 1, 1, 4, 32, 38, -1, -8, 4, -7, -8, -6,-12,
- -1, 0, -7, 1, -1, 9, -1, 0, 9, -1, -1, 0, 2, -6, 1, -3,
- -12, 0, 2, 1, 1, 1, 8, 0, 9, 1, 0, 2, -2, 1,-11, 0,
- 0, 8, 2,-10, -1, 2, -1, 0, -2, -4, 0, -5, -2, -1, -1, 14,
- -3, 7, -1, 5, 0,-10, 1, 1, -1, -5, 14, -1, -2, 1, -3, -2,
- -6, 0, 0, 6, 2, 3, -9, 4, 4, -5, -1, -1, -7, 3, 8, -1,
- 2, -4, -1,-11, 11, 2, 1, 0, -1, 2, 3, 9, 0, 2, 0,-15,
- 3, 5,-20, 3, 3, -1, 3, 3, 1, -1, 16, 1, 2,-29, 9, 2,
- -13, -6, -1, -3, 36, -1, -8, -3, 2, 5, 4, 2,-37, 9, 11, 3
-};
-
-/* 6x16-entry codebook for intra-coded 4x4 vectors */
-static const int8_t svq1_intra_codebook_4x4[1536] = {
- -11, -3, 3, 6,-10, -1, 5, 7, -9, -1, 6, 7, -9, -1, 4, 6,
- 5, 7, 0,-14, 6, 9, 2,-15, 6, 9, 2,-15, 4, 6, 0,-14,
- 16, 3, -5, -6, 16, 1, -8, -8, 14, -1, -9, -9, 12, 0, -8, -8,
- 8, 12, 16, 17, -2, 2, 6, 9,-10, -8, -4, 0,-15,-14,-11, -7,
- -7,-10, -2, 16, -7,-11, -3, 18, -7,-11, -1, 20, -6, -8, 1, 19,
- -9,-13,-16,-17, 2, -2, -7, -9, 11, 8, 4, -1, 16, 15, 11, 7,
- -22, -2, 13, 15,-24, -2, 14, 16,-25, -4, 13, 15,-25, -6, 10, 13,
- 26, 26, 22, 16, 17, 15, 9, 3, -2, -6,-11,-14,-20,-25,-28,-28,
- -27,-27,-25,-21,-16,-15,-11, -7, 3, 8, 12, 13, 23, 28, 31, 30,
- 20, 16, -7,-33, 22, 19, -6,-35, 22, 19, -6,-34, 20, 17, -6,-32,
- -20,-20, 2, 38,-21,-22, 2, 40,-21,-22, 2, 40,-20,-20, 3, 38,
- -47, -4, 24, 26,-50, -3, 26, 27,-50, -3, 26, 27,-47, -4, 24, 26,
- 45, 6,-23,-27, 48, 5,-25,-28, 48, 5,-26,-28, 44, 6,-24,-27,
- -30,-36,-10, 76,-31,-37,-11, 78,-31,-37,-11, 78,-31,-36,-10, 77,
- -53,-32, 35, 52,-54,-34, 36, 52,-54,-34, 36, 52,-53,-33, 34, 51,
- -93,-34, 62, 65,-93,-34, 62, 66,-93,-34, 62, 65,-93,-34, 60, 64,
- -7, 0, 2, 2, -8, -1, 3, 3, -8, 0, 4, 5, -6, 1, 5, 5,
- 3, 7, 11, 11, 2, 2, 3, 3, 1, -2, -6, -7, 1, -5,-11,-13,
- 3, -2, -4, -3, 7, 0, -5, -5, 12, 4, -5, -7, 14, 6, -4, -7,
- 18, 14, 3, -2, 6, 4, 0, -3, -8, -5, -2, 0,-16,-11, -2, 2,
- -8, -6, 7, 18, -7, -8, 2, 13, -4, -6, -2, 6, 0, -4, -3, 1,
- 1, -3,-13,-18, 0, -1, -5, -7, -1, 1, 6, 7, -2, 4, 15, 17,
- -15,-14, -7, -2, -6, -5, -1, 0, 6, 6, 3, 1, 15, 13, 6, 1,
- 2, -2,-11, 10, 2, -1,-12, 11, 3, -1,-12, 11, 2, -2,-11, 11,
- -9, 14, -1, -5, -9, 15, -2, -5, -8, 16, -2, -5, -7, 15, -1, -4,
- 2, 6, 8, 8, -2, 3, 9, 12,-11, -5, 4, 10,-19,-16, -8, 0,
- 14, 8, -7,-15, 12, 7, -7,-14, 8, 5, -4, -9, 5, 3, -1, -4,
- 12,-14, -2, 2, 13,-15, -1, 3, 14,-15, -1, 3, 13,-14, -1, 3,
- 0, 6, 10,-13, 0, 6, 10,-15, 0, 7, 9,-17, 1, 6, 8,-16,
- -8, -5, 15, -2, -8, -6, 17, -2, -8, -6, 16, -3, -8, -5, 15, -2,
- -9,-11,-11,-10, 9, 10, 9, 8, 8, 10, 10, 9, -8, -9, -8, -7,
- 9, 10, 9, 7, -8,-10,-10,-10, -7,-10,-11,-11, 11, 12, 11, 8,
- 0, 10, 7, 0, 0, 7, 0, -6, 0, 2, -5, -6, -2, -1, -4, -1,
- 5, 0, -6, -9, 2, 2, 2, 1, -2, 0, 5, 7, -6, -5, 1, 4,
- 3, -8, 2, -1, 4, -9, 3, 0, 5, -7, 3, 0, 7, -5, 3, 0,
- -5, -3, 2, 9, -6, -3, 1, 8, -6, -3, 1, 7, -5, -2, 0, 4,
- 13, 8, 3, 1, -3, -5, -4, -1, -8, -7, -3, 0, -1, 1, 3, 2,
- 3, 2, -5,-12, 4, 3, -2, -9, 3, 4, 1, -4, 3, 5, 4, -1,
- -9, -8, -4, 0, 8, 6, 2, 0, 10, 8, 3, 0, -6, -5, -3, -1,
- -3, -9,-12, -5, 0, -3, -5, 0, 2, 3, 2, 4, 5, 8, 7, 6,
- -1, -2, 5, 12, -1, -1, 5, 9, 2, 1, -1, -2, 2, -1,-11,-17,
- -7, 3, 3, -1, -9, 3, 4, -1,-10, 4, 6, -1, -9, 5, 7, 0,
- -18, -7, 2, 2, -8, 1, 5, 3, 3, 4, 1, 0, 9, 5, -2, -3,
- -2, 0, 6, 8, -4, -5, -5, -3, 1, -2, -6, -8, 10, 9, 3, -1,
- 0, -2, -2, 0, 0, -4, -5, 0, -2, -8, -4, 8, -5, -7, 6, 24,
- 9, 1, -7, 1, 9, 1, -8, 1, 8, 0,-10, 1, 8, -1,-11, -1,
- 8, 8, 6, 3, 5, 4, 3, 2, -2, -3, -1, 0,-10,-13, -8, -4,
- 0, 4, 2, -3, 0, 6, 3, -5, 3, 10, 2,-12, 5, 10, -4,-22,
- 0, -4, -1, 3, 1, -4, -1, 5, 1, -5, 0, 8, -1, -6, -2, 7,
- -1, -1, -2, -4, -1, -2, -4, -6, -1, -1, -1, -2, 1, 5, 10, 9,
- 10, 3, 0, -2, 6, -1, -2, -5, 3, -1, -2, -6, 2, 0, 0, -5,
- 6, 3, 0, 0, 6, 3, 1, 1, 4, -2, -2, 1, 0, -9, -9, -2,
- -11, -3, 1, 2, -6, 2, 4, 5, -3, 2, 3, 4, -2, 1, 1, 2,
- -6, -4, -1, -2, 2, -1, -1, -2, 10, 2, -2, -2, 11, 2, -4, -1,
- 6, 0, -2, 2, 3, 3, 0, 0, -6, 3, 3, 0,-17, -1, 5, 0,
- -1, 4, 10, 11, -3, -2, 0, 1, -3, -4, -5, -3, -1, -2, -2, -1,
- 2, -3, -9,-12, 3, 3, 3, 2, 2, 2, 4, 4, 2, 1, -1, -2,
- -2, 9, 5,-10, -3, 5, 5, -5, -2, 1, 2, 0, -1, -2, -2, 1,
- -2, -3, 7, -2, -1, -3, 7, -3, -1, -2, 8, -4, -2, -2, 7, -3,
- 1, -8, -3, 12, 2, -2, -2, 4, 1, 3, 0, -5, -1, 5, 2, -7,
- -1, 3, 1, -5, -7, -2, 3, 1, -2, -7, -2, 2, 20, 3, -5, -1,
- 5, 0, -3, -2, -7, -7, 0, 6, -6, 0, 7, 6, 2, 6, 0, -7,
- -2, 6, -7, 1, -2, 7, -8, 3, -2, 7, -7, 3, -1, 7, -6, 2,
- -5, -2, 5, 7, 4, 1, -4, -8, 6, 3, -2, -5, -7, -5, 3, 7,
- -1, -1, 6, 5, 0, -1, 1, -4, 2, 1, 0, -7, 1, 0, 0, -4,
- -8, 0, 3, 1, -2, 1, -1, -1, 1, -1, -3, 1, 1, -2, 1, 9,
- 5, 2, -3, -4, -1, 0, -1, -3, -3, 1, 3, 1, -4, 0, 4, 2,
- 2, -2, -2, 12, 0, -2, -5, 3, -1, 0, -3, 1, -3, -1, -2, 1,
- 1, 5, 3, 0, -6, -4, -2, 1, 0, -2, -2, 2, 6, 1, -4, -1,
- -3, -5, -5, -1, 3, 5, 5, 4, 0, 3, 1, -1, -2, 1, -2, -3,
- 2, -4, -5, -3, 4, -2, -3, -2, 6, 0, -1, -1, 7, 1, 0, 0,
- -3, -2, -2, 0, -2, -3, -5, -1, -2, 2, 0, -1, -1, 11, 9, -1,
- 0, 1, -1,-10, -1, 1, 0, -6, 1, 0, 1, 4, 2, -5, -1, 13,
- -2, 4, 5, 0, -5, 1, 6, 3, -6, -2, 3, 2, -5, -2, 0, -2,
- -1, 1, 1, -2, -1, -2, 0, 2, 5, 5, 5, 7, 0, -4, -8, -7,
- 0, 2, -1, -5, -1, 2, 2, -3, 0, 5, 3, -5, 3, 8, 2,-12,
- 8, 4, 0, -2, 10, -1, -4, -1, 3, -6, -3, 0, -4, -5, 0, 0,
- 0,-10, -4, 2, -1, -6, 3, 5, -1, -3, 6, 4, 0, -2, 4, 2,
- 0, 8, 1, -1, 0, 11, 1, -3, -1, 6, -2, -4, -3, -2, -7, -4,
- 0, -1, -1, -1, 4, 5, 6, 5, -5, -9, -8, -5, 2, 2, 3, 2,
- 0, 2, 6, 1, 2, 0, 3, 0, 1, -2, -1, -2, 0, -1, -3, -6,
- 0, 0, 2, 0, 4, 0, 2, 1, 5, -2, 0, 0, -2, -9, -1, 2,
- 0, 1, 0,-10, -1, 1, 8, 0, -1, -2, 4, 0, 1, -1, 2, -1,
- -3, -2, 2, -1, -3, -1, 2, -3, 0, -1, 1, 0, 8, 1, -1, 3,
- 0, 1, 1, 2, 0, -4, -2, 0, -1, -5, 1, -1, -2, -1, 11, 2,
- 1, 5, -2, -2, 0, 2, -4, 0, -2, 1, -5, 1, 0, 5, 0, 1,
- -5, -3, 0, 6, -4, 2, 0, 0, -3, 5, 1, 0, -3, 3, 0, 0,
- 3, -2, -3, 1, 1, -4, 0, 8, -2, -3, -2, 3, 1, 2, -1, -1,
- 1, 1, 0, 2, 2, 0, 1, 6, 1, -1, 2, 1, 0, 3, 0,-19,
- 1, -3, -2, 2, 6, 5, -2, -7, -3, 1, 3, 1, -1, -1, 0, 2,
- -8, -1, -1, -4, 1, 1, -1, 2, 4, 3, 2, 3, -5, 1, 3, 0,
- 0, 2, -1, 1, -3, 0, 0, 5, -5, -2, 0, 8, -4, -4, -4, 6,
- 1, 2, 1, 2, 2, 2, -3, 2, 4, 0, -9, 0, 7, 0,-11, 1,
- 0, 0, 0, -2, 3, 3, -1, -6, 4, 3, -3,-10, -1, 2, 6, 2,
- 7, -2, -3, 5, -4, 0, 3, -1, -4, 2, 1, -7, 2, -1, -1, 3,
- 3, 2, 2, 2, -5, -7, -7, -5, 5, 6, 4, 2, -2, -1, 0, 1
-};
-
-/* 6x16-entry codebook for intra-coded 8x4 vectors */
-static const int8_t svq1_intra_codebook_8x4[3072] = {
- 5, 6, 6, 6, 7, 7, 8, 8, 0, 0, 0, 0, 0, 1, 2, 3,
- -3, -4, -4, -5, -5, -4, -3, -2, -4, -4, -4, -5, -4, -4, -3, -3,
- 1, 2, 2, 2, 2, 3, 3, 3, 2, 3, 3, 4, 4, 5, 5, 5,
- -1, 0, 1, 1, 2, 3, 4, 4, -9,-10, -9, -9, -8, -7, -6, -5,
- -4, -4, -5, -6, -6, -7, -7, -7, 0, -1, -2, -2, -3, -3, -4, -4,
- 4, 4, 3, 3, 2, 1, 1, 0, 7, 7, 7, 6, 6, 5, 4, 4,
- 2, 4, 5, 6, 4, 1, -3, -6, 3, 4, 5, 5, 4, 0, -5, -8,
- 2, 3, 4, 4, 2, -2, -7,-10, 2, 2, 2, 1, 0, -4, -9,-12,
- -9, -7, -3, 1, 4, 4, 3, 3,-10, -7, -2, 3, 5, 5, 3, 3,
- -9, -6, -2, 3, 6, 5, 4, 3, -8, -6, -1, 3, 4, 4, 3, 2,
- -5, -5, -5, -5, -3, 1, 4, 7, -5, -5, -5, -4, -2, 1, 6, 8,
- -4, -5, -4, -3, -1, 3, 8, 10, -3, -4, -3, -2, 1, 5, 9, 11,
- -2, -2, -2, -2, -2, -2, -2, -2, -4, -5, -5, -5, -5, -5, -5, -4,
- -3, -4, -4, -4, -4, -4, -4, -3, 9, 10, 10, 11, 11, 11, 10, 10,
- 7, 4, 1, -2, -4, -6, -9,-10, 9, 7, 3, 0, -2, -4, -8, -9,
- 11, 8, 4, 2, 0, -3, -6, -8, 11, 9, 5, 3, 1, -2, -5, -7,
- -13,-13,-13,-12,-11,-10, -8, -8, 0, 1, 2, 3, 4, 4, 4, 3,
- 3, 4, 5, 6, 6, 6, 5, 4, 3, 4, 4, 4, 3, 3, 3, 2,
- 10, 10, 11, 10, 9, 9, 8, 7, 6, 6, 6, 6, 5, 4, 3, 2,
- 0, 0, 0, -1, -2, -3, -4, -4,-10,-10,-11,-12,-13,-14,-14,-14,
- 16, 16, 17, 16, 15, 13, 12, 11, -1, -2, -3, -4, -4, -4, -4, -3,
- -4, -5, -6, -6, -6, -6, -6, -6, -5, -6, -6, -6, -6, -6, -5, -5,
- -13,-13,-13,-12,-11,-10, -8, -6, -9, -8, -7, -6, -4, -2, 0, 1,
- -2, -1, 1, 3, 5, 7, 8, 9, 5, 7, 9, 11, 13, 14, 15, 15,
- 16, 14, 11, 7, 2, -3, -7, -9, 14, 12, 8, 3, -1, -6, -9,-11,
- 11, 9, 4, 0, -4, -8,-11,-13, 8, 5, 1, -3, -6,-10,-12,-14,
- -18,-15, -9, -3, 1, 6, 9, 11,-17,-13, -7, -1, 3, 7, 11, 12,
- -15,-11, -5, 1, 5, 9, 12, 13,-13, -9, -3, 2, 5, 9, 11, 13,
- 22, 21, 19, 15, 10, 3, -4, -9, 20, 18, 15, 9, 2, -5,-12,-17,
- 16, 13, 8, 1, -7,-14,-20,-24, 10, 6, -1, -8,-15,-21,-25,-27,
- -25,-23,-20,-14, -7, 1, 9, 14,-23,-21,-16, -9, 0, 9, 16, 21,
- -20,-16,-10, -1, 8, 16, 22, 25,-15,-11, -3, 6, 14, 20, 25, 27,
- -4, -2, 0, 1, 2, 2, 2, 2, -5, -2, 0, 2, 3, 3, 3, 3,
- -6, -4, -1, 1, 2, 3, 3, 3, -7, -5, -2, 0, 1, 1, 2, 2,
- 2, 1, 1, 1, 1, 0, -2, -3, 3, 3, 2, 1, 0, -1, -3, -4,
- 4, 3, 2, 1, 0, -2, -4, -6, 5, 4, 3, 1, -1, -3, -5, -6,
- 5, 6, 6, 4, 2, 0, -2, -3, 3, 4, 4, 4, 3, 1, 0, -1,
- -2, -2, -1, -1, -1, -1, -2, -2, -5, -4, -3, -2, -2, -2, -3, -3,
- -1, -1, -1, -1, -1, -1, -1, -1, -3, -4, -4, -4, -3, -3, -3, -3,
- -1, -1, -1, -1, -1, -1, -1, -2, 5, 6, 6, 6, 6, 5, 4, 3,
- 4, 4, 4, 4, 4, 5, 6, 7, 0, -1, -1, -1, -1, 0, 1, 2,
- -2, -3, -3, -3, -3, -2, -1, 0, -3, -3, -4, -4, -4, -3, -2, -1,
- 0, -2, -4, -4, -2, 0, 2, 3, 0, -2, -3, -3, -1, 2, 4, 5,
- -1, -2, -4, -3, 0, 3, 5, 6, -2, -3, -4, -3, -1, 2, 4, 5,
- 9, 4, 0, -3, -3, -1, 0, 1, 8, 4, -1, -4, -3, -1, 1, 2,
- 6, 2, -3, -5, -4, -2, 0, 1, 5, 1, -3, -4, -4, -2, 0, 1,
- 5, 3, 1, -1, -4, -8,-10,-10, 3, 3, 2, 1, 0, -2, -3, -4,
- 1, 1, 1, 2, 3, 2, 1, 0, -1, 0, 1, 2, 3, 4, 3, 2,
- 0, 1, 2, 2, 1, -1, -3, -3, 0, 1, 1, 1, -1, -2, -4, -3,
- -3, -3, -3, -3, -3, -3, -1, 2, -4, -4, -3, 0, 3, 7, 12, 14,
- -5, -5, -6, -6, -6, -6, -6, -5, 2, 2, 2, 1, 0, 0, 0, 0,
- 4, 4, 3, 2, 1, 0, 0, 0, 6, 6, 5, 4, 2, 2, 1, 1,
- -7, -7, -6, -3, 0, 4, 7, 8, -1, -2, -3, -3, -2, -1, 1, 2,
- 3, 3, 1, -1, -2, -2, -2, -1, 6, 6, 4, 2, 0, -2, -2, -2,
- -6, -5, -2, 2, 5, 9, 11, 12, -4, -4, -2, 0, 2, 4, 5, 6,
- -3, -2, -2, -2, -2, -1, 0, 1, -2, -2, -2, -3, -3, -3, -3, -2,
- -7, -3, 1, 3, 3, 0, -3, -5, -6, -2, 3, 5, 4, 1, -3, -5,
- -5, -1, 4, 6, 5, 2, -3, -4, -4, 0, 5, 7, 6, 3, -1, -3,
- 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -3, -3, -3, -3, -2, -1,
- 6, 7, 8, 9, 9, 8, 7, 6, -4, -4, -5, -5, -6, -6, -5, -4,
- -9, -8, -6, -4, 0, 3, 6, 6, -5, -4, -1, 3, 5, 6, 5, 3,
- 1, 3, 6, 6, 4, 1, -2, -5, 6, 7, 5, 1, -3, -7,-10,-11,
- 10, 9, 5, 1, -3, -6, -6, -4, 5, 3, -1, -5, -6, -5, -2, 2,
- -2, -4, -6, -6, -4, 1, 6, 10, -6, -7, -7, -4, 1, 7, 11, 12,
- 6, 5, 3, 2, 0, 0, 0, 0, 2, 1, -1, -2, -3, -2, -1, -1,
- 0, -1, -2, -4, -4, -2, -1, 1, 0, 0, -1, -2, -1, 0, 2, 3,
- 0, -1, -2, -2, -2, -2, -1, -1, 5, 4, 2, 1, 0, 0, 0, 0,
- 6, 5, 3, 1, 0, 0, 0, 0, 2, 0, -2, -4, -4, -3, -2, -2,
- -7, -4, 0, 2, 2, 2, 2, 1, -7, -3, 0, 0, 0, 0, 0, 0,
- -4, -1, 1, 1, 0, 0, 0, 1, -1, 1, 2, 2, 2, 2, 3, 3,
- -2, 0, 2, 2, 1, 1, 1, 1, -1, 1, 2, 2, 1, 0, 0, -1,
- 0, 2, 4, 2, 0, -1, -2, -3, 1, 2, 3, 1, -2, -4, -6, -6,
- 1, 2, 2, 4, 5, 6, 4, 1, 0, -1, -1, -1, 0, 0, -2, -4,
- 0, 0, -1, -2, -2, -2, -4, -6, 2, 1, 0, 0, 1, 1, -1, -3,
- 1, 1, 1, 1, 1, 2, 3, 3, 0, 0, 1, 0, 1, 2, 4, 4,
- -1, -1, -1, -1, 0, 1, 2, 3, -4, -4, -5, -5, -5, -3, -1, 0,
- -6, -5, -5, -4, -3, -2, -1, -1, -1, 0, 0, 1, 1, 2, 3, 3,
- 0, 1, 1, 1, 2, 2, 3, 4, 0, 0, -1, -1, 0, 1, 2, 3,
- 0, 1, 1, 1, 0, 0, -1, -1, 1, 3, 3, 2, 1, -1, -2, -2,
- -2, 0, 2, 2, 2, 2, 1, 1, -9, -8, -4, -2, 1, 3, 3, 3,
- -1, -1, -1, -2, -3, -3, -3, -4, 0, 0, 0, -1, -2, -2, -3, -3,
- 2, 2, 2, 0, -1, -1, -1, -1, 5, 5, 4, 3, 2, 2, 2, 2,
- 6, 3, -1, -4, -3, -1, 1, 1, 2, -1, -3, -4, -1, 2, 2, 0,
- -1, -2, -2, 1, 4, 4, 1, -3, -2, -1, 1, 4, 6, 3, -3, -8,
- 3, 3, 2, 1, -1, -2, -2, -2, -4, -4, -2, -1, 1, 3, 4, 4,
- -4, -5, -5, -4, -2, 0, 2, 2, 7, 7, 4, 1, -1, -2, -3, -2,
- -1, 1, 3, 0, -4, -6, 0, 6, -2, 1, 4, 1, -4, -6, -1, 7,
- -3, 1, 4, 2, -3, -6, -1, 6, -2, 0, 3, 2, -2, -5, -1, 4,
- 1, -1, -2, 1, 4, 4, -1, -7, 1, -1, -4, -1, 5, 6, 0, -6,
- 3, 0, -4, -3, 3, 6, 2, -4, 3, 0, -5, -4, 1, 4, 1, -3,
- 2, 2, 3, 3, 3, 3, 2, 2, -4, -5, -6, -7, -7, -7, -7, -6,
- 1, 2, 3, 3, 3, 3, 2, 2, 0, 0, 1, 1, 1, 2, 2, 1,
- 3, -3, -3, 3, 4, -2, -2, 2, 3, -4, -4, 4, 4, -4, -4, 2,
- 4, -4, -4, 4, 4, -4, -3, 3, 3, -3, -4, 3, 3, -3, -3, 3,
- -2, -2, -2, -2, -2, -2, -1, -1, 6, 7, 8, 8, 8, 7, 6, 5,
- -5, -6, -7, -7, -8, -7, -6, -5, 1, 1, 2, 2, 2, 2, 1, 1,
- 0, 0, 0, 0, 0, -1, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0,
- -2, -3, -2, -2, -2, -3, -3, -3, 2, 3, 5, 6, 4, 2, 1, 0,
- 8, 6, 2, 0, 0, 0, 0, 0, 4, 1, 0, 0, 0, -1, -1, -1,
- 1, -1, 0, 0, 0, -1, -2, -3, -2, -2, -1, 0, 0, -2, -4, -5,
- 3, 1, -1, -2, -3, -4, -5, -5, 2, 1, 0, 0, 1, 1, 0, 0,
- 0, -1, -1, 0, 2, 2, 2, 2, -1, -2, -1, 1, 2, 2, 2, 2,
- 0, -1, -2, -1, -1, -1, -1, 0, -1, -2, -2, -1, -1, 0, 0, 1,
- 2, 1, 1, 2, 2, 1, 1, 0, 6, 5, 3, 1, 0, -2, -4, -4,
- -3, -2, -1, 0, 1, 1, 0, -1, 0, 1, 3, 4, 5, 5, 3, 1,
- -1, -1, -1, 0, 1, 0, -1, -2, -2, -2, -2, -1, 0, -1, -2, -3,
- 0, -1, -2, -2, -1, -1, 0, 2, 1, -1, -2, -1, -1, -1, 0, 2,
- 1, 0, -2, -2, -2, -2, 1, 5, 1, -1, -2, -2, -2, 0, 5, 10,
- 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, 0, 0, 0, 1, 2,
- 1, 2, 2, 3, 4, 4, 6, 5, -3, -3, -3, -2, -2, -3, -3, -3,
- 1, -1, -2, -2, 0, 3, 5, 7, 2, 0, -2, -3, -2, 0, 2, 3,
- 3, 1, -2, -3, -3, -2, -1, -1, 3, 1, 0, -1, -1, -1, -1, -1,
- 1, 3, 5, 4, 2, -1, -3, -4, -3, -2, 1, 2, 1, 0, -1, -2,
- -5, -3, 0, 2, 2, 1, 0, 0, -3, -1, 1, 2, 2, 1, 0, 0,
- 0, -1, -1, -1, 1, 2, 3, 4, -3, -4, -4, -3, -1, 0, 0, 1,
- -2, -3, -2, -1, 1, 1, 1, 1, -2, -2, 0, 3, 4, 4, 3, 2,
- -4, -4, -3, -2, -1, 1, 2, 3, 0, 1, 1, 1, -1, -2, -3, -3,
- 3, 4, 5, 4, 2, -1, -3, -3, -2, -2, 0, 2, 2, 2, 1, 0,
- -4, 0, 5, 7, 4, -1, -4, -4, -1, 2, 4, 3, 0, -3, -3, -2,
- 2, 1, 0, -1, -2, -2, 0, 1, 0, 0, -1, -2, -2, -1, 1, 2,
- -4, -3, -2, -1, 0, 1, 2, 2, 10, 9, 5, 0, -3, -4, -3, -2,
- 1, -1, -2, -2, -1, 0, 0, 0, -2, -2, -1, 1, 1, 1, 0, -1,
- -5, -3, 0, 3, 4, 2, 0, -2, -2, -1, 0, 1, 1, 0, -1, -1,
- 3, 2, -1, -2, -2, -1, 1, 1, 7, 5, -1, -5, -6, -2, 2, 4,
- -2, 3, 3, -3, -4, 1, 2, -2, -3, 3, 4, -3, -4, 2, 3, -2,
- -3, 3, 4, -3, -4, 2, 3, -2, -4, 2, 4, -2, -3, 1, 2, -1,
- 4, 3, -1, -3, -3, -1, 1, 2, -4, -6, -4, 0, 4, 5, 4, 1,
- 0, 2, 5, 6, 2, -3, -5, -4, 1, 1, -1, -3, -5, -2, 2, 4,
- -1, 0, 1, 2, 2, 3, 3, 4, -1, 0, 1, 1, 0, -1, -1, -1,
- -1, 0, 1, 2, 2, 1, -1, -2, -3, -2, -1, 0, 0, -1, -2, -3,
- 1, 1, 1, 1, 0, 0, 1, 2, 1, 0, -1, 0, 0, 1, 1, 0,
- 1, -2, -4, -1, 1, 2, 1, 0, 1, -4, -7, -3, 1, 3, 2, 1,
- 1, 1, 1, 1, 1, 1, 0, -1, 1, 1, 1, 0, 1, 2, 2, 0,
- 1, 1, 0, 0, 0, 2, 0, -3, 3, 2, 0, -1, -1, -2, -6, -9,
- 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, -1, -1, 0, 2,
- 0, 1, 1, 1, -1, -3, -2, 0, -7, -5, 1, 6, 6, 2, -1, -1,
- 3, 1, -1, -3, -4, -2, 1, 4, 2, 0, -2, -3, -4, -3, -1, 2,
- 2, 2, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1,
- -1, 1, 1, -2, -5, -6, -4, -1, -1, 1, 4, 3, 2, 0, 1, 2,
- -1, 0, 2, 3, 1, 0, 0, 1, -1, 0, 1, 0, 0, -1, -1, 0,
- 0, 1, 2, 2, 0, -2, -1, 1, -2, -1, -1, -2, -1, 2, 6, 8,
- -1, -1, -2, -3, -2, 0, 1, 2, -1, 0, 0, -1, -1, 0, -1, -1,
- 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, -1, -1, 1,
- -1, 0, 2, 2, -1, -3, -2, 3, 0, 2, 3, 0, -5, -7, -2, 4,
- -1, 0, 0, 0, -1, -2, -3, -3, -1, 0, -1, -2, -2, -2, -2, -2,
- 1, 1, 0, 0, 1, 2, 0, -1, 1, 2, 1, 2, 5, 6, 2, 0,
- -2, -4, -3, 0, 2, 2, 0, -3, 3, 1, 0, 1, 2, 1, -2, -3,
- 3, 1, 0, 0, 0, 0, 0, -1, 1, -1, -2, -2, -1, 1, 3, 3,
- 3, 2, 1, 2, 4, 3, 1, -2, -2, -4, -4, -3, -1, 0, -2, -3,
- 1, 0, -1, -1, 0, 1, 0, -1, 3, 2, 0, 0, 0, 1, 1, 0,
- 1, 1, 0, 0, 0, 0, 0, 0, 2, 3, 3, 2, 2, 2, 1, 1,
- 0, -1, -2, -3, -5, -5, -5, -4, 1, 1, 0, -1, 0, 1, 3, 3,
- -9, -6, -2, 0, 1, 1, 2, 2, -6, -2, 1, 2, 1, 1, 0, 1,
- -2, 1, 2, 2, 1, 1, 1, 1, 0, 2, 2, 1, 0, 1, 1, 1,
- 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, -1, -3, -2, 0,
- -3, -3, -3, -2, -1, 3, 7, 9, 1, 2, 2, 2, 0, -2, -4, -3,
- 2, 0, -2, -1, 3, 4, -1, -6, 1, 0, -2, -3, -1, 3, 3, 0,
- 0, 3, 3, 0, -2, -1, 1, 1, -6, -1, 3, 2, -1, -2, 0, 1,
- 5, 3, 0, -2, -3, 0, 2, 1, 1, 1, 2, 2, 0, -2, -4, -7,
- -3, -2, 1, 2, 2, 1, -1, -4, 2, 2, 0, -2, -2, 0, 2, 2,
- 0, 0, -2, -3, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
- -2, -1, 0, 1, 0, 1, 2, 3, -4, -2, 0, 0, -1, 0, 2, 3,
- -2, -2, -2, -1, -1, 0, 2, 4, 0, 0, 0, 0, -1, -1, 0, 1,
- 0, -1, -1, -1, -1, -1, 0, 0, 6, 4, 2, 0, -1, -2, -1, -1,
- 0, 1, 1, 1, 1, -1, -5,-10, 1, 1, 1, 1, 1, 1, 0, -4,
- 1, 0, 1, 1, 1, 1, 1, -1, 2, 1, 1, 1, 0, 0, 0, 0,
- -3, 1, 4, 3, 3, 1, -1, 0, -4, 0, 1, 0, -1, 0, 0, 0,
- -5, 0, 2, 1, 1, 1, 0, -1, -1, 2, 1, -2, -2, -1, 0, -1,
- 2, 4, 5, 3, 0, -1, 1, 2, 0, 0, 1, 0, -2, -2, -1, -1,
- -2, -2, -2, -2, -3, -2, -1, 0, 0, 0, 1, 0, 0, 0, 1, 2,
- 0, -2, -2, -3, -1, 2, 2, -1, 1, 0, 0, 0, 1, 5, 3, -2,
- -1, -1, 0, -1, 0, 2, 0, -5, -1, 0, 1, 0, 0, 2, 2, -2,
- 3, 1, -1, -1, 0, 1, 1, 2, 1, 0, 0, 1, 1, 1, 1, 1,
- -10, -8, -2, 1, 2, 1, 1, 1, -1, 1, 2, 1, 0, 0, 0, 0,
- -1, -1, 0, 1, 2, 2, 2, 1, -1, -1, -1, 0, -1, -3, -5, -4,
- 1, 1, 2, 1, 1, 0, 0, 2, -1, -2, -1, -1, -1, 0, 2, 4,
- -3, -7, -5, 0, 2, 0, 0, 0, 3, -1, -2, 1, 2, 1, 1, 2,
- 1, -2, -1, 1, 2, 1, 0, 1, 0, -1, 0, 3, 2, -1, -1, -1,
- 2, 1, 1, 0, 0, 0, 0, 0, -9, -7, -2, 3, 3, 2, 1, 1,
- 3, 2, 0, -2, -2, -1, 1, 1, 0, -1, 0, 0, 1, 1, 0, 0,
- -2, -1, 1, 1, 1, 0, 0, 0, 1, 2, 1, -2, -4, -3, 1, 2,
- 1, 2, 1, -2, -3, 0, 3, 1, -1, -1, 0, 0, 1, 3, 0, -4,
- 2, 0, -1, 1, 2, -2, -2, 3, 2, 0, -1, 2, 3, -2, -4, 1,
- 0, 1, 1, 1, 2, -2, -6, -2, -1, 0, 0, 0, 2, 0, -2, -1,
- -1, -1, 1, 2, 1, -2, -3, -2, 3, -1, -2, -1, -1, 0, 1, 2,
- 10, 4, 0, 0, -1, -2, -2, -1, 3, -1, -2, -1, 0, -1, -1, 0,
- -5, 2, 7, 1, -4, -2, 1, 0, -2, 2, 3, -1, -3, 0, 2, 0,
- 2, 1, 0, 0, 1, 1, -1, -2, 1, -2, -2, -1, -1, -2, 0, 0,
- 0, 3, -2, -7, -1, 3, 0, 0, 1, 3, -3, -5, 2, 3, -1, 0,
- 0, 2, -2, -2, 4, 2, -2, 0, -1, 1, -1, 0, 2, -1, -2, 1,
- 4, 0, -3, -4, -2, 1, 2, 1, 0, 0, 3, 5, 3, 1, -1, -2,
- 1, 1, 1, -1, -3, -1, 1, 1, 1, -1, -2, -2, 0, 0, -1, -2
-};
-
-/* 6x16-entry codebook for intra-coded 8x8 vectors */
-static const int8_t svq1_intra_codebook_8x8[6144] = {
- 4, 4, 3, 2, 2, 1, 0, -1, 4, 3, 3, 2, 1, 0, -1, -1,
- 3, 3, 2, 2, 1, 0, -1, -2, 3, 2, 2, 1, 0, -1, -2, -3,
- 2, 2, 1, 0, -1, -1, -2, -3, 2, 1, 0, 0, -1, -2, -3, -4,
- 1, 0, 0, -1, -2, -3, -4, -4, 0, 0, -1, -2, -2, -3, -4, -4,
- 2, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 3, 3,
- 1, 2, 2, 2, 2, 2, 2, 2, 0, 1, 1, 1, 1, 1, 1, 1,
- -1, 0, 0, 0, 0, 0, 1, 1, -2, -2, -1, -1, -1, -1, -1, -1,
- -3, -3, -3, -3, -3, -3, -2, -2, -5, -4, -4, -4, -4, -4, -4, -3,
- -4, -2, -1, 0, 1, 2, 2, 3, -4, -2, -1, 0, 1, 2, 3, 3,
- -4, -3, -1, 0, 1, 2, 3, 3, -4, -3, -1, 0, 1, 2, 3, 3,
- -5, -3, -1, 0, 1, 2, 3, 3, -5, -3, -1, 0, 1, 2, 3, 3,
- -5, -3, -1, 0, 1, 1, 2, 3, -5, -3, -2, -1, 0, 1, 2, 3,
- 4, 4, 5, 5, 6, 6, 7, 7, 2, 2, 2, 3, 3, 4, 4, 4,
- 0, 0, 0, 0, 1, 1, 1, 2, -2, -2, -2, -2, -1, -1, -1, 0,
- -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
- -1, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -2, -2, -2, -2,
- 5, 3, 1, -1, -2, -3, -3, -3, 5, 3, 1, -1, -2, -3, -3, -3,
- 5, 3, 1, -1, -2, -3, -3, -3, 5, 3, 1, -1, -2, -3, -3, -3,
- 5, 4, 1, 0, -2, -3, -3, -3, 6, 4, 2, 0, -2, -2, -3, -3,
- 6, 4, 2, 0, -1, -2, -2, -3, 6, 4, 2, 1, -1, -2, -2, -2,
- -1, 1, 3, 3, 2, 0, -3, -6, -1, 1, 3, 4, 3, 0, -3, -6,
- -1, 1, 4, 4, 3, 1, -3, -6, -1, 1, 3, 4, 3, 1, -3, -6,
- -2, 1, 3, 4, 3, 1, -3, -6, -2, 1, 3, 4, 3, 1, -3, -7,
- -2, 1, 3, 3, 2, 0, -3, -7, -2, 0, 2, 3, 2, 0, -3, -6,
- 10, 9, 8, 6, 6, 5, 4, 4, 6, 5, 4, 3, 2, 2, 2, 1,
- 2, 1, 0, -1, -2, -2, -2, -1, -1, -2, -3, -4, -4, -4, -4, -3,
- -2, -3, -4, -4, -5, -4, -4, -3, -2, -2, -3, -3, -3, -3, -2, -2,
- -1, -1, -1, -1, -1, -1, -1, 0, 1, 1, 1, 1, 1, 1, 1, 2,
- -2, -1, 1, 2, 4, 5, 7, 8, -3, -2, 0, 1, 3, 5, 7, 8,
- -4, -3, -1, 0, 2, 4, 6, 7, -5, -4, -2, -1, 1, 3, 5, 7,
- -6, -5, -3, -2, 0, 2, 4, 6, -6, -5, -4, -2, -1, 1, 3, 5,
- -7, -6, -5, -3, -2, 0, 2, 3, -8, -7, -5, -4, -3, -1, 1, 2,
- 11, 9, 7, 5, 3, 1, -1, -1, 10, 8, 6, 3, 1, 0, -2, -2,
- 9, 7, 5, 2, 0, -2, -3, -4, 8, 6, 3, 1, -1, -3, -4, -4,
- 6, 4, 2, -1, -3, -4, -5, -5, 5, 3, 0, -2, -4, -5, -6, -6,
- 3, 1, -1, -3, -5, -6, -7, -7, 2, 0, -2, -4, -6, -6, -7, -7,
- 5, 6, 7, 7, 7, 8, 8, 8, 3, 4, 5, 5, 6, 6, 6, 6,
- 0, 2, 2, 3, 4, 4, 4, 5, -2, -1, 0, 1, 2, 2, 3, 3,
- -4, -3, -2, -1, 0, 1, 1, 2, -6, -5, -4, -3, -2, -2, -1, 0,
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- 6, 5, 3, 1, -1, -3, -6, -8, 6, 5, 4, 2, -1, -3, -6, -8,
- 6, 5, 4, 2, 0, -3, -6, -8, 6, 5, 4, 2, 0, -3, -6, -8,
- 6, 6, 4, 2, 0, -3, -6, -8, 6, 5, 4, 2, 0, -3, -6, -8,
- 6, 5, 4, 2, 0, -3, -6, -8, 6, 5, 4, 2, -1, -3, -5, -8,
- 11, 10, 9, 8, 7, 6, 5, 4, 8, 8, 7, 6, 5, 4, 3, 2,
- 6, 5, 4, 4, 2, 2, 1, 0, 3, 3, 2, 1, 0, 0, -1, -2,
- 1, 1, 0, -1, -2, -2, -3, -3, -1, -1, -2, -3, -4, -4, -5, -5,
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- -5, -3, 0, 2, 4, 5, 7, 8, -2, 0, 2, 4, 6, 8, 9, 10,
- 0, 3, 5, 7, 8, 10, 11, 12, 3, 5, 7, 8, 10, 11, 12, 12,
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- -1, 0, 2, 3, 4, 5, 6, 6, 4, 6, 7, 8, 9, 10, 10, 10,
- 9, 10, 11, 12, 13, 14, 14, 14, 12, 14, 14, 15, 16, 16, 16, 16,
- 22, 21, 19, 17, 14, 11, 9, 5, 20, 19, 17, 14, 11, 8, 4, 1,
- 17, 15, 13, 10, 6, 3, 0, -4, 13, 11, 8, 5, 1, -2, -5, -9,
- 9, 6, 3, -1, -4, -7,-11,-13, 4, 0, -3, -6, -9,-12,-15,-17,
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- 17, 18, 18, 18, 17, 16, 16, 14, 16, 16, 15, 15, 14, 13, 12, 11,
- 12, 12, 11, 10, 9, 8, 7, 5, 7, 6, 6, 4, 3, 2, 1, -1,
- 1, 0, -1, -2, -3, -4, -5, -6, -5, -6, -7, -8, -9,-10,-11,-12,
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- 1, 1, 0, 0, -1, -1, -2, -2, 1, 1, 1, 0, 0, -1, -1, -2,
- 2, 1, 1, 1, 0, -1, -1, -2, 2, 2, 1, 1, 0, 0, -1, -2,
- 2, 2, 1, 1, 1, 0, -1, -1, 2, 2, 1, 1, 1, 0, 0, -2,
- 0, -1, -1, 0, 0, 1, 2, 3, 0, -1, -1, 0, 1, 1, 2, 2,
- -1, -1, -1, -1, 0, 1, 2, 2, -1, -1, -2, -1, 0, 1, 1, 2,
- -1, -2, -2, -1, 0, 0, 1, 2, -1, -2, -2, -2, -1, 0, 1, 2,
- -1, -1, -2, -1, 0, 0, 1, 2, -1, -1, -1, -1, 0, 1, 1, 2,
- 3, 2, 2, 2, 1, 1, 0, 0, 3, 2, 2, 2, 2, 1, 0, 0,
- 2, 2, 2, 1, 1, 1, 0, 0, 2, 2, 1, 1, 1, 0, 0, -1,
- 1, 1, 1, 0, 0, 0, -1, -1, 0, 0, -1, -1, -1, -1, -1, -1,
- -2, -2, -2, -2, -2, -2, -2, -2, -2, -3, -3, -3, -2, -2, -2, -2,
- 5, 2, 0, 0, -1, 0, 0, 0, 4, 2, 0, -1, -1, -1, 0, -1,
- 4, 1, -1, -1, -2, -1, -1, -1, 4, 1, -1, -1, -2, -1, -1, -1,
- 4, 1, -1, -2, -2, -1, -1, -1, 4, 1, -1, -2, -2, -1, -1, -1,
- 4, 1, -1, -1, -1, -1, -1, -1, 4, 2, 0, -1, 0, 0, 0, -1,
- -2, -1, 0, 1, 1, 1, 1, 1, -3, -1, 0, 1, 1, 1, 1, 1,
- -3, -1, 0, 1, 1, 1, 1, 1, -3, -1, 0, 1, 1, 1, 1, 1,
- -3, -2, 0, 1, 2, 2, 1, 1, -4, -2, 0, 1, 2, 2, 2, 2,
- -5, -3, -1, 1, 1, 2, 1, 2, -5, -3, -2, 0, 1, 1, 1, 1,
- 3, 3, 1, 0, -2, -4, -4, -5, 3, 3, 2, 0, -1, -2, -3, -4,
- 2, 2, 1, 1, 0, -1, -2, -2, 1, 1, 1, 1, 1, 0, 0, 0,
- 0, 0, 0, 1, 1, 1, 1, 1, -2, -1, -1, 0, 0, 1, 2, 2,
- -3, -2, -2, -1, 0, 1, 2, 3, -3, -3, -2, -1, 0, 1, 2, 3,
- -3, -3, -3, -3, -3, -2, -2, -2, -3, -3, -2, -2, -2, -1, -1, -1,
- -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 2, 2, 2, 2,
- 1, 1, 1, 2, 2, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3,
- -8, -7, -5, -3, -2, -1, 0, -1, -4, -3, -1, 0, 1, 2, 1, 1,
- -1, 1, 2, 3, 3, 2, 2, 1, 1, 2, 3, 3, 2, 2, 1, 0,
- 2, 3, 3, 2, 1, 0, 0, -1, 1, 2, 1, 0, -1, -1, -1, -1,
- 1, 1, 0, -1, -1, -2, -2, -1, 1, 1, 0, 0, -1, -1, 0, -1,
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- -3, -3, -2, -1, 0, 1, 1, 1, -2, -2, -2, -1, -1, 0, 0, 0,
- 0, -1, -1, -1, -1, -1, -1, -1, 2, 1, 1, 0, 0, -1, -1, -2,
- 3, 3, 3, 1, 0, -1, -2, -2, 5, 4, 4, 2, 1, 0, -1, -2,
- 0, 0, 0, 0, 1, 2, 3, 3, 0, -1, 0, 0, 1, 2, 3, 3,
- 0, -1, 0, 0, 1, 2, 3, 2, 0, 0, 0, 1, 1, 2, 2, 2,
- 2, 1, 1, 1, 1, 1, 1, 0, 2, 2, 2, 1, 0, 0, -1, -2,
- 2, 1, 0, 0, -2, -3, -5, -6, 0, -1, -1, -3, -5, -6, -8, -9,
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- -3, -1, 1, 2, 2, 1, -1, -3, -2, -1, 1, 2, 2, 1, -1, -3,
- -1, 1, 1, -1, -3, -3, 0, 4, -1, 1, 1, -1, -3, -3, 0, 4,
- -1, 1, 1, 0, -3, -3, 0, 4, -1, 1, 2, 0, -3, -3, 0, 5,
- 0, 1, 2, 0, -3, -4, 0, 4, 0, 1, 2, 0, -3, -4, 0, 5,
- 0, 1, 2, 0, -3, -3, 0, 4, 0, 1, 2, -1, -2, -2, 0, 4,
- 6, 6, 5, 6, 5, 5, 5, 5, 2, 2, 2, 2, 2, 2, 2, 2,
- 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -2, -2, -2, -2,
- -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
- -1, -1, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 1, 0, 0, 0, 0, 0,
- -1, -2, -2, -2, -2, -2, -2, -1, -3, -3, -3, -3, -3, -3, -3, -2,
- -3, -4, -4, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, 0, 0,
- 0, 1, 1, 1, 2, 2, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6,
- 4, 1, -2, -3, -3, -1, 1, 3, 4, 1, -2, -4, -3, -1, 1, 3,
- 5, 1, -2, -4, -3, -1, 1, 4, 5, 1, -2, -3, -3, -1, 2, 4,
- 5, 1, -2, -3, -3, -1, 2, 4, 4, 0, -3, -4, -3, -1, 2, 4,
- 4, 0, -3, -3, -3, -1, 1, 3, 3, 0, -2, -3, -2, -1, 1, 3,
- -3, -4, -4, -4, -4, -4, -4, -4, -1, -1, -1, -1, -1, -1, -2, -2,
- 2, 1, 1, 2, 2, 1, 1, 1, 3, 3, 3, 4, 4, 3, 3, 3,
- 3, 3, 3, 4, 4, 4, 3, 3, 1, 2, 1, 2, 2, 2, 2, 2,
- -2, -2, -2, -1, -1, -1, 0, 0, -4, -4, -4, -4, -3, -3, -3, -3,
- -1, -2, -3, -3, -2, -2, -1, 0, 0, -1, -2, -2, -2, -1, 0, 1,
- 2, 1, -1, -1, -1, -1, 0, 1, 3, 1, 0, -1, -1, 0, 0, 1,
- 3, 2, 0, -1, 0, 0, 0, 1, 3, 1, 0, -1, 0, 0, 0, 1,
- 3, 1, 0, -1, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1,
- 0, 0, 0, 1, 1, 2, 3, 4, 0, 0, -1, 0, 0, 0, 2, 3,
- 0, -1, -1, -1, -1, -1, 0, 1, 0, -1, -1, -1, -1, -1, -1, 0,
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- 2, 2, 1, 0, -1, -1, -1, -1, 3, 3, 2, 1, 0, -1, -1, 0,
- 1, 0, 1, 0, 0, -1, -2, -1, 0, 0, 0, 0, -1, -1, -2, -1,
- 0, -1, 0, 0, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0,
- -1, -1, -1, 0, 0, 0, 1, 1, -1, -1, -1, 0, 1, 1, 2, 3,
- -2, -2, -1, 0, 1, 2, 3, 4, -2, -2, -1, 0, 1, 2, 4, 5,
- -3, -1, 1, 0, 0, -1, 0, 1, -3, 0, 1, 0, -1, -1, 0, 2,
- -3, 0, 1, 0, -1, -1, 0, 2, -2, 1, 2, 0, -1, -1, 0, 2,
- -2, 1, 2, 0, -1, -1, 0, 2, -2, 1, 2, 0, -1, -1, 0, 2,
- -1, 2, 2, 0, -1, -1, 0, 2, -1, 1, 1, 0, -1, -1, -1, 1,
- -2, -2, -1, 1, 3, 4, 3, 1, -2, -2, -1, 0, 2, 3, 2, 0,
- -2, -2, -1, 0, 1, 2, 1, -1, -1, -1, -1, 0, 1, 2, 1, -1,
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- 1, 2, 3, 3, 3, 2, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0,
- 0, -1, -1, -1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, -1, 0, 0, 1, 1, 0, 0, 0,
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- 1, 1, 1, 1, 2, 1, 0, -1, 1, 1, 1, 2, 1, 1, 0, -1,
- 1, 1, 1, 1, 1, 1, 0, -2, 2, 1, 1, 1, 1, 1, 0, -2,
- 1, 1, 0, 0, 0, 0, -1, -3, 1, 1, 0, 0, 0, -1, -2, -3,
- 1, 1, 0, 0, -1, -1, -2, -4, 1, 0, 0, -1, -2, -2, -3, -4,
- 8, 7, 5, 3, 2, 1, 1, 1, 2, 1, 0, 0, -1, -1, -2, -1,
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- 9, 4, 0, -2, -2, -2, -1, -1, 7, 2, -1, -2, -2, -1, 0, 0,
- 4, 0, -2, -2, -1, 0, 1, 1, 1, -2, -2, -2, -1, 0, 1, 1,
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- 0, 1, 1, 1, 1, 1, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0,
- 2, 2, 2, 2, 1, 0, -1, -1, 1, 1, 1, 0, -1, -2, -2, -2,
- 0, 0, 0, -1, -2, -3, -2, -2, -1, -1, -1, -2, -2, -2, -1, 0,
- -1, -1, -1, -1, 0, 0, 1, 2, -1, -1, -1, 0, 1, 2, 3, 4,
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- -2, -2, -1, 0, 1, 1, 1, 1, -2, -2, -2, 0, 1, 2, 3, 3,
- -1, -1, -1, 0, 1, 3, 3, 3, 1, 0, 0, 0, 1, 1, 2, 2,
- 2, 2, 1, 0, 0, -1, -1, -1, 3, 2, 1, 0, -1, -2, -3, -3,
- -1, -1, -1, -2, -2, -3, -4, -5, 0, 0, 0, -1, -1, -3, -3, -4,
- 1, 1, 1, 0, 0, -1, -2, -3, 2, 2, 2, 1, 1, 0, -1, -1,
- 2, 2, 2, 2, 1, 1, 0, -1, 2, 2, 2, 2, 2, 1, 0, 0,
- 1, 1, 2, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, -1,
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- 1, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 2, 2,
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- -1, -1, -1, -1, -2, -2, -2, -2, 4, 4, 4, 4, 4, 3, 3, 2,
- -3, -3, -2, -1, 0, 1, 2, 5, -3, -3, -3, -2, -1, 1, 3, 6,
- -3, -3, -2, -2, 0, 2, 3, 5, -3, -2, -2, -2, 0, 1, 3, 5,
- -2, -2, -2, -1, -1, 1, 3, 5, -2, -2, -1, -1, 0, 1, 2, 4,
- -1, -1, -1, -1, 0, 1, 1, 4, -1, -1, -1, -1, 0, 1, 2, 3,
- 0, -1, 0, 1, 1, 0, -1, -1, 0, 0, 0, 1, 2, 0, -1, -1,
- 1, 0, -1, 0, 1, 0, 0, 0, 1, -1, -2, -1, 0, 0, 0, 0,
- 1, -2, -3, -1, 0, 0, 0, 1, 1, -1, -3, -2, 0, 1, 1, 2,
- 1, -1, -2, -1, 0, 1, 1, 2, 2, 0, -1, 0, 1, 1, 2, 2,
- 1, 1, 1, 1, 0, 0, 1, 2, -1, 0, 0, -1, 0, 0, 0, 1,
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- 1, 2, 2, 2, 1, -1, -2, -4, 1, 1, 2, 2, 1, 0, -2, -4,
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- 2, 2, 0, -1, -2, -1, -1, -2, 1, 1, -1, -2, -2, -1, -1, -2,
- 1, 1, -1, -2, -2, 0, 0, -1, 1, 1, 0, -2, -1, 1, 1, 0,
- 1, 1, 0, -1, -1, 1, 2, 1, 1, 1, 0, -1, -1, 1, 2, 1,
- 1, 1, 0, -1, -1, 1, 1, 1, 1, 1, 0, -1, 0, 1, 1, 1,
- 0, 0, -1, -2, -4, -4, -4, -4, 3, 3, 3, 2, 1, 0, 0, 0,
- 3, 3, 3, 3, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 1,
- -1, -1, -1, -1, -1, -1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 0,
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- 1, 1, 0, -1, -1, 1, 3, -1, 1, 1, 0, -2, -2, 0, 1, -2,
- 1, 0, 0, -2, -2, 0, 1, -3, 0, 0, 0, 0, -1, 1, 1, -3,
- 0, 1, 1, 0, 1, 2, 1, -3, -1, 0, 1, 1, 1, 2, 1, -4,
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- -3, -1, 1, 1, 1, 0, -1, -1, -1, 1, 1, 1, 1, 0, -1, 0,
- 1, 2, 2, 1, 0, -1, 0, 0, 2, 2, 1, 0, -1, -1, 0, 1,
- 2, 1, 0, -1, -2, -1, 0, 1, 2, 2, 0, -1, -2, -1, 1, 1,
- 1, 1, 0, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, -1, -1, -1, -1, -1, -1,
- 1, 0, 0, -1, -1, -1, -1, -1, 2, 1, 0, 0, -1, -1, -1, -1,
- 5, 3, 2, 1, 0, 0, 0, 0, 6, 5, 3, 2, 1, 0, 0, 0,
- 4, 4, 3, 1, 0, 0, 0, 1, 3, 3, 2, 1, 0, 0, 0, 1,
- 2, 2, 1, 0, -1, -1, 0, 1, 0, 0, 0, -1, -1, -1, 0, 1,
- 0, 0, -1, -1, -2, -1, 0, 2, 0, -1, -1, -2, -2, -2, 0, 1,
- 0, -1, -1, -2, -2, -2, -1, 0, 0, 0, -1, -2, -2, -2, -1, 0,
- 0, 0, -1, -1, -1, 0, 2, 3, 0, -1, -2, -2, -1, -1, 1, 2,
- 1, 0, -1, -1, -1, 0, 0, 0, 1, 1, 1, 0, 0, 0, -1, -1,
- 1, 2, 1, 0, 0, -1, -1, -1, -1, 0, 0, 0, -1, -1, -1, -1,
- -3, -2, -1, -1, 0, 1, 1, 2, -4, -3, -1, 1, 2, 3, 5, 5,
- 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 0, 0, -1, 0, 0, 0, 1, -1, -1, -2, -2, -2, -1, -1, 0,
- 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3,
- 1, 1, 1, 1, 2, 2, 1, 1, -4, -3, -4, -4, -4, -4, -3, -3,
- -1, 0, 1, 2, 2, 3, 3, 3, -1, -1, -1, -1, 0, 0, 0, 0,
- 0, 0, -1, -2, -2, -3, -3, -2, 3, 2, 1, 0, -1, -2, -2, -2,
- 4, 3, 2, 1, 1, 0, 0, 0, 2, 2, 1, 1, 0, 1, 1, 1,
- 0, -1, -1, -1, -1, 0, 0, 1, -2, -2, -2, -2, -2, -1, 0, 0,
- 1, -1, 0, 2, 1, -2, -1, 1, 1, -1, 0, 2, 1, -2, -2, 1,
- 1, -1, 0, 3, 2, -2, -1, 1, 0, -2, 0, 3, 2, -2, -2, 1,
- 0, -2, 0, 3, 2, -2, -2, 1, 0, -2, 0, 3, 1, -2, -1, 1,
- 0, -2, 0, 2, 1, -2, -2, 1, 0, -1, 0, 2, 1, -2, -1, 1,
- 0, 1, 2, 2, 3, 3, 2, 2, 0, 1, 1, 2, 3, 3, 2, 1,
- 0, 0, 1, 2, 2, 2, 2, 1, -1, 0, 0, 1, 1, 1, 1, 1,
- -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1,
- -2, -2, -2, -2, -2, -2, -2, -1, -2, -2, -2, -2, -2, -2, -2, -1,
- 0, 0, -1, -2, -1, 0, 3, 5, 0, 0, -1, -1, -1, 0, 2, 4,
- 1, 1, 0, 0, -1, -1, 1, 2, 1, 2, 1, 1, 0, -1, -1, 0,
- 0, 1, 2, 1, 0, -1, -2, -2, -1, 0, 1, 2, 1, 0, -3, -3,
- -2, -1, 1, 2, 2, 0, -2, -4, -2, -1, 0, 2, 2, 1, -1, -3,
- 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, -1, 0, 0, 0, 0, 0,
- -1, -1, -1, -1, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, 0,
- -1, -1, -1, -1, -1, -1, -1, 0, -1, 0, 0, 0, 0, -1, -1, 0,
- 0, 0, 1, 1, 0, 0, 0, 1, 3, 3, 3, 4, 3, 3, 3, 3,
- 5, 1, -2, -2, 0, 0, 0, -1, 4, -1, -3, -1, 0, 0, 0, -1,
- 3, -1, -1, 0, 1, 1, 0, -1, 2, 0, 0, 1, 1, 1, 0, -2,
- 1, 0, 0, 1, 1, 1, 0, -2, 0, -1, -1, -1, 0, 0, 0, -1,
- 0, -1, -1, -1, -1, 0, 0, -1, 2, 1, 0, 0, 0, 1, 0, 0,
- 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
- 1, -1, -1, 0, 0, 0, 0, 0, 2, 0, -1, -1, -1, -1, -1, 0,
- 3, 1, -1, -1, -2, -2, -2, -1, 4, 2, 1, 0, -1, -2, -2, -1,
- 2, 1, 0, 0, -1, -1, 0, 0, 0, -1, -1, -1, -1, 0, 1, 1,
- 0, 1, 2, 2, 2, 1, -1, -3, 0, 0, 1, 1, 1, 0, -1, -2,
- 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, -1, 0, 0, 1, 1, 0,
- 0, 0, -1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0,
- 0, 0, 1, 1, 2, 1, -1, -3, 0, 0, 0, 1, 1, -1, -4, -5,
- -2, -2, -2, -1, 0, 2, 2, 2, 0, 0, 0, 0, 1, 1, 1, 0,
- 1, 1, 1, 1, 1, 0, -2, -3, 0, 0, 1, 1, 0, -1, -3, -4,
- -1, -1, 0, 1, 0, 0, -2, -3, -1, -1, 0, 1, 1, 1, 0, -1,
- 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0,
- 0, 1, 0, 0, 1, 1, 1, 2, 1, 2, 0, 0, 0, 0, -1, 1,
- 0, 2, 0, -1, 1, 0, -1, 0, 0, 1, 0, 0, 2, 1, 0, 1,
- 0, 1, -1, 0, 2, 2, 0, 1, -1, 0, -1, -1, 2, 1, 1, 2,
- -2, -2, -3, -2, 0, 1, 1, 1, -2, -2, -3, -3, -1, -1, -1, 0,
- -3, -1, 0, 1, 2, 1, 1, 0, -3, -1, 0, 1, 2, 1, 1, 1,
- -2, 0, 0, 1, 1, 1, 1, 1, -1, 0, 0, 0, 0, 0, 0, 0,
- -2, 0, 0, 0, 0, -1, -1, 0, -2, 0, 0, 0, 0, 0, -1, -1,
- -3, 0, 1, 1, 1, 1, 0, 1, -5, -2, 0, 1, 2, 2, 1, 2,
- -2, -1, -1, 0, 0, 1, 2, 3, 0, 0, 1, 1, 0, 0, 1, 2,
- 0, 0, 1, 0, -1, -1, 0, 1, -1, -1, -1, -1, -2, -2, -1, 0,
- -2, -2, -2, -2, -2, -1, 0, 1, 0, 0, 0, -1, 0, 1, 2, 2,
- 2, 1, 0, 0, 0, 1, 2, 2, 2, 1, 0, -1, -1, -1, 0, 0,
- 0, 1, 1, 1, 1, 1, -1, -4, -1, -1, 0, 1, 1, 1, 0, -3,
- -2, -1, 0, 0, 1, 2, 2, -2, -1, 0, 0, 0, 0, 2, 3, -1,
- -1, 0, 0, 0, 0, 1, 2, 0, 0, 0, -1, -2, -1, 1, 1, 0,
- 0, 0, -1, -2, -2, 0, 2, 1, 0, 0, -1, -2, -1, 1, 2, 2,
- 1, 0, 0, 0, -2, -3, -2, -3, 0, 0, 1, 0, -2, -2, -1, -1,
- 0, -1, 1, 1, -1, -1, 0, 0, 0, -1, 1, 1, -1, -1, 0, 0,
- 0, 1, 2, 1, -1, -1, 0, 1, 1, 2, 3, 2, 0, 0, 1, 2,
- -1, 0, 2, 1, 0, 0, 2, 3, -2, -1, 0, 0, -1, 0, 1, 2,
- 1, 1, 0, -1, -2, -2, -1, 1, 1, 1, 1, -1, -2, -2, 0, 2,
- 1, 1, 1, -1, -1, -1, 0, 2, 0, 0, 0, 0, 0, 0, 1, 2,
- -1, -1, -1, 0, 0, 0, 1, 2, -1, -2, -1, 1, 1, 1, 0, 0,
- -1, -2, -1, 1, 2, 2, 0, -1, -1, -2, -1, 2, 2, 2, 0, -1,
- -1, -1, -1, -2, -1, -1, 0, 1, 0, 0, -1, -1, -1, 0, 1, 2,
- 1, 0, 0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 1, 1, 1, 1,
- 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, -1, -1, -1,
- 1, 2, 1, 0, -1, -2, -2, -3, 2, 2, 1, 0, -2, -3, -4, -4,
- -4, -2, 1, 1, 1, 1, 0, 0, -2, 0, 1, 0, 0, 0, 0, 0,
- 0, 1, 1, -2, -2, -1, 0, 1, 2, 2, 1, -2, -2, -1, 1, 2,
- 1, 2, 1, -2, -2, -1, 1, 2, -1, 1, 1, -1, -1, -1, 0, 1,
- -2, 0, 1, 1, 0, -1, -1, 0, -2, 0, 2, 2, 1, -1, -1, 0,
- 1, 1, 0, 0, 0, 1, 0, 0, -2, -3, -3, -2, -2, -1, 0, 0,
- -3, -4, -3, -2, -1, 0, 0, 0, -1, -1, 0, 1, 2, 3, 2, 1,
- 0, 1, 2, 3, 3, 3, 2, 1, 1, 1, 1, 2, 1, 0, 0, -1,
- 0, 0, 0, 0, -1, -1, -1, -1, 0, -1, -1, 0, 0, 0, 0, 0,
- 1, 1, 0, 0, -1, -1, 0, 2, 0, 0, 1, 0, -1, -1, 1, 1,
- -2, -1, 0, 1, 1, 1, 1, 1, -3, -3, 0, 2, 2, 1, 1, 0,
- -2, -2, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, -1, -1,
- 3, 1, -1, -3, -2, -1, 0, 1, 4, 2, -1, -3, -3, -1, 1, 2,
- 0, 0, 0, -1, -1, -1, -1, -1, 1, 2, 1, 0, 0, 0, -1, -1,
- 2, 3, 3, 2, 1, 0, -1, -1, 3, 4, 4, 2, 1, 0, -1, -2,
- 3, 3, 2, 1, 0, -1, -2, -2, 1, 1, 0, -1, -1, -2, -2, -3,
- 0, 0, 0, -1, -1, -2, -2, -2, -1, -1, -1, -1, -1, -2, -2, -1,
- 1, 2, 2, 2, 2, 1, 2, 2, 0, 1, 1, 1, 1, 0, 0, 0,
- 0, 0, 0, 1, 1, 0, -1, -2, 0, 0, 0, 0, 1, 0, -1, -4,
- 1, 0, 0, 0, 0, 0, -2, -5, 1, 0, 0, 0, 0, 0, -1, -4,
- 1, 0, -1, 0, 0, 0, -1, -3, 0, -1, -1, 0, 1, 1, 1, -1,
- -2, -1, 0, 0, -1, -1, -1, -2, -1, 0, 0, 0, -1, -1, -2, -2,
- 0, 1, 1, 0, -1, -1, -1, -2, 0, 1, 1, 0, 0, 0, -1, -1,
- 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 1, 2, 2, 1,
- 1, 1, 0, 0, 1, 2, 2, 1, 1, 1, 0, -1, 0, 1, 1, 0,
- 4, 2, 1, 0, 0, 1, 1, 1, 4, 2, 1, 0, 0, 0, 0, 1,
- 3, 1, 0, 0, -1, -1, -1, 0, 1, 0, 0, -1, -1, -2, -1, 0,
- 0, 0, 0, 0, -1, -1, -1, 0, -1, -1, 0, 0, -1, -1, 0, 1,
- -2, -1, 0, -1, -1, 0, 0, 1, -2, -2, -1, -2, -1, 0, 0, 1,
- 0, 1, 1, 1, 2, 1, 0, -1, -1, -1, -1, 0, 0, -1, -2, -2,
- -1, 0, -1, 0, 0, -1, -2, -1, 0, 0, 0, 0, 0, 0, 1, 2,
- 0, 0, 0, 0, 0, 0, 2, 3, -1, 0, -1, -1, -1, -1, 0, 3,
- -1, 0, 0, -1, -1, -2, 0, 3, 0, 0, 0, 0, -1, -1, 1, 4,
- 2, 2, 0, 0, 0, 0, 0, 1, 1, 1, -1, -2, -1, -2, -1, 1,
- -1, -1, -2, -2, -2, -3, -2, 0, -1, 0, -1, -1, -1, -2, -1, 1,
- 1, 1, 0, 0, 1, 0, 0, 1, 2, 2, 0, 0, 1, 0, 0, 1,
- 2, 2, 0, 0, 0, 0, -1, -1, 2, 2, 0, 0, 1, 0, -1, -1,
- -1, 0, 1, 1, 0, -1, -1, -1, 1, 2, 3, 2, 1, 0, 0, 0,
- 0, 1, 1, 1, 0, -1, 0, 0, -2, -2, -1, 0, 1, 0, 0, 0,
- -2, -2, -1, 2, 2, 2, 1, 0, -2, -1, 0, 1, 1, 0, 0, -1,
- -1, -1, 0, 0, -1, -2, -1, -2, 0, 1, 1, 1, 0, 0, 1, 1,
- -3, -3, -3, -2, -1, -1, -2, -2, -1, -1, 0, 1, 2, 1, 0, 0,
- 1, 1, 1, 2, 2, 1, 0, 0, 1, 1, 1, 1, 1, 0, -1, 1,
- 1, 0, -1, -1, 0, 0, -1, 1, 0, -1, -1, -1, 0, -1, -1, 1,
- 1, 0, -1, 0, 0, -1, 0, 2, 2, 0, -1, 0, 0, 0, 0, 2,
- 1, 0, -2, -1, 0, 1, 1, 0, 2, 0, -1, -1, 0, 1, 1, 0,
- 1, 0, -2, -1, 0, 1, 0, -1, 1, 0, -1, -1, 0, 1, 0, -1,
- 0, 1, 1, 0, 1, 1, 0, 0, -2, 1, 2, 1, 0, 0, 0, 1,
- -5, 0, 2, 1, 0, -1, 0, 1, -6, -1, 2, 1, 0, -1, 0, 0,
- 5, 3, 0, -1, -2, -1, -1, -1, 1, 1, 0, -1, -1, 0, -1, -1,
- -1, 0, 1, 1, 2, 2, 1, 0, -2, -1, 0, 1, 2, 1, 1, 1,
- -2, -1, -1, -1, 0, -1, 0, 1, 0, 1, 0, 0, -1, -1, 0, 0,
- 0, 1, 1, 1, 1, 0, 0, 0, -3, -2, 0, 1, 1, 0, 0, -1,
- -1, 0, 1, 0, -1, 0, 2, 3, -1, 0, 0, -2, -4, -2, -1, 0,
- 0, 1, 1, 0, -2, -1, 0, -1, 1, 2, 3, 1, 0, 1, 1, 0,
- -1, 0, 1, 1, 1, 1, 1, 0, -2, -3, -2, 0, 0, 0, 1, 0,
- -1, -2, -2, 0, 1, 0, 0, -1, 3, 1, 0, 0, 1, 0, -1, -1,
- -2, -1, 0, 0, -1, -1, 0, 0, -1, 0, 0, 0, 0, 1, 1, 1,
- -1, -1, -1, 0, 1, 1, 1, 1, 0, -2, -3, -1, 1, 0, 0, 0,
- 1, -1, -3, -1, 1, 1, 0, -1, 3, 1, -1, 1, 2, 2, 0, -1,
- 3, 1, 0, 1, 2, 1, 1, 0, 0, -2, -2, -1, -1, 0, 0, 0,
- 1, 0, -1, -1, 1, 2, 1, 0, 0, -1, -2, -1, 1, 2, 2, 1,
- -1, -1, -1, 0, 0, 1, 2, 0, -2, 0, 0, 0, 0, 0, 1, -1,
- -1, 0, 1, 0, -1, -1, -1, -1, 0, 1, 1, 2, 0, -2, -1, 0,
- 1, 2, 2, 2, 1, -1, -1, 0, 0, 1, 1, 1, 0, -2, -2, -1,
- 0, 0, -1, -1, -1, -1, -2, -2, 0, 0, -1, 0, 1, 2, 2, 1,
- 0, 0, -1, -1, 0, 1, 2, 2, 1, 1, -1, -2, -1, -1, -1, -1,
- 2, 2, 1, 0, 0, -1, -2, -2, 1, 2, 2, 1, 0, 0, -2, -2,
- 0, 0, 0, 0, 1, 1, 0, -1, 0, -1, -1, -1, 2, 3, 2, 1,
- 0, -2, 1, 2, -1, 0, 0, 1, -1, -2, 2, 3, -1, 0, 0, 0,
- 0, -2, 2, 3, -1, -1, 0, 0, 0, -1, 3, 2, -2, 0, 1, 0,
- 0, -1, 3, 1, -2, 0, 1, 0, 0, -1, 2, 1, -1, 1, 0, -1,
- 0, 0, 1, -1, -2, 0, 0, -1, 1, 0, 0, -2, -2, -1, -1, -1,
- 1, 1, 1, 1, 1, -1, -1, -2, 0, 0, 0, 1, 1, 1, 1, 1,
- 0, 0, 0, 1, 1, 1, 2, 3, 1, 0, 0, -1, 0, 0, 1, 2,
- 0, -1, -1, -2, -1, 0, 1, 2, -2, -2, -2, -2, -1, 0, 1, 1,
- -1, -1, -1, -1, 0, 0, 0, -1, 2, 2, 2, 0, -1, -1, -2, -4,
- -1, -2, -1, -1, 0, 1, 2, 3, -1, -1, -1, -1, 0, 1, 2, 3,
- 1, 0, -1, 0, -1, 0, 1, 2, 1, 0, 0, 0, -1, 0, 2, 2,
- 1, 0, -1, -1, -2, 0, 1, 2, 0, -2, -2, -2, -3, -1, 0, 1,
- 0, -2, -2, -2, -2, -1, 1, 1, 0, 0, 0, 0, 0, 1, 2, 2
-};
-
-/* list of codebooks for intra-coded vectors */
-static const int8_t* const svq1_intra_codebooks[6] = {
- svq1_intra_codebook_4x2, svq1_intra_codebook_4x4,
- svq1_intra_codebook_8x4, svq1_intra_codebook_8x8,
- NULL, NULL,
-};
-
static const int8_t svq1_intra_codebook_sum[4][16*6] = {
{
0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
@@ -1584,4 +93,4 @@ static const int8_t svq1_intra_codebook_
}
};
-#endif // AVCODEC_SVQ1_CB_H
+#endif /* AVCODEC_SVQ1ENC_CB_H */
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