[Ffmpeg-cvslog] r7066 - trunk/libavcodec/imgconvert_template.h

alex subversion
Tue Nov 14 20:48:11 CET 2006


Author: alex
Date: Tue Nov 14 20:48:11 2006
New Revision: 7066

Modified:
   trunk/libavcodec/imgconvert_template.h

Log:
changed rgba32_to routines to support both alpha and non-alpha formats

Modified: trunk/libavcodec/imgconvert_template.h
==============================================================================
--- trunk/libavcodec/imgconvert_template.h	(original)
+++ trunk/libavcodec/imgconvert_template.h	Tue Nov 14 20:48:11 2006
@@ -410,7 +410,8 @@
     }
 }
 
-#if !defined(FMT_RGBA32) && defined(RGBA_OUT)
+// RGB24 has optimised routines
+#if !defined(FMT_RGBA32) && !defined(FMT_RGB24)
 /* alpha support */
 
 static void glue(rgba32_to_, RGB_NAME)(AVPicture *dst, const AVPicture *src,
@@ -419,7 +420,10 @@
     const uint8_t *s;
     uint8_t *d;
     int src_wrap, dst_wrap, j, y;
-    unsigned int v, r, g, b, a;
+    unsigned int v, r, g, b;
+#ifdef RGBA_OUT
+    unsigned int a;
+#endif
 
     s = src->data[0];
     src_wrap = src->linesize[0] - width * 4;
@@ -430,11 +434,15 @@
     for(y=0;y<height;y++) {
         for(j = 0;j < width; j++) {
             v = ((const uint32_t *)(s))[0];
-            a = (v >> 24) & 0xff;
             r = (v >> 16) & 0xff;
             g = (v >> 8) & 0xff;
             b = v & 0xff;
+#ifdef RGBA_OUT
+            a = (v >> 24) & 0xff;
             RGBA_OUT(d, r, g, b, a);
+#else
+            RGB_OUT(d, r, g, b);
+#endif
             s += 4;
             d += BPP;
         }
@@ -449,7 +457,10 @@
     const uint8_t *s;
     uint8_t *d;
     int src_wrap, dst_wrap, j, y;
-    unsigned int r, g, b, a;
+    unsigned int r, g, b;
+#ifdef RGBA_IN
+    unsigned int a;
+#endif
 
     s = src->data[0];
     src_wrap = src->linesize[0] - width * BPP;
@@ -459,8 +470,13 @@
 
     for(y=0;y<height;y++) {
         for(j = 0;j < width; j++) {
+#ifdef RGBA_IN
             RGBA_IN(r, g, b, a, s);
             ((uint32_t *)(d))[0] = (a << 24) | (r << 16) | (g << 8) | b;
+#else
+            RGB_IN(r, g, b, s);
+            ((uint32_t *)(d))[0] = (0xff << 24) | (r << 16) | (g << 8) | b;
+#endif
             d += 4;
             s += BPP;
         }
@@ -469,7 +485,7 @@
     }
 }
 
-#endif /* !defined(FMT_RGBA32) && defined(RGBA_IN) */
+#endif /* !defined(FMT_RGBA32) */
 
 #ifndef FMT_RGB24
 




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